Category Archives: Games

RPG Reload Special Edition - 'RPG Reload's Favorite RPGs Of 2014'

Hello, gentle readers, and welcome to yet another special edition of the RPG Reload. In this weekly feature, we usually take a look at a game from the App Store's past, and I suppose we're not far off from that this week, from a certain point of view. I'm writing this edition from the distant past of early December because as you read this, I am on the second week of my vacation back to my hometown in Canada, and likely just about ready to get back to Japan and my normal routine. I pinkie-promise we'll be back to regular RPG Reload articles next week, but just to tide you over, I prepared both last week's Christmas Special and this week's New Year's Special in advance. Please don't forget to vote for the next reader's choice article, which will be coming up in RPG Reload File 022. It's easy to vote, just drop your choice in the comments below, drop by the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload. I'll roll a dice to randomly select the winner, so anyone could win!..

FIFA 15: Ultimate Team [Free] can be a bit of a doozy to jump into if you're just looking for a fun soccer game to play, admittedly. There's a lot going on, and the game isn't up-front from the very beginning about all the factors in play. Thankfully, it's possible to do well at this game and be competitive without spending money, especially since pretty much everything can be accomplished through earning the soft currency. Here's some tips and strategies to get the most out of FIFA 15: Ultimate Team without spending any money...

In True Axis' fantastic skateboard simulator True Skate [$1.99], manuals (or wheelies to the layman) were always possible to do, but they were sort of finicky. In an update in late November, True Axis greatly improved the way manuals worked, adding a whole new dimension to the game. Our resident True Skate master, forum member totallymichael, made a new video showcasing all the possibilities that the revamped manual system allows. Check out the vid, and maybe even watch it a couple of times to fully comprehend all the crazy tricks he pulls off...

Endless runners are a dime a dozen on the App Store, but there's one that's unique enough that it's been holding my attention ever since it released in late September. That game is Jack B. Nimble [$1.99] from indie developer Sean Noonan. Obviously it's an auto-runner where the speed gradually increases as you jump from platform to platform and try to avoid falling to your death, but it adds a clever Castlevania-inspired whipping mechanic into the mix which also has you trying to whip candlesticks to increase your score multiplier while simultaneously avoiding falling to your death. The added mechanic adds an extra layer of franticness and a risk/reward proposition as sometimes going for those candlesticks can seriously throw off your running and jumping rhythm. This is all tied together with visuals that are a very faithful homage to the original Game Boy and a killer soundtrack...

Everyone knows and loves Scribblenauts, which made a welcome iOS appearance in Scribblenauts Remix [$0.99] a few years ago. Well, that series' creator 5th Cell made another game with creative elements on the Nintendo DS, called Drawn to Life [$4.99], which 505 Games ported to iOS and released earlier this year. If you've never gotten a chance to play it, then good news: 505 Games has put this creative platformer on sale for $0.99...

The tag line for The Witcher AG[$5.99 (HD)] says a lot. "The Witcher Adventure Game is CD PROJEKT RED's board game set in the brutal, dark fantasy universe of monster slayer Geralt of Rivia!." I don't know if its intentional that one hero gets top billing over the other three that are involved in the game, but after playing some rounds, I think we have a pretty obvious Mary Sue case on our hands. Geralt is the guy that right off the bat is best in combat. No one fights like Geralt, rolls his dice like Geralt, In a wrestling match nobody bites like Geralt. If you are ok with a slower start, the other characters are ok to play too though...

This news flew under the radar a bit, but a few weeks back Coffee Stain Studios spelled out their plans for Goat Simulator [$4.99] on mobile, and fans of the wacky sandbox game should be pretty excited about it. As they explain in a post on their blog, they're currently working on bringing a new level, Goat City Bay, as well as "a ton of new goats" to the iOS and Android versions of Goat Simulator. Even though this is content that's already in the PC version of the game, they have to essentially build everything from scratch in order to make it work in the mobile version, which is then followed by ""months of optimizing, building and testing in a cycle that takes a really long time." So it's not like they're ignoring you, mobile goat enthusiasts, it's just time-consuming work...

The end of November saw the return of one of iOS's first platforming game mascots with the release of Bounce On Back [$2.99 / Free], the third entry in the Bounce On series. This week Bounce On Back received its first content update. The update includes Game Center leaderboard integration, so you can compete with the world on level completion times. The game also received its first batch of Challenge levels with more planned for future updates...

