
EA’s SimCity for iPhone is now available in the App Store [link] and is priced at $9.99.
Create and control your urban empire with more power than ever! It’s the SimCity™ you know and love, re-created for your iPhone™ to give you the most realistic SimCity experience. And, if you’re new to the Sims universe, prepare yourself for one of the most engaging, addicting games you’ve ever played.
Features include:
- Intuitive Touch Controls
- Tutorial to ease you into developing your first city
- Starter Cities start you in different types of cities.
- Manage all aspects of a thriving city, including the budget
- Destroy it all with 5 Disasters – UFO, Fire, Tornado, Earthquake, Toxic Cloud
- Place Parks, Landmarks, public works and various different special buildings
- Public and private transportation with roads and rail
- Public works management: Water, Power, Garbage and Recycling
- Place 6 Zone types
- Enact Ordinances to satisfy petitioners
- Never play the same game twice
- 3 Difficulty Settings
- Small, Medium and Large Cities
- Customizable Procedural Terrain Generation
- Complex simulations that adapt to your every move
EA has said this is a full version of SimCity and not a stripped down mobile version.
App Store Link: SimCity, $9.99
Wow, that soundtrack is addictive.
Looks Good!
And such a modest description by the developer! :-) Rolando, take note!
(just kidding... it does look good. Nice to see so many options in this genre, as decent platformers are rare on the bigger consoles recently.)
absolutely hilarious! gonna get that 4 sure unless it is > $4,99...
Great great stuff. That soundtrack is fun, the graphics are also very fun, and a good 2d platformer is hard to find. After playing with the online demo (PLAY IT EVERYBODY!) I am hooked. Hooked. It needs a bit more polishing (or it probably already received that) but it's well on its way to becoming my next addiction.
Off topic:
That Unity Game Engine thing sprouts more fun games like the upcoming FEIST (coming for Mac too! yay!) http://gd08.ch/FEIST/ and the online puzzler tumbledrop that I love: http://www.tumbledrop.com/
The Unity Engine has a export to iPhone option (through xCode) that is very promising.
Cooooooooooooooooooool!
i'm so sick of monkeys in everything!
the "indie-stylish-colorful-geometrical" look is becoming a must.
I'm not complaining, I still like it, I just hope it won't start boring me too soon.
Doesn't look anywhere near as good as Rolando, I'm afraid.
OMFG, this looks to be a genre-bending game. Reminds me a bit of Donkey Kong Jungle Climber...In an amazingly good way.
@ K
Um...it doesn't look anything LIKE Rolando either....
Am I the only one who thinks that the bad guys in the video look exactly like Rolando's shadows?
they really hate black creatures nowadays starting from loco roco
Why latest games all look the same one about graphics? I don't think is something trandy...It's just rip off from others!!! Oh folks, let's pay an artist to do that!!! We need always fresh and new graphics!
played the web version. its fun and quite amusing although as far as I played there isn't that much to do. Maybe its just the beginning levels but i really wanted smooth flowing gameplay, something akin the the feeling of flow you get from a really good Sonic the Hedgehog level. Although the tunnels you can slide through do this, maybe they are more prominent int he later levels. The web version runs beautifully smooth, I hope the iphone version does too, its a game that needs to be very smooth and not jerky.
Looks like the Unity 3D engine can work pretty well with 2D too!
Looks very interesting. Different enough from other platformers like Rolando and Toy Bot Diaries to be a viable purchase.
@ tvzoid
That is not a latest game....it came out before Rolando, anyway.
Im kinda getting a little bored with characters just rolling around. I remember the days when I played games when characters could walk and run. Oh those days were grand. I understand devs are trying to make use of accellerometer but you can only do it so many times before....well it gets played out. Ill still give it a shot
It could have been much cooler with some knuckle crawling.
Guess it didn't occur to the Japanese developer that this might be more than a little racist. Well it is. (There, I said it. Pile on with your howls of protest!)
Jim it didn't occur the developers that it would be racist because the Japanese have for the longest time have had this type of spin towards black people. It's seen in their anime, and also in their blackface minstrel shows.
Excuse me, but why do you guys think its racist? is Madagascar a racist film too?
the music itself makes me wanna buy this game.
BTW, did anyone take a look at that other platformer to which there's a link at the bottom of the Rasta Monkey demo? FEIST. Looks very cool...and since it's developed on the Unity engine, that means it's a candidate for iTouch/Phone.
played it. loved it. want it.
Rasta? What next? Christian Hamster? Jew Frog, anybody?
:/
Chris,
You need to understand the history of demeaning and racist depictions of Africans and African-Americans. Turning black people into apes, or implying that they are similar somehow to simian figures, is part of an old line of racist reasoning that was at one time passed off as having some sort of scientific basis. And on the low end of race-hatred, depicting black people as monkeys has always been the first resort of the worst kind of bigots. Trust me: it's harmful and hateful.
I haven't seen Madagascar, but I doubt that any black actors in the film signed on to voice simian characters.
Sorry to go heavy on you, but you asked.
(p.s. If you're interested in the history of scientific racism, check out "The Mismeasure of Man" by Stephen Jay Gould.)
I see what you are saying, but I think that this monkey is a likable character and the hero of the game. It dosen't seem to me as a game that promotes hate and racism.
That's almost a Rasta Monkey, except that he's missing hanging dreadlocks and puffing on his spliff.
I thought the theory was that all men are descended from apes. I wonder if a Rastafarian would consider this game character racist. Unlikely. The Rasta headgear looks kinda cute.
Yes, I think it's racist.
There's a long and nasty history of this sort of thing.
It's not the worst I've seen;
it's not going to offend everybody– I'm certainly not personally hurt–
but I certainly won't be supporting it with *my* money.
http://www.scienceagogo.com...
Good news, Rasta Monkey Lite Version:
http://itunes.apple.com/Web...
3 levels, free.
Respecta!
Well, I've discussed it with some Jamaicans, and yes, they find it racist.
As do I.
I appreciate that you folk may find the monkey cute, but no, many black people are very, very tired of the you're-just-like-monkeys schtick.
Even when the monkeys are cute.
Feel free to dismiss how the black folk feel about being represented as monkeys, though. After all, you're comfortable with it, so they should be too, right?