Category Archives: Games

While there's a lot of talk about Hearthstone's [Free] competitive scene right now and whether it's on the right path, the fact remains that we are getting closer to BlizzCon and, therefore, the Hearthstone World Championship. Blizzard has now given us more details on the dates, times, and format of the World Championship. So, first the general information. There will be a prize pool of $1.000.000 this year, the biggest ever, and the group stages will take place between October 26th-30th, which is the Opening Week. Each group will consist of four competitors, one from each of the four regions (Americas, Asia-Pacific, Europe, and China). They will be seeded according to their HCT Points that they've accumulated throughout the season...

Deus Ex GO [$1.99] was one of the most highly anticipated releases of the Summer, and for good reason. The precedent set by Square Enix's other GO series games - with Lara Croft GO [$0.99] especially being one of the best games of 2015 - suggested it would be an essential download, and the Deus Ex series has its own pedigree, even if the recent console entry in the franchise didn't hit the same heights as previous titles. While we may have been somewhat disappointed with the lack of innovation in our review for Deus Ex GO last month, it was still an extremely entertaining experience, that took the elements of what makes the GO titles so perfect for mobile gameplay, and placed them perfectly into the Deus Ex universe. If anyone was on the fence regarding Deus Ex GO, it has today gone on sale for $1.99, which is a perfect opportunity for cynics, fans, or anyone short on funds to see what he game has to offer...




Even though the wait for the third series of Rick and Morty grows more and more excruciating by the day - and BoJack Horseman is threateningly close to overtaking it as my favourite animated series at the moment - Pocket Mortys [Free] has remained strong, with constant support in the form of free content updates. The last substantial update to the Morty collecting simulator added a massive new tournament mode on the single player side of things, as well as a whopping twenty eccentric variations to collect, which only continued to elevate Pocket Mortys beyond its original inception as an entertaining and unashamedly Pokemon influenced piece of fan service, to a truly expansive experience, all for the price of zero dollars. Today, the series creator Justin Roiland hinted at yet another new update hitting Pocket Mortys tomorrow, with a Pirate Morty, a Beach Hipster Morty, and most amazing/shocking of all, a Summer Morty, which I cannot wait to collect...

'Sorcery! 4' Review - The End of an Incredible Journey

It's been over three years since inkle released their adaptation of the first book in the Steve Jackson's Sorcery! series. In a lot of ways, that app redefined what players expected from a mobile version of a gamebook. It would have been a far simpler matter for inkle to do the expected thing and do a straight conversion of the original books. They had the engine for it, and the series is well-regarded enough that it probably would have done fairly well. Instead, the developers decided to make something that a physical book would have a hard time approximating, while at the same time appealing to the fairly large overlap between gamebook readers and tabletop gaming fans. The first game mostly relied on a unique presentation and reworked battle mechanics, but the following two games brought more and more complexity to the table. Sorcery! 3 [$4.99] was so near to a full-on RPG that its roots were hard to spot at times...

I know many of you have been anxiously waiting for Sorcery! Part 4 [$4.99] to drop, and it's finally here. Now you can play the fourth and final(?) installment of a series that has really raised the bar on the quality of interactive fiction on mobile. If you've played the first three parts of the series, your decisions will of course affect the story in Sorcery! 4 (by the way, the exclamation mark in the title was clearly an attempt to honor Barkley Shut Up and Jam!), but if you haven't, Sorcery! 4 should feel like a complete experience. Of course if you plan on playing this one, you really should pick up the other 3 because they are all fantastic...

When I first played Exploding Kittens on mobile, I was quite happy with the way the physical had turned digital; the subtle additions of animation and sounds here and there really helped bring the game to life, making it even more fun to play than the original. Sushi Go! [$4.99] has followed a similar path in its journey from card to digital with the developer keeping the game's original card art but adding subtle animations that help make the game quite charming and make it feel more like a digital game than a straight port of a card game. Sushi Go! isn't perfect - there's limited interaction with other players (no emotes or anything like that), which detracts from the social aspect of a card game, and the iPad UI doesn't take advantage of the screen as well as it could. Despite these issues, Sushi Go! is a fun, quick card game that might also put a smile on your face every time you play it...

Marvel Pinball [$0.99] is about to get some of the most iconic female super heroes and super villains in a very fun new pack. I like the way Marvel Pinball has been expanding, and what an easy way for the developer to increase the game's revenue. Marvel's Women of Power pack is bringing two new tables and characters like Ms. Marvel, Black Widow, Squirrel Girl, Spider-Gwen, and more. The A-Force table brings an alternate Soviet-dominated reality and features an interesting storyline involving the destruction of a Cosmic Cube. The table's Wizard Mode lets you control Black Widow and Madame Masque directly as you try and keep the Cosmic Cube balls alive...

