Category Archives: iPad Games

Owing to the fact it feels like there are billions of games on the App Store at this point, it's understandable that many titles throw in a multitude of new features in an attempt to innovate and stand out from the crowd. This is all well and good, but sometimes it's best when games go back to the basics, and Tales of the Tiny Planet [$1.99] was a fantastic example of this when it released last month. Simple one-touch gameplay was complimented brilliantly by clever level design and adorable graphics, which resulted in a glowing recommendation in our review shortly after launch. Personally, I cannot recommend Tales of the Tiny Planet enough, and if you missed the game on its initial App Store debut, the title is now on sale for only $0.99 for a limited time...

'Ninja Scroller - The Awakening' Is a Frantic Sidescroller With Slick Graphics, Launching November 30th

If one thing's for certain in 2017, it's that ninjas are still as awesome as ever. I don't care what anyone says about the Assassin's Creed series - the stealthy secret agents from feudal Japan are far more contextually interesting, and also look infinitely more badass. Thankfully, the App Store has had a solid representation when it comes to ninjas, with Mika Mobile's classic (and sadly only 32-bit) OMG Pirates! being one of my favourite sidescrolling action games in the tentative early years of iOS gaming, and recent efforts like Mr. Future Ninja [$2.99] and Breakout Ninja [Free] have also been a lot of fun. Ninja Scroller - The Awakening is the next such upcoming release, and as you may expect from the name, features a lot of the titular mercenaries in a beautiful auto-runner environment. In the lead up to its November 30th release, the developer has released a neat preview trailer for Ninja Scroller on our forums...




Classic Reload: 'Mikey Shorts'

Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we have no idea where our shorts have gotten to. In each installment, we take a look at a game from the App Store's past to see how it's doing in the here and now. It's a chance to revisit old favorites, reflect on their place in the overall library, or simply to take a deeper dive than our reviews typically allow for. As the King of No Pants, I try to choose a balanced selection of games from month to month. If you have a game you'd like to see featured, however, don't be shy! Instead, post a comment below with your suggestion. Since I make the schedule pretty far in advance, you might not see the game show up soon, but it will be added to the master list for future consideration...

Star Wars: Galaxy of Heroes' [Free] players have reasons to smile because the game continues to expand in pretty meaningful ways. After adding Territory Battles last month, the developers announced their future plans for the game, and they should make its players quite happy. After Territory Battles, we are getting Territory Wars. While the new mode will work in a similar manner to Territory Battles, it will have you fighting against other Guilds instead of against the AI. You will play both an offensive and defensive game, deciding where to defend and where to attack on the map. And by the way, the initial map will be the Planet Jakku...

Doug Cowley's Hoplite [$2.99] appeared like an early Christmas present when it arrived back in December of 2013 and quickly became a favorite of our community and went on to receive critical acclaim from the gaming world at large. It takes place in a hexagonal dungeon and your task is to dive down to the 16th floor and retrieve the Fleece of Yendor. It's turn-based and there's a simple set of rules for how you can go about moving and attacking the various enemies in the game. Hoplite is refreshingly simple and clean on the surface, but provides an ample amount of depth and replay value through its brilliant mechanics. We absolutely loved it in our review, and it only got better since then with the addition of new modes and features. Basically, it's a must have and absolute iOS classic for strategy and dungeon crawling fans...

Old Man's Journey [$4.99] is a lovely game with beautiful visuals, and we really liked it in our review. In case you haven't played it, Old Man's Journey is an adventure game about an old man who goes on a journey that often touches on his past life, and it's been praised for how emotionally effective it is and for its gorgeous art. If you want to learn more about the game's art and the way its developers went about turning that art into a game, check out the GDC 2017 talk below called "Happy Inside the Box: The Art of Old Man's Journey." This talk offers a behind-the-scenes look at the game's art direction and the way the developers went about setting up their art pipeline so they would be able to produce art that scaled while still looking sharp...

