The new iPad and its gorgeous high-definition display has been in our lives for over a week. Game developers have had one for the same stretch of time. Undoubtedly, you're into new iPad, but what about the guys who make the media you consume on it?

Over the last few days, we've been asking a smattering of the highest profile iOS developers out there what they think of the new device now that they've had the time to use the thing. We've also been inquiring about commitment: will these major players support the Retina screen in updates and future releases?

Below is a list of who we've been talking to so far and their responses. As you'd suspect, everyone is still excited about the possibilities of the new iPad's beefier hardware. Also, many updates are on the way.

Halfbrick chief marketing officer, Phil Larsen:

"We’ve had the new iPad and it goes without saying that it rocks. This screen is astonishing and we already have our guys hard at work making sure our current titles are up to speed. Imminent Jetpack Joyride and Fruit Ninja updates will definitely address this. We’ll also be optimizing all of our new games from launch, and with the higher download limits we’ll be getting a bit more funky and adding some extra visual splendor. Barry Steakfries will be looking his best!"

We can't wait to see Om Nom in high resolution.

ZeptoLabs co-Founder and creative director, Semyon Voinov

"New iPad is a great device and we will of course make sure that our current and upcoming games will support it -- because their look will benefit from the new high-res screen. There are some challenges from the development side like the increase of the app size and a wider fragmentation of the platform, but those are all manageable."

Semi-Secret co-Founder Eric Johnson

"The screen on the new iPad is amazing. I use the iPad regularly for reading, and have already taken for granted the clarity of text rendered on the new display. I can't wait to update our games with updated artwork to take full advantage of the retina display."

Robot Entertainment lead designer Marcin Szymanski

"Everyone in the office just got the new iPad, and we're very excited about it. It feels like it will be a transformative experience for many kinds of games, where players will forget that they're looking at a computer display, but instead feel like they're looking at a real scene. Robot won't be immediately developing Hero Academy to the new specs since most of our iPad work was completed before the announcement, but it's certainly something we'd consider for future development."

Imangi designer Keith Shepherd

"We love it!  The screen is beautiful, and it's wicked fast. We're already working on an iPad Retina optimized version of Temple Run and it looks incredible. The graphics horsepower is fantastic as well. We have Temple Run optimized and running on the new iPad at retina resolution using MSAA and high resolution textures all at 60fps without any hiccups.  Everything is so crisp and sharp that you don't even notice the screen, it's like a window into another world --perfect for games and immersive experiences such as Temple Run."


So, retina updates for Cut the Rope, Temple Run, Fruit Ninja, Jetpack Joyride, and possibly Hero Academy iPad are all coming? Our hearts are about to burst with joy. We'll keep asking devs what they think, by the way, but it sure feels like everyone just adores the new iPad and can't wait to do something new with it.

  • 5aga

    would really love to see a Hero Academy Retina update. 

  • GiHub

    It's amazing to me that no one is saying anything about the color blue - its just off on the new iPad, way too dark. If you take a photo of something blue (like my smart cover) with the iPad then mail it to my iPhone 4S, the difference is immediately noticeable and the iPhone image is much closer to real life. The iPad version is almost purple. The same when looking at most underline links on web sites - too dark. Why Apple isn't getting any grief for it is beyond me. Yeah the screen is sharp and crisp and generally very pretty, but the colors, especially blue, are too saturated.

    • TomCrown

      I'm a pro photographer and have no issue like that on my new iPad.

    • http://buzzabit.com/aaron/ Aaron Sullivan

      its amazing to you because you imagined that your iPad is just like everyone elses. Since you are the only person I've ever seen that has mentioned this, I think you have a defective product. Take it to the Apple Store immediately. Does the screen have a yellow tint? Some people have taken their new iPads back for an exchange in that case, but I believe it was a very small number.

      • Vtec51O

        I was kinda disappointed when I got my new iPad. I opened the box and put it next to my iPad 2 and the first thing my gf says is "Why's it so yellow? I thought the screen was supposed to be better than the old one." The entire screen has a yellow tint to it. There are a ton of people that keep saying "omg people it's the glue, calm down" But I've been leaving the iPad on for long periods of time with the brightness all the way up in order to try and heat up the iPad to sort of help it dry to see if it even is the glue. It hasn't seemed to help. I'll probably wait another week or so and if it doesn't change I'll try taking it to an Apple store.

      • Guibsx

        The problem is not the new ipad, it's the ipad too color that were too cold. The New ipad as a warmer, more natural look. You may see this as a yellow tint but the reality is that your old ipad has a blue tint. You just got used to it and your eyes now assume that it's the reference when in fact, it's the opposite.

      • Chhorvan Som

        Sounds like you have a dud. Mine had a foreign particle under the screen (noticed it as I was applying the screen protector), so I exchanged it the next day. If something doesn't look right, don't assume Apple won't do anything about it. My iPad 2 had 1 single dead pixel and Apple exchanged it for me. Apple really do want you to have an enjoyable user experience, and you can't really say that with many companies.

      • GiHub

        Except for the the color blue which in some cases appears to be too dark, everything is fine, no yellow tint, all other colors seem fine and even with the blue, it seems to have the complete range. One of my friends is about to get the new iPad and then I'll compare with his. Thanks.

