Category Archives: Action

'King Rabbit' Review - The King Has Returned

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April 5th, 2016 10:50 AM EDT by Shaun Musgrave in $0.99, 5 stars, Action, Arcade, iPad Games, iPhone games, Puzzle, Reviews
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Making video game sequels has always been a tricky business, but in the modern age of updates and add-ons, I can't even imagine how difficult it is to make the best choice for a follow-up. On the App Store in particular, the audience has become accustomed to getting reasonably significant additional content delivered as free updates, with games like Angry Birds [Free] and Candy Crush Saga [Free] getting enough free add-ons to construct a dozen sequels under the old rules. Unless you're one of the biggest dogs in the yard, however, it doesn't take long for such efforts to yield weak dividends, since relatively few players ever actually play through all of the content in the base game to begin with. Now, if you're making the kind of game where you can make your sequel look obviously different in some regard, it's less of a problem, but for puzzle games, it can be difficult to sway people over to a new installment...

We've been following the progress of Power Hover's [$3.99] forthcoming update for the past few months as developer Oddrok has been posting bits and pieces of the update in our forums. Now it's all coming full circle as that update is finished and set to arrive next Thursday, April 7th. The update will include new environments to hover around in, an entire new chapter with 6 new levels and 1 new endless boss level, and new characters to unlock and play as. All of this new goodness can be seen in this brand new trailer...




Dragon Hills [$1.99] busted onto the scene just about a year ago, and took the whole "diving in and out of the ground eating people and destroying things" gameplay first popularized by Death Worm [$2.99 / Free] and gave it the lovely style and personality that developer Rebel Twins is known for. While the game was quite enjoyable upon release, it never received any new content afterwards, which is a surefire way to be forgotten about in the tough App Store environment. Well, upon its one year anniversary, Rebel Twins has prepared a hefty update for Dragon Hills which will add new playable dragons called "King of Fire" and "Worminator", a new Pirate-themed environment, new enemies, and more. Check out the trailer for the new update...

If you've been enjoying your virtual adventures in Aralon: Forge and Flame [$4.99] but feel like you'd enjoy it even more if you could play as a Paladin class, well, today's update is for you. The oft-requested Paladin class has been added to the game, along with a brand new dungeon called The Ruins of Valemar. In addition to the new class and new dungeon, an in-app store has been added to Aralon: Forge and Flame so if you want to spend some real-life money to fast-track your virtual character's progression, then now you have that option. ..

'9th Dawn 2' Review - Jumpin' Hack Slash

'9th Dawn 2' Review - Jumpin' Hack Slash

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March 22nd, 2016 10:30 AM EDT by Shaun Musgrave in $7.99, 4.5 stars, Action, iPad Games, iPhone games, Reviews, Role-Playing
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The original 9th Dawn [$2.99] was released almost three years ago. It didn't look like much, but as long as you could get past the humble presentation, you would have found an open world action-RPG with a scale few other iOS games can match. It had a clunky user interface and for those who prefer a more guided experience with their RPGs, its old-school nature could be off-putting. Personally, I loved the game, as it brought back fond memories of fumbling around in games like Ultima, and the lack of explicit story-telling was often made up for by the provocative world design. The sequel, 9th Dawn 2 [$7.99], has a few useful changes to address issues with the the original game, but for all intents and purposes, this is another heaping plate of the same taste. If you couldn't get enough of the first, you can throw down your money without fear. 9th Dawn 2 won't let you down...

RPG Reload File 072 - 'Oceanhorn'

Hello gentle readers, and welcome to the RPG Reload, the weekly feature where we smash our neighbor's jars looking for pennies. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the here and now. It's an opportunity to revisit old favorites, to reflect on a game's position in the overarching scheme of things, or simply to take a deeper dive than our reviews typically allow for. As the person holding the magical baton, I try to choose a good balance of games to feature from week to week, but if you feel like I've missed something important, please let me know. You can make suggestions by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. The schedule is planned fairly far in advance, so you probably won't see your suggestion soon, but it will get added to the master list...

Nexon's Legacy Quest [Free] was originally announced more than a year ago, in February 2015, and just a week or so after that it ended up being one of my favorite games that I saw at GDC that year. The game had been in soft-launch since last September, and has undergone numerous changes and tweaks since leading up to its worldwide release just last night. So what is Legacy Quest? The simple description is it's Diablo with a Minecraft-y voxel art style. You'll create a team of fighters and loot dungeons by hacking and slashing away at tons of enemies in a variety of shapes and sizes. This is an old trailer and I think the release version of Legacy Quest looks a lot better, but it gives you a brief idea of what you're in for gameplay-wise...

'Tomb of the Mask' Review - A Glorious Retro Dash Fest

One of my favorite childhood games on PC was ZZT. It was a simple adventure game that was solely comprised of ANSI characters, to the point where everything, even the hero, looked like text. It was done so well though that the low-fi angle worked, and even though it wasn't all that impressive even for the time, it was endearing and memorable. That's basically how I feel about Tomb of the Mask [Free], which goes for a very similar retro effect, with similar results...

Are you a real gamer? Are you a real hardcore gamer? Do you like games that will punish you and leave you begging for mercy? Congratulations, Lost Socks: Naughty Brothers [$1.99] is the game for you. This auto-run-and-gun game boasts fantastic art, well-done gameplay, and tough difficulty. Perhaps too tough for most: its progression gating that is so punishing that you'll beg to pay money to the developers to take shortcuts. And the game will look down at you and whisper "No."..

