Category Archives: Action

Nitrome's 8bit Doves [$2.99] is a game that will try the patience of players. It has challenging physics to contend with, but is also structured in a way that really impedes the replay value of this challenging action game. The goal is to control a flying hero through dreamscape levels, turning clockwise and counterclockwise to control him through the skies, contending with trying not to crash into the walls or other occasional moving hazards. As well, doves fill the levels: collecting these is an objective tracked by the game, but not inherently necessary to completion. Flying in the general vicinity of the doves is all that's necessary to collect them, a fine concession from a game that is difficult to control...

Okay, so I'm a typical SEGA fan. I complained about Sonic Jump Fever [Free] in my review, but I still ended up playing it a lot anyway. This, however, works out to your benefit, because since I've somehow unlocked pretty much everything, I'm in a great position to give you some advice about how to get the most out of this game with a minimum of pain and suffering. The core gameplay isn't very deep, and if you've played a jumping game before, you've probably developed some skills that will help you out in this game. The game does have a bunch of unlockables and power-ups, though, and there's definitely an optimal way of making use of those. Here are ten tips to help you score big in Sonic Jump Fever without losing your personal gold ring stockpile...

It's been about a year since Re-Logic's Terraria [$4.99] made its way to the iOS App Store courtesy of 505 Games, and today 505 has announced on the official Terraria blog that a major update for the game should be arriving this week. The update will add the oft-requested "Hard Mode" which is found in the desktop and console versions of the game. Hard Mode is activated by defeating the Wall of Flesh enemy, which will then "transform" the game adding "new biomes, new bosses, 20+ new enemies, 100+ new items, New NPCs" and will allow you to "Use the Pwnhammer to destroy Demon Altars and create new ores."..

Whether you love it or hate it, one thing you can say for certain about the Infinity Blade series is that it's been well supported over the years. Each entry in the series has seen numerous post-release updates that add brand new content to the game and take advantage of the latest Apple hardware. The most current game in the series, Infinity Blade III [$6.99], has seen some particularly strong updates since its release and our initial review back in September of last year. There was the Soul Hunter update that landed the following month, the Ausar Rising update in December, and the return of Ryth with the Blade Masters update this past May. And that's not even counting the more minor updates like holiday helms, Clash Mob events, and even 3D-printed figurines...

It's been almost four years since the original They Need To Be Fed [$0.99] made its way from PCs to iOS. We at TouchArcade liked it a lot when we reviewed it then, and when its follow-up appeared on the App Store last year, we liked that one a lot, too. Well, just last week, Bit Ate Bit released They Need To Be Fed 3 [$1.99], and it's no surprise that I like it a lot. I'm sure nobody was expecting them to punt on this when they've got the formula down, though, so the bigger question is whether, with a shorter span of time between sequels, Bit Ate Bit was able to up the ante the way they did with the second game...

In a burst of stunning pixel art and a flourish of chip tunes, Sunny Side Games has landed on the app store with The Firm [$1.99]. This developer has strong momentum with follow up game Towaga already in the works. From a glance at their site, you can see their commitment to visual presentation, the only question is do their games live up to the fanfare that is on display...

There really aren't enough decent 3D platformers on the App Store. There are quite a few good side-scrolling platformers, but even the companies with IP and money behind them seem reluctant to fill the 3D gap. Maybe it's the cost, perhaps it's a perceived issue with controls, or it might even just be down to the waning popularity of the genre in the hobby on the whole. Whatever the reason is, it leaves an opening for a game like Angel In Danger 3D [$1.99] to make its mark. It's not a particularly great game, and I'm not sure if it actually has even one idea to call its own, but it's challenging, competently-made, and by default is one of the better games on iOS to ape Mario's 3D style...

There's a pretty decent assortment of Adventure Time games available on the App Store now, and while they're not exactly blazing trails for the hobby, just about all of them are quite a bit better than a lot of licensed titles end up being. Adventure Time has already tackled the side-scrolling runner, sort of, in Ski Safari: Adventure Time [$0.99], and now it's taking a swing at the behind the back runner with Time Tangle: Adventure Time [$2.99]. This game is coming at us from the developers of Indiana Stone [$2.99], TwinSky, and like that game, it's got a very different idea of how to approach a well-mined concept...

If you're heavily into the Infinity Blade series and fancy having your own collection of figurines based on your in-game characters, then Chair and online 3D printing service Sandboxr have you covered. A new feature has just gone live in Infinity Blade III [$6.99] which allows you to customize an in-game character to your liking with the game's selection of different armors and weapons, and then with a tap of a button, send the character off to Sandboxr to have it printed out in color with their 3D printing service and shipped to your door...

Back in May, a very interesting game was released for the iPad called SXPD: Extreme Pursuit Force [Free]. It aimed to blend digital comics with high-speed racing gameplay, and did so fairly successfully. It featured 6 chapters of comic storyline created by renowned comic artist Duke Mighten, with the combat-heavy racing portions being created by industry vet David Perry. The only problem was that SXPD was created for the iPad only, and that somewhat limited its audience. That all changes today though with a new update adding Universal support to SXPD. The initial download of the game has also been changed to free, and this seems to be a permanent change which offers the first chapter of the game for free with the 5 additional chapters unlocked permanently through a 99¢ IAP...

Boshi [$0.99] is one of those games that focuses on delivering a simple but unique core gameplay concept, with little room for frills or extras. It's the kind of game that wouldn't have been out of place in the earlier eras of gaming. It's actually kind of similar to Pac-Man [$6.99] in a lot of ways. You play as a lumberjack, and your goal in each stage is to cut down all of the large trees. Each tree will come down with five good swings of your axe. Wherever it's possible, you'll want to do this without attracting any nearby wolves, who are alerted by your proximity and the sound of your chopping, and will chase you down and kill you if they catch you. Each stage has a set layout, so the trees, rivers, bridges, and so on will be the same each time you tackle a level. The wolves wander around in set patterns, though obviously if you get in a chase with them, they'll end up in different places before wandering back to their original area...

If you're looking to play something this weekend while spending zero dollars doing it, Swordigo [$2.99] will fit the bill nicely. Originally released back in 2012, and already free a couple times already, Swordigo is a great game that I'm not going to give up reminding people about whenever I can. We reviewed it back when it was new and we were all excited to see what the creators of Soosiz [$0.99] (another great older game) were up to next...

Space Colors [$0.99] makes a simple bet: that blowing stuff up in space, amongst a rainbow colorful explosions, is its own reward. That just doing that, with only cursory guidance as to what to do next, is enough to make for a fun game. While perhaps the meta-game of missions and perfromance is somewhat lacking, there's a lot of enjoyment to be had from just playing the game itself...

As was announced late last month, the big version 2.0 "Game of the Year Edition" update for FDG and Cornfox's Oceanhorn [$8.99] is now available in the App Store. The big update includes "up to 4 hours of additional gameplay" as you explore the new area called the Island of Whispers and explore the northern regions of the world in search of Cursed Skulls. In addition to that, a new fishing feature has been added which will let you cast out into the sea and collect a host of different fish varieties. The fishing meta game even comes with Game Center leaderboards so you can compete with friends...

It was just yesterday that we told you the third Act for Joe Dever's Lone Wolf [$0.99] would be hitting this Thursday, but due to how time zones work and other wackiness, it's actually available as I type this. In addition to that, if you haven't already bought Lone Wolf previously, the first Act which is included with the initial download of the game is now temporarily free to celebrate the arrival of Act 3. In case you missed it, Act 3 is entitled "The Shianti Halls" and you can scope out the trailer for it below...

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