Category Archives: $4.99

'JYDGE' Review - Here Comes the JYDGE

'JYDGE' Review - Here Comes the JYDGE

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January 18th, 2018 12:00 AM EST by Andrew Fretz in $4.99, 4.5 stars, Action, Games, iPad Games, iPhone games, Reviews, Shooter, Universal
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10tons multiplatform hit JYDGE [$4.99] is out now on iOS. JYDGE is a twinstick shooter set in a late twentieth century urban dystopian future. You play as the titular Jydge, a cop with the authority to dispense justice to bad guys, save hostages and confiscate contriband loot along the way. You are equipped with a wide array of cyberware enhancements and your trusty firearm, Gavel, complete with various firing modes and its own upgrades. You have been tasked with completing various missions that upon completion award you with points and credits to further upgrade and customize your gear. Much like its predecessor Neon Chrome [$6.99], you can quickly get overwhelmed in enemy fire if you aren't careful. JYDGE does, however, step away from Neon Chrome in a few key areas. The levels are not procedurally generated and and feel more fine-tuned. JYDGE also trades in the endless run idea for finite levels that seem to better encapsulate the sometimes limited time requirements of being on a mobile platform...

Back in August of last year, Daylight Studios brought their quirky simulation game Holy Potatoes! A Weapon Shop?! [$4.99]from desktop to mobile, tasking players with creating a successful weapon shop from the ground up and expanding it across a wacky land of potato people while providing adventurers with the weaponry they need for their various quests. While the game had a dedicated fan base on desktop that loved having a version to play on the go, many wondered whether any of the additional content released for the desktop version would ever make its way to the mobile game. Well, today Daylight has announced that the DLC pack titled Spud Tales: Journey to Olympus will be arriving on both iOS and Android this Friday, January 19th at a price of $1.99. ..




'Cinco Paus' Review - A Rosa By Any Other Name

One of the things that makes games from developer Michael Brough so great is in how much there is to discover in each one. They're densely-packed pouches full of Eureka moments, constantly dripping out new tricks, traps, and techniques for those who are patient and observant enough to notice them. His games don't just trust the player to figure them out; they challenge the player to do so. You really won't make much progress at all in his games if you're not willing to play along with this philosophy. It's a school of design I happen to enjoy, but I do so knowing that it's just as much of a turn-off for some as it is a joy for others. After all, there's a fine line between being obtuse in order to teach and being obtuse just to be obtuse. Where that line falls tends to come down to the player...

The yearly iTunes freeze, the time where Apple shuts down their digital storefront so that their workers can enjoy the holidays, is happening as we speak, but the App Store isn't quite as frozen as it used to be. Several years ago when Apple would freeze the App Store it meant basically nothing worked for an entire week, including releasing updates, releasing new games, changing prices, and even the top games charts wouldn't budge. Nowadays it's a little more flexible, and although submission and approvals are indeed on hold, if you're a developer who previously submitted a game to Apple and had it approved prior to the freeze and then scheduled it for release on a date that's during the freeze, it would still be able to launch. That appears to be what happened with Cinco Paus [$4.99], which is the new game from 868-HACK developer Michael Brough...

One of the most surprisingly enjoyable releases for me this year was Kingdom: New Lands [$9.99] from Raw Fury games. What looked to be a simple side-scrolling game with pixel art (GORGEOUS pixel art, I should add) was actually one of the more complex and deep strategy games I've played. You're tasked with building up your kingdom from scratch as you gather resources, build defenses, and amass an army of loyal subjects. What is so awesome about Kingdom: New Lands is that there's an incredible amount of things you can do in the game, much of which is hidden and only discovered through experience (and failure). It's an incredibly challenging but rewarding game, and you can read more about what I love about it in our Game of the Week write up. Today, Raw Fury has just released new content for Kingdom: New Lands in the form of an entire new area called Skull Island...

Being a series that has traded as much on story and dialogue as anything else, Ace Attorney has been able to get impressive mileage out of using the same basic structure for more than 15 years. The biggest change the formula has seen came with the 2009 arrival of the first official spin-off title in the franchise, Ace Attorney Investigations: Miles Edgeworth [$0.99]. Following Phoenix Wright's rival and sometimes-ally, Prosecutor Miles Edgeworth, the game virtually abandoned the courtroom in favor of focusing on the investigations themselves. Taking a form similar to a point-and-click adventure, fans of the series got to enjoy a whole new perspective on familiar characters and locations. The game did well enough to earn a sequel, but that game went unlocalized due to how late it arrived in the Nintendo DS's lifespan. With the main series picking up again on the 3DS, most fans assumed we had seen the last of Ace Attorney Investigations...

