vainglorylogoBack in September during the keynote presentation where Apple unveiled the new iPhone 6 models, the game they chose to demo to show off the power of the new devices as well as the power of their new Metal framework was Super Evil Megacorp's multiplayer online battle arena (MOBA) game Vainglory. Vainglory had been in development for some time already, and had actually soft-launched in select countries all the way back in June. It was originally designed as an iPad-only title, as the UI and mechanics of a MOBA are hard to make work well on smaller screens like those on the iPhone. However, with the larger iPhone 6 and especially the iPhone 6 Plus, Super Evil Megacorp saw an opportunity to try and fit their game onto those smaller screens.

Today, Super Evil Megacorp has announced that they've released a version of Vainglory made for the iPhone. However, not only are they focusing on the larger iPhone 6 devices, but this latest update also includes support for the iPhone 5s. Strangely, there are separate iPhone and iPad versions of the game, but according to the post on the Vainglory forums all of your progress should sync between the two devices. Here is a slick overview video of Vainglory explaining what the game is all about and showing it in action.

If you reside in South East Asia, Australia or New Zealand, or you simply have an iTunes account in those particular regions, then you can download the soft-launch version of Vainglory for yourself and see how it works on the iPhone. The developers have stated they hope to launch Vainglory worldwide before the end of the year, and once we hear more news regarding a specific release date we'll be sure to update you. Until then, check out more on the game in our forums.

Soft-Launch App Store Links:

  • IAP-king

    ( ‾ʖ̫‾) can't w8 m8

  • markaman

    Probably not going to support the 4s 🙁

  • Amenbrother


  • d0mino

    I've been playing a lot of this on iPad mini. It's excellent. Has a much better feel than fates forever in my opinion - but I'm no MOBA expert. Will be interesting to see how it holds up on a smaller iPhone screen though. Very ambitious!

    • garbul

      It's too bad FF can't be played on iPhone, I really like the art style.

  • AZNn1nJa

    iPod touch 5g compatible?

    • Based Xatu

      Lol nope

    • RoboWarrior

      Hard to say, the game supports iPad 2 so possibly in the future and since it does have the same screen size as the iPhone 5s.

  • MasterEx

    No iphone 5 support or lower just 5s and up are supported wont even let u download it on an iphone 5

    • FootSoldier

      METAL Baby! Cant wait for this game.

  • Bloodangel


    • Stormourner

      why so sad? smile ^^

  • bobbstermang

    Wow. Very impressive.

  • kristian segerstrale

    Hi Jared - thanks for the writeup! The reason the builds are different is because we only support iPhones that support Apple's Metal technology (5s and up) whereas on the iPad we support both OpenGL and Metal devices (iPad 2 and up). Optimizing the interface for smaller screens has been a fun challenge. We'll no doubt keep tweaking things as we get feedback from our awesome player community! Look for the global roll out to continue soon!

    • FootSoldier

      Cant wait for this game. So happy to see full real fully Optimized METAL game.

      • garbul

        Seriously! It's about time.

    • jjjas0n_67

      why only support iphone 5s and up?

      • klepp0906

        Apart from the reasons he just gave, all people with older devices and expectations are doing is holding back newer games with their crying.

        Just like mmo casuals who expect to have access to the same content but don't want to put in the time.

        Ruining it for others.

        Either buy a newer device or play the games optimized for yours. Do you expect the xbox to play Xbox 360 games?


      • jamesgecko

        You'll note that the developers are supporting the iPad 2, which is significantly less capable than the unsupported iPhone 5.

      • Adams Immersive

        Very true--I have both devices and the iPhone 5 is miles ahead of the iPad 2 for gaming performance.

        However, the cutoff isn't arbitrary: the 5 does not support Metal. Hopefully non-Metal support will be added to this new iPhone version, since the iPad version already has it.

        It's too bad Apple won't let developers include a specific model (or CPU) requirement, rather than just an OS version and Metal requirement. It would help get the right games into the hands of the right users.

      • garbul

        Metal is 5s and up. [5c excluded]

  • FootSoldier

    Cant wait for this game. It's going to be so fun!

  • Eidaven

    I would just like to know if this is going to be free to play or premium and if free to play how aggressive the IAP will be. Can anyone tell from the soft launch version?

    • d0mino

      Pretty much works like all the other big pc MOBA's which are all free to play. Check out league of legends or DOTA2.

      Basically the way it works is there are a roster of heroes to choose from for online play. At any one time a selection of these heroes are available free to play, but the choice of free to play heroes changes regularly.

      Heroes are available to unlock so you can play them any time via in game currency which you can earn from playing, or a premium currency you can buy with real money.

      Overall a pretty good system. I have been playing since the soft launch started and have enough to buy some good characters. They also dropped the price of a bunch of them so you can have a decent selection off the bat.

      The only thing that bothers me is the additional currency system. When you spend real money it doesn't add to the same currency that you earn in game. So rather than unlocking a character for $2 you have to spend $3 on currency and the difference is left in your account and the only way to add to it is to pay more.

  • Darnoc

    Cant wait to see how it plays on iPhone six plus!!!

  • ceszar

    Im from Brazil and I cant play cuz Ping is just to high :/

  • Perseus


  • waystar

    Love love love this game

  • udunn0m3

    The Infinity Blade Graphic Demos Apple used to feature always were a letdown when you got to play them. This is not. This. is. not. Amazing work!

    • udunn0m3

      So, after a few hours (was it really hours? Time flew by so quickly) I have to say: Amazing job so far, keep it up!

  • Mist17

    And may be launched here in Australia, but that definitely aren't any Australian servers. 260ms ping or more

    • Mist17

      God damn it Siri

  • hydrodj

    Playing in eu IGN Guts. Add me