Author Archives: Eli Hodapp


About the Author

Eli as been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables.

New iPhone Games on Our Forums: 'Death Road to Canada', 'Tokaido', 'FZ9: Timeshift', 'Sword of Shadows' and More

Normally I'd be fully celebrating National Goof Off Day today, but Death Road to Canada hit the App Store super early this morning and I don't care about anything else in my life right now but playing this game. If you haven't downloaded it yet, we'll have a full review up soon, but in the meantime you can check out the impressions in our forums in the thread which is just blowing up. Death Road to Canada is my personal game to beat for Game of the Year this year, so, for real, don't miss this one...

We're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, download the free Mobcrush app for iOS [Free], also available on Google Play. From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first...




With Eli on vacation this week, Jared recruits the most villainous human being on the planet, Carter Dotson, to co-host this week's show. We talk at length about Apple's recent "Celebration of Indies" promotion as well as their new initiative to give indies more visibility by giving them their very own separate storefront in the App Store. Then of course we dive into some of the new games from this week, which was one of the most loaded weeks in recent memory. Seriously, my wallet is crying. Finally, we dip into some of the more interesting news stories of the week, including the all-important registering of a trademark for "Swifties" by Taylor Swift. We bring the hard-hitting news stories, that's for sure.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast (you can get a taste of what they're like above), which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises. This week, since I'm out of town, our video podcast was recorded way earlier, is different from the audio podcast, and features all sorts of up and coming games.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-299.mp3, 78MB

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It's a wrap for us this week here at TouchArcade, and provided nothing crazy happens in the world of iOS gaming, we'll see you again on Monday morning for Shaun's Update Mondays and Tasos's Touchstone Tavern Hearthstone [Free] roundup before diving in head-first to whatever awesome mobile games get released and whatever rad looking mobile games are coming soon. We've been doing this for years now, and to keep doing what we're doing, we need your help. Whether you're here for our game reviews, to read about upcoming games, find games on sale, listen to our podcast, or participate in your community, we're glad to have you. If the feeling is mutual, which I hope it is, there's a few things you can do to help keep TouchArcade alive in this weird changing world of mobile gaming, which for numerous reasons has jeopardized the future of third party editorial sites like ours...

We barely dipped our toes into first impressions territory of the Switch on the previous episode, but this episode, we're all about it. We fill up the first 20 minutes or so of the show talking about the console, Zelda, and the way it's integrating into our lives without really replacing our mobile devices at all. From there, we shift gears to talking about some new games released this week, including Mushroom 11 [$4.99], Kingdom: New Lands [$9.99], Yo! Let's UP [Free], Hardway [Free], Free Rider HD [Free], and 1942 Mobile [$1.99]. We finish stuff off with some quick news, and call it a podcast!

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast (you can get a taste of what they're like above), which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-298.mp3, 61MB

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'Suzy Cube' Gets its First Trailer

'Suzy Cube' Gets its First Trailer

March 10th, 2017 10:00 AM EDT by Eli Hodapp in Upcoming Games

We've been covering Northern Bytes' Suzy Cube for quite literally years now and for good reason: The game in its current in-development state is the best 3D platformer we've played on iOS. While there's certainly no shortage of games with 3D platforming mechanics on the App Store, I've typically found them to be unplayably clunky, both in how you control your character as well as how you control the camera. That's not the case with Suzy Cube, at all, to an extent that's just sort of crazy. Take a look at the trailer:..

Video games and internet boycotts go together even better than peas and carrots, and recently Kabam and Netmarble have found themselves in the crosshair of a surprisingly upset contingent of Marvel Contest of Champions [Free] players who are trying their hardest to organize one such boycott. In fact, the folks behind the "#BoycottMCOC Movement" are even sending out press releases and have official spokespeople who have "proven" that Netmarble will lose "millions" if they don't immediately meet their demands. I'm totally not joking, this is real:..

'Typeshift' Is the Puzzle Game Zach Gage Has Been Teasing, It's Coming Next Week

We've been following mysterious teasers from game design mastermind Zach Gage all week now, the latest was posted just moments ago and once solved reveals that these teasers are a clever trailer for the game Typeshift, which is due out March 18th. (What's with games coming out on such strange days lately?) Zach's SpellTower [$2.99] is easily my most played word game on the App Store, so I've got no doubts that Typeshift won't be just as sticky...

This seems to be the week of super rad Steam games hitting the App Store, as following right behind Kingdom is Mushroom 11 [$4.99], a game of spreading a fungus around to complete levels in incredibly clever ways. Following the development of Mushroom 11 over the years has been a little amusing, as when we first saw it, it seemed like an obvious touch-based game, but in this day and age you've got to release premium games on Steam first and pretend it's not a mobile game. (I seriously don't envy indie devs trying to make sense of this market.) Anyway, I had an opportunity to spend a bunch of time with Mushroom 11 judging the IndiePlus contest (which it won) this year and it's a very, very good port...

