With the advent of the new Rick and Morty game, Pocket Mortys[Free] , you might find yourself a little out of practice at being the very best there ever was at capturing and battling living beings against each other. No worries, however, I've rekindled my inner trainer and want to share with you some really nice little tips on how to maximize your fun through ruthlessly defeating all the other Ricks out there that are just pretending to be the best. Also, be sure to hit up our Pocket Mortys Thread on our forums to follow the discussion as it's happening!

mortyguide1

Even from the start there are a number of things you can do to put the beatdown on all the imposter Ricks out there. Until you have a full team of Mortys, your first priority should be to capture one Morty of each element. Buying Blips and Chitz tickets is a super fast way to fill out your group, but it isn't really a necessity at all and more of a way to circumvent a little grinding. As you start off with an incomplete group you might find yourself running out of gas before completing a level. After defeating a few Morty trainers, taking a defeat is an easy way to reset your health. There is no downside to eating a defeat and it will allow you to focus on tracking down crafting materials rather than having to bee line for the level's end boss.

As I mentioned in my review, Mind Control Chips are the best things you can craft to avoid dropping money on Blips and Chitz tickets. While the Junkie Monkeys site seems to be up and down lately, we've preserved the crafting chart they produced here:

mortychart

It is worth it to complete whatever random quests pop up for you as long as you have the crafting materials because you will get really useful items for completing each quest.

With enough Mind Control Chips, you'll be able to fill out a group and hand pick your team. As long as you start utilizing Mortys that have elemental attacks you'll quickly start to gain levels and beat level bosses and acquire badges to move the story of Pocket Mortys along. Members of the Council of Ricks are just slightly more difficult that normal Morty trainers and I've found that especially in these fights, it is a good idea to line up your Mortys in a way that your lead off Morty is supported by your single overlap Morty. You have 5 total slots in your team, one occupied by the original non-element Morty. 3 more slots ideally occupied by one Morty of each element, which leaves you with one left over slot. For the final slot, you should pick your strongest, most highly evolved Morty regardless of type. Your lead off Morty should be strong against the two Mortys in your team that have duplicate elements. The reason for that is that your lead-off Morty will inevitably have to swap out early sometimes in order to match elements correctly and the most important switch is to the element your current Morty is strong against. For example, my lead off is Wizard Morty, a rock type. The time he absolutely MUST swap out is when a paper Morty is the lead off for the other trainer, so I have two Psychokinetic Mortys who are scissors type that I can swap to. Even though my scissor Mortys will then most often have to take a round of damage before they can fight, I have two of them and can absorb more damage. If the lead off happens to be scissors I win with Wizard Morty and dont have to change, and a rock type I will still be able to defeat with my Wizard too or if my paper Morty is at full health I might opt to swap him in. This is probably the best way to keep the pressure off of the elements you dont have a duplicate of.

mortyguide2

The other big thing that will just come with time is memorizing the element of each Morty. The developers have stated that a lot of the elements were derived thematically, like Mustache Morty needs a shave, so he is scissors element. Karate and Biker Mortys are tough so they are rock. The sandwich board Mortys obviously have a lot of paper to hand out but it only goes so far and they admitted that things spiraled out after a while and memory is going to play heavily in your ability to properly match your Morty fights.

Picking your skills as you level up is an important way to make sure your Morty isn't chugging down Plutonic Rocks throughout a level. Buffs and debuffs are almost universally bad. Because most of your fights should last 2 or maybe 3 rounds total, damage boosts and debuffs, speed boosts and debuffs and any weaker accuracy debuffs are all pretty much a waste of time. You wont all of a sudden be doing double damage with a damage boost even though you sacrificed half of the expected combat length to cast it. Similarly trying to affect speed is pointless because you are intentionally forfitting a round just to go before someone else. Status effects are bad and really only strong accuracy debuffs are worth while. Getting one or two accuracy debuffs on a target that is much higher level than your Morty is a solid way to take down a tough target, but the use of that strategy is really only going to be applicable in small corner cases. For the most part you will want to have a single neutral element attack and the rest of your skills be elemental attacks. By loading up on attacks you can hold onto the strongest skills with the lowest maximum AP and still have enough attacks to last through multiple trainer battles. Always hold onto the highest base damage attacks and drop the lower ones to make room.

