Category Archives: iPhone games

Poor old Sonic The Hedgehog. He's been celebrating his 24th birthday recently, and to commemorate the occasion, SEGA has baked him a moist, delicious cake and topped it with inedible sludge. Sonic Runners [Free] has finally come out of its soft launch, and it's unfortunately still plagued with all of the problems it suffered from right from the very moment it set foot on the Japanese App Store. That this particular mixed bag comes from Sonic Team themselves is hardly surprising when you break down exactly what's wrong and right with it. Is it salvageable? Absolutely. Will it be? I wish I could say...

SEGA's latest game featuring their iconic blue mascot, Sonic Runners [Free], finally came out of soft launch late last week, and if the successes of previous Sonic games on iOS are anything to go by, they've probably got a hit on their hands. Opinions have been mixed to say the least, and our upcoming review will likely reflect that, but if nothing else it's pretty interesting to see a mobile-only game coming from the development team that built the series. In the lead up to the worldwide launch, SEGA kindly gave us the opportunity to ask the head of Sonic Team, Takashi Iizuka, a few questions about the game...

While folks in certain regions are eagerly waiting for Super Evil Megacorp’s Vainglory [Free] to launch worldwide (along with Android support) on July 2nd, those of us that can already enjoy the mobile MOBA can also check out the game’s newest update a little early.  Version 1.6 not only adds a new hero, but also adds a few welcome additions to player queueing along with added card collecting methods...

Terminal Velocity [$2.99] is one of those games I vaguely remember playing from my childhood. It's something my uncle may have brought over once, and ended up leaving in my PC, allowing me to play it for an extended period of time. But even after all that gametime, it sort of went in and out of my memory banks, and after playing it recently on a mobile device, I can see why...

It's been a long time coming, but as was announced last week, Funcom have released LEGO Minifigures Online [$4.99] into the App Store. The game is an MMO-like adventure which features a vast array of the crazy characters and locations from the world of LEGO. It was originally revealed way back in August of 2013, and officially launched on desktop platforms in October of last year as a free to play game. However, Funcom didn't like the direction the game was going, so they made a couple of pretty big changes to the game...

Update Mondays: 'The Simpsons: Tapped Out', 'Boom Beach', 'Crossy Road', 'The World Ends With You', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. This was a big week for updates, with some very popular games getting new versions, a cherished game many had given up on coming back to life, and some business about a flag or something. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

I hold two very strong opinions about the Dragon Quest series, one of which is agreed upon by many, and the other of which is slightly more controversial. First, Dragon Quest is like pie in that there is no bad one. My least favorite is either Dragon Quest 2 [$4.99] or Dragon Quest 8 [$19.99], but I'd still hand over a weekend to replaying both, no questions asked. With that being said, the other thing that I believe is that the series hit its creative peak with Dragon Quest 5 [$14.99]. That's not to say subsequent games didn't sometimes hit some very high notes, as my pie opinion shows. But if there is such thing as a work that a creative mind invests in so completely that they leave a big piece of themselves with said work forever, Dragon Quest 5 would be a huge example. That's an ominous way to begin a review of Dragon Quest 6 [$14.99], I'll admit, but I felt it was important to be upfront about that...

Foursaken Media's genre mashup Heroes and Castles 2 [$1.99] launched about a month and a half ago, but if you've been unwilling to drop the initial two bucks on the game, or its more recent 99¢ sale price, then Foursaken has you covered with the just-released Heroes and Castles 2 Free [Free]. What's cool is that there are very few compromises between the paid and free versions of Heroes and Castles 2. In the free version, you'll earn slightly less crystals, and heroes are slightly more expensive to unlock. Also, in order to collect dropped loot after a battle you'll need to watch an opt-in video ad. But other than those small changes they're the same exact game content-wise...

This week’s Final Fantasy: Record Keeper [Free] event takes us back to the world of Final Fantasy VIII and the epic battle against the Sorceress Edea. Balamb Garden: The SeeDs of Conflict not only offers the opportunity to unlock two more heroes of the game but also their memory crystals (assuming you pass the Elite Dungeon tests). Before you go forth and recall the record of one of the world’s most emo heroes (…whatever), let’s take a closer look at the event, its bosses, and the heroes themselves...

FireWhip [$0.99] is a perfect example of a game that shows that you shouldn't just judge a book by its cover, but if the book is good, having a rad cover sure helps! This is a unique high-score chaser that puts work in to feel like a standout experience. FireWhip delivers exactly what it its title promises, as it has you swinging a whip made of flames, trying to fend off enemies that want to get to you. You have to swing the whip around to make it large and fast enough to hit oncoming enemies, but some of the base enemies are cowards – literally, they're called cowards – and will shy away. The enemies that come at you directly? They have shields, come in large numbers, or attack really quickly. And if you swing your whip too fast, it flames out, and that's not going to be any good for you...

The Harmony series knows what it is and is quite comfortable in its skin. That might be one of its better qualities overall. The games use a basic, simple-to-understand mechanic to set up increasingly devious puzzles, trying to wind you up more and more. While the games work hard to frustrate you in that respect, the most relaxing, gorgeous music plays in the background, making it nearly impossible not to chill out. This odd discord makes for a compelling combination of flavors, and each installment simply drops another few scoops on your plate. Harmony 3 [$2.99] follows the pattern to a tee, which makes this an awfully short review if you've played a game in the series before. Did you like it, and want more? Buy this one, you won't be disappointed. Did you dislike it or become tired of its bag of tricks? Then you won't find anything to grab you here...

