Category Archives: Games

Freebie Alert: 'Card Wars - Adventure Time' Goes Free For The First Time

There sure are a ton of Adventure Time games on the App Store these days. I'm not sure which is the best one, but I've certainly noticed which seems to be the most popular one: Card Wars [$3.99]. Its combination of being a paid app while making use of a stamina meter with timers didn't win it a lot of friends around here, to be sure, but it certainly did well for itself in the App Store. It stuck around in the top ten paid app charts for quite a while and received a bunch of good updates, with the most recent one adding an expansion called Doing It The Card Way, featuring Fiona and Cake, for the price of $2.99. Well, if the price tag on the app was your issue, I've got some good news for you today. For the first time ever, Card Wars - Adventure Time has dropped to the affordable price of $0.00...

Ben "Yahtzee" Croshaw, Australian national treasure and host of the weekly game review show "Zero Punctuation!" over at The Escapist, is a man of many talents. In his free time, when he isn't taking part in the running of video game themed cocktail bars or doing manly combat with the horrifying fauna of Australia, he's an amateur game developer. You can find many of his creations over the years on his site, but now, with the help of Addicting Games and Defy Media, his very first mobile game, Hatfall [$1.99], is available for download. In it, you help the man himself get his hat back. Over and over again. While also dodging refrigerators, anvils, and trying to discern which devilishly handsome plain white avatar is yours...




'The Executive' Review - Like a Boss

Riverman Media's latest game The Executive [$4.99] is a masterpiece. The new game from the creators of Pizza vs. Skeletons [$4.99 / Free] is brilliantly absurd and absurdly brilliant. Riverman has combined a touchscreen-friendly brawler with an idle clicker, all set in an absurd universe full of things like wolves wearing Guy Fieri shirts, and featuring a distinctive art and animation style. It's an amazing game, and you need to play it...

'Lines the Game' Review - Dot You Forget About Me

'Lines the Game' Review - Dot You Forget About Me

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July 7th, 2015 10:00 AM EDT by Nathan Reinauer in $2.99, 4.5 stars, Games, Puzzle, Reviews, Universal
$2.99 Buy Now

Take a look at the screenshots for Lines the Game [$2.99]. Go ahead, I’ll wait. Pretty lame, right? I mean, it’s a bunch of empty, basic shapes on a white background. I’ve seen sweaters that looked more fun to play. Heck, even the name is painfully uninspired. “Lines”, huh? Oh, and it’s a “Game”? You don’t say. How about I pour myself a glass of warm water and prepare a big ol’ bowl of lettuce, ‘cause “Lines the Game” is here and we need to celebrate this. Well, the joke’s on me (as is often the case), because Gamious’ new game is actually shockingly great. In fact, I’d go so far as to say it’s my favorite puzzle game at the moment. It’s brilliant, satisfying, supremely relaxing, and--to borrow an amusingly awkward phrase from the literary world--unputdownable. So… what is it?..

'Avernum 2: Crystal Souls' Is Back On The App Store

Friends, 2015 has been an emotional roller-coaster for mobile RPG fans. There's been the business with The World Ends With You [$17.99 / $19.99 (HD)] and its update, the teasing of a new Baldur's Gate game, and the long-awaited announcement of Final Fantasy 7. Then there was Avernum 2: Crystal Souls [$9.99 (HD)], a release that seemed as open-and-shut as anything you could imagine. That is, until it wasn't...

Has iOS been around long enough now to start talking about some of its earlier releases as classics? If so, Redshift's early 2009 port of their Pocket PC RPG The Quest [$4.99] surely must qualify. The initial release alone offered dozens of hours of exploration, solving quests, navigating treacherous dungeons, and battling deadly creatures. If that wasn't enough to slake your thirst for adventure, the game also received 16 expansions, each one giving you another 30+ hours of fun. The Quest in its entirety is likely one of the biggest RPGs on the App Store, and it's just as much fun today as it was several years ago. In short, this is the kind of game that is worth preserving and curating as our young branch of the hobby continues to grow. With that in mind, it's scary how close we came to losing it recently...

