So, yeah, Temple Run: Oz [$1.99] is real, and as you're probably expecting, it plays a lot like Temple Run 2 [Free]. At least, all the core mechanics that make that game sing -- the upgrades, the quick turns, and the leaping -- are all present.

What might surprise you, though, is that the fit between film IP and Temple Run feels pretty natural. This also seems like a much more active take on Temple Run. Roads constantly crumble, tree limbs fall, baboons swoop in after you; you've got stay on your toes as you play, which is neat.

Anyway, you've seen some images of the game, but if you'd like to see it in action, just check out what we've got below. Eli and I gave it a spin the other day and tried to show as much as possible in a short time. We go through two environments, as well as explore a few of the game's new persistent systems.

Just a note: a lot of our conversation hovers around IAP since I decided to go crazy in my mad dash to show everything. What I didn't do a good job of explaining is that this, like Temple Run 2, doesn't require your real dough. You can have a lot of fun without it.

  • Beaker

    Regarding the husband and wife indie/Disney comment, can I mention JellyCar?

  • Cheeseball

    This looks way better than Temple Run 2 and it's predecessor.

  • shaver

    I think it's entirely plausible that this would have higher production values than the "stock" Temple Run, if they were getting help from the movie's artists (maybe even derivative texture and such). Games can be a great pairing for movies this way, since it's easy to reinforce the feel and world, and fun to take the "canon" more broadly or even narrowly.

  • Jerutix

    I wonder if this is a glimpse into what we'll be seeing with updates in Temple Run 2. We know they have a system for changing locations built now. I would love to see something like 4 elemental temples (Avatar style).

  • soylocomoco

    This was perhaps the second laziest game video TA has ever posted. Maybe you should change the title to "I don't know".

    • Josue Feliciano

      They would, but that sounds like a lot of work...

  • iammane

    Yes I will pay 99 cents for James Franco trips balls... Wait what? Oz who???

  • metalmandave83

    Just what we need, another runner. Mobile gaming needs more innovation. One game makes it big and we get 30 more clones.

    Don't get me wrong, I have nothing against these casual games but I'd really like to see more serious games with some depth to them.

  • rawr=3567

    For once im angry t.a. bcuz they kno very little bout this movie and Imm already a huge fan cuz i love oz and James Franco is a pretty good actor, im not gonna b all like blah blah blah, Im just saying u guys need to find out more sometimes

    • Chester_Copperpot

      Are you real?

  • ZeroVoid

    This was the first TA Plays video I've watched and probably the last; you guys are quite obnoxious to listen to.

    • Silverfist

      This is the first time EVER I've seen a pointlessly snide negative comment made on the Internet. I think my brain just blew up.


      • ZeroVoid

        Well really, they barely even know anything about the game they're playing.

      • iammane

        Yeah sorry guys, it might not be a horrible idea to do a little investigation of even the premise of the tie in lol... But I'll still continue to watch 🙂

  • Becky Torbochkin

    That looks way better than I would have guessed. Beautiful visuals!

  • Tatiana

    I think Disney is one of the best at these movie franchise tie ins. Oz, Brave, Monsters Inc, Wreck It Ralph, Toy Story, Finding Nemo, etc. have all been really quality games.