Folks familiar with developer Tripwire Interactive have probably heard of Killing Floor, a cooperative first person shooter that was launched on PC in 2009. While a formal sequel was recently announced, Tripwire Interactive has also been working on porting the world to mobile devices and has achieved that with Killing Floor: Calamity.

Originally released on OUYA in December 2013, Calamity is a dual-stick shooter with a top-down perspective. While the camera perspective, as well as the dual-stick shooter controls, are a departure from the series, Calamity retains the characters, weapons and enemies from the original. All in all, it looks like a neat twist to the original Killing Floor and based on our preview it looks like its made a successful transition to the touch-based controls of iOS.

Click on the video below for some hands-on footage with Tripwire Interactive. Otherwise, look to see more on Killing Floor: Calamity as it makes its iOS debut in the next few months.

  • Alex_Gol

    Original Killing Floor was fun in multiplayer. No coop at launch is a letdown IMHO. It's like playing L4D or Borderlands in single-player, maybe even worse.

  • Based Xatu

    I wish there was an actual port coming. Oh well.

  • Exact-Psience

    Looking at the video, am i the only one not really feeling this one?

  • NFCT

    Yah I put a lot of hours in on the PC version, and a lot of that was because of the multiplayer component. Without that well.. I'm out.

  • AlexMilo

    I am not 'feeling it' either. I never really liked this kind of game but being a great fan of the original with 500+ hours spend on it, I will give this game a chance. Weird that it looks like it's based on the first one though, and not the sequel.

  • Struttingtech

    So is this app a dead project?

    • lainsxp

      think so