For those that dig on swine, bacon seems to have such a magical allure that people will put it on the craziest things just to enjoy it. Bacon’s mysterious power even translates to the video game world, where even a rooster will do everything within its power to save the world’s bacon supply from being abducted by aliens. If the thought of such a ridiculous premise appeals to you, you’ll enjoy The Abduction of Bacon at Dawn, the Chronicles of a Brave Rooster [$2.99]. It not only hits the mark in terms of theme but it’s a fun little platformer in its own right as well...

'Furdemption' Review - A Great Puzzle-Platformer Brimming With Whimsy and Gore

Imagine a cute bunny hoping around a hellish landscape, leaving the bloody trails of his repeated failures all over the wonderfully-drawn landscape. Sounds fun, if somewhat macabre, doesn't it? Well, it is indeed. Furdemption [$2.99], the puzzle platformer (or bunny-suicides simulator) from Raresloth (apparently a very philozoic two-person company), is a very fun game with great art and animations and a responsive control system that almost always delivers. Puzzle games don't always excite me because I find most of them too reliant on trial-and-error design, which requires more time than I'm willing to put in games of this genre; fortunately, Raresloth expertly designed and molded Furdemption into an intuitive puzzle game that is a pleasure to play...

'Pixel Dungeon' Review – Simple Name, Legendary Game

Eons ago, a roguelike was created, and lo, all was good. The game was highly praised, and many flocked to bask in it’s simple but difficult glory. This congregation became a community, discussing the game’s many elements and even creating a wiki, raising the lowly game to great new heights. The roguelike grew over time, incorporating new mechanics and levels, but still something was amiss. This game was not to be found in lands of iOS. Thus a prophecy was born, that this game would come to iOS, heralding a great new age of…. Something, something. That’s getting tiresome. Long story short, Pixel Dungeon [$2.99] is here, fools!..

Amazon's been bringing over several of their mobile games to iOS now, and Tales from Deep Space [$3.99] is their latest and their best. It took some time to make the leap from the Kindle Fire tablets, unlike Lost Within [$6.99] and Til Morning's Light [$6.99] which launched simultaneously on both Fire OS and iOS. This is a puzzle-platformer where you control two characters, and it's got clever puzzles to play with, though the combat portions tend and clumsy controls do drag the experience down a bit...

As we reported earlier, Super Evil Megacorp’s latest update to its mobile MOBA brought a host of changes to the game. Probably one of the biggest additions to Vainglory [Free] was the launch of the newest hero, Rona. As is the case with all new hero debuts in Vainglory, there are some pretty cool new intricacies in how to use her. We’ve been playing many a game with her since the update and have a few beginner tips to help succeed...

Start singing "nahnah-nahnah-nahnah", and people will immediately think, if not yell out, "Batman!" Utter the words "and here... we... go", and the image of Heath Ledger's excellent portrayal of the Joker clearly comes to mind. Similarly, if I tell you there's a new LEGO Batman game, your imagination can likely fill in most of the blanks. The only surprises here are narrative ones, and they're not really that surprising if you understand the usual LEGO game wavelength. LEGO Batman: Beyond Gotham [$4.99] is a fun game in the way most of the LEGO games on iOS are, but the series has pretty much exhausted all of its tricks by this point. If you're okay with that, you'll certainly get your money's worth out of the new levels, characters, suits, and jokes...

RPG Reload File 045 - 'Sorcery!'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we never seem to have enough rations to get by. Each week, we take a look at an RPG from the App Store's past to see how well it's holding up in the present day. It's a bit of revisiting, a bit of reflecting, and a chance to take a deeper dive than our usual reviews allow for. I'll try to present a balanced plate of RPGs from week to week, hopefully representing what is an incredibly wide genre, but I'm always open to suggestions. If you know a game that you'd like to see featured, simply leave a comment below, post in the Official RPG Reload Club thread, or tweet me at @RPGReload. There's just one more regular reader's choice article after this one, with September bringing a few changes to the schedule. If there's something you really want to see me play and write about soon, it's time to get those recommendations in!..

Back in April, during the G.I. Joe-themed convention called GIJoeCon (yes that's a real thing!), Backflip Studios announced that they were releasing a new mobile game utilizing the G.I. Joe IP, which is owned by Backflip's parent company Hasbro. Corporate synergy! Anyway that game, titled G.I. Joe Strike [Free], has just released in the App Store. It's actually a pretty awesome premise. You play as all-around bad ass ninja Snake Eyes in gameplay that's extremely similar to One Finger Death Punch [Free] or Fatal Fight [Free]. Basically, close-quarters twitch combat...

