In January Namco Bandai released an excellent iOS version of their classic 3D fighter SoulCalibur [$14.99]. A a fan of SoulCalibur on Dreamcast more than a decade ago, the faithful iOS port was a great way to re-experience the game. The virtual controls worked well, the graphics were crisp and high-res, and the finely-tuned mechanics withstood the test of time.

However, as good as iOS SoulCalibur was, it was strangely devoid of any kind of multiplayer, a key component for a fighting game. Over the weekend, Namco Bandai looked to rectify that omission by releasing a new update that adds Bluetooth multiplayer to SoulCalibur. The new versus mode works just as well as you’d expect it to, and squaring off against an opponent face-to-face is just as fun as it was back in the day. It really is crazy just how well SoulCalibur has aged after all these years, especially as a competitive game.

One important thing to note though is that multiplayer isn’t compatible with the iPod touch. SoulCalibur is a pretty technically demanding game anyway, and even upon release required at least an iPhone 4, iPad 2 or 4th generation iPod touch to run. It is likely the lower amount of RAM in that iPod touch device that is the reason multiplayer is a no-go.

If you’re a SoulCalibur fan in the iPhone or iPad camp then get to updating your game and go search out a worthy opponent. Believe it or not, SoulCalibur is actually on sale right now to celebrate the update, down from its normal price of $14.99, so if a lack of multiplayer caused you to pass on the game before now is not a bad time to finally pick it up.

  • Riku Wikabower

    It's a shame we got no iPod Touch 4S, would've solved the problem 🙂

  • Ben Camenker

    I'm rockin' the spurned IPT as my preferred gaming device of choice. Shame I won't see the update, but the sting is somewhat mitigated by the fact that I won't be missing out on online multiplayer. After all, it's not as if I have an endless horde of friends willing to shell out $15 to lose to me in a fighting game of my choice.

    • Jouni Mannonen

      You only need to find one friend willing to part with $15 and then they can lose to you as many times as you like.

      That said, it would be a great business move for Namco to release a free multiplayer-client-only version of SoulCalibur to the store; one that can join a game but can't initiate one. This way everyone who has a paid copy can find challengers and get them converted over.

  • Denilson Campbell

    there is only one "real" fighter on iOS that has good multiplayer. then again its not 3d

  • BeyondtheTech

    Is this game really worth $12-15?

    • Bobby Dole

      Not the iOS version. Better to spend a few dollars more for a used $20 Dreamcast.