nintendoWhen we wrote a few days back that Nintendo announced it's bringing Animal Crossing and Fire Emblem to iOS, commenters tried to guess what versions of these two games we'll be getting. Will Animal Crossing be a F2P social RPG - and if yes, will that be a good thing - and will Fire Emblem be a direct port or a F2P version of the game? Well, while we don't have any specific information, we do have a few pretty good hints courtesy of Nintendo's current president, Tatsumi Kimishima.

During Nintendo's latest earnings report, Kimishima reiterated the company's aim of creating a synergy between the smartphone business and the dedicated video game system business to "realize the full potential of our entire business." And, once more, he repeated that Nintendo feels it would be a mistake to "simply release our game titles in their current form on smart devices" (bad news for those expecting full ports of anything).

Nintendo

Moving into specifics for the two upcoming games, he talked about how Fire Emblem is often described as "tough-to-beat simulation." So, since the upcoming Fire Emblem game will be the first time most smartphone users will experience the franchise, "this application will offer a more accessible style of gameplay compared to the titles for dedicated video game systems." At the same time, Nintendo aims to provide a fully engaging experience as a role-playing simulation game.

As for Animal Crossing, Kimishima said the company seeks to offer a connection between the smart device application and the world of Animal Crossing on dedicated video game systems. This will make it even more fun to "play in both ways, while offering a new style of play for smart devices." Make of this statement what you will, but again, if you were expecting a full port, well, I would rethink my expectations if I were you. Both applications are scheduled for release Fall 2016, and compared to Miitomo, they have more prominent game elements (not a hard thing to do). I'm very curious to see what Nintendo will deliver and what the response from mobile gamers will be. You can read the whole report here.

 

  • jsrco

    I am so anti f2p / IAP that it makes me game less. However.... Animal Crossing is kind of made directly for that type of payment model. I would do unspeakable things for a premium port, but nostalgia wants me to see Nintendo make a strong decision!

    • http://toucharcade.com Eli Hodapp

      But Animal Crossing effectively was a free to play game you paid $60 for.

      • jsrco

        That's the point. It would make more sense for this to be that pay style. But I am not being advertised too in a premium. Even if it's an IAP only, those are still advertisements.

        Regardless, I just hope my childhood hero buisness makes the most money and does what is best for them... And it works.

      • curtisrshideler

        So it was a premium game that had F2P mechanics. I'd rather pay that premium price tag. But if the only IAP were cosmetic thing that I could afford in game eventually, or speeding up growing stuff which I wouldn't do, then it might work out for them. In that case, I'd try it.

    • fearlesskk

      Buy a 3ds and buy animal crossing ffs why so many people crying

      • baldeagle86

        I'd rather have animal crossing on a phone than buy a handheld $$$ exclusively for a single game.

      • Feathers

        Well you're in luck, there's more than one game available for the 3DS.

      • baldeagle86

        None that interest me TYVM!

      • curtisrshideler

        Yeah, I had a DS a long time ago. I'd buy a premium version of AC on my phone, but if they don't want to sell that to us, then I just won't bother with it.

      • curtisrshideler

        Unless the IAPs are only cosmetic and attainable in game. Then maybe I'd give it a shot.

  • Marshall618

    Fire Emblem F2P sounds like it could go wrong in so many ways. I guess if they balance it right then it could work out. Permadeath is a big feature of the games, so maybe they'll make it more "accessible" by introducing some kind of revive potion you can buy. That sort of thing may be one of the best possible scenarios, as I'd in no way expect them to bring a full version to mobile. What kind of utopia would I be living in to expect that?

    • Andy Clarke

      To be fair in the 3ds game they brought in an option to play without permadeath so that will definetly be an option in the mobile version.

      Fire emblem would work as a free game but with IAP for more missions and levels, especially if they were side missions.

      I kind of trust Nintendo on this one, although I'm sure they will be slated whatever road they take.

      • Inaba-kun

        Nintendo makes mistakes, lots of them. Look at how they dumbed down Mario to turn the player invincible if they died a few times. It's an unfortunate trend which will play all too well into the cesspit that is mobile gaming.

        I want games which are a) stand alone, b) expensive, and c) have sky high production values. Nintendo are very capable of doing that. I just hope they do.

      • Feathers

        No, they give players the option of invincibility (Or some other strong power) if it looks like they're having trouble. It's not compulsory (The original implementation did permanently mark your save file, but they thankfully dropped that).

