Author Archives: Eli Hodapp


About the Author

Eli as been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables.

We're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, visit mobcrush.com/beta and download the free Mobcrush app. (It's in beta, so you'll need to agree to have it installed on your device.) From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first...

It seems like in the world of video games, everyone looks at what Riot is doing with League of Legends eSports and says, "I want me a piece of that." To some extent, that effort has been marginally successful in the PC world. DOTA 2 has pretty huge events, as does Heathstone, Counter-Strike, and a few others... But it feels like the whole eSports nut has yet to be really cracked in the world of mobile. Vainglory has been doing small events, and Supercell has put on a few Clash Royale tournaments, but none really seem to have the draw of the "major" eSports just yet...




Aspiring Poke-masters who signed up for the US "Field Test" of Pokemon Go (The fancy name they're calling something that's in between a beta and a soft launch.) should be getting their invites to download the game. If you signed up, today is a good day to spend the whole afternoon endlessly refreshing your email for the invitation. We haven't heard just how many people they're letting in with this initial wave, but hopefully it includes some TouchArcade community members. (How could it not?) Aside from news of this latest invitation wave, Niantic is teased some new screenshots on their blog...

Since it's Towel Day, let me provide an important reminder that a towel is the most useful thing you can have in the universe. In fact, if I'm ever on the Discovery Channel show Naked and Afraid, my single survival item I'll bring with me will bring a towel, without question. Anyway, aside from the requisite Towel Day celebrations, it also happens to be Wednesday, and a whole heap of brand new iOS games have hit the App Store. Also, given how odd the App Store has been with randomly dumping out other new games on Wednesday, it's incredibly likely that we'll see way more today...

The TouchArcade Show - 258 - Mike is Alive

May 20th, 2016 9:15 PM EDT by Eli Hodapp in Podcast
$2.99 Buy Now

This week's podcast is home to two minor miracles: Jared didn't need to take Friday off so we recorded at a normal time, and Mike Meade was awake during the day so he was able to join us. Strap in for a ton of game related talk, as we kick things off with briefly touching on Leap Day [Free] again before moving on to Extreme Forklifting 2 [Free], Imbroglio [$3.99], Titan Quest [$7.99], Ulterior [Free], and Bushido Bear [Free]. From there, as usual, we chat about all the week's biggest news stories and hottest controversies (of which there was at least one).

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-258.mp3, 62MB


This week's episode of The TouchArcade Show is sponsored by…

Alice in Wonderland Puzzle Golf Adventures, $2.99 - Go down the rabbit hole in "Alice in Wonderland: Puzzle Golf Adventures." What’s puzzle golf? It’s an inventive hybrid of putt-putt golf, pinball, and diabolical puzzle mazes.

Use simple slingshot controls to take aim and shoot Alice through 70 whimsical levels inspired by the beloved Lewis Carroll “Alice in Wonderland” novels.

The White Rabbit, the Mad Hatter, and the Cheshire Cat await your arrival!

Alice in Wonderland: Puzzle Golf Adventures is a “pay once and play forever” game with absolutely no ads, in-app purchases, or freemium gimmicks. Download it today for just $2.99 on the App Store.

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If You Like TouchArcade, Please Support Our Patreon

May 20th, 2016 9:00 PM EDT by Eli Hodapp in News
Free Buy Now

Hey everyone, it's Friday and we're close to the end of the week of TouchArcade blasting stories out (unless anything cool happens over the weekend we need to cover), but the fact still remains: To survive, we very much need your support. The business of running a web site is tricky, and as we pointed out in our original cry for help, the way developers promote their iOS games has changed significantly with the rise of metrics-centric free to play and in-game directly tracked advertising. It's supremely difficult for us to compete with that, and as such, we've been appealing to our community directly. If you like hanging out on our forums, listening to our podcasts, or reading some of the best long-form content in mobile gaming, please consider supporting us on Patreon. We never hit our initial goal, but we've been slowly climbing none the less. We're hopeful we get there eventually!

It doesn't take a whole lot to keep us afloat, as we run super lean as is. As I've mentioned before on the podcast, even if our hardcore podcast followers each just contributed a buck a month we'd really never need to worry about this again. It'd be awesome to not need to worry about this kind of thing, and instead just continue focusing on combing the App Store for the best games iOS has to offer. To do that, we need your help. Think of it like subscribing to a magazine, except that magazine shovels rad content your direction 24/7 and is home to a great community of people to discuss every aspect of mobile gaming with.

Of course we appreciate the support of our current and former backers, but if you haven't chipped in yet... If you like what we do around here, please consider supporting us on Patreon.

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Supercell's Clash Royale [Free] made a massive splash when it launched not long ago, spawning endless navel-gazing think pieces about what it means for the future of gaming, eSports, the price of tea in China, and everything in between. The problem is, the burn-out rate with Clash Royale is a real concern. When the game first launched, it's not at all hyperbole to say everyone I know was playing it. These days? It seems only the hardcore remain. I think for some motivation on how to get the game back in everyone's good graces again, Supercell should take some motivation from pepperoni pizza...

Ever find yourself wondering just how much people love Clash of Clans [Free]? A better question is, have you ever thought about something that you like enough that you'd spend countless hours creating a remarkably elaborate domino setup, complete with detailed illustrations built out of those dominos, only to watch them all fall over? What about the incredible patience that comes of setting up thousands of dominos? The whole thing... Kind of breaks my brain:..

Veterans of the App Store will know that while there's a zillion match threes and Clash of Clans clones out there, there's also seemingly just as many totally crazy games that leave you scratching your head and saying to yourself, "Why does this exist." Much more rare, is when you download one of these games, then find yourself asking, "Why is this so fun?" Such is the case with the recently released Extreme Forklifting 2 [Free]...