Clash Royale [Free] players have been very divided on the recent 2v2 mode addition because while the mode itself was fun, having to play it with randoms as your teammates often took most of the fun away and led to all kinds of rage. Well, it looks that Supercell is finally fixing that issue in the upcoming October update. According to the latest sneak peek, you will now be able to do 2v2 challenges with clan mates and friends instead of random players, which should elevate the mode tremendously. And, to add even more fun to the mode, you'll be able to use brand new emote phrases to communicate with your teammate after the match...

Back when I was a child in school, the Pokemon vs Digimon debate was at its peak. While I greatly enjoyed the Digimon cartoon show, Nintendo's monster-fighting games were just so much enjoyable, and continue to be a favorite series of mine twenty years on. That being said, Digimon World for PS1 was a classic, and the recent Digimon Story: Cyber Sleuth for the PS Vita was a mightily enjoyable return to form. Last week, we showcased the first English trailer for DigimonLinks [Free] - the major iOS debut of the series - and today the English version of the game is finally available to download on the App Store...

Goat Simulator [$4.99] is without a doubt my favorite game to write about on TouchArcade, as I can just immerse myself in the series' quirky, eccentric and entirely irreverent humor and manage to get away with it. There are somehow five Goat Simulator games on the App Store thus far, and all of them are hilarious, wacky and bug-filled romps that are worth playing and all relatively unique experiences to boot. Recently, every Goat Simulator title has been updated with iPhone 8 support, and to celebrate such a momentous occasion each title has been reduced to $0.99 for a limited time. For goat completionists amongst us, here is a full list of the simulation series that is featured in this dollar promotion:..

Jeff Weber's Just Ski [$0.99] is easily one of the most interesting games I've played on iOS over the past year, which may sound surprising for anyone who has not given it a go yet. While its hyper-minimalist aesthetic design and skiing mechanics we've already seen perfected in games like Alto's Adventure [$4.99] may make Just Ski not seem particularly distinctive, the developer's emphasis on realistic physics created what others may call the Dark Souls of the skiing game genre. Joking aside, such a lazy descriptor detracts from the fact that Just Ski's nuanced mechanics were immensely satisfying to nail down, and success or failure was entirely down to the player. For the first time, Just Ski is now available for free for a limited time only, which serves as a perfect excuse to get back onto the pistes and promptly crash to your inevitable alpine death...

Hearthstone [Free] players, it's time to get your hands on free packs. Unless, of course, you have something against free things. The 2017 Hearthstone Championship Tour's last Championship is almost here, and, as is always the case now, it comes with a brand new "Choose Your Champion" contest. In Choose Your Champion, you pick one of the finalists as your champion, and for each round they win, you get a free pack. Pick wisely, though, because there's no changing Champions; once you pick one, you're stuck for the whole tournament. This year's champions include players like Orange, Purple, Pavel, SHRoyalBaiZe, OmegaZero, and more. You have until October 11th to pick your champion, so don't take too long...

Supercell has started teasing features for Clash Royale's [Free] upcoming update, and the first one we got to see today is Quests, which are a great way of giving players reasons to come back and play beyond just having fun and grinding coins. These Quests will eventually replace the game's Achievements, which weren't working that well if we are honest. We will now have both daily and weekly Quests, and the rewards for them will include Super Magical and Legendary Chests. As you can see from the video below, Quests include collecting a specific number of cards, winning a 2v2 Battle 5 times, play a spell card 50 times, and so on. As is the case with every other game of this type, you can replace one Quest per day if you don't like what's being offered...

As any dedicated disc golf fanatic would know, today marks the start of the US Disc Golf Championships in South Carolina. While this event is apparently the pinnacle of the disc golf season, the App Store serves as a year-long celebration of the frisbee-throwing sport, as mobile gaming and disc golf has resulted in numerous excellent arcade experiences over the past few years. Disc Golf To Go [$3.99], from solo developer Kelsey Doherty, marks the latest iOS disc golfing release, and serves as an especially impressive premium title with 40 meticulously crafted levels, 20 unique discs and continued support since its release in August. To celebrate the big US Disc Golf Championships, Disc Golf To Go is now on sale for the first time since release, and is $2.99 for a limited time...

