Phosphor Games seems to be keeping hard details about its upcoming title Horn close to its chest, but yesterday it did divulge some meaningful facts. In the teaser trailer we embedded below, a Phosphor rep breaks down the premise, revealing that the game follows a young boy on a quest to save a cursed land after he pulls an epic Rip Van Winkle move. The rep also confirms that Horn is indeed an action-adventure game, while the footage suggests it'll be very Zelda-like.

Horn was announced as one of the first Zynga Partners games at Zynga Unleashed the other afternoon along side a swath of other free to play ultra-casual titles. What a curious place to announce an apparently hardcore title with swords, monsters, and a world that needs saved. Oh well!

…And that's still all we know about Horn, making this officially the strangest way to reveal a new iOS game we've ever seen.

  • Radd Berkheiser

    Ico and Shadow of the Colossus would like their 3D assets back.  (Though there are lots worse places to "borrow" your ideas from, for sure)

    Looks good, sounds good… but my worry is in the controls.  I really hope they're doing something more suited to touch screens than taping fake joysticks in the corners. 

    • AlmightyMax

      I agree, it's hard to imagine this done without a huge number of virtual buttons… let's hope a creative way is found around it

    • diemer

      Ico was my first thought as well.

    • Klas Segeljakt

      SOTC looks soo much better than this

  • ManuD

    Not bad.

  • Madison Gerritsen

    I'm Sure in order for dear Horn to save his poor people he needs to spend a lot of IAP. Wanna bet?

    • dalurkersteve

      Anyone else at the point where IAP are literally ruining games for them? Honestly I'd rather pay 15 for horn's full experience up front rather than 5 bucks in IAP

  • jimmy

    Not bad the graphic is not terrible is awesome but we didn't see the button of the stick to move I hope went it comes to the app store I can see it
    I hope is multiplayer then it will be much fun like order & chaos

  • Briker Ed

    Well, I hope the controls are tight and the gameplay is good, cause I wouldn't like anything inspired by a certain game containing giants (colossus?) and a horned boy (Ico?) turning out to be nothing more than cheap ideas being borrowed from two quite iconic games.

  • SimpleDoom

    Horn seems to be a very "horny" game. I am not cheating on my wife (Shadow of Colossus) with this game.

  • evilsearch

    no real time shadow, no dynamic lighting. sigh, iOS game these days. 

  • csgbroseph

    It looks good. I hope IAPs are implemented correctly, although knowing Phosphor and Zynga they probably won't.

  • Aaron Sullivan

    This really doesn't look much like Shadow of Colossus to me, but this looks like it is going to try to position itself as some sort of gateway from casual to a more traditional gaming experience and I'm all for that.

  • Goose

    If this wasn't being published by zynga, then people would respond very different. The graphics are really good, and it looks a lot like Zelda. Comparisons to ico/sotc are rather weak. Personally, I'm keen to give it a try, despite zynga being the publisher. Come on guys, we've seen 10 seconds of gameplay, reserve your criticism until you can make a decent judgement.