Category Archives: Games

One of the cool things about video games is how they let you do things that you might not be very good at in real life. For example, in the real world, I am about as stealthy as a cow on ice skates, but in video games, I can be a master big boss ninja. Stealth games were around as early as 1981's 005 from SEGA and enjoyed a few brief spikes of popularity around certain titles like Castle Wolfenstein on the Apple II and Konami's Metal Gear on the MSX, but for the most part, it was a genre waiting for technology to catch up with its ambitions. Finally, in the late 1990s, the genre broke out in a big way on the backs of titles like Metal Gear Solid, Thief, and Tenchu, and would keep going strong with heavy hitter franchises like Splinter Cell and Assassin's Creed. These big franchises are still going at it, though at times with a reduced emphasis on pure stealth, but the genre's recently been seeing a lot more small-scale projects. I think Stealth [$1.99] represents one of the smallest yet, having been created by just one person...

Crazy Taxi City Rush [Free] has gotten its first major post-release content update. The big new addition is the fourth district, Hills, which takes place in a Hollywood-esque area. This section is roped off to those who have not completed all the Uptown HQ missions, so this is aimed for people who have played through most of the game already, and want more to do. But I suppose that's the point of any update. Those who do have it can play new HQ missions for characters, and explore the new sights...

RPG Reload File 005 - 'Saturday Morning RPG'

Hello, gentle readers, and welcome once again to the RPG Reload, your weekly dose of words about RPGs, where every morning is Saturday morning, and we are all wearing our metaphorical pajamas. Every week, we tune in for a rerun of an RPG from App Store days gone by for a little reflection and revisiting. I'll do my best to keep things a bit varied and balanced between the many different kinds of RPGs out there, but once a month, in order to defend human freedom against my ruthless determination to rule the world, the selection falls to you, the reader. Our next reader's choice feature will be in RPG Reload 008, so please vote for the RPG you want to see me write about in either the comments below or the Official RPG Reload Club thread in our forums. Those are also both great places to share your thoughts, experiences, fresh comedy, and knowledge...

'The Journey Down: Chapter Two' Review - Bwana's Big Adventure Kicks Into High Gear

Nearly two years ago, or longer if you're a PC gamer, we were introduced to the world and characters of The Journey Down [$2.99], a point and click/tap adventure game from developer SkyGoblin. It was a mechanically sound example of the genre with charm to spare, but it definitely suffered from the usual chapter one problem of doing a whole lot of setting up and not much paying off. If you played it, chances are good that you fell in love with its jazzy, dark atmosphere and lovable protagonist, Bwana. Chances are also good that after finishing the game's two and a half hour adventure, you went looking for a magic lamp to wish up the next chapter. It's been a bit of a wait, but The Journey Down: Chapter Two [$4.99] is finally here, and it's an excellent continuation of the story...

Reviewing a game like Dragon Quest [$2.99] is never easy. First of all, as many of you probably do, I have a very deep childhood connection to this game, which means it's a nostalgic trip for me every time I play it. Then there's the fact that this is a genre-defining game, and as a result, can't possibly be expected to be as refined as the games that followed in the path it carved out. Ultimately, this game is both a classic and a curio, a piece of history that feels like one, no matter how much Square Enix tries to pretty it up. Its age is in its fundamental structure. I think it holds up very well relative to other games from its era, but that's perhaps faint praise, given the state of console RPGs in 1986. A completely new player without any sort of fondness for the history of the series would be better off checking out Dragon Quest 4 [$14.99] first. That doesn't mean that the first Dragon Quest has nothing to offer, but it's probably not the best way to break the ice in 2014...

'MUJO' Review - A Fresh Take on Match Three

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September 10th, 2014 6:14 PM EDT by Andrew Fretz in $1.99, 4 stars, iPad Games, iPhone games, iPod touch games, Puzzle, Reviews
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If Percy Jackson found himself in the Paper Mario universe, he might be playing MUJO[$1.99]. Finally seeing worldwide release, MUJO has had about a month in soft release to tighten up it's loose ends. Audio and visuals are clean and enjoyable, and while I never thought I would describe fighting a medusa with cheery music as a cohesive theme, it is. I think we all know that match three puzzle games have gotten a lot of exposure, and I don't think we have really seen a lull in the stream of saccharine inspired clones either. With that said, there is enough innovation with this game to warrant a closer look...

