Another big update is coming to Minecraft - Pocket Edition [$6.99 / Free], the mobile version of the PC open-world, tree-punching simulator. The update, which is slated to hit in the middle of this month and is currently worming its way through submission, will see melons, Nether Reactors, mushroom farming, and Zombie pigmen added to the core game.

The notable tweaks include heart restoration while sleeping in bed, and an increase in the amount of health food gives you when you eat it. Also, Mojang is turning down the fog a Notch. (Couldn't resist; sorry.)

The list of fixes is kinda crazy and also long, so hit up the official Mojang blog for all of those details.

  • skeletonlord

    Kinda excited for this update. Saw the stream Johan put up recently, had a quick look into the nether!

  • alienraider

    What is a nether reactor?

    • Fawks

      I was wondering that myself.

      • daniel5457

        I believe it spawns zombie pigmen.

  • Hipcat

    A different control option would be great: gyro with a virtual joystick gameloft style would be awesome!

  • Gamer_Kev

    I'll be looking forward to the update. I personally like the way Minecraft feels on my iPad over my PC, so the closer it gets to implementing everything the PC version has, the better. :)

  • Megagator

    Are the worlds still limited to 100x100 blocks?

    • deadfolk

      This is the biggest drawback for me. I know people have stated that the reason for this is memory, but even the PC version only loads a certain amount into RAM at one time.

      • JBRUU

        With current gen devices packing 1gb of RAM there's no reason to have such a tiny world...

      • JJE

        I love all the new additions but a bigger world size would be utterly fantastic.
        Still one of the best games on my iPad and only getting better.

      • Greyskull

        Perhaps the PC version takes advantage of virtual memory and/or video memory as well. The PC version probably caches the world to disk once it grows to large to store in memory; something that may not be possible on a phone/tablet. Or maybe it's the difference in memory bandwidth and memory cache between a conventional processor and an ARM system on a chip.

      • DCver3

        The only thing I found to change Minecraft while trying to build bigger worlds on my PC was bumping up my virtual memory (which only worked to a limited degree) and buying a lot more ram (completely fixed all issues I had). I bought a shiny new video card before the ram and was disappointed when it didn't help at all stabilizing bigger worlds. On iPad I'd imagine it's mainly a lack of ram space.

      • DCver3

        The only thing I found to change Minecraft while trying to build bigger worlds on my PC was bumping up my virtual memory (which only worked to a limited degree) and buying a lot more ram (completely fixed all issues I had). I bought a shiny new video card before the ram and was disappointed when it didn't help at all stabilizing bigger worlds. On iPad I'd imagine it's mainly a lack of ram space.

      • farnsworth_pro

        I still fail to see why, when the levels are seeded and loaded, they cannot just unload one level when you get to the edge, and load another level. Store all of those levels together with their seeds.

        If you can save and load a 100x100x100 matrix, why can you not unload that matrix and load another matrix to be the adjacent section of the larger "world"

        The matrices can be totally discrete. No more ram necessary than the current method of loading matrices/levels manually. It would just auto load them when you got to the edge of one.

        More and more it feels like mojang is really starting to slide into apathy. They could easily afford to put entire teams on bringing the different versions of minecraft to parity with eachother, but they choose not to. They only have one product and it isn't even as well supported as some of the smaller indie devs' games.

        You have our money, mojang, please invest it back into the game we love to play.

      • http://pulse.yahoo.com/_CKBNMJGLGCBQOSH2BM264QIHLI Bridget

        You do know that there's ONE guy working on this version of the game, right?  Just one.

        Mojang is not an enormous developer.   They are not Activision, with 1000 cubicle slaves to throw at different projects.  They only have so many people there, and every single one of them already HAS a project that they are working on.  They cannot put entire teams on anything, as those "teams" are already set doing things as much as they can be.

        For example, Jeb and Dinnerbone;  they cant really help with the iOS version, as they've already got their hands full, and then some, in dealing with the MAIN version of the game (and probably, in dealing with it's incredibly ungrateful community as well). 

        I dont know why people constantly expect everyone at Mojang to be working like a bunch of blasted robots all the time, their entire existences devoted to whatever the complainer at the time happens to be whining about.

      • farnsworth_pro

        I still fail to see why, when the levels are seeded and loaded, they cannot just unload one level when you get to the edge, and load another level. Store all of those levels together with their seeds.

        If you can save and load a 100x100x100 matrix, why can you not unload that matrix and load another matrix to be the adjacent section of the larger "world"

        The matrices can be totally discrete. No more ram necessary than the current method of loading matrices/levels manually. It would just auto load them when you got to the edge of one.

        More and more it feels like mojang is really starting to slide into apathy. They could easily afford to put entire teams on bringing the different versions of minecraft to parity with eachother, but they choose not to. They only have one product and it isn't even as well supported as some of the smaller indie devs' games.

        You have our money, mojang, please invest it back into the game we love to play.

    • http://twitter.com/drelbs drelbs

       256 x 256.

      Still my biggest gripe with the Pocket Edition. In all other ways I've been very happy with it.

  • ducksFANjason

    Shame on you for that damn pun Brad. If you're going to make a pun, at least put in some time and effort to Craft it better first. That way, some day your puns will be as good as Mine.

  • NeverDeadZombie

    Are they going to fix the TNT issue I couldn't make it blow up in creative mode.

    • alienraider

      Me neither.

    • Shadowking2214

      It's not an issue,it was to buggy in creative and it broke the app from ever starting back up,so they left it out

  • Shadowking2214

    They need the worlds twice as big,would be funner to explore,and I know caves are difficult (Johan said that they'll try though). But I'd love to see them,same with online multiplayer,and maybe a bucket,hard to grow crops in some of my worlds,other than that this update looks sweet,hopefully signs are in it as well

    • Jacob007

      Well, for caves, I think they should increase map size to maybe 500x500 so they have room. Just me.

  • tim240

    I want to be able to lure animals into my truck!

  • Th3R3n3gad3

    The reason you can't light TNT is because survival doesn't have obsidian and in creative you can light the nether.

  • ZiVertex

    So they are going to have a NetherWorld?

  • noah21c

    They need caves

  • http://www.facebook.com/profile.php?id=100002155782539 Joshua Finn

    they need mine carts

  • http://www.facebook.com/profile.php?id=100002155782539 Joshua Finn

    buckets

  • http://www.facebook.com/profile.php?id=100002155782539 Joshua Finn

    minecraft  is the best game iv got on iPod i recermend it

  • DCver3

    I love the exploration aspect of Minecraft. Lacking large worlds and caves, I've been so far disappointed in Pocket Edition. Perhaps one day it will have these. It's not a bad version for creative mode though.

  • http://www.facebook.com/brandon.higgins.12 Brandon Higgins

    They should add water as well before they even add paintings.

  • kuly113114

    I need bucket too

  • Th3R3n3gad3

    No fog? No more sightings of Herobrine?
    Ohh, thank Mojang!

  • kuly113114

    How about armor and mine cart , bucket , red stone ...

  • killerdog

    Yes plz armor

  • kuly113114

    When do it come out ?
    26 November maybe ?