Ravenous Games is doing what they do best and readying two new iOS releases that are full of pixely platforming goodness. First up is a sequel to their 2012 action platformer Random Heroes [Free]. While we thought the first Random Heroes was pretty decent, it was also a bit on the short side and felt like it lacked variety.

Ravenous is spicing things up in the sequel by allowing you to fire your weapon upwards using an interesting sounding "sliding" shoot button, and you can also hold down that button and walk in the opposite direction to strafe backwards while firing. Also, you'll be able to move the controls around the screen as you see fit.

Like its predecessor, Random Heroes 2 will boast a huge cast of playable characters, each with unique abilities, and an upgradable weapon system. There are 3 chapters each with 30 levels and boss fight, as well as hidden coins and skulls to discover, the latter of which will fuel the upgrade system.

Development should be wrapping up this month before Random Heroes 2 gets shipped off to Apple for approval. Keep tabs on the latest discussion in our forums and we'll let you know when there's a solid release date.

The other title Ravenous has brewing is called Gravity Duck. Unsurprisingly, you play as a duck with the ability to control gravity. I'm pretty much game for anything that stars a duck.

As you can see in the following trailer, the gravity flipping and levels look designed to keep things fast-paced, something I had a minor issue with in another Ravenous animal-themed platform puzzler Burger Cat [$2.99]. Don't get me wrong, I loved Burger Cat, but it felt a little slow. That doesn't seem to be the case with Gravity Duck.

According to Ravenous, Gravity Duck will come with 100 different levels, Game Center integration, and will be Universal and support iCloud game syncing. Oh, and we won't have to wait too long for it, as it's launching next Thursday. Check out more on Gravity Duck in the thread in our forums.

  • http://www.tap-start.com/ Mirkwood

    Looks nice but I wish they would just do LOE3

  • Karzay

    Unless they fixed the coin/upgrade/forced IAP system and made longer levels, I'm going to avoid Random Heroes 2. I don't like grinding in an action platformer.

    Gravity Duck looks awesome though...

  • http://twitter.com/crunchewy Crunchewy

    I haven't cared much for any of their games since LoE. I couldn't even get into LoE2. While I loved LoE, I felt that ran its course in that original.

  • dariusjr98

    Woblyware (AKA Ravenous) is a good developer, one of my favorites, but they've been losing their touch lately. I'll honestly admit that RH was my first day-one purchase, and RH 2 and maybe Gravity Duck will be my third and forth. I hope they fix all the problems that kept RH from being great.

  • Tikicobra

    Gravity Duck can be played online, just so you guys know. I got it from the Chrome web-store and played through it a couple months ago. It was a lot of fun and I figured it would come to the App Store eventually.

  • J10k115

    Oh my gosh cant wait for random heros two im a huge fan of the first

    • classicrockme

      You enjoy grinding for coins in a shooter/platformer? Have fun with that.

      • abodi

        Yup stupid grinding in a platformer killed it for me too.