I have a very simple wish. I don't think I'm asking for all that much. I want Etherlords [Free] to be the vanguard for the death of energy systems in free-to-play RPGs. We've seen a rise in these kinds of games that make game design purists recoil in horror – ruled by automated battle systems that don't always work in favor of the player. But here's Etherlords, which at least has the decency to let the player play as much as they want. Oh, and it's also a puzzle game with battling that's really just incidental to the whole experience...

Games built around comedy are few and far between. Although there was an era on PC where Monty Python games flowed like fine wine and adventure titles were primarily build on comedic material, the gaming industry has gotten progressively more serious as the audience has gotten progressively larger. Enter Max Gentlemen [Free] -- a game that will make pretty much anyone smile, but lacks a solid gameplay foundation...

It's been a long while since we've seen an update to Beamdog's iOS version of Baldur's Gate: Enhanced Edition [$9.99], but finally, version 1.3 has arrived, and it brings with it a ton of fixes and changes, including one of the most requested and significant changes yet: Fixing the colors on Drizzt and giving him his signature scimitars. Yes, at long last, the legions of fans and general iOS gamers can rest easily knowing one of pulp fantasy's biggest characters is now faithfully transcribed in video game format. Oh, and they've also added support for iPhone, if anyone was asking about that...

'Gemini Strike' Review - A Freemium Shooter That’s a Blast

As we mentioned in our earlier preview, Armor Games’ Gemini Strike [Free] was worth some attention simply due to its interesting combination of a vertical shoot ‘em up combined with a deep loot system reminiscent of any RPG. Thankfully, Gemini Strike is far more than just an interesting combination of genres; it’s also a pretty awesome game in its own right. With fast, frenetic gameplay, a fair freemium system, and a ton of replayability, Gemini Strike is a pretty fun game...

'Super Monkey Ball Bounce' Review - Super Monkey Peggle

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September 9th, 2014 8:58 AM EDT by Eric Ford in 3 stars, Free, Games, Puzzle, Reviews
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We’ve been keeping tabs on Sega’s Super Monkey Ball Bounce [Free] since we first heard about its soft-launch back in May. While a pachinko (*cough* Peggle) experience with SMB characters probably isn’t what most would think about in regards to a new game in the series, the thematics and execution make Bounce a pretty fun game to play. Unfortunately, enjoyable gameplay can’t fully make up for the incredibly annoying (and occasionally heavy-handed) use of freemium elements...

'Battle Riders' Review - Wreck And Roll Racing

Once upon a time, there were shooting games and there were driving games. Two fine genres enjoyed by many gamers, young and old. Then, in the early 80s, in a move precedented only by the peanut butter-chocolate combination that was so delicious it kicked off the concept of democracy, the two ideas were finally brought together. It's hard to nail down who did it first, with it largely depending on how broad you go, but by the time the theme from Peter Gunn was pounding in your local arcade, there was no going back. We were driving cars, we were shooting at other cars, and it was pretty great. As a genre, its certainly had its ups and downs, but I don't think it's ever going to disappear entirely...

After playing Colorbs for a few minutes and going back to the home screen of my iPhone, everything looked so much more boxy that I thought Apple had done a stealth UI update or something. That is probably the most interesting thing I can say about Colorbs [$1.99], a very minimalistic puzzle game from One Minute Games, who previously brought us the well-liked Commander Pixman [$1.99]. The game pulls in elements from many staples of the genre such as Puyo Puyo and Panel de Pon to create something mostly familiar but with a few little twists to set it apart. It's all packaged up in a terribly bland presentation that leaves the game feeling just a little bit too lifeless...

Multi-platform Cold War stealth game CounterSpy [$4.99] has snuck into the app store just scant weeks after it was released on it's other platforms. This is not Sony's first foray into the wonderful world of iOS. As a port of a game designed for more than one platform, you can expect production value to be quite high. Once you get past the face of this title, however, there are some serious hurdles to clear if you are looking to draw out some enjoyment...

The cooperative element of Lucky Frame's new puzzle-roguelike The Nightmare Cooperative [$3.99] reveals itself after a few quick crawls through the game's tile-floored dungeon. Your party of up to four Miners, Archers, and Warriors moves as a single entity, sliding up, down, right, and left in unison with each swipe of your finger. With these strictures in place, its your job to guide your ragged band through 16-odd levels littered with wolves, pits, yetis, and executioners carrying gilded pitchforks. ..

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