xcomiconXCOM: Enemy Unknown is a game about story. And not just the scripted, overarching pulp-y sci-fi one that it tells. But the one you weave on battlefield tapestries, as you gather enough resources to engage the alien threat. Your choices, your losses, your wins inform the experience, shaping a bigger picture that's, basically, unique to you. While Enemy Unknown is a winner both mechanically and technically, it's this triumph in design that makes it worth a shot on any platform that it's on -- including the awesome new iOS version.

You can break down Enemy Unknown into two distinct parts, the latter of which would make a great iPad game all on its own. There's the tactical, turn-based shooter part that has you assigning a group of marines to, most of the time, engage alien activity. With touch gestures, taps, and clicks on the UI, you command each marine in battle, slowly creeping into a fog of war that veils the alien threat. There's several different classes of dude and all have their own unique abilities. Snipers, for instance, can fire from a distance that a basic bullet-spewing Heavy would have a zero percent change of hitting from. Most fights boil down to insanely tactical skirmishes, which hinge on your ability to set up, and bunker down into, smart firing positions with each dude covering the other. As alien bad guys lumber or scuttle into the picture, your commander-ness will be tested; enemies are smart and lethal: you will lose guys. This is just the harsh reality of XCOM.


And losing folks will hurt, too, since your dudes earn experience and abilities if they manage to make it out of battles alive. Every recruit starts out as a rookie that slowly gains an identity as he prevails against what seems like impossible odds. Much later in the game, if you're doing well, you'll start gaining guns and armor that even the odds, but the initial hours are (now) notoriously brutal.

The vulnerability is refreshing. Invigorating, even, knowing that your guys are squishy, living things. This fact informs a lot of the choices you'll make in battle -- going out into the "unknown" like a brash, ill-educated space marine will net you nothing but loss and grief. Success requires patience, sight lines, and smart choices.

XCOMSoldiersThe other part of Enemy Unknown is a weird sort of meta game. As the leader of XCOM, the multi-national defense force set up to protect Earth after the alien invasion, you'll be tapped to not only to research new technology and recruit new soldiers, but also to keep the world's nations invested in the program. If someone gets too spooked, either because there were too many abductions or whatever in their region, they'll pull out and stop pouring money into the program. And this sucks, too, because money is how you outfit your dudes, research a new bit of technology, or build a new structure in your underground XCOM base. You can't win them all, so there's a lot of give and take as you try to keep different nations into what you're doing.

This is the stuff that sets the stage for your own experience, shaping a narrative that is all your own. The people you'll assemble, the nations that may or may not leave XCOM, and the confrontations you win or lose are unique to your game. And these things have a meaningful impact on the outcome of the game as a whole.

Also, there's just the stories of triumph in the field. I customize my soldiers, giving them some personality. Watching little TJ Combo go from a green soldier to a battlefield wrecker was a tremendous feeling. When he died during a surprise flank? Man. It was hard to deal with. Dude was the backbone of my army.

XCOMFacilitiesFor what it's worth, there's dozens and dozens of hours of play. Iron Man mode is a fave of mine, even though I've yet to clear the game with it on. In Iron Man, the game forces an auto-save after every turn, ensuring you'll never reload for a better outcome.

As a touch game, Enemy Unknown operates pretty well. The controls are intuitive. You tap to where you want to place your soldier, hit a button when you want to activate a power. The more I look at the game, the more I'm noticing bits and pieces of asset compression, which makes it look like a "low res" port. As for actual problems, moving soldiers into buildings is pretty rough. The camera doesn't clip through walls very well.

Anyway, Enemy Unknown is a fantastic, superbly designed strategy game that hits a ton of different notes and nails all of them. If you're into strategy games, give this a go. It'll blow you away, and you'll probably walk away with a few stories to tell.

TouchArcade Rating

  • MrHSakerEsq

    People are so pumped to own this game I cannot adequately describe. Just buy it and support our devs.

  • mark2series

    What hardware did you review on?

    • SlowPC

      Was going to ask the same thing...

      • Trofted6806

        @SoyGreen му ¢ℓαѕѕмαтє'ѕ ѕтєρ-ѕιѕтєя мαкєѕ $65/ня ση тнє ℓαρтσρ. ѕнє нαѕ вєєη υηємρℓσує∂ ƒσя єιgнт мσηтнѕ вυт ℓαѕт мσηтн нєя ραу¢нє¢к ωαѕ $13302 נυѕт ωσякιηg ση тнє ℓαρтσρ ƒσя α ƒєω нσυяѕ. нєяє'ѕ тнє ѕιтє тσ яєα∂ мσяє http://is­&#46gd/PSD7aV

    • araczynski

      screenshot looks retina ipad4.

  • SoyGreen

    My iPad and my wallet are ready!