Raw Fury's 'Kingdom: New Lands' Hits the App Store

March 9th, 2017 11:00 AM EDT by Eli Hodapp in News
$9.99 Buy Now

After being teased for what feels like forever, Kingdom: New Lands [$9.99] has finally hit the App Store. I think the last time I saw it was at PAX last year, and after hearing nothing but good things from friends who have played the Steam version, I'm so glad it's finally on mobile devices. Kingdom is a game that's really hard to describe. It's partially a management game, while feeling like an exploration game at the same time. You earn coins in various way, then spend those coins upgrading your lands. You'll fight off invaders, gain followers, and so much more...

'The Elder Scrolls: Legends' Hits the iPad on March 23rd, Android Tablets on April 4th

If you're tired of Hearthstone, or are just looking for another collectable card game in your life, The Elder Scrolls: Legends has been in beta for ... what feels like forever now. Well, per a post by Bethesda a few moments ago, the game is now officially launched on PC and will be released on the iPad on March 23rd. An Android tablet release will follow on April 4th. Just like the release of Hearthstone, the smaller-screen smartphone is delayed a bit more, and currently Bethesda is aiming for a June release for that...

While I'm not entirely sure who kicked off the genre of turning simply drawn line into playable tracks, Free Rider HD has become a remarkably popular web game over the years, with quite literally hundreds of thousands of unique levels you can play. These levels range from weird things like riding around on a Barrett sniper rifle to tracks like this one which feature all sorts of elaborate line art. Well, as of this morning, Free Rider HD [Free] is now also available on the App Store...

If you follow Shaun's RPG Reload series, and his other posts around here, you likely totally know what I mean by "a Shaun Musgrave game." If not, the elevator pitch of the just-released The Deep Paths [$3.99] perfectly both describes the game, as well as what a Shaun Musgrave game is- The Deep Paths is a super hardcore RPG, it kicks off with a brutal stat rolling system, and doesn't let up with puzzles and gameplay that operate on a level of difficulty that folks used to Candy Crush won't even know where to start...

Hey Canadians (and "Canadians"), 'NASCAR Heat Mobile' Just Soft Launched

Whether you're an actual Canadian or you've merely spent five minutes creating a Canadian iTunes account, a pretty neat looking racing game just hit Canada's App Store. It's called NASCAR Heat Mobile It seems like it's got a surprising amount of content, featuring all 23 NASCAR tracks, loads of famous NASCAR drivers, and even a Madden-like "Fan Zone" where you do things like build rides, hot dog carts, and other stuff for your race fans to enjoy...

New iPhone Games on Our Forums: 'Guns of Mercy', 'Yo! Let's UP', 'Active Soccer 2 DX', 'The Deep Paths', and More

According to my calendar of weird made-up holidays, today is National Peanut Cluster Day. If you've never had one, they're basically just chocolate and peanuts melted together into a glop of candy. Technically inferior to a turtle, but still deserving of their own made-up holiday, I suppose. Turtles should have their own holiday, but all I can find is World Turtle Day which takes place on May 23rd and instead celebrates actual turtles. If anyone wins a trivia night because of that, you owe me something. Anyway, with GDC out of the way, we're back into the swing of loads of games being released. Today's final onslaught of releases should include way more games than this, but, this is what have been posted to our forums so far...

As you could probably tell by the avalanche of GDC coverage that persisted through the weekend and most of the day today, GDC was busy. At some point at around 10:00 PM Pacific on Friday we were like, "Man we can't record a podcast tonight, it's just going to be us talking about how tired we are." We regrouped, and recorded a pretty rad show today which covers a random assortment of things we saw at GDC and our first impressions of the Nintendo Switch.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast, which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-297.mp3, 65MB

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GDC 2017 - The Annual Look at 'Drifter'

Checking out the massive space game Drifter has felt like a GDC tradition for years now, and this year we did what we always do: Met up to get a look at what's new and exciting in the game. It's particularly interesting, as we've been keeping up on its progress since 2012. Drifter is still in the works, and just like previous years, it's looking better than it did in 2016:..

Just when you think every variety of match three has been done before, a clever developer comes in to prove you're wrong. Massive Match twists the genre around by actually turning a match three into a multiplayer game where many people are matching on the same board, to hit different and quickly rotating objectives. The concept seems super rad, check it out in motion:..

GDC 2017 - 'The Big Journey' Reminds Me of 'Rolando'

Rolando was one of the first games on the App Store that really felt like it could only work on a device like the iPhone, but the game has been defunct for years, leaving a giant hole in my heart. The Big Journey by Armor Games is tickling me in just the right way, totally reminding me of a fresh and modern spin on the Rolando formula. It's even going to be a premium game...

GDC 2017 - 'Infinite Defence' Is a Neat Vertical Tower Defense Game

I'm always game for anyone trying to take a fresh spin on the tower defense formula, and the developers of Infinite Defence aim to do that by making the battlefield a vertically scrolling area which expands as the game goes on, making you really plan ahead with how you build your (eventually) totally open-field tower defense strategies. Check out the game in action:..