Category Archives: $9.99

Since its release 5 years ago, Carcassonne [$9.99], the iOS rendition of the award-winning board game, has been mentioned in almost any conversation on the potential for iOS games to be both functional and beautiful. The intuitive UI, the lovely board game look (showing Apple's Jony Ive that skeuomorphism can sometimes look great on a tablet), it's many single-player and multi-player options, all came together to make Carcassonne a great ambassador for iPad gaming. This is one of the games I always recommend to any friend who is taking his first steps into the world of mobile gaming...

'Implosion - Never Lose Hope' Review - Hope Is The Thing With Missiles

Implosion - Never Lose Hope [$9.99] is the latest game from Rayark, the developer behind the wonderful titles Cytus [$1.99] and Deemo [$1.99]. It's an outstanding game, and if you're reading this review because you want to know whether or not you should drop ten US dollars (or your local equivalent thereof) on it, let me cut to the chase for once. Yes, you should. Head over the the App Store, hit the button to purchase it, prepare a cup of your beverage of choice while it downloads, and get ready to settle in for a slick action game with superb production values and seriously well-designed combat. I can't recommend this game enthusiastically enough...

'DuckTales Remastered' Review -  Solve A Mystery, Or Rewrite History

Nostalgia is definitely big business, as the movie industry has known for decades and the game industry only just started catching on to. It's a tricky thing, nostalgia. Some people like to hand wave it away, as though the positive feelings from a familiar situation are any less valid than the positive feelings from seeing a bit of visual spectacle. I strongly disagree with that notion. I think nostalgia is a wonderful thing, and if a game can use it effectively the result is almost always a better all-around experience. That's a big qualifier, though. A game that relies solely on nostalgia is as empty as one that relies solely on graphical flair. Nostalgia only works for the audience that was there at the time. For everyone else, you'd better make sure the rest of the game can support its own weight...

'DuckTales: Remastered' Hits the App Store

After teasing us on Twitter with a screenshot hinting at this, Disney has indeed released DuckTales: Remastered [$9.99] on iOS. The original DuckTales was an incredibly awesome platformer released for the NES in 1989, and it was based on the cartoon of the same name. A whopping 24 years later, WayForward was tapped to create a remastered version of the original for modern consoles, dubbed DuckTales: Remastered. It kept basically everything the same gameplay-wise, but the visuals were entirely redone to look just like the classic animated show. They even got the original voice actors to add even more personality to the game. Now DuckTales: Remastered is available in your pocket...

Buzz Aldrin's Space Program Manager (SPM) Road to the Moon [$9.99 (HD)], developed by Polar Motion and published by Slitherine, was first released on PC and is now out on iOS. The iPad version had an eventful launch because of a bug that made the tutorial unplayable on iPad Air devices (in a demonstration of its efficiency, Slitherine quickly identified and fixed the issue). The game puts you in the role of the Director of NASA, the Soviet Space Agency (SSA), or the fictitious Global Space Agency (GSA) as you try to launch rockets, satellites, and humans into space — and, in the case of the US and Soviet campaigns, do so before the other side does...

If you're an iPad owner, into strategy games, and are a history buff, the mere mention of Slitherine's name is probably enough to get your blood pumping. Simply put, they consistently release some of the finest strategy games on iOS. Their games tend to be on the upper end of the App Store price range, but it's a genuine case of getting what you pay for. Each game is typically packed with content, extremely well-designed, and rounded out with a full set of features. Another well-known name in iOS strategy circles is Hunted Cow Studios, who are also nothing if not reliable. For years, their niche was in regularly releasing low-priced games covering a variety of interesting settings. The mechanics of those games rarely held any surprises, but they filled the belly without emptying the wallet. These two major forces in the iOS strategy game scene have come together with the release of Hell: Fight For Gilrand [$9.99 (HD)], an iPad-only release...

'Baldur's Gate 2: Enhanced Edition' Review - One Of The Best CRPGs Ever Is Now On iPhone

Okay, yes, this is a pretty late review of Baldur's Gate 2: Enhanced Edition [$9.99]. The game initially released on iPad about a year ago, and we didn't do a write-up of it for various reasons. There are plenty of reviews of the original Baldur's Gate 2: Shadows Of Amn out there, and given the existence of the first game's Enhanced Edition, we sort of assumed there wasn't much demand for one of our own. With the game's recent update that moves it to being a universal app, we've had a lot of requests from readers for a review of the game. Well, I guess we had that one wrong, but nobody's perfect, right? With that explanation out of the way, let's break down this port of one of the all-time greats of the genre...

In September of last year, developer Beamdog released a patch for Baldur's Gate: Enhanced Edition [$9.99] that, among many other things, added Universal iPhone support to the previously iPad-only mobile port of BioWare's classic RPG. Sure, Baldur's Gate: EE was teeny tiny on an iPhone, but it was manageable, and quite a treat to carry around in your pocket. The sequel, Baldur's Gate II: Enhanced Edition [$9.99], was released for iPad in January of last year, and had yet to receive the iPhone treatment. Until today that is, as an update has just landed adding in Universal support to Baldur's Gate II along with tons of tweaks and fixes...

