Maverick Software‘s Lemonade Stand is now available for download in the iTunes App Store at a price of $0.99 [link].
Lemonade Stand is a modern iPhone remake of the classic basic economics game that was ported to the Apple II in 1979 and bundled with Apple II computers through the 80s. Although the graphics have been given a notable overhaul, the author was able to preserve the original gameplay and economics.
After tracking down the original game and running it on an emulator in its low-res 40×40 graphical glory, I decided it really needed a face lift. So while I kept the gameplay and economics (even using all the original game’s simulation formulas), I had an artist make some great looking new screens for the weather forecasts and financial report, and did a custom iPhone slider interface to let you set your sales options.
I digitized the original music from the Apple II game and its software synthesizer, since it is so recognizable to anyone who played the game before.
Most who grep up in the 80s with an Apple II will fondly remembed this simple classic which garnered an enthusiastic reaction in the comment thread to our original post made earlier this week.
App Store Link: Lemonade Stand, $0.99
looks pretty ancient...
Excellent --
I've told many people that Nethack may be one of the top ten games possible, merely because it uses your own imagination for most of it. The simplistic dungeon only creates some loose mental framework, and your brain fills in the rest.
This is the opposite of every video game written since Doom came out with a "realistic" environment, and now you don't even have to imagine at all.
Nethack was closer to reading books than watching movies.
man thats retro to the max! i played that on our first PC, a 086 IBM when I was like 10 years old or so? my mom continued to play even when the first 3d adventures like eye of the beholder came out. this is a must have for me! thanks for the info.
I've never been very good at the nethack / rogue games, but hey... it'll still have a spot on my phone!
I loved my Atari ST in the late and early '90's. Not for this type of game, but the merest mention of it, sends me into nostalgia overdrive. :D
Xenon 2, Speedball 2......
looks WAY TOO retro. talking about boring stuff.
cmon, look at megaman 9 - fresh and retro at the same time. now this is just boring.. at late 80's i was playing nintendo already..
i love that people are taking the time to bring these awesome games to us
<3 <3 <3
It's not boring...this kind of game never gets old. Although I prefer Moria; Rogue is more simplistic, but it's still not boring.
Anyone who wants to talk 'retro', 'old', and 'boring' need only look to Adventure as a game that is still fun today. Heck, it's like saying Chess is way too 'retro'.
I'm wishing the screenshot shown here was the of the pure ASCII text set, just for added comment fun.
God yes! All of you heathens and young tots who complain about it being "boring" have no idea what you are missing. You kids know what the "death penalty" in this game is? Death. None of this wimpy corpse run, lose XP, repair equipment business. Your character goes bye bye.
Now if only someone would port Moria or Angband.
http://www.flickr.com/photo...
Well... Rogue/Nethack/Moria are like reading a book... if the book consists of the same 12 phrases endlessly repeated ;)
nethack rocks.
If you like Nethack et al, you'd probably enjoy Elona (windows only I'm afraid :/)
http://homepage3.nifty.com/...
Looks interesting Phil, thanks.
i find myself wasting time with this a lot lately. an option to save the game progress would be nice though...
I recently beat Rogue for the first time in more than 20 years of trying. Greatest single moment of my entire life!
Have you ever, though, achieved the highest rank (apparently) possible in the game?
Spoiler: the highest rank possible in the game is kind of an tongue in cheek insult. ;)
Where's Nethack?
when I say it's "like reading a book", i mean you have to imagine the environment, whereas in a movie (and modern video games), the environment is imagined for you.
And all these roguelike games can be much more intriguing, since you have time to plan out (or escape from) an attack. You have to think.
This is a decent port of a great game, and it really gives me hope that we'll see more complex roguelikes such as nethack or moria sometime soon.
I have run into a couple of bugs, particularly with directional commands such as zap and throw -- especially throw. Sometimes throw just accesses the wrong item completely or suddenly jumps to a different command menu (usually asking what item you want to eat). These are frustrating, but the game is still playable. Hopefully they'll be fixed in an update soon.
Its great to have this on my iPhone now. I have a few other games on my phone but this is the one I am playing more than anything else.
Well done.
Where can i download this game for my iPhone and how to install it?
Simply buy it from the App Store on iTunes.
I love this game - I spent many a night in the computer room at university playing this....
For those of you who've had problems with the throw command I'd recommend trying the alternative finger gestures (e.g. to throw left draw a line from right to left going through the centre of the screen) the same principle applies to thowing in any direction (i.e. always a straight line through the centre, drawn in the direction you want to throw). This prevents those aggravating moments when you find that you had thrown a valuable object.