Category Archives: Role-Playing

'Pocket Mortys' Spring Update Brings Quick Crafting, 10 New Mortys, a New Attack and More

Pocket Mortys [Free] has the distinction of being the absolute best Rick and Morty-themed Pokemon clone available. Nobody else is even close. That's because there IS nobody else, but that's not the point. Pocket Mortys is the best in class in its own very specific category, and there's simply no disputing that. It was great when it originally released in January, and it got even better with a big update in early February. Today, it gets even more better-er as another update adds 10 new Mortys to collect, a new Paralyze attack move, a new item to counter Paralyze, and best of all the new ability to craft items directly from the Recipe menu. All this is amusingly explained by Rick in the following trailer...

It sometimes feels like Marvel is working towards a future where there will be a free-to-play game for every possible genre. The quality of those games has run the gamut from the bland Marvel: War Of Heroes to the surprisingly enjoyable Marvel Future Fight [Free]. Somewhere in the upper end of that range sits Marvel: Avengers Alliance, a rather fun game with a battle system pulled from turn-based RPGs. The one thing that ties most of these games together aside from the license is that no matter how well they start off, they all seem to end up becoming worse over the long run. The original Avengers Alliance is probably the worst example of that, with its poorly-implemented PVP, serious issues with cheating players, and completely broken character balance. At a certain point, it felt like Marvel Entertainment just gave up on it...




A couple of weeks ago, Square Enix released a wonderful remake of their 16-bit classic Romancing SaGa 2 on iOS, Android, and Vita in Japan. After putting the game through its paces, I put together some impressions of the game, but wondered at the end if the rest of world had a chance of seeing the game or not. After all, Romancing SaGa 2 had never been released outside of Japan before, and the last time any game in the series did get an international release was more than a decade ago. Well, chin up, friends. Direct from the game's official Twitter account just a few minutes ago, Romancing SaGa 2 will be launching worldwide on iOS and Android "soon"...

RPG Reload Presents - The History Of Handheld RPGs, Part Eight

Hello, gentle readers, and welcome to the RPG Reload. This week, we're continuing our little monthly project looking at the history of handheld RPGs. That means that we will not be taking a look at a specific RPG from the App Store's past this time around. Last month, we looked at the most successful dedicated handheld of all-time, the Nintendo DS, and the bounty of RPGs it brought with it. Quite impressive for a piece of hardware that most pundits felt had little chance against the opposition. This month, we're taking a look at the opposition in question, the Sony PlayStation Portable. Although it started its life playing the less-desirable role in a David vs. Goliath match-up, it would in time be the subject of its own feel-good comeback story. Most importantly for us here in the RPG Reload, it was home to a massive library of excellent RPGs...

Hi there, friends! It's time once again for the RPG Reload Podcast, where Eric, Andy, and I discuss all kinds of things RPG and otherwise. First of all, I have to apologize. This was recorded at the height of a nasty cold I had, and I sound exactly how I felt. I hope to be more perky next month. Our featured game this time around is Hunters Episode One [$4.99 / $4.99 (HD)], which isn't exactly a massive epic. That leaves us with lots of time to talk about other things, and gosh, do we ever. I'd say my favorite part of this episode is hearing about Eric's trip to Blizzard to check out the latest Hearthstone [Free] info. I personally don't know much about the game past playing it a few times here and there, but Eric and Andy are scholarly enough to discuss the topic thoroughly...

RPG Reload File 075 - 'Crusade Of Destiny'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where everyone has pointy ears. Each week, we take a look at an RPG from the App Store's past to see how the searing light of the modern age treats it. It's a chance to revisit old favorites, reflect on how certain games have settled into the overall market, or just to take a deeper dive than our reviews typically allow. As the legendary hero of time, I try to choose a balanced schedule of RPGs from week to week that reflect the diversity of the genre, but if you feel like I'm missing something important, please let me know. You can do that by posting in the comments below, dropping by the Official RPG Reload Club thread, or by tweeting me at @RPGReload. The schedule is planned pretty far in advance, so you might not see your suggestion soon, but I will put it on my master list...

