Quebec City developers Maxime Beaudoin and Julie Lortie-Pelletie are releasing their first game as Gingear Studio, called Open Bar. As the name implies, it's a "cocktail-flavored game," with a fizzy, liquid-y theme to the background and game. The puzzles will have you trying to manipulate pieces to form color bars not dissimilar to Strata [$2.99]. However, there's a time element where you have to complete levels quickly, and the tiled gameplay should differentiate it as well.
You would think a game called Open Bar would be free-to-play, but no! Open Bar will be $1.99, and release on January 28th. Beaudoin is an ex-Ubisoft developer, and decided to share his story of why he went indie. Seems kind of crazy in a tough mobile market, but life satisfaction is a weird thing. I mean, there's a reason I'm writing about this game instead of doing actuarial stuff right now.
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