Category Archives: Featured

The Best JRPGs for iPhone and iPad - A TouchArcade Ranking

Hello, gentle readers. It seems like our previous ranking lists have gone over pretty well, so I'm going to be carrying on with them on a semi-regular basis. The topic this time around is the JRPG genre, an admittedly wide umbrella that I'm restricting simply to make it a useful label. What we are looking at here is a ranking of games that follow closely in the footsteps of Dragon Quest, Final Fantasy, and their ilk. Turn-based battles, melodrama, interesting characters, a plot that has a start and a finish, and things like that. If the combat system involves real-time action, it won't be on here. If it's an endlessly-updated free-to-play game, it also won't be on here. As odd as it may seem, these games do not have to be from Japan. This is not the final word, and your list can be (and probably is) different...

Out Now: 'JYDGE', 'Hero Academy 2', 'Cytus II', 'It's Full of Sparks', 'World of Warships Blitz', 'Blocky Racing', 'Finger Driver', 'Final Drift Project', 'Mind Construct', 'Forgotten Hills Mementoes' and More

As we move even further into 2018 the mobile releases are starting to pick up. This week sees the arrival of a sequel to one of iOS's all-time classic strategy games with Hero Academy 2; the Wargaming folks hope to emulate their success with World of Tanks on mobile with their seafaring version World of Warships Blitz; Rayark is back with yet another stunning rhythm game in the sequel Cytus II; and everybody just can't shut up about how dang awesome 10tons' newest top-down shooter JYDGE is. Oh, and although it's not technically a new release, the new updated version of Skullgirls mobile just hit too. Yes, it's a quality week and there's even more I haven't even talked about yet so give the full list of new releases below a thorough look and let us know which games you'll be grabbing this week...




New iPhone Games on Our Forums: 'Finger Driver', 'Blocky Racing', 'Hero Academy 2', and More

Things are still a bit slow on the App Store, as usual, in January. Everyone went wild releasing their games before the holiday freeze, and we're setting the odds and ends that for whatever reason didn't make that cutoff. As far as made up holidays are concerned, today is Ditch New Years Resolutions Day, which seems pretty apt. We've had 17 days of working out or whatever else it is we said we'd do all year. That's enough...

HCT World Championship, Free Packs, Cubelock, and More 'Hearthstone' News in 'Touchstone' #121

Hello everyone and welcome to another edition of Touchstone Tavern, our weekly roundup of the best stories on videos from the world of Hearthstone [Free]. This past week was another relatively slow one, with most stories focusing on the upcoming HCT World Championship and the usual top decks. Still, the game continues to be fun, and Kobolds & Catacombs continues to slowly surrender its secrets (the most recent one being all about a little Weasel). I hope you enjoy the best news and videos of the week, and don't forget to do two things this week: get your free packs for choosing a champion and watching the big upcoming tournament. Hop on below and let us begin...

Best iPhone Game Updates: 'Rules of Survival', 'Cooking Dash', 'Marvel Future Fight', 'Sniper Fury', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Well, it was another somewhat slow week in terms of content updates. A lot of developers are still trying to catch up with iPhone X and/or iOS 11 compatibility issues, I think, which really just leaves the evergreen service games to populate this column for the time being. Sorry, but I'll try to at least be entertaining about it all until things pick up again. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

TouchArcade Game of the Week: 'Kraino'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Attention 'Skullgirls' Mobile Players: New App Releasing Next Week, Make Sure You're Ready to Migrate Your Progress Over

If you're an active player of the mobile Skullgirls then this is likely old news for you, but if you're like me and played the game a bunch when it came out in May but haven't been playing recently then this might be useful information for you to know. To back up a bit, Hidden Variable Studios and Autumn Games partnered with LINE, the juggernaut messaging company, to publish Skullgirls on mobile. However, the fit just wasn't right and so Hidden Variable/Autumn Games have mutually agreed to end their partnership with LINE and self-publish the game on the App Store. Unfortunately this means that the existing LINE version of Skullgirls is no longer available on the App Store, all IAP has been disabled as of January 9th, and on January 15th that version of the game will cease to function at all. It's a sticky situation...

Celebrate the First 'Pokemon GO' Community Day on January 20th

Remember the disastrous Pokemon GO [Free] festival in Chicago last year? We ended up recording a whole podcast on it, and after a day where Niantic charged people money to cram into a park on a sweltering summer day where nothing worked and everything was terrible, they issued an official apology. During the podcast, we mentioned how little sense hosting an event like this actually made, as Pokemon GO requires good cellular connectivity. Anyone who has been to a big music festival, sports game, convention, or anything else knows just how difficult even sending a text message can be when you suddenly cram tens of thousands (or more) additional cell phones on the single nearby tower. At the time, it was a bit of a mystery why they made Pokemon GO festival a centralized thing instead of just making it a global event everyone can enjoy. Well, that's exactly what Pokemon GO Community Day is...

