Category Archives: Games

'Legendary DXP,' a Digital Deck-Building Game Based on the Popular Tabletop Version, is Launching Next Week

Last June, Upper Deck — the trading-card and sports memorabilia maker — announced that it was moving into the digital arena with Legendary DXP, a digital trading card game based on its Legendary tabletop games. The best known of these is probably Legendary: A Marvel Deck Building Game, though as any true browncoat can tell you, there's also a version based on Joss Whedon's Firefly. Legendary DXP will use similar deck building gameplay as the tabletop games, though it will be set in a new — and considerably less expensive to license — fantasy world called Alamyth. The names have changed but the theme remains and players will recruit powerful and legendary heroes to improve their deck and use it to battle dastardly evil-doing villains that keep popping up...

Vainglory [Free] is one of the biggest games on either app store and home to the most competitive MOBA scene in mobile gaming. Super Evil Megacorp, the makers of Vainglory, just released a brand-new update to the game yesterday. Version 2.7 is headlined by a new hero: Reza. Reza is an assassin who is quite fond of fire, judging by his powers. He sports Scorcher, a fiery shockwave that'll crispify foes in its path and an ultimate power in the form of Netherform Detonator, a nuke of fiery destruction. Supporting his fire-based arsenal is, appropriately enough, the Firestarter heroic perk which allow Reza's basic attacks to do crystal damage after applying Firestarter with his special attacks. You can unlock Reza with ICE for the first seven days and either ICE or glory thereafter...




During the mid and late '90s Taito released a trilogy of awesome scrolling shooters starting with 1994's RayForce, then 1997's RayStorm, and finally 1998's RayCrisis which was the third game in the series but actually a prequel to RayForce. Many moons ago, in January of 2012 to be exact, Taito released a port of RayForce [$6.99] onto the App Store. Shooters worked well on the touchscreen and RayForce was a welcome addition to the iPhone's library of shooters. Fans of the series figured that the rest of the trilogy would make a good fit for mobile too, and indeed in June of 2012 the iOS version of RayStorm [$9.99] was released. That just left RayCrisis and later in 2012… it never came. Nor did it come in 2013, or 2014, or 2105. Not even in 2016! What the heck, Taito? Well, it took 5 years, but 2017 turned out to be the year as RayCrisis [$9.99] finally hit the App Store earlier today...

The entertaining deck-building card game Paperback: The Game [$3.99] just got much better after its latest update because it now has asynchronous multiplayer mode, which I know many in our forums have been waiting for. The new mode has a fun twist: if your opponent drops out because of your amazing skills, an AI player steps in so you can continue playing. If you haven't read our review of the game, Paperback is a deck-building game in the vein of something like Ascencion, and you'll be picking various cards (some of them with special powers) to form words. The game is all about pulp novels and a fight between writers, and it's a theme that really makes the game stand out and will definitely please book lovers...

Hearthstone's [Free] Knights of the Frozen Throne expansion is almost here, and Blizzard is making sure everyone is ready for it with the release of the latest 9.0 update that adds all the new cards to the Collection and changes Arena rewards. Specifically, the new update allows you to see all the new cards in your Collection once you switch to Crafting. It's a great way to see all the cards you won't manage to actually collect. Additionally, Arena rewards have been changed to reduce variance in the Arena. Reward bags will now no longer contain single, non-Golden Common cards. Additionally, the first two sets of cards you'll see in the drafts will more likely be pushing synergies. The update has also nerfed poor Dreadsteed; it will now return back to the board at the end of the turn instead of the moment it's destroyed...

Age of Conquest IV [Free], by Noble Master LLC, is one of my very favorite conquer-the-world type games for my iPad. It scratches that Civilization and Rome: Total War itch without requiring hours and hours of play time. The game’s AI is challenging and there’s also a very well done multiplayer mode where you can set all manner of options, including the length of time to complete a turn. Age of Conquest IV also has one of the best freemium models I’ve seen—the game is free-to-play with optional in-app purchases to unlock additional maps and multiplayer cosmetics...