'Romancing SaGa 2' Import Impressions - Final Fantasy's Complicated Cousin

Square Enix's SaGa series has always had a difficult relationship with players outside of Japan. Although in certain details it's not terribly different from the Final Fantasy series, SaGa is very much a product of its creator, Akitoshi Kawazu. It's not afraid to go way outside of everyone's comfort zone in terms of mechanics. How that kind of approach works out depends on the individual game. While many RPG fans find the Game Boy release SaGa 2 (known in the US as Final Fantasy Legend 2) to be a fairly agreeable game, the PlayStation 2 title Unlimited SaGa is considered by many to be one of the worst games Square ever attached their name to. Most of the games in the series elicit a mixed reaction, making it difficult to know if they're going to be your thing or not. If nothing else, at least, Romancing SaGa 2 is considered one of the better installments in the series, which might explain why it's the first to get an iOS release...

RPG Reload File 074 - 'Hunters: Episode One'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we don't have much better to do than grind our daily quests. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the light of our futuristic society of today. It's a chance to revisit old favorites, reflect on their place in the App Store's history, or just to take a deeper dive than our reviews typically allow for. As the person carrying the giant hammer, I try to choose a balanced schedule of games from week to week that nicely represent the genre. If you feel like I'm missing something important, however, please let me know. You can do that by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. It might take a while for your suggestion to get featured, since I plan the schedule pretty far in advance, but I will add it to the master list at least...

If you've been enjoying your virtual adventures in Aralon: Forge and Flame [$4.99] but feel like you'd enjoy it even more if you could play as a Paladin class, well, today's update is for you. The oft-requested Paladin class has been added to the game, along with a brand new dungeon called The Ruins of Valemar. In addition to the new class and new dungeon, an in-app store has been added to Aralon: Forge and Flame so if you want to spend some real-life money to fast-track your virtual character's progression, then now you have that option. ..

'7 Mages' Review - A Magnificent Ode To The Classics

For the first half of my 20 hours and change with 7 Mages [Free], I kept waiting for the other shoe to drop. For whatever reason, the game wasn't on my radar at all, and when it released seemingly out of nowhere with gorgeous screenshots and some lofty comparisons being thrown around, I was skeptical. Well, the game has its flaws, but nothing like what I was fearing. 7 Mages is a great addition to the iOS's RPG library, and one that fills a particular niche few other games on the platform do. Its apparent inspirations are numerous, but it's safe to say that if you've got any love for computer RPGs from the late 1980s and early 1990s, you should definitely give 7 Mages a try...

'9th Dawn 2' Review - Jumpin' Hack Slash

'9th Dawn 2' Review - Jumpin' Hack Slash

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March 22nd, 2016 10:30 AM EDT by Shaun Musgrave in $7.99, 4.5 stars, Action, iPad Games, iPhone games, Reviews, Role-Playing
$7.99 Buy Now

The original 9th Dawn [$2.99] was released almost three years ago. It didn't look like much, but as long as you could get past the humble presentation, you would have found an open world action-RPG with a scale few other iOS games can match. It had a clunky user interface and for those who prefer a more guided experience with their RPGs, its old-school nature could be off-putting. Personally, I loved the game, as it brought back fond memories of fumbling around in games like Ultima, and the lack of explicit story-telling was often made up for by the provocative world design. The sequel, 9th Dawn 2 [$7.99], has a few useful changes to address issues with the the original game, but for all intents and purposes, this is another heaping plate of the same taste. If you couldn't get enough of the first, you can throw down your money without fear. 9th Dawn 2 won't let you down...

My favorite Kemco RPG developer, EXE-Create, has found their groove over the last couple of years. Their games typically have enjoyable characters, solid mechanics, and genuinely good localizations. They've also pushed the technical side of things more than Kemco's other teams, introducing a polygonal battle system with Alphadia Genesis [$9.99] just over two years ago that they've used in several subsequent releases. If there's a downside to EXE-Create's work, it's that they rarely attempt anything risky with their game designs. While their Kemco stablemates are often trying interesting new systems, gameplay perspective, or even other genres, EXE-Create seems content to focus on delivering a tasty, predictable plate of meat and potatoes every time. How much you enjoy their games depends heavily on how tired you are of that sort of dish and whether or not you can connect with the latest batch of characters. Revenant Dogma [Free / $4.99] is no different in that regard...

RPG Reload File 073 - 'Fall Of Angels HD'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we kill a lot of big bees. Each week, we take a look at an RPG from the hazy mists of App Store time to see how it's doing in the here and now. As the guy with the spikiest hair, I deftly lead our little group through a balanced schedule of games from week to week. That said, if you feel like I'm missing anything important, please let me know. You can do that by dropping a comment below the article, posting in the Official RPG Reload Club thread in our forums, or by tweeting me at @RPGReload. As the schedule is planned months in advance, you probably won't see your selection soon, but it will be added to the master list, I pinky-swear...