'Gorogoa' Review - Picture Perfect

'Gorogoa' Review - Picture Perfect

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December 13th, 2017 11:45 PM EST by Tasos Lazarides in $4.99, 5 stars, Games, iPad Games, iPhone games, News, Puzzle, Reviews, Universal
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Puzzle games are a dime a dozen on the App Store and most offer only slightly different iterations of the same ideas. Once in a while, though, you get some innovative puzzle games that introduce some intriguing ways of interaction, and Jason Roberts' Gorogoa [$4.99] is definitely one of those special games. Gorogoa gives players the ability to manipulate four panels, but the ways those panels can be manipulated are very clever and offer some surprises that I really enjoyed. I knew Gorogoa gave players the ability to interact with the overlays of the various illustrations, but I didn't expect it to do so in such inventive ways. Add to those smart interactions some truly gorgeous, hand-drawn art, and a mystical story, and you have a puzzle game that everyone who enjoys the genre should definitely grab. And if you have friends who like to debate whether video games are art, send them Gorogoa just to add more fuel to the fire...

There's nothing better than getting into the spirit of the season, and by season of course I'm talking about new Star Wars movie season. Star Wars: The Last Jedi is hitting theaters this Friday (or rather Thursday night at midnight, if you're doing it right) and based on what I'm hearing from those who were fortunate enough to see it ahead of release it's the greatest thing since sliced bread. I'm incredibly excited to see it, and both Zen Studios and Aspyr Media are also excited it seems as they're getting in on the fun by offering some deep discounts on their Star Wars mobile games. First up is BioWare's absolute stone-cold classic RPG Star Wars: Knights of the Old Republic [$9.99]. ..

Getting Over It With Bennett Foddy [$4.99] is one of those games where you'll want to tie your phone to your wrist because chances are you'll be flinging it across the room multiple times. I've been playing around with the game since it came out yesterday, and it's perfect on mobile but still hugely frustrating; and yet that's part of its charm. As we wrote about yesterday, Getting Over It is the new game from QWOP [$0.99] developer, and it's made its way to mobile with the help of Zach Gage, the developer of games like Flipflop Solitaire. The gameplay is pretty simple: you have to swing your way to the top of this enormous mountain filled with all kinds of obstacles. Climbing is tricky though when all you have to work with is a huge hammer. Add to that how half of your body is for some reason stuck in a cauldron, and you're in for a huge challenge...

It's been a long journey, but as promised back in October the latest chapter to the stylish puzzle adventure Agent A: A Puzzle in Disguise [$4.99] has just landed in the App Store. Originally launched way back in October of 2015, Agent A is an escape room-style point-and-click adventure that has you playing as the titular Agent A as you try to apprehend the enemy spy known as Ruby La Rouge. The game has an awesome '60s-era spy style and plenty of clever puzzles to solve, and we enjoyed it a lot in our original review. About the only thing we didn't like was how abruptly it all ended, but developer Yak & Co rectified that issue by releasing a new chapter entitled Chapter 3: Ruby's Trap in December of last year, and then retroactively splitting the original release into two separate chapters to fit their episodic structure better. That paved the way for today's release of Chapter 4 which is entitled A Narrow Escape...

For anyone who has played developer Bennett Foddy's landmark release QWOP [$0.99], you'll know that it's a game that makes the simple act of running into an unimaginably difficult endeavor. Back in October, Foddy revealed his newest game called Getting Over It with Bennett Foddy through that month's Humble Bundle, and it took a similar approach to challenging players to do basic movements using extremely difficult mechanics. This is a game for the masochists out there. Today, an iOS version of Getting Over It [$4.99] has arrived, and it is a total hoot. You play as a man sitting in a metal cauldron holding a sledgehammer-type tool, and your only means of moving is to use the sledgehammer to push yourself off of whatever you can find to lunge yourself forward. The goal is to climb a rocky landscape that would be difficult for even the most able-bodied person to climb, and is basically impossible for this cauldron-bound gentleman. Check out the trailer...

Have you always felt you are an underappreciated artist, one severed ear from becoming a Van Gogh? A few cubes away from a Picasso? Then maybe Passpartout: Starving Artist [$4.99] is the game for you. The just-released game is a port of the PC game with the same name, but it looks like it was made for mobile rather than a desktop computer. In Passpartout you are a French artist trying to navigate the art scene, which we all know is more complicated than Guernica in a dim-lit room. You have to paint your own work (a masterpiece to some, a child's chicken scratches to others) and sell it to support yourself (and, apparently, your expensive wine and baguette addition)...