If you asked me to list exceedingly unlikely but very cool things that could possibly happen today, I'm pretty confident that nowhere on that list would you find "Super-classic old-school ngmoco IP being ressurected by the original developers and suddenly released on the App Store." To back things up a bit, back when ngmoco was still a thing and releasing/maintaining video games on the iPhone, GodFinger hit the App Store back in mid-2010. It was a super fun little god game where you spent time lording over a little planet, demonstrating your power to followers, and growing in overall strength by gaining more followers. If anyone remembers the classic PC game Black & White, it was sort of similar to that, at least in concept, while still being a super approachable casual free to play game...

My deepest apologies for posting this a little later in the day than I usually do, it just so happens that today is I Love Reese's Day and between that and yesterday's National Mushroom Hunting Day, I'm running on fumes here. We've already posted that two soft launched games, Mr. Crab 2 and Britney Spears: American Dream are now out worldwide, but there's a bunch of other stuff slowly oozing its way on to the App Store...

Illusion Labs' 'Mr. Crab 2' Launches Worldwide

May 18th, 2016 10:30 AM EDT by Eli Hodapp in News
Free Buy Now

It sort of goes without saying that we're massive fans of Illusion Labs around these parts, and while we're still anxiously awaiting a Sway [$4.99] update, sequel, or reboot, the sequel to Mr. Crab [Free], cleverly titled Mr. Crab 2 [Free] has launched worldwide. We've had a thread in our forums for quite a while now as the game has been in soft launch since early last month, and so far initial impressions seem positive. Basically, if you liked Mr. Crab but wanted it to be a better and more complete gameplay experience in basically every way, well, Mr. Crab 2 is exactly what the doctor ordered...

Noodlecake's 'Dig Deep' Invades the App Store on June 2nd

We got a nice look at Noodlecake's Dig Deep back at GDC, and like many of their other titles we saw a few months ago, Dig Deep is making its way to the App Store soon. June 2nd is the day that you'll be able to dig deep in Dig Deep, digging as deep as you can in various alien worlds. Dig it?..

"Friendly Challenges" Coming to 'Clash of Clans', Single Gem Resource Boosts are Back

Despite the recent dominance of Slither.io [Free], we all know the true king of the App Store charts these days is Clash of Clans. I really want to make a Game of Thrones reference here, but everyone is so sensitive to spoilers these days you'll just have to imagine it. Anyway, it's entirely possible that the catalyst of Clash of Clans' return to dominance is the upcoming update which adds what they're calling "Friendly Challenges," which sound super awesome...

While I imagine practically everyone reading TouchArcade owns a copy of Minecraft: Pocket Edition, I'm not super sure the same is true for the proper PC/Mac Java version. It runs on basically any modern computer and while Pocket Edition has come an awful long way, I still think if you're serious about playing Minecraft you need to do it on a computer. The world of Minecraft modding is a bottomless rabbit hole, and I can say with complete confidence that if you like bumbling around on your iPhone building stuff, the experience only gets better on the computer...

It's Friday the 13th, which means ... an extra spooky podcast. Or not, actually it isn't really spooky at all. I had a super expensive bottle of beer explode on my shelf last night, so maybe it is spooky, we just didn't capture it in the recording. Anyway, we talk about a load of really awesome iPhone games this week, including but not limited to Trump's Wall [Free], Leap Day [Free], Final Friday [Free], Caterzillar [$2.99], Gravity Switch [Free], Sloomy [Free], and Jared even live-deleted Bejeweled Stars [Free]. We then shift gears to talking about the news of the week, and other random stuff. It's a good time, I promise.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-257.mp3, 62MB

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With the rapid-fire pace of the App Store, it's really crazy when you realize something has been around for a year. Well, that's the case with Mortal Kombat X [Free], which, sure enough, we reviewed over a year ago now with a guide posted not long after. If you haven't tried the game yet, it's basically one of those swipe-gesture based free to play fighters loaded with gacha mechanics, leveling dudes up, and collecting new ones. If you're into the Mortal Kombat universe, it's a bunch of fun. If you're not, well, you can see the kind of stat inflation these games see as they continually add new and better characters like Kold War Scorpion here who has precisely 55,331 hit points-..

New iPhone Games on Our Forums: 'Gravity Square', 'Leap Day', 'Basketball Clicker', 'Talisman: Horus Heresy' and More

As far as totally made up holidays are concerned, today's celebration of Eat What You Want Day seems, well, not too shabby. So, while I'm swimming around in my pool of pistachios, let me explain what's been going on lately with these release posts- According to a few different developers, the part of iTunes connect where you can schedule your game's release is apparently broken. It was this feature that was responsible for the tidal wave of new games hitting the App Store at exactly 8:00 AM. The reason they're weirdly dribbling out throughout the day is because everyone is manually launching their games... Which sort of makes these morning roundups a little silly, as there's just a small slice of the day's games. But, hey, people look forward to them so we're not going to stop posting them...

From the Forums: Any Interest in the Angry Birds Movie?

With the Angry Birds movie hitting the big screen on May 20th, this latest discussion on our forums feels particularly timely. Forum member HarryWarden asks the question, "Any interest in the Angry Birds movie?" and continues by saying, "It's coming just 11 days from now. I'll probably end up seeing it with my niece. It doesn't look bad for a kids animated movie. If you like and want to see Rivio sustain, a lot is riding on what was a very expensive movie."..

Noodlecake's 'Caterzillar' Hits the App Store This Week

We got a good look at Noodlecake's upcoming Caterzillar back at GDC, and it seems like the easiest way to describe the game is a modern version of Soosiz [$0.99], which is A-OK with me because these kind of gravity-bending platformers always seem to break my brain in the best way. If you missed our preview from GDC, take a look:..