208562_largerThe roguelike is a timeless video game genre and helped shape the RPGs and dungeon crawlers we've known and loved for decades. But I've never played one that was a side-scroller. Not until WazHack [Free] anyway. Warwick Allison's WazHack has been around on desktop and Android for about a year, and has now made its way to iOS. I've only just barely scratched the surface of the game, but I'm already hooked.

The funny thing about WazHack is that it being a side-scroller doesn't really change its roguelike feel. You still explore a large, randomly generated dungeon; battle monsters in turn-based fashion; and collect all sorts of sweet loot like items, spells and weapons. Your overall goal is to plunge down to the bottom of the dungeon, retrieve the Amulet of Zaw (hey, that's Waz backwards!), and make your way back up and out alive.


Best of all is that WazHack is free to download and play (or free to play on the official website). Once you get to a certain depth in the dungeon, you'll be prompted to purchase a character class to unlock the full dungeon and continue on. There are four character classes (Knight, Wizard, Sorcerer and Huntsman with male and female versions of each) and each class goes for 99¢ as an IAP.

I like this system, as you can play as each of the different classes up to the cutoff depth as many times as you need, and then you can decide to buy whichever ones you really want. The free portion of the dungeon is more than enough to help you decide if WazHack is something you'd like to drop some money on, too.

I have a feeling there's lots more that I'll be discovering about WazHack in the days to come, but I was having such a good time and the players in our forums have been having such a good time that I felt the need to share it with you right away. But seriously, this thing is deep. With over 300 types of items and more than 130 types of monsters, not to mention the various unique attributes of each of the different classes, both male and female, and randomly generated dungeons, WazHack should be a very different experience every time you play.

Check out an older trailer from the desktop version to see it in action.

Something worth noting is that a couple of minor bugs are in this release version of WazHack. From the App Store description:

* Keyboard input on iPhone does not allow pop-down. This will be fixed very soon (1.1.5).
* Multiplayer does not work except by very circuitous means. This will take a little longer to get working - I may use GameCenter for this, but I would prefer that cross-platform multiplayer works, which will take longer.

Nothing major, but good to be aware of at least.

So, go check out WazHack, it's available right now and it's awesome. You can thank me later.

  • LousyHero

    Amazing game. A really unique take on the rogue like genre. Nothing quite like seeing a goblin rag doll flop after you shoot him off a ladder.

  • Nycteris

    This really truly captures the feel of NetHack. Awesome job. From the thrill of "should I drink an unmarked potion" to "I accidentally killed my pet" - fortunately no Sokoban 🙂

  • Boobi

    Tried it reached 300 feet then need to purchase. The control scheme is quite awkward. Interesting though.

  • ibmurai

    Cursed ring of levitation. Classic 😀

  • jubalrah

    Amazing game. Controls can be a little awkward at first, but the sense of adventure and chance that comes with finding new and unidentified is great. Definitely worth checking out.

  • Nycteris

    With this, Kingturn & Dungeon Plunder, I am having a hard time putting my phone down.

  • dariusjr98

    Dat ragdoll physics.

  • http://rekzkarz.com/ REkzkaRZ

    5 star rogue-like, & I'm a big rogue-like fan. Also this is how 'free to play' should work: unlock only what you want, pay $1 for 2 classes or $4 for all 8. Each is unique.

    I feel like this is a solid $10 game, so $1 is a steal and $4 is still a great deal!!!

    Haven't solved it yet by any means!!