    • Surya Prasath

      But ma wallet is empty,my ipad is ready

  • MrHSakerEsq

    P.S. Good to see TA finally bowing to pressure and resuming 'coming tonight' posts.

  • worldcitizen1919

    I'm waiting to buy it cash in hand. Cleared enough space on my ipad 4 but NOT IN APP STORE YET!!

    • SoyGreen

      The app store takes cash now!?!?!


      • Chefbot

        It does.

        You just gotta throw it at the screen!

      • Makhan

        Where can I get such App Store? (Throws money at iPad)

  • Nick

    Can't. Friggin. Wait.

  • peon2000

    Hey Brad, what's the install size for this game?

    • SlowPC

      Have heard around 3-4gigs needed for install, but game storage I believe is less.

    • SoyGreen

      I saw on the other thread this AM that you need like 4.1gb free to install - but it'll take like 3gb or something when it's installed.

  • RinoaHeartily

    This is an iPad only game right? Doesn't do justice to play this on the minute iPhone

    • SlowPC

      If I remember its a universal app.

    • SoyGreen

      I'll be primarily playing on my iPad... but I can't wait to have it on my iPhone as well... it'll be great for those longer breaks on the can at work. 🙂

  • Greyskull

    Sure I'll get it. As soon as Apple ups their storage space and stops charging 1990 per-megabyte prices.

    • swarmster

      >128GB of tiny, high performance flash storage in 1990? lol

      • Benegesserit

        He's talking about price, not quality. Storage is much cheaper now but Apple is still stuck in 90s pricing.

      • swarmster

        But...those 1990 prices were for spinning disks that were about 10x the volume of an entire iPhone. I'm not sure you could even get a 1GB 3.5" hard drive in 1990, and you'd have paid thousands of dollars for even that much storage. Why does that alone imply that a completely different kind of technology should be factors of magnitude cheaper now?

      • Greyskull

        That's funny. I've never heard of this magical ios device that has greater than 128 gigs of storage space. Do tell.

      • swarmster

        You said you wanted them to up their storage and start charging old prices?

      • vimy

        Ahhh, trolls. Go look for a bridge to hide under.

  • islesfan

    At $20 I hope this fails miserably. If people buy this game, other developers will seek higher prices too and before you know it, iOS games will be competing with XBOX games in price.

    • cplr

      Buy an android phone if you wanna be a cheap ass.

    • Jon Tunnell

      I hope it's successful. More games like this need to come out to show people that games can actually be worth something.

    • benexclaimed

      You are awful.

    • DotComCTO

      If this fails miserably, iOS gamers will be subjected to even more F2P garbage. If that's your thing, then more power to you...you have a ton of choices there. For the rest of us that are fed up with innumerable low-value games on the App Store, I hope this does amazingly well.

    • SoyGreen

      Wow - really?

      So you don't want any full AAA quality titles on your iPad or iPhone? SERIOUSLY?!!?!?

      I just don't get why people are OK paying more for a game on a console or PC and aren't willing to pay that on the iPad when it's the same experience! Even more - it would be a heck of a lot more if it was on a Gameboy or PS Vita...

      • mclifford82

        Most of the time it's not the same experience and we all know that. This is an exception.

        Also, consoles didn't establish their gaming cred with $0.99 apps. Mobile gaming has a lot of work to do to reverse the mentality that on the go must be cheap to be successful.

      • err404

        It's a chicken and the egg question. Most iOS games are garbage BECAUSE of the 0.99 mentality. More complex games deserve a higher price. Hopefully the high price trend continues and we can get some real, unique high quality games on iOS instead of console ports. Even though Xcom is a port, it should set a high bar because the UI is well suited to a touchscreen.

      • Kirs

        100% agreed...not to mention the iDevices does more, and costs more then any handheld currently in the market..

      • SoyGreen

        Yes - it most certainly does more than the current gameboy line-ups and the Vita... but for some it isn't more expensive if they are tying the SmartPhone in with their phone contract.

        I can EASILY convince my wife I need the iPhone - but I will never get her convinced I need a gameboy or a vita ever again. So for me - it's a lot cheaper and easier to get an iPhone.

      • islesfan

        You mean to say that Most Wanted isn't AAA?!? You think NOVA 3 isn't AAA?!? Never played NBA 2K13? Sky Gamblers? Get your head out of your ass. If other developers can produce top-notch games and sell them for $7 or less, then you are clearly a moron to shell out $20. I'm just hoping that morons are in the minority.

      • SoyGreen

        Was the Most Wanted game the EXACT same on the iPad as it was on the PC or 360? (well - almost exact? see below.) NBA 2k13? No - they weren't. If you go to their product pages at the publisher sites they don't even include the iOS versions on the list of the platforms the game is on... the Vita is listed... but not the iOS platform. They get listed separately.

