Category Archives: Games

Back in December of 2014, a heavily old-school-inspired CRPG named Dungeons of Chaos was released for the iPad. A passion project from solo developer Volker Elzner, Dungeons of Chaos was meant to replicate the experience of classic computer RPGs from the '80s like Ultima and Wizardry, and for the most part he succeeded with that. However, one big negative with the original Dungeons of Chaos was that it was built in its own engine so wasn't quite as platform-flexible, and being an iPad-only game it left a lot of iPhone players out in the cold. Well, since that original release, Elzner has taken to completely rewriting the game for the much more flexible Unity Engine, and the results of that effort Dungeons and Chaos Unity Edition [$3.99], which launched over the weekend. ..

Hello, gentle listeners! This month we've got an exciting episode of the RPG Reload Podcast for you, as it happened to coincide with the 30th anniversary of the featured game, Dragon Quest [$2.99]. Eric Ford and Andy Fretz spent the last month playing through one of the most important JRPGs in history for the very first time, while I replayed it for... well, let's not count, okay? By now, regular readers and listeners probably know that I still think highly of the game, but how did it turn out for my co-hosts, who don't have the benefit of nostalgia? You'll just have to listen and see...




Just a few weeks ago we talked about the limited soft-launch of a new mobile fighting game in the BlazBlue series, and although the planned worldwide launch was all set for June 8th, BlazBlue Revolution Reburning [Free] snuck out early around the globe over the weekend. While the initial trailer and info we had on BlazBlue RR led us to believe it was a 3v3 swipe-based fighter similar to Injustice [Free], Marvel Contest of Champions [Free], that's not exactly the case. ..

The clicker meets the action RPG in Nonstop Knight [Free]. Essentially, the progression of action-RPGs with loot, character leveling, and elements of clickers like idle revenue generation, and prestiging to reset your progress in the name of permanent stat upgrades, are combined into one game. Your hero automatically runs through dungeons, and you watch them fight, triggering special timed abilities, and using the revenue you earn to buy more and better equipment. Normally, I'm opposed to clickers without clicking, but having the timed abilities to use means that there actually is a degree of meaningful interactivity. The only problem with Nonstop Knight is that its progression slows to crawl, and stops being meaningful way too soon...

Are you ready for some more Minecraft: Story Mode [$4.99]? I am. After playing and reviewing all five episodes, I've been waiting to see where the story would go from here, and I had a hunch that we'd be getting independent story arcs. As we wrote a few days ago, the first of the standalone episodes is called A Portal to Mystery, launching June 7th, and is bringing some famous youtubers on board in what is a great way of both including the community (since youtubers were a huge part of what made Minecraft popular in the early days) and ensuring some Let's Plays. As you can see in the trailer below, Jesse and his gang end up in a haunted mansion alongside Stampy Cat, Stacy Plays, DanTDM, LDShadowLady, and CaptainSparlez. But they aren't along since the maniacal White Pumpkin is trying to take them out. Oh, and the White Pumpkin is actually one of (I'm guessing) the youtubers...

Playing Wild, Building the Best Decks, Is Shaman Too Strong, and More Weekly 'Hearthstone' News in Touchstone #51

Welcome to another weekly roundup of all things Hearthstone [Free] here at TouchArcade. As you'll see this week, many Hearthstone articles have to do with how to build or understand the strongest (or most fun) decks in the current meta, and I suppose that makes sense considering the immense changes the game underwent ever since the shift to Standard. So, you'll read about various dominant decks and decks that dominated tournaments, but at the same time we'll be dipping into Wild a bit more than usual. I don't know if Standard is getting a bit too slow for players, but I've been hearing more and more players starting to peek over at Wild perhaps in search for something different and, maybe, faster. So, let's dive into this week's news...

Slightly more hyped than usual, Samurai Rising is RPG giant Square Enix's latest attempt to get a slice of the booming social RPG market. As with many of their other efforts in this market, Samurai Rising takes strongly after another popular free-to-play game, in this case White Cat Project. It's an action-RPG built for single or multiplayer play, with all the trimmings and tricks you've probably come to expect from the social RPG genre. I've spent a little time with the game since it came out yesterday here in Japan, and I thought I'd give you a few impressions...