The 32-bit Appocalype is a cruel and indiscriminate mistress, and while there may be legitimate compatibility concerns with the upcoming iOS 11 update, it's still been disheartening to see some classic iPhone games that I grew up with slowly blast off into the horizon. Thankfully, The Last Rocket [$1.99] has today escaped such an unfortunate fate, as developer Shaun Inman has updated his classic retro platformer with 64-bit compatibility to survive the upcoming App Store purge. For those of you who may not be familiar with the game, The Last Rocket is an incredibly clever puzzle title with a stylish GBA-esque aesthetic, and involves blasting off throughout numerous obstacles and traps to escape a ship before it collides with a star. I'm incredibly glad to see The Last Rocket receive its first update in almost exactly five years, and it's fantastic to have such a classic game secure on the App Store for many more months to come...

A few months back we wrote about Combat Squad: Project Wednesday [Free], a soft-launched mobile FPS made by former Counter-Strike Online developers, and now the game has (almost) gone worldwide. It is available in the US and many other countries (it might still be in the process of going live in other stores), although China, Japan, Korea, and a few other regions won't be seeing the game yet. This fast-paced FPS has you forming a squad of 5 and going squad on squad against other players. The developers are very proud of the DIVE system, which allows you to freely switch between your squad characters or control the whole squad by giving it tactical commands...

How time flies. We've been having MineCons, the official convention of Minecraft [$6.99], since 2010, and the convention has been growing year by year. However, as Mojang and Microsoft announced today, MineCon has become something that doesn't really represent the Minecraft community anymore, so it will be changing quite dramatically. As the developers pointed out, Minecraft is about inclusivity and creativity, but MineCon had become expensive and exclusive, since only a tiny portion of the community could attend. The new MineCon will consist of two main events, MineCon Earth and official Minecraft community events...

It feels like it's been a while since we got a new table pack for Zen Pinball [Free] and in fact the last time was at the beginning of February with the release of a Star Wars: Rogue One table. Well that's about to change as Zen Studios has lined up three classic Universal film franchises to make pinball tables out of and they'll be released as the Universal Classics Pinball pack to all of Zen's Zen Pinball/Pinball FX games across all digital platforms soon. The film franchises in question are Jaws (inarguably the BEST film of all time don't @ me), the entire Back to the Future trilogy, and finally E.T. The Extra-Terrestrial which Zen has actually released a new trailer for...

SEGA Forever, SEGA's new retro gaming initiative, has had a pretty rocky start since its launch a couple of months ago. Between severe emulation problems, bugs with purchase histories and saved games on certain games, and the somewhat underwhelming selection of launch titles, a lot of hopeful SEGA fans were let down. For their part, SEGA has been working pretty hard to address those problems. They've already updated the initial spate of titles to make some improvements to the emulator, the aforementioned save/purchase history bugs were squashed quickly, and the post-launch additions to the line-up have been better. This week sees the former industry titan doing even more to try to win back the trust of players...

The CSR Racing series pretty much has the single-tap drag racing corner of the App Store on lock, but they've definitely inspired some similar games in their wake. The lovely folks at Stainless Games wanted to get in on that action too but add some of the grit and attitude that they're known for from their beloved classic Carmageddon [Free]. That is exactly what Carmageddon: Crashers [Free] is. Soft-launched a couple of months back and officially released as of today, Carmageddon: Crashers takes the exact same approach as CSR of feathering the gas pedal to get a hot start and hitting the gear shift at the exact right moments to build up speed, except you aren't racing alongside another car but you're actually driving right at each other in a deadly game of chicken. Check it out in action in the official trailer...

Hello everyone. I hope you've been enjoying all your Hearthstone [Free] playing and all the card reveals we've been getting. Normally, today is the day we post our Touchstone Tavern news roundup; however, due to some crazy stuff happening during the weekend, we won't be publishing one this week. I will still post some Knights of the Frozen Throne videos to keep you entertained until we return next week with all the craziness that will be post-release Hearthstone. If you weren't keeping a close eye on Hearthstone news last week, you probably missed all the card reveals that happened (close to 100 of the expansion cards have been unveiled), so the various review videos below will keep you in the loop and help you start theorycrafting new decks. So, my apologies again for the lack of a news roundup, and I will see you all next week...