mortyguide3

Once you've gathered a solid stable of Mortys, the best way to boost your team's power is to evolve or hunt down some of the more rare Mortys. You will still want to keep a variety with your lead off Morty supported by your 5th Morty. There are a few super rare Mortys that are really strong, but for the purposes of beating the game, you probably won't get much of a chance at finding them and levelling them up and are more of an end-game pursuit. You'll be better off looking for the Mortys that have 3 separate evolutionary stages since they are usually quite prevalent in hunting areas and the top stages have great stat growth. Mortys of that type would be Wizard Morty, Psychokinetic Morty, Reverse Mermaid Morty, Skeleton Morty, Crazy Cat Morty, Multi Morty, Phantom Morty, Colossal Head Morty, Spork Morty, Exo-Prime Morty, Rainbow Shirt Morty, Pocket Mortys Morty, Hipster Morty, No Mercy Morty, Test x72 Morty, three Eye Morty, Ancient Morty, and Hobo Morty. Phew, thats a lot of Mortys, but as you hunt, these guys will all have top notch stats and will be well worth the time invested if you evolve up to them. Just like in Pokemon, their lower forms are all very thematically similar so you should be able to pick them out pretty easily if you want to evolve up to them, which carries the added benefit of a nice level boost.

Any Morty #68 or higher seems to have a solid stat growth, even though they have no evolution stages. So if you can't seem to get a solid evolver, catching one of these slightly more rare Mortys is a good stop gap. This chart the first 72 Mortys from IGN is a pretty cool resource you can use to keep track of most of your Mortys:

Mortys

After building an unstoppable force of Mortys and defeating the last of the dastardly sub-standard Ricks, Hunting down those last few missing entries in your Morty Deck and completing quests with crafting items will probably be your main focus. Egg Morty hatches into The One True Morty at level 20, but you may not want to wait for him to become useful until after you complete the game. His stat growth is, expectedly, ridiculously high, but it takes a long time for him to evolve and a long time after that to gain useful attack skills.

If you ever feel the need to amass Schmeckles, the best time is after clearing the story mode portion of the game since fights in the portal will continue to scale up in level and reward. Soon after clearing the game, you'll be making quite a bit more per fight than you would make by watching video ads in the store.

mortyguide4

There are still a few mysteries out there and I don't think anyone has figured out what the IQ enhancing Helmet is for yet. My hope is that this game gets updated soon with even more content and I am crossing my fingers for some sort of multi-player, but for the time being, the game has loads of content that really doesn't require in app purchases unless you want to fly through that initial grind.

  • Joseph Cathey

    My man! Thanks for the tips. Can't put it down. Then again, I shouldn't have been playing with superglue and my phone at the same time.

    • Andrew Fretz

      Wubba Lubba Dub Dub!

  • Asimb0mb

    Really helpful guide, really liking this game so far!

  • Jamie84303

    Thanks for this Andrew. I was wondering how you obtained/ crafted a Morty Manipulator Chip. Did not even try crafting, through fear of wasting materials. Then, it was discovered the game actually asks if you want to craft whatever the recipe will make beforehand. Thank you also for the other tips. I'm sure they'll make for a useful reference. Feel I'd like to check out some of these Rick and Morty cartoons first though. Had not even heard of them until recently, but am liking the art style and humour of Pocket Mortys, so checking its origin out is on yesterday's to-do list.

    • kaylat819

      sensational battery (turbulent juice + battery) + circut board + tin can 🙂

      • edgecase

        And how do you get turbulent juice? I've only come across one, ever.

      • Irmadouche

        Each level you play should have one of each item. Crafting items are also giving in the gray box with the green light item too.

  • the_bostonian

    Any way to change a Morty's move set? Some of my higher level Mortys don't have a move of their own type.

    • Andrew Fretz

      Hey there! basically the only way to obtain new abilities is to get them while levelling up.

  • Sara

    How do i catch a morty? I can't seem to get any new morty for my team, I missed it in the tutorial. When I meet a wild morty & battle, it disappears. What item do I need? Does it automatically ask if I want to catch a morty?