The past few turbulent months for iOS gaming have forced me to try and re-evaluate my perspective on the legacy and impact of the App Store. It's an inevitability that many digital games in such a volatile ecosystem will eventually become unplayable - rather than lament the loss of many of my childhood favorites to the restrictions of iOS 11, it's probably best to just appreciate every release as it comes, and not expect much more. However, while I don't have enough fingers and toes to count the games that have perished from the App Store, there are equally as many that are still running strong today, and Dungeonism [Free] is one such title. Featuring classic dungeon-crawling gameplay with a simple and rhythmic turn-based twist, Dungeonism was well received in our review at its launch in 2013, and is available for free today for the first time on the App Store...

If you were looking for another MOBA to check out on your mobile phones, Square Enix has just delivered. Flame Vs Blaze [Free], which has been in beta for quite some time, is now available in the US and Canada. Flame Vs Blaze offers 10-minute long matches where you and 2 of your friends can go up against 3 others and show them who's boss. In order to prevail, you will be recruiting monsters and gathering resources to strengthen your own Reactor while trying to take down the opponents' Reactor. Flame Vs Blaze's "innovation" is what the developers call "Mode Shift," the ability to transform your character and gain new abilities, which should allow for multiple playstyles...

Stranger Things, Netflix's TV show, really resonated with viewers both because it had a great cast and story but also—and perhaps primarily—because it perfectly evoked the 80s, tugging at those nostalgia strings throughout. Today in a surprise release, we are getting Stranger Things: The Game [Free], and it too hopes to take you back to the 80s both thematically and in terms of gameplay. This completely free game (no IAPs no anything) is pretty unforgiving, as were games back in the 80s, so it comes with two difficulty modes: Classic, for those used to dying a lot, and Normal, for those who want to explore the game at their own pace without fearing (spoilers) that they'll meet Barb's fate...

Geostorm is an upcoming movie about a network of satellites designed to control global climate that go rogue and start attacking Earth, which of course allows the film to offer a variety of unnatural natural disasters. The movie is releasing later this month, and today we got Geostorm [Free] the game, a turn-based puzzle game tied to the movie. In Geostorm, huge natural disasters play a part in the puzzle gameplay. The story of the game revolves around three members of the Dutch Boy project, whose purpose is to gather and transfer essential data to the International Space Station. This data is the only thing that can stop the hijacked satellites from destroying the world bit by bit...

Although we knew that Hearthstone's [Free] next expansion would be announced at BlizzCon, since that's often the case, we didn't know exactly when that would be. Well, now we know. Blizzard has released the schedule for BlizzCon, and the "Hearthstone - What's Next" panel will take place November 3rd, at 1:45 PM PDT. As the schedule states, during that panel the team will give us a look at "what they're serving up next and delve deep into how the Year of the Mammoth will come to a close." As you probably know if you play the game, we have one expansion left in this season, and everyone's hoping it's a good one...

'Aka to Blue' Review - Red and Blue and Awesome All Over

It has been a bittersweet couple of months for fans of iOS shoot-em-ups. The removal of 32-bit support in the latest version of iOS effectively took out a swath of stunning games in one fell swoop, most notably the entire library of amazing arcade ports of Cave's games. On the positive side, the latest in the Danmaku Unlimited series released, and it was every bit as incredible as we could have hoped. Well, we can chalk another one up for the angels with the international release of Aka to Blue [$7.99], a brand-new bullet hell ballet from Tanoshimasu, a small developer founded by ex-Cave staff. The team's pedigree shows. This game could easily slide into Cave's line-up without much effort, even if it's not quite as rich in extras as some of their mobile ports...

Clash Royale [Free] these days is all about the upcoming new mode called Touchdown (which we talked about over the weekend), and the latest episode of the official podcast Radio Royale talked more about how they came up with the new mode. They talk about how they started removing different parts of the normal arena in order to make a mode that feels different, and that’s how Touchdown came about. They removed the towers, rivers, bridges, etc, and then had to think about how you would score in this new mode. They go on to talk about different versions of scoring and how they settled in the way the scoring works now. They also go into why some of the cards were pretty broken and, therefore, have limits in the way they can be deployed...

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