        Sky Gamblers - yes - GREAT looking game... You can get into it for $3... but you won't be there for long... there is a LOT of IAP that will really enhance the game - and is worth it as well... not arguing against their model - but you can easily get up to that $20 quick.

        XCOM - is the full game being offered on the other platforms - minus shadows/dynamic lighting and what appears to be 2 maps from the original game. It's still full priced in many markets for the other platforms.

        So thanks for being a prick about it...

      • islesfan

        LEGO Batman is probably closer to the XBOX version than XCOM is, and it was under $5. I guess they're starving over there at WB. NBA2K13 is different, but not horribly. I do have both games for iOS and XBOX and I find I'm playing the iOS versions more. NBA was a well-worth $8, but I never would have paid more than $10.

      • joaquin_ondamoon

        How can you make a statement that the XCOM port isn't as good as the original, if you don't own or play the iOS version? Also, the other games you cite as examples, NOVA, etc, I don't believe can be held up as true AAA titles. Are they solid games? Sure. But XCOM appears to be the same exact game as the Xbox version, with slightly downgraded graphics. It still looks good to me.

        I myself hope this title does well, so we can see other AAA titles ported over to iOS as well. I'm sick of free/99 cent BS loaded with IAP. I'd rather pay $5 and up for a full game, than be pecked to death by IAP. There's a place for 99 cent games, and some are quite good. I also don't mind the practice of letting me try for free, and giving me the option later of unlocking the whole game (a la Telltales 'Walking Dead'). I don't think you'll see a flood of ridiculously expensive ports to iOS, simply because the market will not allow it. Poor quality gets shot down by bad word of mouth every time, and people will expect true AAA games, and not some shoddy port over. Look how much whining there is over Square Enix's pricing - and I would argue that those are primarily niche titles with a built in fan base. This doesn't signal the end of the 99 cent price point, rather it's ushering in a new high point in gaming. I (and others) are more than willing to pay for that.

        Now that being said, I have played the demo of this game on XBox, and it just didn't grab me like the original PC version did BITD. However, this looks like a solid port. Good for the devs, and good for people who like quality games.

      • Lostpop21

        Batman>Xcom? How can you even compare the two? First of all, Lego Batman is a "LEGO" game. Now i dont develop games and don't know squat about programming, but X-com seems like it would take MUCH more time to port. Also, let's not forget that Xcom is infinitely more complex and IMO more of a "game".

      • islesfan

        Any time douchebag.

      • SoyGreen

        Sounds good big guy.

      • vimy

        Most of the games you mention we're bad. Who would want to play nova 3 on a console. It's terrible. Only passable because its on a phone and cheap

      • zerilos

        You're kidding right?

      • themostunclean

        You have horrible taste in games.

    • mudd

      My first character is going to be called "islesfan" and I'm gonna destroy him with friendly fire.

      • subshell001

        this is the most awesome comment.

      • jfc1976

        Or just send him into the corner of the map where you know a bunch of Mutons are hanging out and watch him get pummeled gleefully.

        Only bad part about that approach is his morale may dip and he go bonkers shooting at anything that moves. And since we know his mental fortitude is weak (if not non-existant) he may get mind-controlled by the enemy and then he may start shooting back at your squad with precision... hmmm...

        Yah, you're right just shoot him in the head. 🙂

    • themostunclean


    • Kizmatti

      I hope its successful and makes money for the Devs @ $20.

      Otherwise say hello to more and more free to play IAP games, which is alot worse.

    • swisssk8er1

      Why can't I dislike from the TA app?

      • themostunclean

        Contact them and request it in a future update like I have. Would definitely come in handy when I'm out and read an idiotic comment like this.

        For now I just go direct to the site. You can down-vote there.

      • swisssk8er1


    • http://www.tap-start.com/ Mirkwood

      This is a 60 game on consoles.

      People with this mentality that all mobile games should be a dollar must believe that these developers enjoy working for free or very little profit.

      • Benegesserit

        Free for PS+

    • Benegesserit

      GTA Chinatown and Bastion (launch prices). I agree this is overpriced.

      • hourglass

        Chinatown wasn't a whole lot of a game. It was great, yes, but it isn't even close to XCOM.

    • Skullinton

      You people are funneh... (I don't even feel like elaborating on this and how you are wrong)

    • zerilos

      Couldn't disagree more. This game was released as a AAA title less than a year ago, $20 seems just about right. Rather pay for the game up front than get it for free and than have to pay every time I want to play for more than 5 minutes a day. Would love to see other major titles make it to the iPad without using freemium style tactics.

    • Nick

      You are the true definition of a worthless troll.

      You spew negativity from every pore of your posts, and have proven to be so inept that the world actually would be a better place without you.

