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Double Fine’s ‘Broken Age Act 1’ Hits Windows, Mac and Linux January 28th, iOS Version Hitting “In the Future”

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The product of Double Fine’s record-breaking Kickstarter is finally set to see the light of day, at least for owners of Windows, Mac or Linux platforms. The first Act of Broken Age, Tim Schafer’s first foray into the adventure game genre in 16 years, is scheduled to launch for those platforms on January 28th, Double Fine announced today. The entire game will be just two Acts, and the concluding Act 2 of Broken Age is set to launch later this year as a free update to owners of the game. In regards to other platforms, Double Fine states that “In the future, the game will also ship for Ouya, iOS, and Android." To celebrate the release date of Broken Age Act 1, Double Fine has released a brand new trailer, introducing the main female protagonist Vella.

Broken Age is centered around two main characters, Vella Tartine and Shay Volta, who are embarking on similar adventures in two totally separate worlds. You’ll be able to switch between the two characters at will, and I’m almost positive the two characters’ paths will eventually cross during the course of the game. I have to say, I really love the two-character idea as well as the excellent art style of Broken Age. I’m really excited to get my hands on it, but from the sound of Double Fine’s press release, it sounds like the mobile versions might not come until after Act 2 has been released. Hopefully, their “later in the year" and “in the future" timeframes are just them not wanting to commit to anything to specific just to be safe, and an iOS version of Broken Age won’t be too far off.

We’ll definitely keep an ear open for anything more specific about the iOS release, but if you’re interested in the desktop version of Broken Age Act 1 launching on January 28th, you can pre-order the game right now on Steam.

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  • 7 Comments

    1. marc0313

      Their games are good? You gave Rachet and Clank a 2.

      1. Holcman

        They said "pretty decent for being free." There are games way worse than the one you mentioned, and it is the individual reviewer's opinion anyways.

        1. ZarieoZ

          Yeah, but then there is splinter cell spider bot & a lot more that are more decent for being free. Don't get me wrong as I'm glad that they're testing the grounds on iOS but I just hope then when these tests leads to failure (which they will) that they won't blame it solely on the platform/gamer base, cause let's be honest these things aren't games, they are not something to have the SONY name on, a one man studio can do a lot better.

          You should know I have the vita, & don't get me wrong again cause it's games are really more hardcore (for the lack of better term) I'd say I'm 100% my iOS devices are a better investment. Really? What they have on the vita is not a market!! What is that? I'm getting a device knowing that there are only 10 games that I wanna try, while on iOS possibilities are endless (& in talking good possibilities as I have a never-download-freemium rule & I hate bad premium ones either)

          So not that they are dong the best they can do with their one platform (vita, cause I'd say they are doing pretty well with playstation). What they are song here is just a shame. I know they are. It trying to see if they should release games here & that they are only doing this to get people that don't own their platforms to know them, so they'd get more customers. But these half-baked games won't get them anything, & they'll know that sooner or later.

          Bottom line: they should make quality decent things if they want to attract more customers to their hardware & if they fail with this small attempts they are doing they shouldn't blame the platform, cause they are not giving it even half their best. I'd go as far as consider it a shame to have the SONY name on them.

          Weeeeeeeeeew.. Sorry it's long guys,.. And to think I only came here to write two sentences. Sorry, hope it was a good read :-)

          1. ZarieoZ

            Sorry had some mistakes, lol I doubt any one will even read my comment, it's too loooooong, you have the right to. I decided to point them out to make it an easier read & cause they changed the meaning of what I wrote to completely the opposite :-( thank you AUTO CORRECTION.

            Second paragraph "I'm 100% sure" "& I'm talking good possibilities".
            Third paragraph, "own platform" "what they are doing" "I know they aren't trying to see"

    2. chief78

      Wow it's pretty sad that it's free on iOS, but $9.99 on the PSN....I own a Vita, so yeah this sucks

      1. nini

        Actually $3 through an unlock if you want the whole thing.

      2. Chris1a

        As mentioned, there is a $3 unlock full game IAP. Still, quite a lot less then the vita. Is it exactly the same game/package with those 3 mini games on the vita? Usually iOS ports gets some corners cut here and there,,