Supercell's Clash Royale [Free] managed to give us a fun mix of a CCG and a MOBA-like game, so, unsurprisingly, developers are starting to follow in those footsteps. Star Wars: Force Arena [Free] has borrowed many ingredients from that recipe as will the upcoming Smite Rivals, and now another game called Spellsouls: Duel of Legends is joining this party. As you can see from the trailer below, the perspective is much more MOBA-like than that of Clash Royale, and instead of a Tower, you have a spellcaster.

However, Spellsouls has even bigger differences to the Clash Royale formula than that. The three spellcasters come each with their own arsenal of spells that they use to affect the battle, and there are three types of minions that march directly to the other side of the battlefield. As you can see, Spellsouls has more in common with traditional MOBAs than Clash Royale. The game is currently in soft launch in a number of countries, so use our soft-launch guide to check it out.

  • Michael Robert Jones

    It's great fun and all the spells and characters look cool. The battles are fast paced and usually only last a few minutes. Everything about it seems very professionally made. Levelling up is tied to opening chests won in battle. Opening chests requires keys that you get from waiting for hours or paying real money, this is the only frustrating thing if you are playing without paying. It doesn't stop you battling and that's so fun I'm going to stick with it. Looking forward to this being discussed on the podcast.

    • Wils

      Sounds like the same concept as Clash Royale

      • ste86uk

        So far I haven't noticed a penalty for losing though which is nice as I don't get annoyed.