It was good while it lasted, wasn't it? After many weeks holding the Top Grossing spot of the US App Store, Pokemon GO [Free] has lost its throne. Pokemon GO sat on that iron throne for 74 days, below the record holder Clash of Clans (374 days) and Candy Crush Saga (109 days). Still, that's a more than respectable (and profitable) run for the game and one that I'm sure Niantic is pretty happy about. Who dethroned the king? That would be Supercell's Clash Royale [Free]. The main reason behind Clash Royale's coup is its latest content update that has muted emotes (a sore spot for many players) and, more importantly, added new chests and new cards, also known as new ways for players to spend money on the game...

Last month, a new game from Night School Studio and Telltale Games called Mr. Robot:1.51exfiltrati0n.ipa [$2.99] (or simply Exfiltration for sanity's sake) made a big splash when it hit the App Store. Designed as a companion experience to the first season of the award-winning Mr. Robot TV series, Exfiltration put you in the role of a hapless citizen who happens to find a smartphone on the sidewalk and, upon opening and investigating the phone, gets sucked into a crazy hacker plot. The game plays out entirely through a faux text messaging application interface as you discover new information and plot your way through by communicating with all sorts of people, some who are actual characters from the show. ..

I know that today you were probably wishing for more RNG in your Hearthstone [Free]. Well, never say that Blizzard isn't listening since this week's Tavern Brawl is Randomonium, one of those Brawls we've had multiple times in the past. Is that a bad thing? In this case no because I do enjoy this one despite (or maybe because of?) its craziness. So, in Randomonium you pick a class, get a random deck, and then play a game where card cost is random every single turn. So, as you can imagine, you don't know what you're getting next and you don't know how much it will cost the next turn. This brawl is not about good strategies but more about trying to make the most of each turn and, primarily, having fun with all the crazy RNG that's bound to happen...

Get excited guys because the big Teeny Titans [$3.99] update is coming this Thursday. As we talked about a few weeks back, this update is bringing a challenge mode to the game, called Justice League Recruitment Center, that will challenge even players with maxed out figures. When you win in the challenge mode, you'll get Justice points that let you rank up within the Justice League but also unique figures that can't be earned anywhere else in the game. And the challenge mode has an additional twist in the form of randomly generated teams and crazy gameplay twists that should add plenty of replayability to the already-great game and give us plenty more to do...

Apart from the revolutionary and platform defining success that is Hodappy Bird [Free], not much came out of the whole Flappy Bird phase, aside from an abundance of low-effort clones. Flappy Golf [Free] was the exception to the rule, however, as the combination of the simplistic flapping mechanics of the aforementioned high-scoring hit with the excellent golfing gameplay of Super Stickman Golf 2 [Free], Noodlecake Studios managed to create a title that transcended its intended purpose as a parody into a fantastic game in its own right. As a result, you can forgive me for being extremely excited for the sequel, as Flappy Golf 2 promises to offer even more courses to fly your sentient ball through - however, Noodlecake have announced that the game is to be sadly delayed for a 'few weeks', and therefore missing its original Wednesday release date, to make it an even better golf flapping experience...

If those animatronics freak you out or you hate all the jump scares yet still like playing the Five Nights at Freddy's [$2.99] games, I have good news for you. Circus Circus in Las Vegas is working with the people behind the FNAF games to create a haunted house for this year's Halloween period. Every year, Circus Circus hosts the Fright Dome, a big, scary attraction filled with all kinds of Halloween-related things. This year, Jason Egan, Fright Dome owner, decided to appeal to the video game crowds and bring Freddy Fazbear's Pizza to life, which sounds like great fun for those who like the games...

Footage Emerges of 'Torchlight Mobile' to Prove It Still Exists...but Nothing Much Has Changed

Torchlight Mobile drew a lot of excitement when it was first announced in June of last year, and deservedly so. Torchlight II was an absolutely essential dungeon crawling action RPG on PC that managed to stand up to the genre behemoth that is Diablo 3, and as a result, the Torchlight series has attracted many devout fans. A portable, mobile adaptation on iOS was consequently big news, however subsequent previews at E3 and TGS lessened such expectations, as despite some beautiful graphics, Torchlight Mobile was riddled with free-to-play gimmicks, and ideas that were not fully fleshed out. A year later, with virtually no new information on the iPhone iteration, Torchlight Mobile was shown at this year's Tokyo Game Show…and nothing much has changed. But hey, Torchlight Mobile still exists, and will hopefully be released in the near future on the App Store, so there's still time to see a more complete version that is worthy of the Torchlight moniker...