RPG Reload File 072 - 'Oceanhorn'

Hello gentle readers, and welcome to the RPG Reload, the weekly feature where we smash our neighbor's jars looking for pennies. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the here and now. It's an opportunity to revisit old favorites, to reflect on a game's position in the overarching scheme of things, or simply to take a deeper dive than our reviews typically allow for. As the person holding the magical baton, I try to choose a good balance of games to feature from week to week, but if you feel like I've missed something important, please let me know. You can make suggestions by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. The schedule is planned fairly far in advance, so you probably won't see your suggestion soon, but it will get added to the master list...

Nexon's Legacy Quest [Free] was originally announced more than a year ago, in February 2015, and just a week or so after that it ended up being one of my favorite games that I saw at GDC that year. The game had been in soft-launch since last September, and has undergone numerous changes and tweaks since leading up to its worldwide release just last night. So what is Legacy Quest? The simple description is it's Diablo with a Minecraft-y voxel art style. You'll create a team of fighters and loot dungeons by hacking and slashing away at tons of enemies in a variety of shapes and sizes. This is an old trailer and I think the release version of Legacy Quest looks a lot better, but it gives you a brief idea of what you're in for gameplay-wise...

One of the fun things about following a specific platform over a number of years is watching how things progress. Developers and series will pop up, and if they hang around, you can see what they do to build on what they did before to try to make an even better game. Sometimes it works out, and sometimes it doesn't. In the case of developer TouchMint and its Adventure To Fate series of turn-based RPGs, it's happily been the former. When the first game launched almost two years ago, it was a fun, somewhat rough game that got better with a couple of updates. Last year, a free-to-play follow-up came out, focusing almost entirely on the combat system and character development mechanics. That game, too, got some really nice updates that made the game better. I don't know what the update plans look like for Adventure To Fate: Quest To The Future [$3.99] looks like, but even in its present state, it shows the experience TouchMint has gathered in its own personal quest for glory...

Hello, gentle readers, and welcome to the RPG Reload. This week, we're continuing our little monthly project looking at the history of handheld RPGs. That means that we will not be taking a look at a specific RPG from the App Store's past this time around. Last month, we looked at the early years of mobile, pocket computers, and the RPGs that came with them. While the pickings were a bit thin early on, a great deal of the modern mobile gaming culture was born from that period. At the time, however, it proved to be very little threat to traditional handheld gaming, which was about to hit its biggest boom yet. This month, we're looking at the first and biggest part of that equation, a system that initially seemed to be a desperation move on the part of Nintendo. As we know, things turned out rather differently from what most expected...

Virtually everything can be made better by doing it in space. Except breathing oxygen, I suppose. And eating potato chips. And using the toilet. Okay, let's revise that. Some things can be made better by doing them in space, and engaging in capitalistic ventures just happens to be one of them. The core principles of buying low and selling high simply go well with traversing a lonely universe and battling space pirates. Perhaps unsurprisingly, iOS gamers already have a few games to choose from in this style, including games that focus mostly on trading mechanics at the expense of action or visual flourish, ones that put most of their eggs in the combat basket, and some that try to dazzle you with their slick presentation and sense of immersion in order to build a believable universe. Simply put, there's a fair bit of established competition for Stellar Wanderer [$4.99], albeit little of it recent...

Hey, everyone! We're finally back on schedule! Once you're done celebrating that fact, come on back around and have a listen to Eric, Andy, and I discussing Spiderweb Software's Avadon: The Black Fortress HD [$9.99 (HD)]. That comes after a fairly lengthy discussion about RPGs in general, per usual. We talk about Final Fantasy 9 [$20.99], Hearthstone [Free], Fire Emblem Fates, and Eric's latest shenanigans. But how does Ernest Borgnine figure into all of this? You'll have to listen to find out!..

RPG Reload File 071 - 'Final Fantasy 3'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where salad days sometimes give way to onion knights. Each week, we take a look at an RPG from the App Store's past to see if it stands up to the test of time. It's an opportunity to revisit old favorites, reflect on their place in iOS gaming's history, or just to take a deeper dive than our reviews usually allow for. As the Cid on this particular airship, I try to plot a fair course from week to week, but if you feel like I'm missing out on any important RPGs, please let me know. You can comment below the article, post in the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload. It might take a while before the game shows up, since I plan these things pretty far in advance, but you will see it sooner or later...

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