Author Archives: Eli Hodapp


About the Author

Eli as been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables.

iOS: http://apple.co/2qfJnlA
Android: http://bit.ly/2oKm3Ly

mobcrush-logo-r225xWe're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, download the free Mobcrush app for iOS [Free], also available on Google Play. From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first.

If you missed the stream, we upload archive videos to our YouTube channel, so just head over there to see previous streams and our other random video content. Additionally, if you would like to stream on Mobcrush, it's actually supremely easy and doesn't require any kind of extra hardware and the software to do it is a quick (and free) download. Check out the Mobcrush FAQ for more information.

 

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'Modern Combat Versus' Soft Launch Is Getting Some Balance Tweaks Soon

Excitement surrounding Gameloft's upcoming Overwatch-like, Modern Combat Versus is pretty high in our community. We've got a pretty vibrant Modern Combat Versus Discord chat, and the forum thread is similarly cookin' along. With any team-based first person shooter game, balance complaints are inevitable, but per Gameloft the game is about to get a whole bunch of balance tweaks...




PikPok's 'Dungeon, Inc.' Soft Launches in New Zealand, Australia, and More Regions

I'm really digging the way clickers and similar idle games are evolving on the App Store lately. They started off as simple games, where all you really did was increase a number- Now days you still do that, but the best idle games now have some sort of greater purpose through some kind of end-game goal beyond bigger numbers. The spin PikPok takes with Dungeon, Inc is you're doing all the same old idle game stuff, but you're building a dungeon which you need to defend from invaders along with a raiding mechanic. ..

New Games on Our Forums: 'NASCAR Heat Mobile', 'Suck It Up', 'War of Crown', and More

GooooOoOoOoOod morning everyone, or afternoon, or evening, I guess, depending on what time zone you're in. Today is World Intellectual Property Day, which sort of makes me wish we would've posted our article on App Store scams today to celebrate, but, that'd require me being aware of these made up holidays before they happen. The release list (so far) is a little light, but if historical trends are any indication, chances are this will flesh out significantly by the time we post our full roundup later this evening...

It's days like today that make it feel like Apple just isn't going to be happy until TouchArcade as well as all other third party content creators and web sites that focus on the App Store just don't exist at all, leaving the App Store featuring process as the sole curation point for all things iOS. Just as we were formulating a solid plan for what to do with the TouchArcade app (which we can't update) as it dies with iOS 11, Apple announced that they're dropping their affiliate program commission from 7% all the way down to 2.5%. To give you an idea of how much this sucks, let's get into how the TouchArcade sausage is made...

The idea behind a game jam is super-rad: Typically there's some sort of time limit like 24 hours, 48 hours, overnight, or similar, and a theme which is revealed at the event. The theme is often vague enough to give developers a bunch of freedom, but specific enough that if you can't typically bring existing ideas to the jam. Inside of those constraints, developers build a game which often could be described as a half-way functional prototype when it's finished. Game jam games are often very basic (as you can't really get much more involved than that given the time limits) but you can usually see a idea, feature, or otherwise may eventually pop up in a future project by that same developer as game jams are a great opportunity to experiment with new things...

Double apologies for TouchArcade Patreon backers this week, as a SNAFU with my dumb computer instantly rebooting when I told it not to install Windows Updates (Thanks, Windows 11) resulted in a corrupted MP4 file for the first 3/4 or so of our video podcast. If you're a bad enough dude to attempt to recover the file, you can download it from my Dropbox here and then hit me up on Twitter. You will become the podcast king if you can save the video podcast kingdom. I can provide more details, but tl;dr basically amounts to the MP4 recording got cut off and so it didn't write the moov atom at the end, resulting in 1.4GB unplayable file. Fun stuff. Anyway, if you don't care about the video side of things, this is a pretty great episode this week. We kick things off talking about DotEmu's fabulous Wonder Boy port on the Nintendo Switch (which we really hope comes to mobile, like most/all other DotEmu stuff), then we kick into discussing some games. Those games include: Trailer Park Boys: Greasy Money [Free], Office Space: Idle Profits [Free], CATS: Crash Arena Turbo [Free], Nonstop Chuck Norris [Free], Vignettes [$2.99], Get Me Outta Here [Free] and Invert [$1.99]. It's a good time, I swear.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
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Direct Link: TouchArcadeShow-303.mp3, 59MB