Donut is most well-known for making simple, mobile-friendly arcade-style games, but they went out of their own wheelhouse back in July of 2014 when they released the adventure platformer Traps n' Gemstones [$4.99], and they totally nailed it. It turns out that Donut was quite suited for more meaty experiences, but Traps n' Gemstones was more than two years ago, and in the time since then Donut went back to their usual (but still fantastic!) simpler fare. Well, it was just last week that we were first teased with images from a then-unnamed upcoming platformer from Donut Games, and only a couple days after that we got the first trailer as well as an official name for that game: Vulture Island. Donut was being a bit vague about the release date, simply saying it was "coming soon," but much to my own and I'm sure many others' pleasure Vulture Island [$2.99] has suddenly appeared in the App Store as of just a few moments ago...

Gravity Bending Puzzle-Platformer 'Hoggy 2' From App Store Legends Raptisoft Gets a New Trailer and a November Release Date

Back in the early days of the App Store, developers Raptisoft had made a name for themselves in creating intriguing and innovative experiences for the platform, and helped to bring credence to the iPhone as a legitimate gaming device. Solomon's Keep [Free], for example, was one of the key dual stick Diablo-influenced titles that were so prominent in the teething years of touch screen gameplay, and managed to gather a cult following through substantial support in the form of subsequent updates that kept on improving the game for years afterwards. However, it was Hoggy [Free] that left the most profound expression on my suggestible thirteen year old mind. Despite taking a few thematic influences from the American version of Super Mario Bros 2., Hoggy used unique gravity-flipping controls that made it a truly memorable puzzle-platformer title, and one that is still playable to this day. A whole seven years later, Raptisoft have announced a sequel, titled Hoggy 2 to be released in November 2016, alongside a Steam Greenlight campaign to hopefully get the game onto PC and Mac screens around the same time...

With Mr. Robot's lead actor winning an Emmy last night, it is perhaps appropriate that we got a hacking game today. Hackers - Join the Cyberwar! [Free], which had a beta in our forums a few months back, lets you build a 3D network architecture and refine it as best as possible. You then use various tools you can build and upgrade to protect your network and also to attack various other networks around the world. In this hi-tech cat and mouse game, you'll have to build a robust enough network to protect your data while finding the best tools to use against others...

It's been a long time coming, but we finally have the ability to mute opponents in Clash Royale [Free]. I know, took a while. The latest update, which just went live, lets you mute your opponent but you still see him/her communicating, you just won't be able to see the specific emote. The developers are thinking of ways to make emotes cooler, and you can read about that here. In addition to the emote muting, this latest update has added a new tournament mode where 12 wins unlock the top prize, but if you lose 3 times, you are out (sounds like Hearthstone's Arena). The Classic Challenge costs 10 gems to enter and has a 2000 gold and 100 cards top prize while the Grand Challenge costs 100 gems and awards you with 22000 gold and 1100 cards. The current tournament system has also been reworked with prices and prizes altered...

Yogg-Saron RNG, Arena Bans, BatStone Bans, and More 'Hearthstone' Weekly News in 'TouchStone' #65

Welcome to another weekly roundup of all things Hearthstone [Free]. This has been an interesting week with the release of the Arena bans and the continuous talk about the future of the game's competitive scene. I believe it's fair to say that the game is going through one of its most turbulent periods in terms of how people see it and how they see its future. Of course no one is saying that the game isn't popular and won't continue to be so, but there's definitely a general feeling that the game probably isn't where the developers and players would want it to currently. The good news is that pro players like Firebat are jumping in to offer solutions to the game's competitive issues. So, read on...

When I first heard about Hatoful Boyfriend [$4.99] at its original release on Steam back in 2011, it was one of those games that was just so bizarre in concept it had to be played. If there was ever such a thing as a niche, a pigeon dating simulator certainly was one, so beyond the humor of the initial concept, I didn't expect much. However, I was blown away - Hatoful Boyfriend manages to not only be amusing, but an extensive - and at times shocking - experience, that contains a fantastic visual novel with multiple entertaining endings that are far bigger than merely a parodic take on some of the weirder dating games that have emerged in recent years. When Hatoful Boyfriend was ported to iOS back in May, it was a great excuse to revisit St. PigeoNation, and today, the game has gone on sale for the first time to $2.99, so if the absurdity of the concept initially put you off, this is a fantastic time to find your very first pigeon partner...

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