    • Ali Corrie

      No you need a controller chip, you can win them or find them, eventually after the 2nd or 3rd boss you can buy them from the shop but i had a theory that with some special items you can only buy them when you have them in your inventory.
      Hope this helps
      Happy playin 😉

      • melody pond

        you can also craft them.
        tin can, supercharged battery and a circuit board. the supercharged battery you make with a battery and a turbulent juice tube.

  • Chel Sea

    Two spooky Mortys make a ghost Morty. So this is a confusing chart.

  • Pelmen3331

    How deposit original Morty, I passed the game?

    • JackJoe

      You can Never deposit lose or trade your morty. He is your morty, in your battle company (your dimension morty) for the whole game. There is no trading or losing of That Morty.
      However when you get that 'egg' I would use every single Level Up Seed you can get your hands on to level that egg up, otherwise it's extremely difficult. You'll know when you've reached that Hooray! Egg point. : )
      Then later level up Your aunt going nowhere morty. After a while that morty becomes more of a pest doesn't he? (hahaa!)

      You finished the game??
      Caught all the mortys - or you mean you're king of the council so to speak?
      The Mortys is my Favorite part.
      Peace.

  • Chel Sea

    Evil Morty should exist in this game.

    • Trey Reeves

      Evil Morty is running the game.

  • Amaury Salas

    The IQ enhancing Helmet is combined with the Interdimensional Googles to get Roy VR Headset (:

  • Rev

    So my egg morty is level 21 and still didn't hatch, did I miss something?

  • minusbacon

    I'm on the third boss and so far I'm undecided about this game. I'm not liking that you're forced to do the trainer battles (can't run from them).

    I never played any Pokemon games (please don't crucify me), so maybe I'm missing something.

    Forcing the trainer battles when you only have two Mortys to fight with kinda sucks. Mortys get low on health or dazed, don't have much money to bug healing serum with, so then you're forced to die and go back to the main dimension, etc.

    Is this just the way the game is supposed to play or?

    • Trevor Cook

      This is pretty much exactly the way Pokemon games work, except in Pokemon games you would lose money if you lost to a trainer. While there weren't close to as many trainers in Pokemon games, you could also travel back to the town to stock up on potions and heal your team. I feel that the system in Pocket Mortys is pretty well balanced.

      Honestly, that just is the way the game is supposed to be played. My tip would be to avoid most trainers, as the XP and money rewards will be the same as battling a single wild Morty. If you run low on health or don't want to defeat the boss Rick, you can use the system to your advantage. If you throw the fight, you will come back with full health and the next world will not have leveled up.

      I hope you find this helpful! Cheers!

    • JackJoe

      If you're still playing...

      It's super easy to Not battle of you're not in the battling mood. Your Mortys, any of them can stand directly in front of the Trainer/Leader
      (the non-morty of battle group) and NOTHING, NO BATTLE Will happen

      It is ONLY when YOUR RICK is Directly In Front Of That Leader/Trainer... and most of the time you can avoid that.
      Your Rick can walk right up to any of His Mortys - nose2nose even - and NO BATTLE Will Begin

      But if you cross directly in front of A Trainer - then yup, like or not it's Battle-Time!
      But experience has shown me 95% of the time we can pass through unseen/unbattled... or there's no need to go that way anyways! But if there's a Green-ICON of Several Items, to get at that, then sometime a Battle is necessary - - and of course when a wild morty stands in front of a Battle-Trainer. Remember Killing (not catching) unneeded wild mortys earn Same or More Smeckles than an Entire Battle does just as an fyi.

      Peace!

  • TJ Willson
  • JFoodgeek

    The IQ enhancing helmet is a quest item for Dufus Rick.

  • JFoodgeek

    Is there a list of attacks including how powerful they are and what element they are?

  • Raya

    My Egg Morty is at level 22 but hasn't hatched yet. Anyone know why? Love the game, but that is really frustrating.

    • Raya

      Yep, a level up seed must be used. As soon as I did he hatched.

  • Art

    Omg!! Do you not know how to play rock, paper sissors! Elements are earth, fire, water, ect.... dont listen to this guy. Play your morties paper against rock, rock against sissors, and sissors against paper. So freakin simple and right in your face. The one mortie cant be that because he is a rock. Th mortiest mortie is the original and the croninberg mortie. Figure it out. Anyway hope this helps. Play the elements, HA!! Really, duh, rock, paper sissors BEEYATHCH!!