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It's a wrap for us this week here at TouchArcade, and provided nothing crazy happens in the world of iOS gaming, we'll see you again on Monday morning for Shaun's Update Mondays and Tasos's Touchstone Tavern Hearthstone [Free] roundup before diving in head-first to whatever awesome mobile games get released and whatever rad looking mobile games are coming soon. We've been doing this for years now, and to keep doing what we're doing, we need your help. Whether you're here for our game reviews, to read about upcoming games, find games on sale, listen to our podcast, or participate in your community, we're glad to have you. If the feeling is mutual, which I hope it is, there's a few things you can do to help keep TouchArcade alive in this weird changing world of mobile gaming, which for numerous reasons has jeopardized the future of third party editorial sites like ours...

The RPG Cooking Game (Yes, That's a Thing) 'Dungeon Chef' Is Looking for Beta Testers on Our Forums

I've always been a huge fan of genre mashups, so while I'm not entirely sure how a RPG cooking game is going to play out in practice, on paper, I love it. Dungeon Chef was just posted to our forums this morning, and I'm really digging everything they're talking about so far. The basic idea is you go out and fight monsters for ingredients, then come back to your tavern and cook 'em all up to come up with the "ultimate meals." The elevator pitch sort of sounds like it's going to scratch the same itch as going out and farming up new ingredients and seeing what you can cook up in Zelda: Breath of the Wild, but (obviously) on a much smaller, mobile game scope. Check out the trailer:..

'Trailer Park Boys: Greasy Money' Review: Pushing the Theoretical Limits of Fan Service

Writing about these kind of idle clicker upgrader games is always difficult, as it feels like in mid-2017 everything you'd ever do in one of these has been done, with the main difference being how developers mix up the established mechanics and how they apply the theme of the game. East Side Games has a winner on their hands with Trailer Park Boys: Greasy Money [Free] as it mixes up established mechanics in a way that makes a dumb amount of sense inside of the scope of the Trailer Park Boys universe...

We've been following the development of Vignettes [$2.99] ever since we saw it at GDC, and now that it's finally available, I can't wait to see what people think of it. The basic gist of the whole thing is you're rotating an object in 3D space to find another hidden object inside of that object. For instance, check out how this lamp turns into a fan once you find the correct angle:..

As spotted by eagle-eyed forum member currymutton this morning, Terra Mystica [$9.99] is now available for download. Terra Mystica is one of those board games I've heard quite a bit about (as it has won a silly amount of awards), but never really got a chance to play as getting friends together to play board games is pretty challenging once everyone starts getting married and having kids. Thankfully, these digital ports are fantastic for solving that problem, as thanks to a full-featured online mode, I can now play Terra Mystica with all my buds...

The "Fully-Fledged" Mobile MMORPG 'Crusaders of Light' Soft Launched Today

I feel like developers have been making the promise of fully featured MMORPG's for mobile forever, and it's rarely realized to an extent that compares with the pre-launch hype. There's a few exceptions out there for sure, namely Gameloft's Order & Chaos [Free] series and a few other games that offer large multiplayer experiences, but none of them ever really make you think, "Alright I'm done with playing MMORPG's on the PC, this is it." It's possible that NetEase's Crusaders of Light might change that. If nothing else, the trailer looks awfully cool:..

Yesterday we posted about the announcement of the fourth episode of Telltale's The Walking Dead: A New Frontier [$4.99], which is due out next week on April 25th. Well, today they let loose the launch trailer which continues to tease what's happening in the game. Fair warning, there's potential spoilers if you haven't played through the previous episodes. Check it out: ..

