I can hardly believe it's been more than 6 months since we first told you about Incoboto, the upcoming iOS game from one man development studio Fluttermind. A running theme through that entire preview was that I hadn't a clue what the hell was going on in the game, but the art style was so fantastic and the possibilities so intriguing that Incoboto has been near the top of my most anticipated games list ever since.

In a feeble attempt at description, Incoboto is a 2D open world-ish exploration and adventure game with puzzle elements and a heavy storyline tying it all together. Whew! In fact, I don't know how accurate calling it a "game" in the traditional sense really is, since everything in Incoboto is so non-linear and there is such heavy emphasis on the mood and atmosphere of the world it takes place in. So, maybe it qualifies more as an experience? I'm not totally sure just yet, but Fluttermind has finally released a video of Incoboto in action so you can try to make sense of it all for yourself.

Well, I don't know about you, but that video left me with more questions that answers, actually. One thing I do know however is that the Incoboto game world is absolutely beautiful, even more so due to the incredibly moody soundtrack. If you're like me and are totally digging the look of Incoboto, but are dying to know what it's all about, then I have some good news. Our own Brad Nicholson has had his muscle-laden hands all over the title for the past couple of weeks, and we should have a hands-on preview coming for you really soon.

I'm not 100% sure that even he'll be able to explain Incoboto, but I'm all for anything that will pass the time until the game releases sometime next month. Also, you can check in on our forums for more Incoboto discussion.

  • http://profile.yahoo.com/DF24Z4ZLRK4S5VDEIORPJHZZIA pho3nix

    I'm really looking forward to this, the trailer sets it up as an interesting physics based paltformer with a quirky story.

  • http://www.facebook.com/flaviomauri Flavio Mauri

    I don't like the art style, but gameplay seems rich and varied enough

  • Anonymous

    The trailer seemed to go on for ages, if the trailer can do that; warp your perfection of time, then imagine what the actual game will do. Can't wait! :-)