Back in August developer The Gentlebros released Cat Quest [$4.99] to the world, and it was basically a masterclass in how to make an open-world style action RPG for mobile by streamlining the game for pick up and play without losing any of the fun in the process. Also it's filled with amazing cat puns. We loved Cat Quest in our review and awarded it the Game of the Week when it released, and don't be shocked if you see it high up in the discussions when we start doing our Best Games of 2017 stuff. Back in September, The Gentlebros detailed a forthcoming update to Cat Quest that would add in a couple new modes and some new features, and that update is now live in the App Store...

'Game Dev Tycoon' Review - If You Liked 'Game Dev Story' You'll Love 'Game Dev Tycoon'

In 2012, Greenheart Games released game developer simulator Game Dev Tycoon [$4.99] for PC players. Billed as somewhat of a basic strategy/simulation title, Tycoon earned a strong player following and has been a favorite indie title on PC for quite some time. Five years later and a mobile version of Tycoon is finally on iOS, where it naturally fits and is an awesome addition to the genre...

While the pace of them has slowed down a bit since iOS 11's initial release back in September, I still get unreasonably excited when I see an older game I'm still clutching onto get a 64-bit compatibility update. Today's winner: Disney's Castle of Illusion Starring Mickey Mouse [$4.99]. The game originally arrived on iOS with zero warning or fanfare back in November of 2013, only a couple of months after its debut on consoles. There had never been a single update to the game since then, however, which led me to believe that this would be one lost forever in the great 32-bit Appocalypse. I'm very happy Disney has decided to update Castle of Illusion, and on top of just basic compatibility, the game even supports the new iPhone X screen. Check it out...

Well, it's been a journey, hasn't it? After many trials and tribulations and years of development, the award-winning board game 7 Wonders [$4.99] is finally on the App Store, and it looks very promising. Just to give you an idea of how long this game has been in development, we wrote a story about it looking for beta testers more than two years ago and then again about 4 months ago. But nevertheless, despite the game taking more time to come to the App Store than it took to build the pyramids, it is now here, and it looks really good. 7 Wonders has won a ton of awards (its publisher claims it has won the most awards in the world) and has a ton of fans around the world...

Ludosity's Card City Night is a very fun card game with cool mechanics and charm to spare, and now Card City Nights 2 [$4.99] is here to bring even more of what made the first one successful. Card City Nights 2 has reworked the gameplay system to make it even better and is bringing a brand new adventure that involves a mysterious flying city called Starship Frivolity (love the name) whose inhabitants are all into The Card Game. And, of course, you'll have to use that card game to find your place in Starship Frivolity as you go from city location to city location. The game comes with 200 cards, so there's already plenty of content to go through...

As you probably know if you've been reading my reviews of Telltale's Minecraft: Story Mode Season 2 [$4.99], I haven't been too excited with the first three episodes. My primary problem with the game so far has been that the developers have been trying to turn Minecraft into a sword-swinging adventure, and given the limitations of the game's engine, it hasn't worked well at all. Today, we are getting Episode 4, Below the Bedrock, and I'm really hoping the series shifts away from its emphasis on violence and on swinging swords and goes back to focusing on the game's characters and on the many facets of the Minecraft universe. I'm still interested to see where Jesse's story goes in this episode (besides going literally below the bedrock) and seeing how the whole Admin story continues to play out...

Whether you're reading articles on a dedicated mobile gaming website, or talking about newfangled smartphone applications with your elderly relatives, the Monument Valley [$3.99] series surely needs no introduction. After achieving literal world domination of both the mobile gaming scene and popular culture through rave reviews and a House of Cards cameo, ustwo's artistic puzzle title made people take notice of the App Store as a place for serious, boundary-pushing releases - and inspired numerous imitations along the way. At Apple's WWDC 2017 keynote, the long-awaited follow-up Monument Valley 2 [$4.99] was announced out of nowhere, and predictably flew up the charts to become a huge success. However, one of the most common questions amongst our community has been when the Android version of the game will rear its head. Thankfully, after many months of waiting, Monument Valley 2 is finally available to download on the Google Play store for $4.99...

Atypical Games has brought us some great flight sims, and today the developer is adding a new game to its Sky Gamblers series, Sky Gamblers: Infinite Jets [$4.99]. As you can tell from the title, Infinite Jets goes away from the WWII planes of previous games and returns to the present. The game offers meticulously recreated real-world locations this time around, which should make flying over them and blowing them up much more entertaining. As you can see from the trailer below, the game includes a ton of great jet planes (over 100 ones actually), and having played previous Sky Gamblers games, I'm sure the planes will fly great. And you can customize the planes both in terms of weapons and defenses as well as badges and patterns...

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