Category Archives: Games

I can't decide if I'm happy or sad that we've gotten enough EXE-Create RPGs from Kemco this year that I'm getting a bit weary of them. The developer behind the Alphadia, Across Age, and Asdivine series, as well as numerous other one-off RPGs, EXE-Create generally creates the best games of any of the teams working for Kemco. They're particularly good at writing interesting characters and entertaining dialogue, and I can't honestly think of a single release from them that has let me down in that regard. The most common weak point of their RPGs is in how safe they tend to play things with gameplay mechanics. They seem to have really fallen into a rut of late, and it's made all the more apparent when you play their releases nearly back-to-back. For good or for ill, Glorious Savior [Free / $4.99] is another EXE-Create RPG through and through...

'Hammer Bomb' Review - A Fabulous Dungeon Crawler

Dungeon crawlers are in my blood. One of the first games I ever played for the NES was Dragon Warrior, also known as the first Dragon Quest. Sure I needed some help to actually beat it, but I eventually learned the concept of grinding out experience so that I was stronger, and the great feeling of conquering my foes with a newer better hero. Oh and the loot -- the fabulous loot -- that works in tandem with your newfound abilities to compound your strength. It's something I'll probably never get tired of. That experience doesn't always translate well to a smaller screen, but somehow, the developers of Hammer Bomb [Free] found a way...




If you're a Playstation owner, then this story should make you doubly happy. The just-released Uncharted: Fortune Hunter [Free] is an action-puzzle adventure following Uncharted's Nathan Drake as he continues to uncover the treasures of some of history's greatest heroes (or villains). A clear tie-in to Uncharted 4: A Thief's End, releasing May 10th, Uncharted: Fortune Hunter has you solving 200 deadly puzzle chambers all the while following various legends of history across six adventures. Since this is an Uncharted game, there are plenty of things to collect - all stolen from somewhere, I'm sure - and you can even partner with your friend Sully. The visuals are cartoony and fun, and the game feels well made, so if you like the Uncharted series or simply like fun puzzle games, you should enjoy this one...

If you've been looking forward to punching some people out while reminiscing the 80s and the 90s, then look no further than Punch Club [$4.99], the boxing tycoon management game, currently at its lowest price ever. This management game moves beyond the ring and offers multiple branching story lines with plenty of references to the glorious movies of the 80s and 90s. The art is really nice and, of course, an homage to the video games of the 80s-90s, so as you can see, this game is like an 80s pizza with 90s ingredients. However, the game may look like a classic video game, but it's actually a pretty modern sim...

If you were hoping for a Whispers of the Old Gods Tavern Brawl today, well, you'll be sort of happy. This week, Hearthstone [Free] has given us a repeat of the Webspinners one where you pick a class and then get a deck crawling with those pesky little Webspinners. In other words, expect to have plenty of Beast-related RNG in your matches. The good thing this time around though is that the Webspinner will be pulling Beasts from the Whispers of the Old Gods expansion as well, which should make the Brawl feel a bit different than all the other times we got to play it. You'll get to see Princess Huhuran (it was the first Beast I got), Addled Grizzly, Infested Wolf (which can help you flood the board even more), and - my personal favorite - Giant Sand Worm (yes, still trying to make it happen)...

Minecraft: Pocket Edition's [$6.99] upcoming 0.15 update is promising to be a big one, especially for those who love playing the game with friends. As we wrote a couple of weeks ago, Mojang has opened Minecraft Realms - the Mojang-run Minecraft server service - to Android users for Alpha testing, and apparently that testing has been going pretty well. Today, Mojang announced that we are very close to a Beta version, so if you want to get the Android Realms alpha, today is your last chance. If you want to join the over 700,000 other users (what a number that is), you have to go here and sign up so you can play around until the alpha is shut down on Monday. I'm very much looking forward to Realms because I'd like to build and explore with other players...

World of Tanks Blitz [Free] continues to evolve, and the latest 2.9 update, which has just gone live, introduces a huge change in the game's matchmaking system. After today, you'll only get matched with tanks +1/-1 off your tier rather than playing with a Tier VII against a Tier X (and barely making a dent). This change should make players feel more important in every battle rather than occasionally feeling like they could play no part in their team's win or defeat. There were times in the game when my tank wasn't able to penetrate the enemy's higher tier tank, which resulted in me feeling like an overweight car rather than a war machine. Hopefully this change will make playing the game more fun...