'Pixel Cup Soccer 16' Review - There's Your Fairytale

It's rather telling that the best soccer titles on handheld devices are the simplest. The reductionist approach of games such as New Star Soccer [Free] - where only a few elements of the sport such as scoring goals are focused on - fits mobile gaming so much better, as instead of trying to port a console experience which simply doesn’t fit on the iPhone, they play to the smartphone’s strengths. Pixel Cup Soccer 16 [$2.99] is another fantastic addition to the growing roster of soccer games, and focuses - for better and for worse - on the simplest arcade elements of the beautiful game to provide an extremely fun footballing experience that is easy to pick up, hard to master and even more difficult to put down...

'Mr. Crab 2' Review - Crafty Crustacean

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June 3rd, 2016 5:30 PM EDT by Chris Carter in 4 stars, Action, Free, Games, iPad Games, iPhone games, Reviews, Universal
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When a developer puts a spin on the typical auto-running formula, I'm usually there to check it out. While virtual buttons work just fine after years of acclimating to the concept, certain experiences lend themselves well to automatic movement, but there can be concessions in terms of how much we as players are allowed to interact with them. Mr. Crab 2 [Free] doesn't improve much on the foundation that was already built by its predecessor, but as an expansion of sorts, it works just fine...

As we all know, love it or hate it, freemium is a concept that is never going away. That said, there is a very specific subset of freemium that I like to call freemium fan service games. When a popular franchise or intellectual property wants to cash in on their loyal fan-base, slapping together a freemium game set within that world seems to be the way to go. But you know what? I love it sometimes. I’m pretty susceptible to some good fan service myself, and sometimes; not often, but sometimes, it makes the whole game worthwhile. Games like Star Trek Timelines [Free], while largely disliked by our community, still appealed to me as a huge trekkie, and the fan service within that game was fantastic. Well, if you’re partial to the ‘Tales of’ franchise of JRPG’s, then Tales of Link [Free] is the freemium fan service game for you, and has nothing to do with The Legend of Zelda if that’s also where your mind immediately jumped...

The Minecraft Pocket Edition [$6.99] developers wasted no time jumping into the beta for the 0.15 update, also called The Friendly Update, so today we got a crazy trailer showcasing many of the upcoming features. And it really is a fantastic trailer both because it shows off what's coming but also because it shows off Minecraft's immense capabilities. The confirmed features, some of which you can see in the trailer and others read about here, are pistons and sticky pistons, observer blocks (new blocks that can detect changes in neighboring blocks), leads, horses, fire charges, pig riding, skeleton horse traps, stray skeletons in tundras, husk zombies in the desert, the ability to tip arrows using cauldrons and potions, different villages in taigas and savannas, and more...

'Sky Force Reloaded' Review - Burning up the Skies

iDreams' Sky Force Reloaded [Free] is a great example of how to make a fun shoot 'em up that is traditional yet fresh. The situation isn't really surprising: you fly upward through levels, shooting both moving enemy formations and ground-based enemies, while trying to rescue humans that are on the ground. Those humans are a bit disappointed if you don't pick them up, but hey – sometimes dodging the plethora of enemy bullets is more important. It's not exactly a ground-breaking shmup, but it wins some points for variety. Levels occasionally throw some bullet-hell-esque hazards, and vary how the boss fights work. One level even takes your weapons away and forces you to dodge hazards and collect stars, the game's currency. There's a long-term progress objective here: you can upgrade your ship's health, weapons, and powerups. You can collect ship parts for new ships with different stats, with one ship unlockable if you played Sky Force 2014 [Free]. ..

Chances are good that if you know any Japanese RPGs at all, you know Final Fantasy [$7.99]. It's also quite likely you've at least heard of Dragon Quest [$2.99], even if you haven't played it. Chrono Trigger [$9.99] and Secret Of Mana [$7.99] are both quite well-known worldwide, as well. It's not surprising, then, that Square Enix has diligently ported almost every one of those games to mobile over the last several years. With only a few holes remaining among their world-famous titles, however, Square Enix is probably going to have to dig a little deeper in their back catalogue if they want to find new candidates to port. This year we've already seen a lovely remake of Final Fantasy Adventure in the form of Adventures Of Mana [$13.99]. Perhaps it's fitting, then, that the next unexpected selection comes from the other series that started on Nintendo's Game Boy...