        If you don't want to take advantage of it... well, don't. But at least it's fair, it's there to be used or not and it's open to everyone who has the game, rather than the general freemium "pay money to skip this".

  • Talaen

    I feel they have a good strategy here that is likely built on some of the foundations for their next console, would expect a very complimentary ecosystem.

    That said, I think ports of historical games should be a distinctly different part of their strategy. No one buys a 3DS or Wii U to be able to play legacy titles, so restricting to the Nintendo eshop is just silly. I get the revenue sharing that is done with the Apple Store but that can be overcome merely by adjusting the price point upwards. Piracy shouldn't be a limitation as emulation is already available both on PCs and mobile devices. That hasn't stopped many high quality ports from selling well on the app stores.

  • baldeagle86

    I understand why they would make it (excuse the term) a gimmicky version of the full game, but for people like me who never plan on owning a handheld again I would pay a full price for a full game. If they made it so it was fully offline, iCloud supported for multiple device play (as they've already done with Miitomo) and had all the features of the newer games I would actually drop $40 for it. That being said, I'm probably one of the very few that would, where they will most likely make more money from smaller IAP's across thousands of more users. I'm not going to get my hopes up but I will still wish for that full version on mobile!!

  • danedeasy

    When you see the word synergy in a business plan, you know they've already lost.

    • http://buzzabit.com/aaron/ Aaron Sullivan

      I hear you, but actually, it is used correctly and in a specific way here that makes sense to some at least.

  • Mightywiggles

    I just bought a Tom Nook Amiibo yesterday because I thought to myself: "Hey, why not?"

    It seems that raccoon is destined to keep taking my money in whatever form he appears.

    I guarantee you that trash panda fucker is going to make bank on smartphones. He'll own all our souls before the end.

    • baldeagle86

      Thanks much!

  • bob

    So all those Animal crossing amiibos that were sold in stores were essentially not sold for a upcoming Animal crossing U title afterall but instead were sold mainly for that lousy AC party game considering AC series is going mobile next, boy Nintendo scammed suckers out of their money on that one, where they not only had to buy each 13$ figure they wanted to play as in the amiibo festival game but also had to pay a whopping 60$ just to buy the game at all (probably 50 something without the amiibo bundle) when in reality it should've been free.

    • http://buzzabit.com/aaron/ Aaron Sullivan

      Two things:
      A. I agree that AC amiibo festival was overpriced, but it came with two amiibo that usually retail for $12 each in the US at least. So, the game comes out to $36.

      2. 3DS can use amiibo and there is a more respected game (Happy Home Designer) on it that uses them.

      Bonus: I have two AC amiibo and no game to play with them. Nostalgia is powerful, but Tom Nook and KK Slider are adorable even without the nostalgia.

      • http://buzzabit.com/aaron/ Aaron Sullivan

        C. The AC amiibo will likely be compatible with whatever new installment comes to 3DS or NX or whatever.

      • bob

        Well i think they should've sold Isabelle and Digby separately, having to buy a game that looks unplayable like amiibo festival (except for maybe a day or 2 of play time at most) from what i saw seems unfair to those only interested in buying the amiibos as collectibles and it's not like you can return the game but keep the amiibos im guessing since there part of the bundle so that stinks for collectors only, as for the compatibility i guess your right Happy home designer makes it worth it for 3DS owners with those amiibos but it feels like Wii U owners got so little for the AC amiibos usage on the Wii U mainly because we basically didn't get a proper Animal crossing game to play which is sad, all they gave us was just a really small spinoff title that doesn't gives players much to do at all

  • Inaba-kun

    The notion that anyone who downloads Fire Emblem for iOS will never have played the series before on the Famicom, Super Famicom, Gameboy Advance, Gamecube, Wii, or 3DS is absurd. This is a hardcore series to its heart, along with Metroid it's Nintendo's most hardcore. To dumb it down would be to neuter and destroy it.

    I also sincerely hope that these games are not free to play and carry a high price tag. Quality costs, and Nintendo should never descend into the sewer of F2P.

  • bleidd

    I just bought FF IX on iOS at full price and don't regret it one bit. Point being I would just as easily pay $20-30 for a good FE port, let alone a brand new game! I truly hope it will be premium, or free with IAP for new mission packs, which is essentially premium.

  • J_Joestar

    I wonder at the possibility of going the route that Pokemon Rumble World does where once you have invested enough real world money, the game wont even let you spend anymore and just gives you a bunch of the IAP currency on a daily bases.