Hello, friends! It's that time of the month once more, which means we've got a delicious hot 'n ready episode of the RPG Reload Podcast ready for your consumption! The main topic this time around is Crescent Moon's Ravensword: Shadowlands [$6.99], and we ended up doing something a little different from usual. Due to conflicting holidays, Andy wasn't able to make it for the recording of this episode, so taking his spot in the third chair is none other than Crescent Moon's very own Josh Presseisen. The format's a little different this time around, and we ended up powering right on through without taking a break. I'd like to give a big thank you to Josh for coming on the show and answering a lot of questions, some of which were a little tough...

Every time I write about Sentinels of the Multiverse [$9.99 (HD)], the digital version of the hit co-op card game, I get at least one person wishing the game shrinks down to phone size because ever since release, the game has only been playable on the iPad. Well, Handelabra Studio has decided to make most Sentinels players' wish come true as seen in this recently-released trailer showcasing the iPhone UI. The UI is subject to change, of course, but the trailer gives you a good idea of how the game will look on your phone. According to the announcement, which came out of the company's current Kickstarter, smartphone support had been on the list before they even launched the game, but they knew it would take time to get it right...

'Chameleon Run' Review - A Change of Color

I've played so many runners in the past 10 years or so I've lost count. Much like my teenage years after I realized that I had played hundreds of platformers in my lifetime, over time, I started to notice that you can't really browse the App Store without seeing a runner front and center. While many groan at the prospect, I relish a new opportunity to check out a new entry, and a brand new way to spend entire days wasting away behind the comfort of a touchscreen...

After dropping 4 sneak peeks, Supercell has finally stopped the teasing and released the Clash Royale [Free] update upon the world. If you haven't been following our stories on the sneak peeks, this update brings six new cards - 3 Legendaries, 1 Common, 1 Rare, and 1 Epic - that you'll get from Arena 5 and above. Some of the cards look great fun, especially Sparky and the Miner, and I look forward to seeing them in play. The update is also increasing some of the rewards, with players getting more gold for each win, crown chests containing double the loot, and more. It also adds Live Spectating to let you mock your friends while they lose and lets you pick what Arena battles you want to watch on TV Royale. You can now also copy anyone's Battle Deck from their profile. These additions are fun since they should help the community grow even more by helping both streamers and tournaments...

I think it's fair to say that Mucho Taco [Free] is the preeminent taco-themed idle clicker available on the App Store today. No others even come close, or exist at all, for that matter. Anyway, with Cinco de Mayo looming developers One Simple Idea and publisher Noodlecake have decided to release a massive update for Mucho Taco which adds all sorts of new stuff while also overhauling some of the existing content. Some of the major new features include: a special new map and ritual system that allow for multiple prestiges/play throughs, a new relic system that allow you to permanently augment the look and performance of your restaurants, a new Offline Chef system so you can manage your taco empire even when you're not playing, and of course plenty of new ingredients as well as new ways to use existing ingredients...

'Fallen London' Review - An Artfully-Made, Wonderfully-Weird Labyrinth of Stories

I've always found the written word very alluring, which to a great degree explains my career choices and the fact that I'm writing this review right now. Books, and later adventure games and interactive fiction, were my gateways to all kinds of fantastic worlds, and I often judged those books on how well they managed to create a sense of place, how "real" those fake worlds felt to me. So, going in to play Fallen London [Free] (first its browser version and now its iOS version), I was intrigued by the description of the world I was about to inhabit - a "hilarious Victorian-Gothic underworld" version of London - and wondered how big that world would be and how vivid. Well, I soon realized that Fallen London's sense of place is among the best in any game I've played, textual or not, creating the strong impression that the world around me kept on living and breathing even in my absence, a key feature for any sense of realism when encountering absurd, fantastic worlds...

