Earlier this afternoon, Eli and I gave Earn to Die [$0.99 / $2.99 (HD)] a spin. In a nutshell, it's a runner with cars, but the goal revolves around upgrading for better performance rather than raw high scoring. In the game, you play as a stranded survivor who is trying to bolt from a zombie apocalypse-y desert scenario. The only way you can ultimately escape is by tuning and tweaking cars, slowly giving them enough juice and ammo to reach the next level.

It's a next game with a bad name and refreshing despite having zombies. A lot of the recent zombie car games we've been seeing have been literally terrible mechanically, so it's nice to play one that works and is also pretty entertaining.

If you're a fan of these kind of grind-y "run until you can't" games, definitely give this one a spin. We think you'll dig.

  • sakara214ever

    Nice game but not for me. Thanks for the video guys!

  • mbrew

    Love this - plays well, look good, has the 'addiction' factor. Beat the story mode in less than 3 hours; hope the other modes are as fun.

  • DecafTable

    It's a toilet game! lol

  • Professionalbum

    I assume that was the HD version that was being played.

  • jcifrit

    Already beaten and deleted; this app is a joke. It isn't a 'game'...you can pass the whole thing by holding the accelerate button.

  • swarmster

    Guys, wow, I totally agree! It would be amazing if there could be some kind of persistent storage that's cross-device. Maybe something "cloud" based, even. You wouldn't have to lose your data when you delete an app or anything. Think of how cool that would be!

    Unfortunately it would require Apple to spend a ton of money and effort. I mean, you'd probably need multiple, massive data centers to handle the load, and you'd need some nice APIs so everyone could integrate it in their apps. They'd probably end up having to charge an arm and a leg to recover the cost of such a huge undertaking.

    But hey, at least we know that the second it happens, all of the iOS developers would be super quick to take advantage and deliver such a frequently demanded, almost essential feature as save game persistence.

    The only thing I'm stuck on is what Apple would ever call a cloud storage service for iOS devices...now that Amazon's talking about it, maybe we'll see something from Apple in the near future?

    • ImJPaul

      Sarcasm, right?

    • joewelch4

      There is a way to save games to iCloud but developers haven't been using it for some reason. One game that does have it is mad skills bmx. Pass a level on your iPhone and it shows up on iPad. Delete the game from your phone, reinstall it and you are right where you left off. It works pretty sweet.

  • enisey

    Finished. Fun for a buck at most, a bit boring after half an hour.