Out Now: 'Rusty Lake Paradise', 'Let Them Come', 'HeliHopper', 'Fling Fighters', 'Tako Bubble', 'Logic Dots 2', 'Unlikely Heroes', 'Nindash: Skull Valley', 'Blobout', 'Beyond Helios', 'Swipe Fighter Heroes',  and More

Hello and welcome to the first Out Now post of 2018! You'll have to excuse a lack of one of these posts for the past two weeks, the App Store was shut down from December 23rd to the 27th for the holidays, which meant that the week of the unfreezing didn't really have many new releases, at least not enough to do a roundup of. There were a bit more new games this past week, though still not a ton, but the real issue was that both myself and Eli were out of town for the Hi-Rez Expo 2018. Well, things are mostly back to normal this week. It's still a little slow in terms of new releases but there's some good stuff out on this week's list and I've also gone back for those two weeks we missed and included anything that looked interesting that we didn't already cover previously. So check out the full list of new games below and as always let us know what you'll be picking up this week!..

New iPhone Games on Our Forums: Unlikely Heroes, Let Them Come, Dresden Files Co-op Card Game, and More

Things are still a little slow since the holiday rush, which has actually been pretty nice as I've been able to get all sorts of things done that got pushed to the back burner with how wild December was for iOS game releases. In honor of Houseplant Appreciation Day, there's a tiny bundle of new iOS games that have hit our forums recently. The App Store is a weird platform, as on anything else (except maybe Steam), this list of releases would be an overwhelming number of games. In the mobile universe, it's just another slow Wednesday...

Top Decks, Budget Decks, Deck Guides, and More 'Hearthstone' Weekly News and Videos in 'Touchstone' #120

Hello everyone and welcome to another Touchstone Tavern, our roundup of the best Hearthstone [Free] stories and videos of the past week. The Hearthstone world has been on the quiet side given the holidays, but there are still interesting stories about the best and most interesting decks you could be playing right now. As you'll see in the meta report below, the Kobolds meta is already settled, and that means there isn't too much room for experimentation (although that might change if players figure out the potential of other Kobolds cards). Overall, though, it's a quiet time, but that doesn't mean playing the game isn't still fun. Check out all the stories and the great decklists below...

TouchArcade Game of the Week: 'Antihero'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

RPG Reload Final Edition - 'RPG Reload's Favorite RPGs of 2017'

Hello, gentle readers, and welcome to yet another special edition of the RPG Reload. As we usually do at the end of each year, we're doing something a little different this week. That's right, it's time for the fourth annual listing of the RPG Reload's favorite RPGs of the year. Since I'm not clever enough to come up with good names, these awards are known as the Golden Pancho Awards, in honor of the frequently-seen Kemco monster. No actual trophies yet, unfortunately, but who wouldn't want a Golden Pancho next to their name? They're so cute!..

New iPhone Games on Our Forums: Antihero, Shurado, Hex Commander: Fantasy Heroes, and a Few More

If you're not celebrating Festival of Sleep Day by sleeping all day today, we've got a tiny haul of new games that have been released since the iTunes freeze ran out on the 27th. It's still a short week for us in the US (and most of the world?) with New Years Day on Monday, so game releases have been a little strange. Hopefully things spool back up to the same overwhelming Wednesdays we're used to soon. Antihero [$4.99] is probably the biggest game release this week, and we've already got a review up, so be sure to check that out...

TouchArcade's Top Stories of 2017 - Supercell Games, 'Civilization VI', and 'Rules of Suvrival'

Last year when we went over our top stories, we found that Pokemon Go [Free] had generated so much traffic we had to put all the Pokemon stories into their own category just to allow other games to get on the charts. 2017 didn't really have a mobile game that hit the same level of interest, but random Pokemon stories still performed very well. Unsurprisingly, Supercell games and other free to play mega-hits generated loads of traffic and we're still wondering what in the world they're going to do with Brawl Stars. Now that Arena of Valor [Free] is out in North America, I'm curious if it sees anywhere near the interest here as it has in other regions. If nothing else, I love the game, so you'll see a lot of coverage from me as I follow along with the AoV scene...