After unveiling three new cards earlier today, Supercell just revealed Clash Royale's [Free] next 3 Legendaries - Sparky, Lava Hound, and Miner - and they look fun (though I'll probably never get to play them). Let's start with the Miner, the silliest of the bunch. This goofy-faced troop starts at 1000 HP and hits for 160 damage at level one, but the cool thing about it is that it can burrow its way underground and pop up anywhere in the arena; in a way, it's a reverse Goblin Barrel. The Miner targets only ground units and does 133 damage per second. Sparky has 1200 HP, hits for an amazing 1300 area damage but has a hit speed of 5 seconds, so it will need a lot of protection. On the other hand, the flying Lava Hound has 2900 HP but only does 26 damage per second and targets only buildings...

'Tiny Tower' 5 Year Anniversary Update Coming May 26th

A few weeks ago Nimblebit announced they were in the midst of creating a massive update for their mega-hit tower building game Tiny Tower [Free] in anticipation of its 5-year anniversary. At that time they were seeking beta participants to try out the new update, and apparently that testing has gone well as today Nimblebit announced that the 5th Anniversary Edition of Tiny Tower will be available on May 26th. As mentioned before, this update will include improved visuals, streamlined tower manageent, tons of new missions and floors to build, and even the ability to share Bitizens between friends...

The simulation game factory that is Kairosoft continues to crank out new games to the iOS platform in the West, with the latest being Pocket League Story 2 [Free] which has just arrived this morning. It's a sequel to their 2012 fan-favorite release that had you putting together your own soccer team and then training them and making them into the top team in the world. Being a Kairosoft game it wasn't just about the team either, as you had to build a stadium to play in, a training facility for your team to practice at, sell merchandise to fans, and all those other little responsibilities that go along with managing a major sports team...

Are you not entertained? Well, I am. After waiting for so long, we've finally got our hands on Hearthstone's [Free] Whispers of the Old Gods and, perhaps more importantly, on the new Standard format. I've really been enjoying playing against different decks for a change - though I've also been playing against old decks dressed in new cards. It's fun watching the community re-energized and watching everyone - pro and amateur - jump in and build both strong decks and incredibly silly ones. I think it's fair to say that so far, Whispers of the Old Gods and the Standard format have both been successes. Of course it's too early to come to conclusions about anything regarding the game, but the first signs are quite positive. As you'd expect, this week's Touchstone Tavern is all about the new expansion and the new format, with an emphasis on new decks, new ideas, and premature conclusions on the format. So, let's jump in...

Now this is a fun sneak peek, isn't it? The latest sneak peek from Supercell shows off the first 3 of the 6 new cards Clash Royale [Free] is getting in the upcoming update. The first one is Fire Spirits, a very fast 2-cost common troop that targets air and ground and does a lot of damage. It's a kamikaze unit, so it blows up once it comes in contact with the enemy troops. It has low HP but does quite a bit of area damage. The second card is the Furnace, which spawns two Fire Spirits at a time for a total of 12. The Fire Spirits will be 2 levels above the Furnace level. Both Fire Spirits and Furnace unlock at Arena 5. The final spoiled card is the Guards unit, an Epic 3-cost troop that holds a shield. It unlocks at Arena 7 and is very fragile once the shield drops...

Clash Royale [Free] continues to give us sneak peeks for the upcoming update. The second sneak peek, spoiled today, is all about better rewards, specifically giving out more gold for wins. After the patch hits, you'll be getting gold after winning a battle, and you can get it up to 20 times a day. For Arena 1 you'll get 5 gold, Arena 2 7 gold, Arena 3 9 gold, Arena 4 11 gold and you can request 20 cards and donate 4, Arena 5 12 gold, Arena 6 14 gold, Arena 7 15 gold, and Arena 8 20 gold. Also, it looks like the Chests will have better drops, but we don't know all the details about that yet. If you multiply the new gold rewards by 20, you'll see that it's not that much gold overall, but it's definitely an improvement and should help F2P players...

Supercell has started spoiling features from the upcoming Clash Royale [Free] patch, so from now until the update drops in a few days, we'll be bringing you all the sneak peeks so you can be as prepared for the changes as possible. The first feature we are getting is a Live Spectate feature that looks exactly like the Ui you saw at the recent Helsinki tournament. As you can see from the video below, once the spectating starts, you don't get to see what cards each opponent has. Only once they start playing them will you get to see each deck, a feature possibly been implemented in order to avoid cheating in tournaments. You can also throw confetti on the field as well as check out how many people are currently watching the same match as you are. And we are getting new clan icons, which never hurts...

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