Point-and-click isn't what they used to be, right? Modern adventure titles just don't do the stuff that old adventure games did. It's one of those "for better or worse" kinds of deals. If you're in the "or worse" camp because you still dig the pacing, the logic, and the more... contemplative mechanics of old-school games, Leisure Suit Larry: Reloaded is going to knock your socks off. It's a remake of the original game that features new text and new puzzles and new dialogue, all of which has been remade with the original game's vision, theme, and tone in mind. Replay Games has basically just doubled-down on Leisure Suit Larry, making a game that is 200 percent a Leisure Suit Larry game.

While I was talking with Replay's Paul Trowe at GDC in San Francisco the other day, it quickly became clear that this re-imagining of Leisure Suit Larry is an actual labor of love. Dude has been into adventure games since he was a kid and he's stoked to be behind this. As we chatted, he was constantly pointing out throwbacks, as well as commentating on what made old-school adventure games great. Reloaded, from what I've seen so far, is Leisure Suit Larry to the max, as if the last decade of re-tooling traditional adventure game design hasn't happened. For instance, it even still has a point-and-click UI with a visualized verb list that extends over the top of the screen.

Warning: Language and content in this video, being Leisure Suit Larry and all, might not be appropriate for the workplace.

In the demo we saw, Trowe showed off the opening of the game, which of course, asks users to verify that they're of age to play Leisure Suit Larry. It does this through a series of random trivia aimed at older folk. It's kinda cute the first time, but we wonder how quickly this might wear thin on folks. After passing this, we saw the bar and got a look at a down and broke Larry, standing in front of it. The narration here was cheeky. When we went into the bar, Trowe pointed out that thousands of new lines had been written for the game. He used an interaction with a woman at the bar to demonstrate this. He used a lot of the game's verbs on her, each of which resulted in unique dialogue.

Later, we went into the bar's bathroom and back room. This is probably the part where we should bring up that Reloaded is as gross, if not more so, than the original. It has a ton of adult-themed jokes, some of which came off as more... gross than intended. This is going to be one of those games that either clicks with you or doesn't at all.

The way you interact with the game is pretty standard. With a finger, you poke around the world, grabbing verbs from the list and directly pressing whatever object you want to use that verb on. You can also hold down on the screen and pull up a radial menu to bring up that verb list, if that's what you fancy.

The iPad version of the game won't support voices or voiced narration at launch because of size limitation. A voice pack is actually going to come out after the game hits. And speaking of that, Reloaded is due out in Q1 2013, which from what we understand, is a slight delay from when it was originally expected.

The build we saw today was pretty rough in spots. There was placeholder art in spots and the UI was kinda broken. But, it was easy to see the game's vision from the demo and get a clear impression that this thing is going to be very much a Leisure Suit Larry game.

  • Aventador

    Once they polish it up this will be an awesome game.This one is definitely on my day one purchase list.

    • Facebook User

      Mine too!!!! Totally!

  • kirby83

    No iphone version? :O

    • Facebook User

      They're coming out for all iOS stuff. Android, Ouya, Pc, and Mac too! I saw it being demo'd today!!!

    • ptrowe

      It's totally coming to iOS!

  • LCDDreams

    Ha, nice slip in the paragraph starting with "In the demo we saw..." calling Paul Trowe "Lowe", the name of the original creator, Al Lowe.

    • ptrowe

      We all thought it was funny too!

  • http://matt-curtis.me/ Matt Curtis

    That age fllter will totally work great if you also teleport the user into a void where Google doesn't exist.

    • chk1975

      Remeber this game origanally released way before google excisted.

    • http://twitter.com/cmorelock Chad Morelock

      They're there for nostalgia's sake. They're there for fun. Besides, this game just has humor and cartoon boobies. No deathmatches, so the kids today wouldn't care.

    • http://twitter.com/salamihawk Locust776

      The question is: did they update the age filter for adult players in 2013, or do they ask questions that only adults in the 80's would know?

      • ptrowe

        We totally updated the age verification questions! I couldn't even get in to our own game because there's no cheat for iOS (yet) LOL

  • MrSpud

    I remember playing the VGA remake, much better than the old CGA, and there it is again! Hopefully it will run better than on my old 286 computer!

  • gonif

    The words "for iPad" in the headline are conveniently cut off in the article list on an iPhone screen. I gather proofreading is done on an iPad? Well, thanks for using the kosher salt in my wound at least. Passover and all...

    • ptrowe

      Yeah....it's bad ass on an iPad!

  • http://twitter.com/salamihawk Locust776

    "The iPad version of the game won't support voices or voiced narration at launch because of size limitation. A voice pack is actually going to come out after the game hits"

    What is this, 1992? They can voice all of a Space Quest game in a single CD, but a downloadable iPad game (which can be several gigs in size) won't allow for it?

    I wonder if these clowns have heard of MP3 or AAC compression? How much space does one full hour of compressed AAC or MP3 audio take up? 50 megs? 100 megs? Gimme a break.

    • ptrowe

      You'll be surprised how much spoken dialogue is in our game. We actually broke the Unity engine because they never planned on a cross platform game having so much spoken languages. We have 35 characters and over 10,000 lines of dialogue. (: Our voice over budget was tripled when we got done but we decided to include all the voices in one download for every platform. It's gonna be awesome!!! The voices totally are worth the wait for the download. We were going to use Wanda Sykes for the narrator but her agent said he wanted $1mm in cash and at least 20% royalties so we couldn't get her. The person we did get, however, does a freaking amazing job!!!!!!

  • Tre3frog

    Any news on when this will actually be released?

    • ptrowe

      Yeah, the end of June. Trust me, nobody is more excited to ship this game than me (ok, maybe Al but that's about it)!!