Earlier this morning, Jared and I spent some time with Run N' Gun [Free]. It's another endless runner that doesn't do to much to break the mold. In the game, you'll be tasked with the usual: running as far as you can while sliding, jumping, and tilting your way past weird obstacles. It's most notable mechanic is the shooting. During runs, you can shoot little goblin dudes that spit out steady streams of coins.

This is a free-to-play game, so it has a couple of systems that work together to keep you invested in the game's economy. Notably, there's several characters you can buy with the game's control currency.

If you're into endless runners, chances are you'll dig this. But it's so similar to the other games out there, you might burn out quick. Check it out:

  • JPhilipp

    Just to clarify, is this about running and gunning?

    • http://twitter.com/carlosmagnorosa Carlos Magno Rosa

      Gunning is very simplified. You just have to align with the enemy and he starts shooting. The enemy leaves coins and then dies.

      • Cheeseball

        Sarcasm definitely doesn't run well here.

  • http://www.facebook.com/people/Paul-Hopper/1238691947 Paul Hopper

    This game needs gamecenter support. Not facebook posting bragging rights to friends.

  • HalfLucifer

    To anyone who likes endless runner game, you may want to check this out:

    Jade Ninja, a Japanese style ninja game focused on combat than obstacle avoidance, and it plays like when Fruit Ninja meets Temple Run.

  • toxiccheese

    What's the point of having the gun if you don't get to fire it yourself? It doesn't seem like it would make a gameplay difference one way or the other. At least in TR-Brave you had the option to fire the bow and arrow when necessary. It seems like a tacked on gimmick that wasn't given enough thought.

    • http://www.facebook.com/supernintendo.chalmers.3 SuperNintendo Chalmers

      Check out 'Stickman Run 'n Gun' that came out in December. You do actually control how/when you shoot.