The iTunes charts are a weird place. Previously dominated by Flappy Bird, and Flappy Bird clones, things are starting to loosen up with some additional games that don't have to do with flapping finally securing the top slots. Let's take a look at what's on the top of both the US paid and free iPhone charts this week:


Bridge Constructor, $1.99 - Leading the pack in the paid charts is Headup Games' Bridge Constructor, which strangely enough was released in May of 2012. Why is it at the top of the charts? Well, thank the magic of Reddit. This Reddit thread in particular and the ridiculous gif it links to has been making the rounds. People seem to be thinking, "Hey, I like crazy explosions, and I've got a dollar, so why not?"

As far as the game is concerned, Bridge Constructor is among the better bridge building games on the platform. If you've already got this game, another game that's worth a look is Chillingo's Bridgy Jones [$2.99]. Bridgy Jones is a little less realism oriented and a little more silly and cartoony, so if you're finding Bridge Constructor too difficult, give Bridgy Jones a shot. Both are good games.


Smash Hit, Free - As easy as it is to often say snarky and dismissive things about whatever is at the top of the free charts, Smash Hit is actually a surprisingly cool game. The premise is simple, you're flying down a corridor and tap the screen to clear a path. You see how far you can go with the number of balls you have (getting more by smashing obstacles) and when you run out of balls you try again.

Smash Hit also has a surprisingly agreeable payment model, a welcome change in the free charts. Instead of obnoxious incessant advertisements or consumable IAP, it just has a single "premium" unlock for $1.99. Forking out a couple bucks allows you to restart from checkpoints, and gives you cloud saves along with statistics for each of your runs.

  • speedyph


  • anarchy in the app store

    This ends the era of crapy calculator games...

  • Wizard_Mike

    I'm wondering how much those Starbucks promo codes for Bridge Constructer had to do with it being at the top.

  • B30

    "You see how far you can go with the number of balls you have ..."

  • vicsark

    About Smash Hit, on my first try I had a good run, at least 3 checkpoints, until I got to a weird part where I didn't know what I should do and lost.
    I thought I'd tried it again to be sure I like it, before looking at the IAP premium stuff.
    A popup appeared saying starting from checkpoint is only for premium, offering to buy it.
    I said no, as in thinking "not yet", lemme have a look first at why I'm buying with premium.
    Back to the menu to check what the premium stuff offers. Seems ok, more like a demo with full unlock.
    And then I look at the start button again before buying, and my checkpoint save has disappeared (because I said nope at the popup I guess)
    This pissed me off and I deleted the game lol
    So bye bye Smash Hit, I got dozens of other good games that don't delete my save when I say let me think 5 seconds before buying your IAP! 😛

    • r10k

      You know, the game made it pretty clear at the outset that's what would happen...

      • StealthDawg

        Some people don't bother reading the notes from the developer before downloading the game. Then they blame the dev for their lack of reading.... Sigh

      • vicsark

        I usually do read the notes for games I'm really waiting for.
        But most of the people won't ever read the notes for a free game. The dev shouldn't expect them to.
        So why delete the checkpoint save immediately after the popup and not give the opportunity to buy the IAP later?
        I'm afraid a lot of people will take it badly, just saying. That doesn't seem like a good way to advertise your IAP.
        Too bad, the game looks good, and the premium unlock is a good idea.

      • r10k

        I think it said it in game, if I remember correctly. Also, what happened sounds like a bug. I said no to the IAP the first time and all my checkpoints remained. It did say you simply couldn't use them without Premium.

    • Twitchfactor

      The chain of events seemed pretty clear; checkpoint enable in premium, not it free. So... You going to check something out then expecting to just come right back would be the very definition of a checkpoint (the very thing not in the free).

      Seams like you were either confused or gave unrealistic expectations and entitlement issues.

      • Intendro

        If you can't use the checkpoint until you buy it, why can't it save it anyway in case you buy it later?

  • Leeabe51

    Good, helpful article. Would live to see more like this on TA.

  • Filing Cabinet

    Nice to see Smash Hit doing well. It's a fun game without the normal freemium rubbish.

  • rich_952000

    I can now say, after unlocking the premium IAP in Smash Hit, that it's easily one of my favorite iOS games to date. Now days when people ask what's on my iPhone this is the first game I show them.