We've already posted about the odd popularity of Flappy Golf [Free], but given the stars aligned in that it's a bit of a slow news on a Friday, Ryan from Noodlecake sent me an email, and I love patting myself on the back, it all seemed worth mentioning again. Anyway, a few weeks back on an episode of our podcast, I predicted that despite all the effort that went in to the (absolutely fabulous) Super Stickman Golf [$2.99], Super Stickman Golf 2 [Free], and the other great Noodlecake games, the one that was going to put them on the map was going to be Flappy Golf. That's exactly what is happening.

Anyway, in his email Noodlecake Ryan (or Ryan Noodlecake, I'm not sure which is his first or last name) mentions that things have gotten really interesting since Flappy Golf broke in to the top 50 games. Previously we mentioned that the game was most popular during school hours, with a massive drop off over the weekend. Well, as it gets higher in the charts, those dips are disappearing in to one huge constant download rate.

The fascinating thing about this is it shows with some pretty decent granularity just how the viral nature of the App Store works. As Flappy Golf obviously started with school kids, then once it reached a certain popularity threshold, weekend gamers started picking it up. I think it's safe to assume that weekend gamers are an entirely different demographic, but it's neat thinking that one feeds in to the other to make a viral hit.

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Ryan mentions that their retention rate is "crazy high" in the game, and Noodlecake plans on dishing out more updates (or "spew out content," in their words) up the very near future- Potentially as soon as in a week and a half. Look for new courses, custom balls, and all sorts of stuff like that.

Anyway, I love Flappy Golf, but not as much as I love being right. On a more serious note, you should totally check out the game if you haven't yet. It's an incredibly fun spin on the Flappy formula, and one that actually evolves the whole thing to something entirely new that you just happen to flap in.

  • nicoper

    First time I played it was on an airplane to London while having a terrible headache and whatnot and tried out a few apps that I installed a few days before

    • tommytwotits

      Cool story bro

  • lr1919

    Great game. Hope the success continues!

  • witedahlia

    Noodlecake makes great games with really nice graphics.

  • CecilMcW00t

    Totally deserves it. This and dEXTRIS are really great.

  • mw1

    I would be so happy if they released one new course every fortnight or so.

  • Slothwerks

    Brilliant idea, well executed. Wish I'd thought of it 😛 Congrats!

    Definitely interesting hearing about how the game caught on with different demographics at different times.

  • vicsark

    Happy for the Noodlecake guys, well deserved success. So funny Flappy Golf was jut a joke at first 🙂

  • Jake7905

    It's a shame that Super Stickman Golf 1 & 2 haven't reached the level of success as Flappy Golf, as they are both far superior games. But it's still great to see a developer like Noodlecake do so well, even if it is tied to the Flappy Fad.

    • Ryan Holowaty

      Actually SSG2 is still our most successful title. At this pace though it might not be long before it does overtake it. Depends if it can keep up this pace. It is a little weird that our goof game is the only thing that has taken off like this but it wouldnt be as good as it is without SSG1 and 2 so that makes it an easier pill to swallow.

      • gmattergames

        That's what's great about the iOS/mobile market, success isn't dictated by AAA marketing and publishing power, but rather by entertainment value and clever design. Based on this articles assumption, I hope that the viral interest that's driven weekend activity doesn't lose momentum as the North American school year comes to a close over the next couple weeks.

      • Dueler

        That's sort of sad.
        This is an original mashing of 2 genres, 2D Golf and Flappy. I look at it as original. So to see you saying it's disheartening is kinda confusing.

        The people who I would assume are taking up stickgolf 1&2 obviously weren't part of the shockwave generation when there was nothing but a million 2D golf games. Truth is you were never going to go mega popular with us because we've already played the shit out of 2D Golf.
        The reason Flappy Golf is doing so well is because it adds a new mechanic to the mix giving us old junkies a breath of fresh air in the 2D golf genre.

        I mean that's just one viewpoint on the situation and there's obviously other generations in the mix but that is my take on the situation.

        One thing I can tell you tho is that I've seen stockman golf around for ages, but only downloaded it after I'd romped flappy golf and just wanted more of the same.

  • Rivalsan

    The game really is great, and I can't wait for the upcoming updates. And if they charge for additional content, I'm totally cool with it. Noodlecake for the win!

    • Foghorn Irrascible

      The idea that developers should create additional content and *not* charge for it is one that only the App Store customer community could come up with.

  • Rawk GWJ

    I've played SSG2 and Flappygolf, and for whatever reason I found Flappygolf to be way more fun. Flappygolf made me laugh out laud at the sheer silliness of it. It's super fun.

    • Rawk GWJ

      Huhuhuh... "Laugh out laud" XP


    ~ I think this game maybe is next flappy brid or 2048 or don't tap the……