  • JCat_NY

    Every day I turn this on I'm blown away by that screen. I've had a lot of older games stored in icloud as I didn't want to flood the new unit with folders and such. Well, turns out, most of my older iPad games, and even a number of 2X games from way back look frigging amazing. Not only the smoothness of the resolution, but the colors are insanely-vibrant; it just makes you want to play forgotten games that you tossed aside!

  • http://profiles.google.com/fleshman1992 Laszlo Tuss

    Fruit N. Puss in Boots, Cut the Rope HD - i don't buy these, because they have nothing extra, and i wouldn't buy them, just because the Retina iPad resolution, i already own the universal ( iPhone) version, its cool enough.

  • http://www.facebook.com/people/Castle-Huang/100000786144432 Castle Huang

    just heard a news said the new ipad should sell with heat-proof gloves...

  • http://profile.yahoo.com/WSJRRAQ4U6RCYRG5GRWFPJVRUY Joe C

    I am a developer as well as other developers, are experiencing speed issues with the high resolution display. The new iPad just does not have the power to move complex high-resolution graphics around. The new iPads Graphics chips have two times the power of the iPad 2 yet they are expected to move 4x the memory around. I will tell everybody to wait on the next generation iPad. I expect the next generation will have 8 cores which would essentially make it even with the iPad 2s ability to move graphics around at a higher resolution.

    Even something as simple as moving, maps around; the developers are having a problem because it's just too slow. Of course we will not hear about these problems until and generation iPad comes out. Example: Cnet, just compared to the iPad2 to the new iPad, however when they compared they tested at 720 P not the new high-resolution; They avoided using the high res,because it would be to slow and most people would not want to pay for a slower iPad.

    The new display is only good for static graphics or simple games that do not have much animation. The great screen also comes at a cost, if you pay for your data, At 2g for $30 we need a low res option. Unless you need a camera with no flash, I would wait, for a year. What we need is an option to disable graphics unless we want them on any pages or e-mails. You can do this with android devices already. Seems Apple is in bed with the phone companies they are loving this new screen

  • http://profile.yahoo.com/WSJRRAQ4U6RCYRG5GRWFPJVRUY Joe C

    I am a developer as well as other developers, are experiencing speed issues with the high resolution display. The new iPad just does not have the power to move complex high-resolution graphics around. The new iPads Graphics chips have two times the power of the iPad 2 yet they are expected to move 4x the memory around. I will tell everybody to wait on the next generation iPad. I expect the next generation will have 8 cores which would essentially make it even with the iPad 2s ability to move graphics around at a higher resolution.

    Even something as simple as moving, maps around; the developers are having a problem because it's just too slow. Of course we will not hear about these problems until and generation iPad comes out. Example: Cnet, just compared the iPad2 to the New iPad, however when they compared they tested at 720 P not the new high-resolution; They avoided using the high res, because it would be to slow and most people would not want to pay for a slower iPad.

    The new display is only good for static graphics or simple games that do not have much animation (such as fruit ninja) The great screen also comes at a cost, if you pay for your data. Two gigs of data cost $30 on Verizon; we need a low res option also, at those price i do not want to make my downloads 4x bigger, some would be, unless you were just downloading text and low res graphics.

    Unless you need a camera with no flash, I would wait, for a year. What we need is an option to disable graphics unless we want them on any pages or e-mails. You can do this with android devices already. Seems Apple is in bed with the phone companies they are loving this new screen

    • Chhorvan Som

      Really? You're telling people to wait for the next generation iPad because you and other developers can't resolve problems for a new generation iPad that's been out for not even two weeks? And complaining that your download size will be quadrupled and that this would hurt your overpriced data allowance? See, thing is, you can always choose to download with wi-fi, and the app store will always make you use wi-fi if the download exceeds 50mb. As for having a flash for the iPad camera? C'mon, it's hardly ideal to use an iPad as a camera, even if it did have 8+ megapixels and a flash. Now, how about making some decent games worth my money instead of moaning about the New iPad's 'failings' and 'limitations'.

    • http://twitter.com/Greatnoob Greatnoob

      I'm a REAL developer and in fact your claims about the new iPad and memory bandwidth is completely FALSE. In actuality the quad-core GPU DOUBLES on what the iPad 2 could handle in terms of memory bandwidth, obviously, because Apple's engineers are smart enough to know that having a 3.1MP resolution requires higher-res texture and image rendering. The new iPad offers similar performance to the iPad 2 graphics-wise, possibly better if the games were optimized for the quad-core GPU. I can run my prototype game (which runs at 60+ fps on an iPad 2) that renders 24k+ polygons per sec with dozens of shaders applied per object per second at a constant 60+ fps on the new iPad 3. Maybe you need to realize that the iPad 2 AND the iPad 3 are the real beasts in tablet and mobile graphics and that neither device has been beaten by any device (that includes the DOA Tegra 3 which was a fail just as the Tegra 2 counter part).

      • Adam Wood

        haha I am a REAL developer as well (I like how you did that). And you have to realise, yes the GPU doubles from the iPad2. But the Retina display is in fact requiring 4x the amount of data being pushed. Not double. So the made games require 4 times the data to render at retina, but only have the GPU double. They did this from the iPad1 to iPad2 as well. In saying that though, a developer can do things smartly to get their games running at 60fps on these devices as well. The device is great. And Jetpack Joyride runs at 60fps on this device with no problems at all.