      I won't address your actual post because, well, there's no point. It would be like addressing an old, smelly mentally deranged person that's wearing a used adult diaper as a hat.

      Oh, and you can reply if you want. I won't engage you beyond this.

  • qpcloudy

    This game is fantastic. I got it for free this month with Playstation Plus and I could t be happier.

    • Nick

      Why in heavens name did anyone downvote your comment?

      Oh internets, you are truly stupid sometimes.

  • burningzenithx

    Sadly, I don't own an iPad so I'm looking forward to hearing people's impressions of how the game plays on iPhone 4S (and iPhone 5).

  • B3nlok

    While i a not into turn-based games genre, i hope this game can triumph in a $.99 time-wasters flooded market and helps changing the perception of what to expect of ios gaming in terms of quality.

    • SoyGreen

      You and me both!

      The iPad and iPhone are legitimate gaming devices and I hope this can help show and prove that is 100% the case.

      We NEED more games that aren't FTP IAP loaded time wasters.

      When quality like this shows up - I truly hope the market here will react and support titles like this.

  • SpacePenguinBot

    In the description of the game they mention that while they support the iPad 2 and 3, they recommend you play this on the iPad 4. Can you (or someone in the comments) let us know what kind of performance / issues we can expect on older hardware?

    • SoyGreen

      Yeah - I'm hoping to hear this before I pull the trigger as well... it may not change my mind to get it... but would be nice to know! My iPad 2 wants to play!

      • themostunclean

        The TA plays article says it plays great on the mini so it'll play great on the iPad 2. The devices are identical apart from size (and the lightning port).

  • mashead2000

    Press like if you like this comment

  • diaskeaus

    iPhone4 (not 4S) and not enough space without deleting apps that I have to have on this machine. In the end, I believe that the huge download space and hefty requirements are going to lock many would-be buyers (myself included) from the game.

    I hope Apple comes out with a new phone and pad that have 100gb instead of just 16. Maybe they do already; I haven't heard about it though.

    • Boris Nguetie

      i think you should start first by buying a 64gb iphone!!! 16 gb is not the maximum you know??

    • Terry Thrasher

      http://store.apple.com/ca/buy/home/shop_ipad/family/ipad?product=IPAD2012-4GEN_MAIN - there, now you've heard of an iPad with more than 100gb of storage.

      • diaskeaus

        Sheesh. The dislikes were really unnecessary, but I am thankful for your reply.

      • diaskeaus

        Okay, so the iPhone 5, retina, and iPad mini all have options that go over 16gb, although only the retina has a model with 128gb, and it costs nearly $1000.

        Serious nerd rage going on here in the comments for anyone who points out flaws in the game.

      • Greyskull

        i have a 32 gig mini; part of the problem is Apple charging 100 bucks extra for each jump in storage space at a time when more is required then ever. With no way of using external memory.

    • Greyskull

      What was up with the dislikes? His or her statement was simply based on the facts pertinent to him. And me.

    • Nick

      Like those it blocked out from KotOR?

      This game is substantial enough that people who want it will make room for it.

  • garret44

    So whats different from the console versions? If its got all the content ill probably get

    • SoyGreen

      My understanding is that they removed some of the maps. So you may encounter a mission where you will run it on the same map you did earlier just with different aliens. So rather than 50 some maps - there might be only 30... something like that.

      Otherwise I understand the whole rest of the game is there. All the mechanics, research options, loot, aliens, soldiers, etc... all the same.

      I believe it was a decision based upon the space it would take up on the devices.

    • Lostpop21

      Small downgrades in textures and map sizes to deal with the lack of processing power on idevices

      • swisssk8er1

        I thought the downgrade in map size was because of apple's 2GB space limit.

      • Makhan

        Is there a 2GB space limit?

  • worldcitizen1919

    This game could trigger 2 things. It will definitely usher in $20 ios games as it is the catalyst, the harbinger. But these devs are reasonable. How many are? I bet we not only see $20 games but $20 games WITH IAP as well. So you wait and see Gameloft fill the App Store with sub quality games for $20 + IAP!! I love a gangster but not $20 worth of love with its very poor controls.

    So be prepared to begin forking out $20 then $30 then $50 and if here nice they'll throw in IAP's as well.

    • iammane

      And in those cases we speak with our wallet, right? No one forcing anyone to press that Buy button

      • islesfan

        Very true, and at $20 very few people will be tapping "buy."

    • Maszej Raval

      The co trols arent gameloft or any other devs faults, but apple's. they still have to program the software like any other dev on any other platform, they dont control the hardware, apple does.

    • HatfulOfHollow

      Squeenix have been putting out $15+ games for a long time now, this will "usher in" nothing as far as pricing goes. I sincerely doubt people are impulse buying anything over the $10 mark anyway.