Arriving a bit later than the week's other new games, Sega and developer Picomy have finally released their gorgeous touchscreen platformer Heroki [$7.99]. I say "finally" because Heroki has been in development since 2010, which might as well be a century in App Store terms. However, after experiencing just the initial intro video and tutorial portion, I can tell this one was worth the wait. You play as Heroki, a young boy with a propeller on his head who has the ability to fly around. In fact, everyone in this world seems to have propellers on their heads. It's just normal for them I guess! ..

Given the economics of the mobile market, it's hardly surprising that we're seeing developers try to figure out how to make a workable free-to-play model out of every traditional genre. Some have taken to it well. Puzzle games, racing games, and building/simulation games in particular have made fairly smooth transitions. RPGs, on the other hand, have seen a lot of experimentation. After some misguided steps like Tales Of Phantasia and Final Fantasy: All The Bravest [Free], it seems like the model set forth by Puzzle & Dragons [Free] has settled in as the default template. That might be good for developers, but as a player, it's kind of bittersweet. I've enjoyed a lot of games built in that vein, but few of them hit what I really enjoy about RPGs. Unfortunately, the discovery of a successful model means most have given up experimenting with anything else. We still see the odd attempt at something different, though, and Beast Bound [Free] is one such example...

The Quadsphere's latest game, Icarus-X: Tides of Fire [$2.99] comes out firing with a great idea: combine a bullet-hell shoot 'em up with the loot systems seen in modern RPGs. You play levels, and can get new weapons and shields to do more damage and deal with enemy threats more effectively. You can also level up, applying points to a skill tree. It's an idea that really works for the game, and is a cool fusion of two notable genres into one package. The problem is that the game tries to stretch a limited amount of content into a full game, and it grows tiring quite quickly...

I start this review of Til Morning's Light [$6.99] off with a treatise on WayForward Technologies, the developer of Til Morning's Light. They are, to me, a solid B-grade developer. They make games that are usually good to decent; I don't know if they have any truly great ones on their resume. I'd say their best game is probably the original Shantae, which I actually own the original cartridge of. Regardless, they're a developer that you should generally get reasonably excited for when they get to work on a licensed project, because it means that it's probably not going to suck. Well, Adventure Time: Explore the Dungeon Because I DON'T KNOW was not good, but I think that might have just been them going outside of their comfort range, not knowing what makes a dungeon crawler great, or maybe that game needed more than a year of development. But hey, at least the two Zelda-aping Adventure Time games they did weren't bad! And Double Dragon Neon is a solid beat 'em up. ..

One of the finest publishers, curators even, of mobile games has always been [adult swim]. Every game they bring to mobile through their partnerships is either funny, creative, or at least different or interesting in some way. Try Harder[Free] from Glitchnap falls violently and repeatedly in the latter camp. It’s an endless runner, which isn’t exactly a rarity on the App Store, but it’s almost an experimental game. While it isn’t amazing and it isn’t for everyone, it’s definitely interesting, and worth playing for the unique experience. If you enjoy difficult games, this might be your jam...

Oftentimes, when we look at a game, we focus on its mechanics and how it fits within the parameters of its genre. Has this first-person shooter managed to get the controls right, is this platformer too bouncy, or is this endless runner just too twitchy? Yet, sometimes what makes a game stand out is not so much its mechanics but, rather, its theme, and Slitherine's Warhammer 40K: Armageddon's [$19.99 (HD)] theme raises what would otherwise be a relatively-traditional Panzer Corps re-skin into a pretty good strategy game in its own right. Slitherine uses its strategy gaming expertise along with the fantastic Games Workshop's Warhammer 40K universe to create a game that's so much more fun to play than any WWII game - and this comes from someone who loves WWII and Vietnam strategy games. In Warhammer 40K: Armageddon, Slitherine delivers a strong wargame that acts as a great introduction to the universe for the uninitiated while also being a treat for the Warhammer 40K faithful. However, as I've mentioned in my review of another Slitherine game, Space Program Manager, while the Play by Email (PBEM) probably works well for multiplayer games on the PC, it doesn't take advantage of what the mobile platform has to offer and even hampers the multiplayer side of the game, which should actually be Warhammer 40K: Armageddon's highlight...

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