Wave Light Games, the indie developer behind fantasy tactical RPGs Demon's Rise [$7.99] and Demon's Rise 2 [$7.99], has a new game available in the App Store. Strike Team Hydra [$7.99] is inspired by XCOM and, as such, brings a similar tactical feel to outer space. You'll build a crew of six space marines, selected from eleven intriguingly varied options, each with their own strengths and special attacks and abilities. Wave Light Games titles are known for their diverse character options and always leave me stuck on the character selection screen agonizing between a bunch of awesome options, and Strike Team Hydra was no different...

Beautiful Award-Winning Physics Puzzler 'Tiny Bubbles' Is Looking for Beta Testers on Our Forums

Last week, the turn-based bathing puzzle game Swim Out was announced for iOS, and I was impressed with how this game appeared to reinvigorate relatively tired gameplay mechanics with a fresh thematic approach. In many ways, the upcoming Tiny Bubbles takes a similar approach - and not simply because of its shared love of all things aquatic. At its heart, Tiny Bubbles shares many tropes that you may have seen before in the App Store, and its color matching and clearing core elements are ones that have been in puzzle titles for decades. However, as its name implies, the bubble aspect leads to some breathtakingly slick and creative action through the game's unique physics engine. The resulting amalgamation is a puzzle title that looks to be incredibly intuitive and soapy slick, and the developer is looking for a limited number of beta testers to try out Tiny Bubbles before its fall launch on our forum thread...

Best iPhone Game Updates: 'Fire Emblem Heroes', 'Slayaway Camp', 'Pokemon TCG Online', 'Mucho Party', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. No sense candy-coating things: this week was a little thin on exciting new stuff. My theory is that developers are so busy making sure their games are ready for iOS 11 that they don't have much time to add anything else. Hopefully business will pick up again in a month or so. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

Collectible-card game Faeria [Free (HD)] launched earlier this year armed with a new spin on a familiar genre. It introduced the "living board" where players add lands to a hex-based battlefield and use those lands to summon creatures to take the battle to the foe. It's certainly different than Hearthstone [Free] and other CCG contenders and the battlefield sculpting aspect brings a separate layer of strategy and challenge...

Death Road to Canada [$9.99] by Rocketcat LLC is one of the better games of 2017, and certainly one of the more humorous games about the zombie apocalypse. In Death Road you hit the road and hope to make it through the walking dead and other trials to the relative safety of Canada all the way from the decidedly unsafe environs of Florida. It's a really deep game with a lot to do and it just keeps getting better...

As a premise for a ChoiceScript game, the one Demon Mark [$5.99] uses is a promising one. Set in a world of Slavic mythology, the story sees your young sibling kidnapped by a dangerous demon. Named the Uhin, she brands your characters with a curse called the Demon Mark and challenges you to come and rescue your family member. With a sword at your side and provisions in your bag, you set out on a road trip-style adventure through a veritable who's who of Slavic folk tales. Although we've started to see more games taking advantage of this rich source of lore, it remains a relatively untapped setting that offers high potential. Demon Mark is at its best when it drops you in the thick of these fables, and the author's passion and knowledge certainly shines through. Unfortunately, it ends up dropping the ball on some of the more fundamental elements of a choice-based game...

'Rogue Wizards' Review - A Turn-Based RPG with all the Loot

'Rogue Wizards' Review - A Turn-Based RPG with all the Loot

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August 4th, 2017 1:00 PM EDT by Nick Vigdahl in 5 stars, Free, Games, iPhone games, Reviews
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Do you like loot in your games? More specifically, do you like grabbing loot from the corpses of your foes and using said loot to create even more corpses and get even better loot? If you answered yes to this question I’d like to introduce you to Rogue Wizards [Free]. Rogue Wizards is a turn-based tactical role-playing game that made the leap from Steam to iOS earlier this year. It features a primary story line focused on fairness and equality among wielders of magic in a fantasy setting. The plot, though decent, is certainly not the reason to play this game. The reason to play is the fun and challenging combat and, of course, all the loot...

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