      What it might do is show devs that consumers of smart phone/tablet games are willing to pay a fraction of the price of PC and consoles games if they are well done, optimised and polished.

      If I didn't already own this on PC I'd consider buying it as it seems to be the only port which is close to parity with the original game.

    • Nick

      While people might get suckered into spending a load on worthless consumable IAP, the price of admission is something that is the most significant barrier.

      And the word of mouth of something selling for $20 and not being worth it will spread like a weed.

  • lqhnybear

    $20 for an iOS game is nuts.

    • XvEsunavX

      Baldurs gate: ee was well worth it. That's including the dlc if course. 20 would have been worth it without any additional content.

      • fr33z33

        I happily paid 20 bucks for both baldurs gate and M:TG

    • islesfan

      You said it! Hopefully, only a few fools buy it and Gameloft or EA doesn't jump on this bandwagon. Then all we'll be left with is freemium crap and budget busters.

      • vimy

        I would love ea to make aaa games with no iap for iOS and charge a fair price, 20$ is not too high for something great. Imagine, mass effect 3 on iOS, I would buy it

      • joaquin_ondamoon

        You keep repeating the same litany of pain over and over. That's not gonna make what you're saying valid. It's your opinion, but it's flawed. If $20 is too much for a mobile game in your eyes, so be it. But it's not going to:
        A) stop others from purchasing well made AAA quality games at a fraction of console prices, and
        B) usher in an iOS Gaming Armageddon.
        Again, look at Square Enix games. They've been retailing at $10-$20 for quite some time, and no one's been 'flooding the market' with $20 'crap'.
        Because no one would pay for that, and no devs/pubs are stupid enough to try it. Because the Internet is a harsh and unforgiving place, and mob justice is terrible and swift.

    • homosaur

      Your mom is nuts

  • Eseres

    I'll rather pay 19,99 for a game than getting a cheap one for less that I have to spend money on every time something levels up.
    When you really think about it the price is justified by the cost and manpower it takes to make a game. Though, I think downloaded games should be cheaper than buying a game in a store, since you don't get a game disc with covers, manuals and stuff. The physical product pushes the prices up because of all the extra stuff you'll get by buying a game from a store. There really should be a upside to downloading games compared to buying it from a store. Think about the envirement. When a game gets old and you get tired of it, where does it go eventually? I'll tell you. Its going in a box and becomes forgotten, a new consol turns up and then game is useless or its so old that you can't sell it.
    Downloading games is a good thing in the end.

    When thats said; I do have some games that I want to have the disc, cover and all that stuff for because of the collectible value...

  • Reignmaker

    Sounds great. I'll be honest though, the low res assets are a bit of a turn off. Especially on a retina pad. Maybe I'm trying to have my cake and eat it too, but if I'm paying $20 I want that baby looking awesome. I realize that it was probably necessary to fit such a massive game into a small package, but I'll probably wait to see what other users say. Hope it does well. I like the idea of premium games on this platform.

  • fuzzlor

    20 dollars for a high quality game that doesn't have a pay wall and doesn't have frivolous reasons to charge you extra?!
    What sane man would buy such rubbish?!

    • Skullinton

      I would!

    • http://tarasis.net/ Robert McGovern

      I think you meant wouldn't 🙂

    • tigerclaws

      I know, somebody needs to tell 2k Games they should make this game free, limit players to 1 battle a day, and increase the wait time of each base structure to 1 week. Players can then purchase "Battle Tokens" for more daily battles or pay to insta-build through IAP. Additional IAP could include funny hats and the rest of the tactical maps that were so conveniently "excluded". Now that's mobile gaming done right!

      • swisssk8er1

        Don't give EA or Gameloft any ideas.

      • Eseres

        So... You won't buy a game at, lets say 20$, but you're willing to pay maybe 10$ every other week of playing a free game?
        Where's the logic in that? I guess people like you are filled up to our necks with money, or am I wrong?
        As a consumer you should look for more product for as less money as you can. Not the other way around.
        I bet EA and GameLoft loves you...

      • tigerclaws

        Yes, like most people, i love game restricting IAP. I'm detailing my game plan on ruining XCom in a cover letter to EA and Gameloft so once I get hired there I can work with Microsoft on Xbox One to make gaming as restrictive and demanding on consumer wallets as possible so I can screw myself over.

      • joaquin_ondamoon

        * sarcasm detector explodes *

  • squirpe

    Would love to pick this up. I wish TA would do a performance summary for older devices, as 'how does it run on my device' question always comes up. Especially for premium priced games, where people do have to think twice before purchasing.

    • Himmat Singh

      The devs already said recommended for iPad 4 and up. It's mentioned in the game description.

