Subset Games is still thinking about doing a tablet port of FTL: Faster Than Light, the studio’s Justin Ma confirmed to Shacknews the other day. Interestingly, part of Subset’s “looking into it" process involves, maybe, finding another studio to do the port. Whatever it takes, right?
We received a similar response back in October when we were all sorts of hot for FTL and probed Subset about the possibility. It’s clear that Subset wants to take this slow and do it right, and even then the port is not a lock. That’s an important thing to keep in mind — there’s lots of moving parts in FTL, some of which will take some substantial tweaking to work on touch. We’re thinking an iPad port will need some kind of auto-pause or slowdown effect for crew movement at the least.
“We would like to get it onto tablets at some point in the future," Ma told us. “I can’t say whether it’s feasible or not, but we will look into it eventually."
FTL, if you don’t know, is a space survival simulation that focuses on the crew and the innards of a space ship instead of raw, action-y combat. For the most part, it’s all about crisis management. Surprisingly, sealing up and fixing a fiery, shield-less, and weaponless ship is just as frantically awesome as shooting laser beams at dudes in real-time. You should check it out on PC or Mac, if you’ve got the gear.
When we wrote an article about a possible port in October, tons of folks added the game to their Watch List, which is why we figured ANY sort of update, including vague, would be appreciated.
[via Shacknews]

Nooooooooooo!!!!!!!
DAMN
IT.
this sucks. SUCKS!!! There was gold here, GOLD. Frickinfrack. I blame activision. Yep, them. Sigh. No caterpillar on my iPad I spose
Nah, it's Telltale. Recently, they are more interested in milking established franchises such as The Walking Dead.
You mean making sound business decisions? It's not like they are upto season 10 of the game. They are only making season 2 so it's hardly "milking it"
It's more that they had the King's Quest license for a while and didn't do anything with it, and the fact that they haven't done any traditional adventures in a couple years now. They are also planning on a season 2 of TWD (even though Sam & Max and Monkey Island don't have any followup seasons planned). To be fair, they made a lot more money from TWD than any of their other adventure games, so I'm sure it makes more sense financially to them. I just really enjoyed the traditional adventures they did.
TWD is equally, if not more, enjoyable so not much of a huge loss here.
I liked TWD, but I'd still like to see more of their traditional adventures (I would have loved another King's Quest).
Nooooooooooooo! Love KQ !!!
Another Nooooooooooooooo!
More like Queen's Quest.
Noooooo!
...this was one my most anticipated iOS Adventure titles of all time and a TellTale Reboot seemed like a perfect fit :-(
Maybe at least some ports of the originals? anybody?
Though I like Telltale and was also a big fan of Kings Quest back in the day, I can't say I'm to broke up about the cancelation. Throughout it's entire run, Kings Quest was majorly the work of one person (I'm not talking about all the people that worked on the programming, art, ect, but the person who wrote and designed the games, Roberta Williams,) and like a good novel series, I can't imagine it feeling like the same series done by someone else. Still if anyone could have done it, it would have been Telltale. But personally I'm content with letting KQ remain a fond memory than having that memory tampered with.
It would have made a lot of sense for the iPad. King's Quest is the poster-child of adventure gaming. The granddaddy of Monkey Island and other successful installments in the genre.