New iPhone Games on Our Forums: 'Evergrow: Paper Forest', 'Get Me Outta Here', 'Office Space: Idle Profits' and More

Happy Wednesday, everyone... Or, I suppose I should say, happy National Amaretto Day! If you've never had Amaretto, you should broaden your horizons and give it a try, as it's a super versatile liqueur. It's one of the cornerstones of making tiramisu, it's fantastic in pancake batter, and is awesome for using in both home made ice cream and/or whipped cream. If you're old enough to drink it, it's decent on the rocks but really shines with some sour mix to make an Amaretto sour, or with sour mix and orange juice for an Amaretto stone sour. Why does Amaretto deserve its own holiday? Who knows, but any of these things I listed would pair fabulously with playing this week's new iOS games...

Check out the Launch Trailer for 'Marvel's Guardians of the Galaxy: The Telltale Series', Coming This Week

It seems like everyone I know became fast fans of Guardians of the Galaxy when the movie first hit, and with the sequel on the horizon Telltale is expertly surfing the wave of Marvel hype by releasing Guardians of the Galaxy: The Telltale Series this week. Check out the new launch trailer which shows quite a bit of the game (or don't, if you want to experience everything fresh)...

Jared is dog sitting this week, so apologies in advance to random barking as the unruly beast he's watching is... Randomly noisy. It's a real cool show though regardless, which we kick off with two awesome emails. One from the original creator of Snake and another from a listener asking us about the impending 32-bit app-pocalypse. From there we switch gears to talking about (a ton) of new games including Mystical Runes [Free], Tape it Up [Free], Fairyland Story [Free], Hempire [Free], Mallow Drops [$2.99], Full of Stars [Free], Bazoo Mobile Esport [Free], Super Plexis [Free], Footy Golf [Free], Bacon Escape [Free], and Star Cat Adventure [$0.99] which I think is a record for one podcast, maybe.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast (you can get a taste of what they're like above), which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-302.mp3, 62MB

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Among the many strange things about the App Store is how many games we see released on a weekly basis that have a concept that's so absurd it's like something your super-baked friend mumbles with an aimless, glassy-eyed stare. In this particular instance, what was uttered would have been something along the lines of "What if we make a three lane runner but instead of playing as a humanoid character you play as a roll of tape and instead of running along platforms you're taping up boxes." It'd likely be followed by someone else in a similar mental state saying, "Whoa, dude, and what if like, there were tons of different rolls of tape you can play as including a roll of bacon tape?"..

Polytron Teases that 'Fez' is Coming to iOS... Again

The history of the iOS port of Fez is both long and old. It started with mention that Zynga offered to port Fez all the way back in 2012. A few months later, it was teased that Fez would be coming to more platforms in 2013 which was something we speculated about on our podcast. In 2013, developer Phil Fish said that an iOS port of Fez was "Highly probable." Then, later in 2013 following drama surrounding Phil Fish threatening to quit game development, Polytron confirmed that ports were still in the works. Four years later, and the following trailer pops up on Vimeo:..

'Death Road to Canada' Gets MFi Update

April 13th, 2017 1:11 PM EDT by Eli Hodapp in News
$7.99 Buy Now

If you're not playing Death Road to Canada [$7.99] yet, it's time to take a step back and take a good hard look at your life and try to figure out what happened. For real though, it's a great game, and still very much in the running for my personal game of the year for 2017. If you love games with random elements, dig Rocketcat's humor, and want something to play that seems to spawn endless stories to tell other people who are into the game, Death Road to Canada will be your jam. One thing I begged for in the original pre-release beta of the game is MFi support as I've always preferred busting out an MFi controller instead of using virtual controls when playing marathon sessions of any game. Well, my wish has been granted. The game was just updated with MFi support...