      • SoyGreen

        Yes - that's what they recommend - but you have to think they wouldn't put out a crappy experience for people on 2/3's either...

        At least I hope not!

      • Greyskull

        Ipad 4 and up? What, pray tell, is "above" and ipad 4?

  • http://www.tap-start.com/ Mirkwood

    Geeze I want this game but my space is so limited as it is.

    Lets try to free up 5 GB x.x

    • SoyGreen

      I heard 4.1 gb is what you'll need... don't go too crazy!

  • coccodrillo

    US is not so important. What about Switzerland?

    • garret44

      Shut up

    • swisssk8er1

      Switzerland gets this game a few hours earlier.

  • Thri11Ki11

    Can it even be called a review with "Buy Now" in the title. I love this game too and bought it twice at full price. But more details of differences and performance would make this feel less like a sales pitch and more like an informative review.

    • araczynski

      its always about the commission kickback, the more it costs, the more incentive to get you to click their link. actual review material is secondary.

  • crunc

    Ok, slightly worried about how this will perform on iPad 2. Please update the review with this info. That's the only thing making me hesitate. I'd hate to spend $20 only to have an unplayable mess. If it works well, I'm more than ready to spend the $20 for this game.

    • araczynski

      i'd say skip it on ipad 2, they recommend ipad4.

      • SoyGreen

        Wouldn't necessarily jump right to that conclusion. You'd have to think they wouldn't release it for the 2 if it was truly a horrible experience.

    • FuZion

      It's looking around 20fps on my iPad 3.

      • FuZion

        Hmmm... Maybe around 25-30 looking closely. Not quite a solid 30fps mind.

  • gekido

    not even a comment about the pricing? When Square Enix released titles at the $20 mark there was a universal uproar about it, but this goes without even a comment?

    I want to hope that the game does well, love xcom and glad to see it getting the exposure it deserves, but the pricing is so out of line compared to the rest of the market, it's a hard one to swallow.

    • araczynski

      yeah, but square puts out 10 times refried beans and calls it steak tartar every time.

      • iammane

        Lol perfectly stated

    • Reignmaker

      Those FF games released by Square are old-school games that are pretty simplistic. The pricing for those ARE outrageous. However, XCOM came out like last year. It's a fully functional modern game. There's a difference.

    • joaquin_ondamoon

      I understand what you're saying, but this is a port of a AAA console game that retails for $60, and is barely 2 yrs old. I think Square Enix gets away with their pricing model because they're fan base supports it. I think $20 is completely in line for a game of this caliber, and I hope it ushers in more well done PC/console ports to iOS.

  • denisvjcr

    Excellent !

    I will buy it tomorrow and I hope they bring us civilization 🙂 .

    I want to support this company and see more AAA titles in the future.

  • Jensen_G

    So how more detail on how it plays on an iOS device, since we could look elsewhere for meat about the actual game itself? And especially how it plays on the different models (iPad 2, iPad 3, etc)

  • Maszej Raval

    What I wonder is if most portable gamers will dimiss it and still claim the 3ds fire emblem is a better game like they do on gamefaqs?

  • Roman Zorin

    I've killed like 100 hours on PC version. I won't do the same mistake twice!

    Can recomend this game to all TBS loving gamers. This is a masterpiece, games such as this are created once in 10 years. Don't miss it!

  • MrSpud

    Today's Dude count... 5 Dudes! That dude can sure dude a dude... dude!

  • SoyGreen

    Also - from looking at a few other forums (well - the forum here) - It appears they only had to actually cut out 2 maps... otherwise it should all be there!

    One person mentioned it runs OK on the mini - so I'm hopeful for a decent iPad 2 experience.

  • Tarzerix

    I hope this game is worth the 20 bucks and that there will be a future market for high quality games with a reasonable retail price. Im so tired of this uninspired flood of f2p and 1$ games...imho this situation is really killing the ipad/phone reputation as good gaming devices (what they in fact are).

  • DtheGOPkiller

    10-20 bucks for a iOS game of true quality is perfectly fine with me. I wanted to play KOTOR really bad. I played it 10 years ago on the 1st Xbox and it was one of my Fav all time games. And low and behold it comes out on iOS! And I went out and bought a iPad Minni. And it is worth every penny. I would have paid 20$ for it. And that is a 10 year old game. But a amazing groundbreaking crazy awesome long game. And this for 20$ sounds just about right. You cannot beat the iPad for a gaming device. It's gaming and movies and music and Internet and so much more. And I personally prefer the Minni. Purely for size as the larger iPad just feels to clumsy in my hands. And gaming on that for hours would hurt my carpel tunnel I have from my 30 plus years of gaming. I really cannot wait for get retina Minni. But for now the Minni I have looks great and it's performance is awesome. For me this game not having shadows or a little lower res isn't a big deal. If the gameplay is as awesome as people say? That's all I care about.