'Dungeon of the Endless' Roguelike and Tower Defense Hybrid Goes Free This Week

Good news for you if Dungeon of the Endless [$1.99 (HD)] was on your list of games to someday check out but you just never got around to buying it: the game is currently free this week. No IAP, no shenanigans: just a free download of this interesting mix between a roguelike and tower defense game, all set in a pixel art landscape. If you need more convincing than "it's free right now," Shaun's review should convince you...

For as far back as last June when Apple released the private beta of iOS 9 during WWDC, Game Center has been plagued with issues. For some reason the service just simply stops working out of the blue. I didn't personally become affected with the Game Center bug until sometime last fall, after the official release of iOS 9. Since then, various versions of rebooting, signing out of the App Store, turning on Airplane mode, or voodoo dancing have gotten Game Center to work intermittently, but even those crazy methods eventually stopped working and ever since about December Game Center has been as dead as a doornail to me. ..

Over the course of a few months I've gone from not knowing who Nitrome was to being schooled in a master class by their games. I've played through their entire catalog at this point, and whenever a new offering is available, I'm ready and willing to snatch it and give it a shot. Ultimate Briefcase [Free] is merely published by Nitrome (the developer credit goes to Quite Fresh), and as an arcadey action game, it delivers on some level...

There are a handful of genres that I will likely never tire of, and one of them is dungeon crawling. Whether it's of the CRPG or ARPG variety, the thrill of soot is something I find insatiable. Whether it's "one more run" for that slightly better chestplate or the thrill of beating a new boss for a horde of gold, the constant positive reinforcement is on point. That's how Don't Die in Dungeons [Free] feels...

Virtually everything can be made better by doing it in space. Except breathing oxygen, I suppose. And eating potato chips. And using the toilet. Okay, let's revise that. Some things can be made better by doing them in space, and engaging in capitalistic ventures just happens to be one of them. The core principles of buying low and selling high simply go well with traversing a lonely universe and battling space pirates. Perhaps unsurprisingly, iOS gamers already have a few games to choose from in this style, including games that focus mostly on trading mechanics at the expense of action or visual flourish, ones that put most of their eggs in the combat basket, and some that try to dazzle you with their slick presentation and sense of immersion in order to build a believable universe. Simply put, there's a fair bit of established competition for Stellar Wanderer [$4.99], albeit little of it recent...

It begins again! The original Badland [$2.99] was notorious for receiving new levels and features WELL after its original release in April of 2013. So when the sequel Badland 2 [$3.99] came along late last year it had the unenviable task of being compared to its older and more fleshed-out sibling. However, Badland 2 brought its own bag of tricks to the table, including even more impressive visuals and a more multidirectional nature that set it apart from its strictly side-scrolling predecessor. Even without fifty billion levels, we loved Badland 2 in our review, and knowing developer Frogmind we were quite confident that we'd be seeing more levels added in the future. And that's totally the case! Frogmind is tweeting out teasers of some new levels coming in the forthcoming Infinity update, check out the .gifs!..

A couple of weeks back we posted a brand new trailer for Lost Socks: Naughty Brothers [$1.99], a game that was initially announced way back in December of 2013. After progress on the game went silent back then, everyone just kind of assumed the project was dead until that trailer surprised everybody by popping up earlier this month. Anyway, the response to that trailer was incredible, and it was easy to see why. Lost Socks boasted some fantastic animation and character design, and promised a hardcore platforming/runner hybrid that was not for the faint of heart. As an added bonus, the game was completley devoid of any IAP, timers, energy, or any other free to play nonsense. This was a gamer's game, people!..

In November of last year, Pixeljam released a wonderful little game called Last Horizon [$2.99]. In it you played an astronaut who needed to flee your dying world in a hurry, so you set out on a solo journey through space attempting to harvest resources and not get killed on your way to a new inhabitable planet to call home. The excellent controls and fun inertia-based flying made Last Horizon a winner in our eyes, but there were a couple of drawbacks. One was that Last Horizon was a pretty difficult game, and the way it was set up you had to actually beat one world to unlock the next, harder world, and eventually unlock an endless mode. ..

Well, the long, strange trip of the latest Assassin's Creed mobile game finally comes to an end as Assassin's Creed Identity [$2.99] has just launched worldwide. The saga began when Identity soft-launched in select countries way back in September of 2014. The game was built around quick missions that felt conducive to mobile play but it was the first Assassin's Creed game on iOS to be built around the more traiditional open-world mechanics of the long-running console and PC game series. It was also a very free to play game with all the trappings that comes with, which just didn't jive well with the type of game that it was. ..

It would be an understatement to say that we really like Rayark's Implosion - Never Lose Hope [$9.99]; we gave it 5 stars in our review and haven't stopped looking for more content to play through. A couple of months ago, we wrote that the game was getting a new character somewhere in January, and the 1.2 update has finally hit the App Store just now. The game just got a 6-mission chapter, Last Man Standing (which you need to finish mission 1-8 to unlock), as well as a new Warmech called Jonathan Carloway (that you can see in the trailer below), new ferocious bosses, and a new skill system. The most impressive part of this update is of course, the new playable character. He uses a gun in each hand and should feel pretty different playing the game again with this guy (as if you really need an excuse to play through this fantastic game again). The update is out, so go check it out...

Earlier this month we caught a glimpse of an awesome-looking upcoming platformer from Emergency Studios called Chel-Z [Free]. With colorful 8-bit style pixel art, similarly 8-bit chiptunes, one big 36 room map that you could explore and slowly gain access to Metroidvania style, and a robot with a human brain who can wield a grappling hook, it had us all pretty excited. Unfortunately, Apple's approval process took longer than expected and Chel-Z didn't make it by its intended February 11th release date. The good news is that it finally did make it through approval and Chel-Z just surprised-launched mere moments ago. ..

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