Category Archives: Action

'Wayward Souls' Review - A Must-Have Game For All Souls

It feels like forever since we first learned about the follow-up to Rocketcat's awesome action RPG Mage Gauntlet [$2.99]. It's actually only been a couple of years, but in iOS time, that feels like a lifetime. Known by many names over the course of its development, Wayward Souls has finally been released. With all of that anticipation, there's always a high risk of disappointment, but I'm very happy to report that Wayward Souls [$5.99] delivers fully on its promise. If you came to this review wondering if you should buy the game or not, let me save you some time: go open up the App Store and get this now. It's an incredible game. It's one of those games where after you play it, you're filled with a sort of infectious enthusiasm that makes you want to tell someone all about it...

'Wind-Up Knight 2' Review - As Tightly-Wound As A Grandfather Clock

The original Wind-Up Knight [Free] was a great game and a fine example of how platformers, a genre many thought couldn't get along with touch controls, can work just fine on mobiles provided they're designed properly around the hardware. The mechanic of constantly moving forward while asking you to manage jumps, swings, rolling, and the shield gave you plenty to worry about without having to fuss around with a virtual directional pad, and the game made sure to test your skills at all of those things to the hilt. It boasted tons of levels, an assortment of collectibles, and plenty of goals to shoot for during play. It also apparently struggled at its initial price, because it was later retooled as a free-to-play experience, albeit a fairly generous one, since you could still unlock pretty much everything without paying a cent if you were skilled enough at the game...

Spider-Man video games act as little mini time capsules of the video game industry. I'm not sure why, but perhaps it's because they release so regularly and haven't found a unique voice the way Batman recently has with the Arkham series. As such, they tend to look to trends for inspiration, and we can see that pattern in many of the games. Maximum Carnage on the Genesis and SNES showed the popularity of belt-scrolling beat-em-ups in the 16-bit era. Spider-Man on the original PlayStation nicely demonstrated both the rise of polygonal graphics and their hard limitations via the poisonous gas that prevented you from going down to the streets. Spider-Man 2, no doubt riding on the back of Grand Theft Auto, introduced an open world, something that has gone as well with Spidey as anything ever could. Spider-Man 3 was a QTE fest, Web of Shadows used an awkward Bioware-style moral dichotomy, Shattered Dimensions had Arkham-style stealth levels, and the console Amazing Spider-Man had support for motion controls...

When this week's new releases came and went without a sign from Gameloft's latest Spider-Man movie tie-in game, people were confused. After all, the company had previously announced the game would be out April 17th. Well, they almost made it, as not too long after the clock changed to midnight and the calendar rolled over to the 18th here in the US The Amazing Spider-Man 2 [$4.99] finally did arrive in the App Store. Take a gander at the launch trailer...

The recorded story of modern man has been divided in to chapters of historical significance, with events and accomplishments that every person alive today is taught about in grade school. The ancient Egyptians constructing of the pyramids, Alexander Flemming discovering penicillin, Neil Armstrong setting foot on the moon first, and now, Madgarden releasing Hodappy Bird [Free] on the App Store. A new age of iOS gaming is upon us, and nothing will ever be the same...

Arena battle games have really come into their own in recent years. Mobile platforms in particular have enjoyed a great crop, including Super Crate Box [$1.99], Muffin Knight [$0.99], Spell Sword [$0.99], and many others. It's a great way for a small developer to make a great action game without busting the bank, while providing a nice bite-sized bit of fun that suits mobiles well. Of course, for the gamer looking for something more than just a slice of game now and then, the better examples in this sub-genre have included some sort of progression system that persists beyond individual plays. Typically, this is done by putting in some sort of collectible or experience system that will unlock new weapons or abilities, which not only gives you something to shoot for over the long term, but also refreshes the game experience over time to keep it from getting dull...

Freebie Alert: 'Horn' Now Free for the First Time Ever

Phosphor Games' action adventure game Horn [$6.99] is now free for the first time ever. Launched way back in 2012, Horn was a fantastic Infinity Blade-like experience that offered some impressive visuals as well as an interesting world to explore. There was even a soundtrack composed by Austin Wintory, the composer of Journey. ..