  • grits

    He likes it! Mikey likes it!

    • DtheGOPkiller

      You got to be in your 30s like me. No one in their 20s or younger has any idea about what you speak. But yeah I think he does like it:)

      • grits

        Hehe yeah, you are correct sir 😉

        Think ill get this just to support ios AAA.

        I would like to hear more about the touch controls. Also, steam sales and all that. Would be nice to play on my ipad though.

    • oldgamer dude

      Ha ha it's loaded with sugar of course Mikey likes it 😉

  • twistedmind87

    Installed size is just under 3.3 GB download is 1.8 GB just incase anyone is wondering. Damn games are getting ridiculous in size.

    • Lamar Taylor

      Thanks for that info. These games are getting better and better but bigger and bigger on download sizes. I have a 64GB iPad and iPhone and I'm running out of room smh.

  • Xandrak

    I only bought two console games last year and this was one of them so this is pretty exciting. Unfortunately, it probably doesn't play on an original iPad and I will wait to see how it plays on a phone before purchasing it again. Too many games I'm still working my way through for another massive time commitment. Count me in the group that likes true premium titles on ios, though.

  • Ben

    Xcom or The world ends with you? Both are 20 bucks and genres that i love. Bah choices

  • Biowhere

    I just wanted to express my support for this amazing game. I picked it up on Steam about a month and a half ago, otherwise this would be a must buy for me.

    If full featured premium games (without freemium mechanics or dual currency systems, etc.) are available on iOS I will definitely take it into consideration when I decide which platform to purchase a game on.

    Thanks Firaxis 🙂

  • Benegesserit

    I don't like random chances to miss. You can have a brilliant strategy get totally f'd in the A because of RNG. Not cool.

    • FuZion

      Gah, I replied on the next post somehow.

  • Alexythimia23

    Amazing, about time quality games are being ported to ios, from baldurs gate, to kotor, and now xcom, i hope developers have realised there is a market for these ports, and a ipad gamer like myself will be more then ready to part with a little cash for an awesome adventure you can lose yourself in. My personal gaming device is ipad, to some gamers that might seem crazy, but i love the personal touch of having a device i can play in bed with the lights off, so keep erm coming! Would love to see ninja gaiden ported from xbox or a good survival horror, like resi evil or silent hill shattered memories?

    • FuZion

      You gotta take the rough with the smooth.

      I bet getting a random critical hit isn't a problem

  • Andronicle

    So downloaded it on my iPad 4 and played 2 missions. It's a nice port but it has some obivious issues, which are the gestures for zooming, rotating or changing the layers of the map. They work too clunky and it happens all the time that if you wanna rotate the map you zoom out or you changing the layer etc. And for the zoom out perspective the buildings are getting in the way.
    Also the game seems to demand the iPad chip extensively. The iPad is getting really hot. Hotter than in any other game i played before (incl. Infinity Blade 2). So hope the device can handle this over longer sessions.
    But overall the game feels good and the developers made some good improvements for ipad like the zoom out, the gameplay of the units and the managing of your base. It looks quite crisp, but there seems to be some elements missing like the better textures, animations the lip movements of the soldiers (think they were in the original).
    Well hope there will be a patch which could handle the multitouch gestures better.

    • Reignmaker

      Thanks for the update. Not sure why TA can't give detailed performance reports like this.

  • Papa Deuce

    I don't pay $20 for iOs games, no matter how good they are. I think the most I have ever paid was $7. Generally my limit is $4.99, and usually $1.99.

    • Reignmaker

      Sounds like a personal choice. Not going to lie, I enjoy low priced games too. But developers aren't going to be incentivized to provide real games if they have to do it at bargain bin prices.

      • Papa Deuce

        Well, my issue is that I don't like the way most games play on touch screens, so I won't pay for that.

      • hourglass

        You are the reason there is one AAA game in the App Store.

  • Jfilesguy

    Ahhh... Yes iOS, leech that last bit of blood and flesh from 3DS and Vita!!! MUAAAH HA HA! Oh, and while your at it, tell PC to keep eating up the skin of Xbox One and PS4 while it's still fresh!
    Ahhh... Soon we shall live in the gaming heaven where we can enjoy New Super Mario Bros 3 on our phones, quest in The Legend of Zelda: Bagpipe of Life (what, had to make up a name on the spot!) on our tablets, spend hours tweaking LitteBigPlanet 3 levels on our laptops, experience Uncharted 4 on our high end gaming rigs, and get some friends over to frag each other in Halo 5 on our Steam Boxes!
    Life will be perfect!

  • Goat76

    Played a couple missions on my iPad 2 it went flawless looks good as well some things look better than on the PS3. I think $20 is a little much still. Considering other developers are looking to see how this sells before they start jacking up there prices as well. But it better be no IAP.

