The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.
These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.
Without further adoβ¦
Bubble Witch Saga 2
The most noteworthy game this week for me has got to be King's Bubble Witch Saga 2 [Free], because at WWDC I was able to totally see why all their games work so well. We were super busy all week with WWDC, and didn't have time for any of the "bigger" games, both in scope and in file size because of just how slow all the connectivity in the Moscone area is. Bubble Witch Saga 2 managed to fit the bill almost perfectly.
I saw someone playing it on the street, said to myself, "Oh yeah, that's out, I should download it," then found myself playing the game in every moment I could in between meetings and at dinner. Like most King games, they're certainly not reinventing the wheel by any stretch of the imagination, but what they do do is take an existing game formula and do it really well.
I loved Snood [$0.99] back in the day, and Bubble Witch Saga 2 basically takes that same idea but amps it up with different objectives, power-ups, and more. It's monetized almost exactly like Candy Crush [Free], which has created this personal meta-game of seeing how much I can play without paying. I played Candy Crush for months before I got totally stuck, and can see myself doing the same with Bubble Witch Saga 2.
For what it's worth, I completely agree with all of Shaun's criticisms in his review, particularly when it comes to feeling like you're being screwed over by the random number generatorβ¦ But, again, it's really fun feeling like you're "beating" King by playing the game without giving them a cent- And all this compounded in to why I couldn't put the game down this week.
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