There are a lot of issues with Heroes Of Might & Magic 3 HD [$9.99 (HD)], the spiffy remaster of the 1999 classic PC strategy game. The control layout has done little more than map things directly from keyboard and mouse to touch, with not much in the way of explanation of the intricacies, even in the tutorial. There's significant content missing in the form of the two expansions, which will not be coming to this version due to the source code being lost. The map editor found in the original game and the PC version of this HD remaster is not included in the iPad version. The updates are few in number, with just a bit of spit-polish done on the sprites and text to make them look a little less pixelated. These are all good reasons to pass on Heroes Of Might & Magic 3 HD, especially if you have a computer, where you can buy and play the complete version of the game with all expansions included for the same price...

Craft the World - Pocket Edition[$9.99] is a sandbox crafting game from Devokir Entertainment very much in the vein of Terraria[$4.99] and Starbound. The side view perspective works amazingly well and with multiple characters to control, it very much resembles an interactive any colony...

'Fahrenheit: Indigo Prophecy Remastered' Review - My Kind of Nightmare

Celebrating its tenth anniversary, Quantic Dream’s Indigo Prophecy was recently rereleased on PC. Luckily, the developers also saw fit to port it over to iOS under the full title Fahrenheit: Indigo Prophecy Remastered [$4.99] as part of its decennial celebration. As a narrative-heavy action-adventure, Indigo Prophecy was excellent for its time and mostly makes a successful transition to Apple’s portable devices...

10tons' Crimsonland HD [Free] has just gotten an update with a feature that not a lot of folks may be able to use, but should be pretty fun to play with for those who have it: local co-op with multiple MFi gamepads. The co-op mode was available in other versions of the game, but wasn't on iOS – until now. While MFi gamepads are still a bit pricey, if you and a friend have the game and an iPad or at least the ability to hook up to a TV, you can go through the entire game in co-op mode, with support for up to four players, all using their own gamepads...

You don't win the tutorial mission in BattleLore: Command [$9.99]. I found that kind of interesting, and in a way, it sets the pace for this strategy board game adaptation. While many strategy games like to puff you up with some early victories before pulling out the Customer Service Bat, this one teaches you the basics of how to play in a couple of turns and then almost immediately comes at you virtually as hard as it ever will. It's a real sink or swim situation, but if you've got the wits and patience to see it through, you'll find a game with a very rewarding core that suffers a bit from its overall lack of options...

'Dragon Quest 3' Review - The Stuff Of Legends

This is the fifth Dragon Quest game I've reviewed in 2014, and by now I'm sure I've hammered in the significance of this series to the JRPG genre, if nothing else. After starting the year with Dragon Quest 8 [$19.99], one of the more recent and certainly the most technologically advanced installments in the series, we took an odd side path to Dragon Quest 4 [$14.99] before heading back to the beginning of the series. I'm a firm believer that Dragon Quest games are like pie in that there's no bad one, but the first two games require a certain understanding of the context in which they were released to fully enjoy them. They're very much formative works of the genre, and as such have all kinds of prickly bits and loose ends hanging off of them. Dragon Quest 3 [$9.99] is where that proviso can be safely removed...

It seems like forever ago that Double Fine ran their then-record breaking Kickstarter for a brand new Tim Schafer-developed point-and-click adventure game, but in actuality it was just back in March of 2012. That adventure game is what eventually came to be Broken Age, and it's had a somewhat rocky development. The game took longer than originally planned to finish, and in fact last year Double Fine announced their intention to split the game into two parts in order to at least get something out the door in a timely fashion...

'Icewind Dale: Enhanced Edition' Review - Another Remastered Legend Released for iOS

Beamdog is back. If you aren't excited as a D&D fan you should be. Not just a straight port, Icewind Dale: Enhanced Edition[$4.99] is bringing some new toys to the table and I've been geeking out ever since I got my hands on them...

Battle Worlds: Kronos [$16.99 (HD) / Free (HD)] is the iOS debut release for developer KING Art. As a big departure from their previous work, it's surprising how ambitious this game is. The game is a turn based hex grid futuristic war game that focuses primarily on tactical maneuvers, focused fire, and ammo/armor management. With 2 very large campaigns and online play there is a boat load of replay value in this title...

After fighting with the Apple approval process for the past week, Beamdog's Icewind Dale: Enhanced Edition [$4.99] has finally arrived in the iOS App Store. The enhanced re-release of the hit RPG released in 2000 was originally announced back in early September, and the plan was to release on both Android and iOS last week. The Android release did go as intended, but we learned last Friday that the iOS version was delayed due to being stuck in Apple's approval process. Over the weekend Beamdog confirmed that the iOS version had actually been rejected, which we subsequently found out was due to "objectionable content" in one of the CGI cutscenes. However, Beamdog resubmitted the game this past Monday and to Apple's credit they pushed through the approval in a remarkably quick fashion...

Turn-based strategy fans will want to take note of a game that sneaked past the Wednesday night release list as it showed up on the App Store this morning, Battle Worlds: Kronos [$16.99 (HD)]. This turn-based strategy game originally released on desktop, and has now made its way to iPad, with loads of content intact. The game invokes classic turn-based strategy game like Advance Wars and Panzer General to describe its gameplay, with players commanding an army of units by land, air, and sea on hexagonal maps. There are two campaigns to play through, with developer King Art claiming 50 hours of gameplay, and a strong AI system...

Stoic Studio Talks 'Banner Saga' Mobile Development and Direction of Upcoming Sequel

Bringing The Banner Saga [$9.99] to tablets gave John Watson nightmares. “This launch was even bigger to us personally than the original launch,” he explains. The Banner Saga was released for PC and Mac in January before making the jump to tablets early last month. “We’ve been working toward this for a long time. I was extremely excited about the launch, and getting it done was a relief.”..

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