Best iPhone Game Updates: 'Shadowverse', 'Exiled Kingdoms', 'Nimian Legends', 'Disco Ducks', and More

Hello everyone, and welcome to the year! It's time once again for our look back at the noteworthy updates of the last seven days. As you might have expected, the week betweeen Christmas and New Year's Day wasn't exactly a hot-bed of updates. Still, there were a couple of really great ones, so here we are. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

TouchArcade Game of the Year 2017: 'Death Road to Canada'

This has been a truly incredible year for iOS gaming. We started with a list of hundreds of fantastic titles, whittled that down to a Top 100 Best Games list, and then started the day off with a short list of eight games in consideration for TouchArcade Game of the Year: Splitter Critters [$2.99], Data Wing [Free], Gorogoa [$4.99], GRID Autosport [$9.99], Cat Quest [$4.99], Reigns: Her Majesty [$2.99], Death Road to Canada [$11.99], and Arena of Valor [Free]. On this week's episode of the podcast, we walk through all of these games and what made them so special before eventually hashing out what was going to win what. Normally, we reserve the video version of the podcast for TouchArcade Patreon backers, but since this is a special event that only comes around once a year, we figured that we'd just put the video up for everyone to see. If you're at all curious about these additional titles, or the reasoning that went into what games won and why, definitely check this out or listen to our Podcast on iTunes:

 

GAME OF THE YEAR: DEATH ROAD TO CANADA


I'm not sure what kind of witchcraft is enchanting both Rocketcat Games and Madgarden, but it seems like the monkey's paw wish they made years ago is still paying off with their ability to flawlessly release game that push every single one of our buttons. Back in 2014 we awarded Rocketcat Game of the Year for Wayward Souls [$6.99], and this year we are happy to announce that our 2017 Game of the Year is Death Road to Canada.

We absolutely loved the game in our review back when it was released earlier this year. It was the game to beat, and while many games came close, nothing dethroned Death Road to Canada. The roguelike gameplay of completely random games and the absurd events that would transpire made trading tells from your time on the Death Road just as fun as playing the game itself. Additionally, a barrage of updates has pulled us right back into Death Road to Canada multiple times throughout the year. The game was among the most popular titles on our forums as well.

 

RUNNER UP: CAT QUEST


One thing we really loved about our 2016 Game of the Year, Crashlands [$6.99], is how it took a fairly complicated genre and made it unbelievably approachable. The Gentlebros' Cat Quest [$4.99] is dripping with similar magic, and is both a super lightweight RPG you can just play for a few minutes at a time which also features loads of depth if you're looking to explore it. Great touch controls, a ultra cute art style, and perfectly paired music all come together in one of the top must-play experiences of the year. (And our forums also agree!)

 

HONORABLE MENTION: SPLITTER CRITTERS


With our top two picks being pretty deep in the gamer-y games category, we also wanted to give a special nod to the best iOS puzzler of the year, Splitter Critters [$2.99]. When we first saw this at PAX it was obvious that Splitter Critters was either going to win tons of awards or it'd just be totally under the radar. Thankfully, they ended up winning all sorts of things including an Apple Design Award. As we explain in our review, gameplay involves making tears (or splitting) in the game world to then rearrange those pieces of the level into a way that allows your Lemming-like little blue aliens to reach their space ship. The base game was amazing, and then they updated it to support ARKit, turning one of the best puzzlers of the year into the best AR experience we've seen yet. Folks on our forums also really dig it.


For more end of the year coverage of the best games of 2017, be sure to check out our top 100 best iOS games list, as well as these personal top tens that we've been drizzling out over the week:

Also, if you'd prefer to listen to our Game of the Year discussion in the form of an audio podcast, here's all the links to do that:

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-336.mp3, 83MB

Thanks a ton for sticking with us all through 2017. It's been a wild year filled with amazing games, and we really can't wait to see what 2018 has in store for us. Something tells me 2018 is going to be filled with lots of mobile games, but that's just a hunch.

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TouchArcade Game of the Week: 'Cinco Paus'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Jared's 10 Best Games of 2017 - Some of the Biggest Releases of the Year and a Few Hidden Gems

Well, 2017 has been yet another incredible year of mobile game releases, and just like always when I sit down to pick out my own personal favorites of the year I had a really hard time keeping it to just ten. For this list I focused mostly on the games that made the biggest impact on me this year as well as the ones I spent the most time playing. That said, this list could easily be ten times the size and there are a lot of fantastic games that I enjoyed in 2017 that I had to make the tough decision to omit. Heck, our 100 Best Games of the Year list actually IS ten times this size, and there's dozens of games that I wish we could have included on it still. I think we just have to get used to the fact that there's an overwhelming amount of great content on mobile, truly something for everybody if you're willing to search through all the crap to find it. That's really why TouchArcade exists in the first place, and we busted our collective butts this year to bring you as many great games as possible, and we plan on working even harder in 2018 to continue that tradition...

Eli's 10 Best Games of 2017 - These Games Need to Be Listed SOMEWHERE

The thing that sucks about putting together a top 100 best games list is that even though it seems like a ton of games, all sorts of awesome stuff inevitably gets left out. Mobile is a totally unique platform where 100 games can be released in a single week, so doing this end of year coverage often feels like trying to fill a shot glass with a fire hose. This year I'm dedicating my list to great games that I feel like should be somewhere in our "best of" year-end coverage...

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