Snake-chasing game Slither.io [Free] continues to rule the App Store, comfortably sitting at the top spot of the free games charts. Despite this amazing success, the developer doesn't seem intent on resting on his laurels and has continued to improve the game. This latest update, which has just gone live, has added a new joystick control mode, which makes it even easier to control that ever-growing snake, and a boost button that should help you get that sudden burst of speed exactly when you need it. The update has also added an AI mode where you get to play against numerous AI snakes. This is a good training mode because it lets you try different ways of killing other snakes without the intensity of PvP...

RPG Reload Presents - The History Of Handheld RPGs, Part Ten

Hello, gentle readers, and welcome to the RPG Reload. This week, we're continuing our little monthly project looking at the history of handheld RPGs. That means that we will not be taking a look at a specific RPG from the App Store's past this time around. Last month, we looked at the early years of smartphone RPGs, when paid games ruled the roost. For the first time since perhaps the early years of the Game Boy, JRPGs and WRPGs were arriving on a handheld in nearly equal numbers. Dedicated handheld systems weren't finished yet by any means, however, and both Nintendo and Sony would introduce successors to their handhelds just as the smartphone market started to pivot. This month, we're looking at Nintendo's offering, a system that had some pretty big shoes to fill in the wake of the Nintendo DS's unprecedented success...

Badland 2 [$3.99] may have released back in December and been quite an improvement over the already phenomenal Badland [$2.99], but that doesn't mean that the first game doesn't still have some gas left in the tank. We used to joke about Badland being the best value for money on the entire App Store due to it getting dozens of awesome content updates literally years after its release, and with the arrival of a built-in level editor in September of last year, it gave Badland pretty much endless replay possibilities. Now, about 9 months after the release of the level editor, developer Frogmind has announced that Badland players have created a staggering 70,000+ levels for the game, and along with a new bug fix update today they've featured what they consider the 40 best of those user-created levels in the Eternal Day chapter in the game...

Even though the Verby Noun game phenomenon is wearing a bit thin at this point, I've really been enjoying Taco Illuminati's Looty Dungeon [Free], which we even chose as our Game of the Week when it released back in April. It utilized the core mechanics of any good Crossy Road-alike by having you move square by square and see how far you can go, but it blended its dungeon crawling elements in beautifully making it more than just a cool theme. The best part about Looty Dungeon was that its extensive cast of characters each had unique abilities which changed how you played through the game. Today a huge update has hit which takes all of that to the next level. Heroes can now earn experience and level up which will unlock even more new abilities and outfits. Plus if you happen to unlock a duplicate character through the gacha prize machine it will go towards leveling up that character, which is neat. On top of all this there's 5 more brand new characters added to the game...

When we usually write about Hearthstone [Free] decks, including in our weekly news roundup, the organizing principle is picking decks that will help you get as many wins as possible either on Ladder or in Tavern Brawls. But life doesn't have to be only about winning, as HearthHead user Mordanticus demonstrates. What he did is instead of building strong - or just fun - decks, he build decks based around World of Warcraft lore. Yes, these decks won't cut it in competitive play, but who cares when they are this awesome? The decks are split in categories such as Armies, Battles, Factions, Mad Alliances, and Raids, most of which are self-evident if you've ever played WOW...

It's always fantastic to see critically acclaimed masterpieces on other consoles be reimagined for iOS, and today we have received one of 2014's best games in the form of Never Alone: Ki Edition [$4.99] from publisher E-Line Media. On the surface, it appears to be your standard puzzle-platformer title with the task of traversing through the tundra with your fox companion while jumping over crevices in the ice, but in reality it is so much more than that. Being a collaboration with the Iñupiat group of indigenous tribespeople from northern Alaska, Never Alone: Ki Edition provides an insight into this hidden and distant culture. Even more heartbreaking is how the game acts as a fable of how their way of life is being actively destroyed over time by the changing environment and global warming...

App Shopping is so much like clothes shopping, without the stress of battling shopping carts and old ladies, plus there is an infinite supply of apps. I buy so many games that don't get the attention they deserve, some are never opened just waiting for that rainy day internet goes down and I have to tear myself away from the computer for a few hours. Buying apps full price is of course a great way of showing developers our love and helping them carry on making fun games. The same goes for TouchArcade, love us? Support us with our Patreon Campaign and gain our unlimited love, who wouldn't want that? ..

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