The App Store is just feeling so nostalgic these days. First we get a sequel to Fragger [$0.99]in Fragger 2 [$1.99] last month, which I also reviewed, and this month we get a sequel to another IP from 4 years ago. That IP is Drop the Chicken. The original can’t be found on the App Store anymore, but thankfully the original developers at AppinTheBox have brought us a sequel that tops it in every way imaginable, bringing Chuck the Chicken into modern times. Drop the Chicken 2 [$0.99]is the name of the game, and it is anything but lame. No, I don’t know why I felt the need to rhyme just now. Jeez, get off my case about it...

While the quality of the results have been somewhat arguable, no one can deny that 2K has been throwing their weight behind premium, paid games on the App Store. While everyone and their uncle has been shifting towards free to play, 2K's schedule over the last couple of years has included ports of games like XCOM and Bioshock, premium-priced strategy games from Sid Meier, and "new" versions of their sports franchises, among others. Yes, there have been missteps along the way, but if you want to reward a company for avoiding the F2P candy, you could do a lot worse than throwing a few bucks 2K's way. Heck, depending on what you want, it might only take a few bucks, because many of 2K's recent offerings are on sale starting today. The complete list is as follows, with links to our reviews where applicable:..

RPG Reload File 044 - 'Chaos Rings Omega'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we make the very most out of the assets we have. Each week, we take a look at an RPG from the App Store's past to see how it's doing in the here and now. It's a chance to revisit old favorites, reflect on their ultimate place in iOS's history, or just to take a deeper dive than our review typically allow for. I try to present a balanced plate from this admittedly wide genre from week to week, but I'm always open for suggestions. If you have a game in mind that you'd like to see featured, simply comment below, post in the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload. After next week, there's only one regular reader's choice Reload left, so if there's something you're dying to see, now's the time! Next week, we'll be talking about Sorcery! [$4.99], a request that came in via our Twitter account. Good times ahead!..

Pixelbite's Space Marshals [$4.99] brought some fresh ideas to the tired dual-stick genre when it launched back in January. Rather than a run-n-gun, blast everything in sight approach, Space Marshals demanded strategy, patience and stealth in order to be the most successful. We loved the game in our initial review, but in March, Pixelbite sweetened the pot with a huge Chapter 2 expansion for the game which added new enemies, new weapons and more. Now Pixelbite has taken the wraps off of a forthcoming Chapter 3 update for Space Marshals in our forums, and it's looking really sweet. ..

Oh, times are good for fans of computer RPGs these days. But they weren't always so good, friends. During the late 1990s, when PC gaming died the way console gaming is dying today, things were pretty dire. There was one consistent sparkle of hope during those dark times, however, and that was the Dungeons & Dragons Infinity Engine series of games from Bioware and Black Isle. Those five games helped keep the fires burning for many a PC RPG fan, and I think it's pretty fantastic that we can play three of them on our mobile devices today. Beamdog and Overhaul have done a great job adapting them to mobile user interfaces, and it's hard to argue with the value for your dollar on each of them...

There are plenty of things I appreciate about Cartoon Survivor [Free], a new isometric platformer from Australia-based Spunge Games. Most immediately, it has a strong and cohesive visual design, full of bright colors and cute animations. The level designs are clever and packed with secrets to find, some of which may require you to come back with gear you'll earn later in order to get the best time. There are unlockables both of the cosmetic and practical type, giving you something tangible to shoot for as you play through. It also gives you enough levels for free to get a feel for the game before it asks you to pay to unlock the rest, and in an unusual turn, allows you grind up in-game currency and pay that way. You're probably waiting for the other shoe to drop right about now, and it will. But don't worry, it's only a little shoe. A booty, at best...

Of all the stories I expected to experience this week, a cross between a dating simulation and 21 Jump Street was not especially high on the list, but here we are. Sword Of Asumi [$3.99] is a visual novel with mild dating sim elements that casts you as an undercover assassin trying to root out the source of a terrorist threat at a school. You'll have to pose as a schoolgirl for however long it takes to find the culprit, with your superior keeping an eye on you as one of the teaching staff. I'll be honest: I think that's an absolutely brilliant premise for a game like this. It's a good central plot to build a story around, providing reasons to mingle with as many people as possible in a variety of locations. There are potentially great conflicts if you happen to get close to someone who is involved in the nefarious plot. There's a reason this all worked so well for Fox in the late 1980s...

Just over a month ago, prolific gamebook publisher Tin Man Games released the latest in their in-house Gamebook Adventures series, Gamebook Adventures 10: Lords Of Nurroth. It had been a long time coming, with Tin Man releasing all kinds of great stuff in the interim. I enjoyed the game quite a bit in my review. But even I have to admit, although each book is designed to stand on their own, there's a certain appeal to diving into a world's lore hard, and doing that with a gamebook series ten installments deep can be intimidating to the pocketbook, bundle or no...

I reviewed the fascinating Last Voyage [$0.99] by Semidome back in April, and the developer has just decided to double the number of chapters in this abstract game. It's still something that defies any sort of genre classification, as it goes through multiple genres, and this update introduces a number of new game mechanics, like tilt-based puzzles to try and solve, or even to just sit back and experience. The whole thing still doesn't make much sense, but it's still really pretty. And hey, there's new music, checkpoints, and achievements to get...

Copyright 2014, TouchArcade.com, LLC.