  • Stacey Charlton

    Where do I find the tin can?

  • Ali Al-mousawi

    what is the mind control chip?

    • Irmadouche

      You craft it with Sensational Battery-Circuit Board-Tin Can. All of which are found while wondering through levels.

  • Irmadouche

    Hammerhead Morty is OP-AF!!

  • Mark King

    I accidentally selected a crap attack when my morty levelled up and overwrote his outburst attack. Is there a way to reset or switch basic mortys attacks

  • JackJoe

    The IQ Helmet is just part of another "Quest Item".

    I've also read in some forums that there are Mortys that can Only be found through a Blitz n Chitz ticket but that is not true.. the only thing I wish I'd done Early in the game is to catch all the Mortys, including the stage One Mortys that Do Not Merge.. i.e. like the Old Morty. I saw that the older-still morty creat d a stronger new morty... but now that I have only 3 Mortys left to catch, I have been looking for a paltry Old Morty for months. Ridiculous.

    Last - - Good Tip to share:
    If you're looking for Certain Items.. like say that Turbulent Tube or even A Ticket... I have found you can search through an entire tier/level/field whatever you call them, save immediately.
    Then when you walkabout, remember it is Only when Your Rick catches the eye of one of The fighting group's Leader i.e. Trainer. And that only happens when you walk your-rick in front of a Trainer. You can walk your Rick right next to any morty in a group and no fight will ensue. You gotta be directly straight across Rick to Any Trianer for a right to - ensue... so if youre only inter-sted in catching Wlid-Mortys or killing. Unneeded Wild-Mortys for shackles you can do so most of the time.
    Now when you See A Bag of Items, SAVE. THEN See what items and things pop up.
    IF You Say, Desire A Ticket (each ticket you later use will give you double the items and A Morty) - - but there was no ticket or helpful To YOU Items insid Simply RESTORE To Where You'd SAVED BEFORE CHECKING INSIDE. In my experience it takes anywhere between 1 to 15 times (tops) of Restoring-Back and re-clicking it until a Ticket is included inside.
    The Items are randomly selected BUT! They Rotate Through every so often... first maybe yet another can, 20hit pt.serumx and yet another bacterium... RESTORE BACK BEFOREHAND and the items change, rotating through as the better-things pop up the more times you restore. -- - Click -- Restore - - Click - - Restore - - until whatever it is that your- e Really looking for (including a Ticket) pops on up. I do it all the time. And a Ticket has yet to not pop up if I restore and click enough times. : )

    Also the Tiny Morty just looks like 2 pixels shaking the bushes! - kinda easy to miss.
    As for The Two Separate Mortys that when They Attack YOU...
    and then that same Attack of Theirs you'll notice Hits and Kills them as well?! (kills aka: Taxes you And them out in that one opening shot)
    To Catch em... make sure you use your Highest Hit Point Morty, on e that is absolutely 300+ h.p. I found that out during a 'battle' but bag yet to see The Wild one again so if that happens to you by a.wild one? Save First if you See Any Celestrial Mortys.

    PS if any is in need of any ITEMS... New to game, etc, feel free to leave me a specific request. Also try what insuggested SAVE - SEE - RESTORE untill the Green Bag/Box/icon gives you ticket - - then SAVE and Use Ticket until you get both Items AND Morty you need.
    NO need EVER to Buy Ticket with real live monies.. Not since 5mins. of Save/Restore /Use/Restore WILL CAUSE A Ticket to pop up.
    - - and that works at Every Single Green-ICON you do it at.. you can aquire a ticket at every level you enter
    Also use the Level-UP Seeds so the 'egg'.

    In my exp: ALL Morris Seem to Max out at Level 100. << has Anyone created/seen a Morty Over Level 100?

    Thanks and Happy Playing People! !

  • Eddie Buntley

    Hello friends! So I am far enough along in pocket mortys that i want to just finish the job. However, having reached the upper levels it is getting harder to find the lower level mortys to combine. I just keep finding the high level upgraded mortys. HERE IS MY QUESTION: there is a morty manipulator chip icon next to some of the Wild mortys. Green, blue, red, none... What do they indicate?!?!?