Platform Panic [Free] is an interesting game because it manages to straddle both sides of an interesting duality regarding retro-style and pixel art games. Pixel art games are always an interesting proposition because there's a sort of confusing duality to them. Part of the appeal of pixel art is based on the limiting nature of retro games, with their low resolutions and limited resources demanding pixel art. So it gets used in part because it's a throwback to the early days of gaming. But it's also a bona-fide art style at this point that can be used in games that really don't have much to do with retro games, but still just use that style. I mean, Superbrothers: Sword & Sworcery EP [$2.99 / $4.99] really isn't much like classic games, but it's got distinctive pixel art. ..

Hello, ye merry readers, and welcome to a very special edition of the RPG Reload, the weekly feature where we understand the true meaning of the season is having extra time off to play our RPGs. Each week we usually take a look at an RPG from the App Store's past to see how it holds up, but since I'm taking a rare Christmas holiday to my hometown in Canada this year, we're doing something a little different for the next couple of weeks. We'll be back to our normal schedule in January, but for the time being, let's spread a little holiday cheer with a special RPG Reload. Just because I'm slacking about, however, doesn't mean you get to relax! I need some votes for the next reader's choice feature, which will take place in RPG Reload File 021 in January. Just mention the name you'd like to see in the comments below, the Official RPG Reload Club thread in the forums, or through the magic of Twitter by tweeting @RPGReload. I'll be randomly selecting the winning game, so everyone has a chance, no matter how big or small the request...

As we mentioned in our review, EA’s freemium take on the classic SimCity franchise isn’t quite what most would expect. Still, SimCity BuildIt [Free] offers a pretty fair free-to-play experience with a lot of elements that pay homage to the series. With that said, there are always ways to be more efficient while playing a crafting title and we’ve got a few tips to help you get there...

'Dojo Slash' Review - Tap Ninja Tap

The mobile platform has allowed for quite a bit of experimentation. I've seen callbacks to the NES era, 16-bit, and more 32-bit remakes than you can shake a stick at (I'm looking at you Tomb Raider 1 and 2). But often times developers will put their own dose of charm into a game despite the fact that it doesn't belong in a single era -- and you get that feeling with Dojo Slash [Free] right from the get-go following a faux-DOS intro...

I often am asked how we come across some of the games we cover here at TouchArcade. While I can't spill all of our secrets lest Eli end me with a single, swift swipe, I can tell you one of the things we keep an eye on is what the members of the TouchArcade forums catch on to. That's how I first caught notice of a humble little developer by the name of Quantum Sheep, at the time fresh off of releasing a clever endless runner called Air Supply - Infinite [$0.99]. It didn't look like much from the screenshots or description in the App Store, but our forum was absolutely crazy about it, so I gave it an honest go and found it to be a very compelling game, with a wry sense of humor and an enthusiastic appreciation for the 8-bit computing era. Quantum Sheep's next game, Air Supply - SOS [$1.99], took the Jetpac concept and gave it a good old twist, creating a frantic action game in the classic arcade style. SOS's development was fairly lengthy and the developer wasn't shy about discussing it, so I had a good idea early on of what it was and when it was coming...

'Gentlemen...Ricochet Mini!' Review - Something to Reflect Upon

Limitations are often a great thing for an artist. Gentlemen...Ricochet Mini! [$0.99] shows that in two different facets. This is a sequel and de-make of Gentlemen...Ricochet! [$0.99] which strips away all the modern trappings of the original physics puzzler, and replaces it with something that could be on the original Game Boy. But this is hardly to the game's detriment, as it winds up improving on the original while not losing anything that made its concept great...

Mobile gaming certainly isn't hurting for clever puzzle games. Perhaps due to their natural fit with touch controls, puzzle games were one of the earliest genres to flourish on iOS. If you ask the average person to name off the mobile games they know of, chances are many of the entries will be from the puzzle genre. Candy Crush Saga [Free], Angry Birds [$0.99], Cut The Rope [$2.99], and similar fare are to many people the face of mobile gaming. Puzzle platformers, on the other hand, seem to have a rougher go of it. The puzzle part is usually fine, of course, but touchscreen platforming is a hard thing to nail down properly. Volt [$0.99 / $0.99 (HD)] tackles the problem by having you play as a little battery, who can't do much more than flop around on its own. Instead, it can generate beams of electricity to grapple onto various surfaces. It's like Cut The Rope meets Bionic Commando...

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