David [$1.99] is a curious little game. Recently, due to the release of the beautiful Monument Valley [$1.99], I've talked a bit about experience-focused games versus mechanics-focused games, but David seems to have one foot planted firmly in each camp. It's about as minimalist as one could possibly imagine, yet the most immediate comparison in terms of gameplay is considered a technical masterpiece for the hardware it runs on. The appearance of the game is incredibly simple, and its gameplay is as basic as moving, jumping, and shooting, but it still somehow manages to create a surprisingly complex and tense gameplay experience that pleases the senses...

Ossian Studios' The Shadow Sun [$7.99] was in development for years before finally landing in the App Store last December, but it turned out to be worth the wait. We really enjoyed the game in our review, and it really is one of the more enjoyable Western-style RPGs on iOS. This week, The Shadow Sun received its second update since release. The first update, released in February, was mostly bug fixes, and this latest update contains some fixes as well. But it also includes a new dog companion which you can recruit to fight by your side and generally just keep you company. Yay a dog!..

Shoot-em-ups are an old, old genre. It's not unreasonable to say that they are the oldest genre in video games, actually. They were huge, everyone made one, and then some time later, they were no longer huge. Not long after that, they were nearly extinct. They've enjoyed a minor renaissance in recent years thanks to the opening of more viable channels for lower budget games, but even now, they're nowhere near their former prominance. It's clear that the final blow was dealt by their progeny, the first-person shooter, but even before that, they had taken a heavy tumble. People simply got tired of the same old gameplay and settings. The biggest successes in the post-boom period of the genre try to mix up the themes and settings a bit, so that instead of always being a spaceship or a fighter plane, sometimes you're a gothic lolita witch or a princess riding on the back of a giant bug. It's a small shot of freshness for a genre that, for many, feels stale...

Hurtling endlessly forward, leaping from rooftop to rooftop, avoiding obstacles that will put a quick end to your trek. Collecting coins to upgrade abilities between rounds, completing missions to earn a rank up that adds to your multiplier. Grabbing a collectible item, you're sent soaring up to a bonus area packed full of coins. Maybe this time you'll finally earn enough coins to unlock those pricey new characters, each of whom has a unique trait. Skyline Skaters [Free] isn't going to win any awards for originality...

Late last month, a very cool upcoming iOS game caught our eye. It was for an abstract, minimalist platforming game called David [$1.99] that, similar to its inspiration Shadow of the Colossus, had you engaging in a series of battles against massive bosses. The game was already available on Mac and PC, so I took that version for a spin and really liked what I saw, but I found myself wishing for the iOS version as it felt like a game that would actually be better on a touchscreen. Well, today I got my wish, as David has popped up in the App Store...

Captain America is one of those Avengers that used to have a support role, but lately he has become a headliner thanks to his original movie getting a recently released sequel. That might not be a perfect spot for this rather stiff character that has to rely on his personal history to become interesting, and relevant. Compared to the Hulk, or Wolverine who are characters with an ongoing internal struggle...

There are four types of people in this world: those who love Wipeout, those who love F-Zero, those who love both, and those with bad taste in racing games. When it comes to the battle for the best futuristic racer, it's been a real tug of war between those two franchises for years. F-Zero of course came first, but wasn't followed up on until after Psygnosis's brilliant launch of the Wipeout franchise. Wipeout took the crown in the 32/64-bit era, with F-Zero making a surprising comeback in the following generation with the SEGA-developed F-Zero GX, still one of the finest racing games ever made. Not content to sit on their laurels, the Wipeout team came into the next gen hard with what was one of the best-looking PlayStation 3 games for a very long time, Wipeout HD. Sadly, both franchises appear to be dormant, with Captain Falcon of F-Zero seeing more time Falcon Punching than driving the Blue Falcon, and nary of a whisper of Wipeout after the release of 2048 and the disbanding of Studio Liverpool...

Junk Jack X [$4.99] is one of the best examples of a Minecraft-like sandbox game that's tailored perfectly to mobile devices. You can explore, battle, craft, build… basically do a near-infinite amount of cool things as you create your own adventure in the tiny world of Junk Jack. According to a post by developer Pixbits in our forums, you'll soon be able to do all those awesome things with an adorable pet companion at your side. Check out the teaser screen they posted showing some of these cute little buggers...

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