  • Jaylewl

    How's the perfomance on iPad 3?

    • FuZion

      Reasonable. A a guess, I think we're around 20fps.

      It doesn't break the game, but around 30 would have been nicer. Maybe updates will streamline things.

      • FuZion

        I wonder if the iPad 2 is around the same or maybe even smoother since there's less pixels to push. Any reports?

      • FuZion

        Hmmm... Maybe around 25-30 looking closely. Not quite a solid 30fps mind. Though the war room is smoother.

    • Jaylewl

      I read some reviews. Some are good and some are bad... They said bad because it's kinda laggy.

  • Illuminerdy

    Maybe when it's .99 or free.

    • Goat76

      Keep on waiting

  • abstractgamefreak

    Played a while on my iPad 2. So far seems like a great port. It's incredible to see the game I spent so many hours with on my PC on the iPad screen. Touch controls feel intuitive to me- mouse controls on PC weren't without problems btw. And -as my gaming PC isn't top notch anymore- scrolling on the isometrical map isn't worse than in the windows version- or even smoother. Can't comment on lacking maps or stripped-down textures yet- but hey, it's a mobile game! Perhaps the hardware demands increase exponentially on a retina screen, but here on the good 'old' iPad 2 I really can't complain.

  • Goat76

    Everything can't be 5 cents...

  • LunaKnight2

    Yaay now I have 2 xcom games on my phone. Aliens vs humans (retro style) and this one (new style)

  • CaptLudd

    OMG, get this game!!! For all the people asking it works fine on my Ipad minni, however note that i couldnt hazard a guess as to framerate. I never played this game on any other platform so wont compare the apples to oranges. The price is just fine with me and will pay a premium price for a AAA game anytime. iAP should be for added content, or unlocking a full game from a demo. I judge each by its own merits. Only by BUYING these games can we as consumers hope to see more ports of GOTY and quality old school like KOTOR. but get this game because it is fantastic. BTW, are all of you ready for the epic tormoil when apple forces everyone to IOS7 and ALL of your apps will need to be updated by the individual developers. Apparently most will cease to function if what i read is true. I hope things become clearer as the time appraches, or that you can just run IOS6 if you want. I hope i am wrong and just missread the article.

    • cuw

      That's just not true, I had like 3 apps not work in the ios dev beta on my iPhone 5. I reverted because of battery life but iOS devs have until September to get their games up to snuff and if they don't have any devices running the beta checking for issues they aren't very good at their jobs.

      • CaptLudd

        OKAY! Thanks for the info, i feel much better now.

  • James Stevenson

    I bought this game on my iphone 4s. I can't even get into the first mission. It crashes immediately upon trying to play the cinematic after the briefing. Waste of $20

    • MistaBoz

      Happens on my iPhone 5 and iPad 2... Customer service told me to delete and reinstall which didn't work...

      • chakie

        Happens for me too on an iPad2.

  • DannyTheElite

    Anything like this but compatible with iPod 4?

    • Boomwolf

      Uh, if you can look past the retro graphics, I'd suggest checking out Aliens versus Humans. It's actually based on the ORIGINAL Xcom game from 1994. It's a good game.

      • joaquin_ondamoon

        Yes, I suggested the same thing: great game!

  • Chellspecker

    I have an iPad 2 and PS3. Wondering which would be a more fun platform to play on? What's the price on PS+?

    • rahsosprout

      i got it free for ps+ about a month ago. not sure if it's still available.

    • witedahlia

      Yes it's still free on PS3. I'm going to get it for my iPad mini too, though. Btw, I think it's only free on PSN for Plus members.

  • jamiejap

    its just a amazing game experience ! everything works so smooth and well on my iPad its just my best designed mobile game ever. there is just nothing to compare too. war hammer or kotor are great too but miles away from that perfection you see here. every little detail is just so well done. the sound, the style, the atmosphere ! it's a great port . and a great game too .

  • Bluejunco

    Paying $20 for a iPad/iPhone game is foolish.

    • themostunclean

      Wow, you're a moron. We now have AAA games in the App Store which are well worth this price. Idiots like you that still think "it's just a phone game" are completely out of touch.

  • chakie

    Got this for mt iPad2 with 6.1.3. Crashes instantly at the end of the tutorial, so I can not play. If I reboot before starting then the tutorial seems to complete but the screen becomes black. Some music still plays. Clearly this was not tested even once on an iPad2.

    So, caveat emptor.

  • Zendorphin

    Good price drop. Should I get this for $10.49 or pay $35 to get the original Xbox 360 version?

  • bored2death

    xcom enemy within

XCOM®: Enemy Unknown Reviewed by Brad Nicholson on . Rating: 5