So, there you were. Looking at our upcoming games list and getting psyched about Smash Cops. And then the game was pulled before you could buy it. Good news: it's re-hitting the App Store this week, and reviews should be follow it on January 19th or so. Yay!

What was up with the delay? Licensing issues. In a statement sent to us at the time of the postponement, developer Hutch explained soberly that it hoped to "get [its] forms straightened out" and get back into the App Store this week. And, hey, it did -- but not before about 5,000 lucky dudes purchased the game.

If you still haven't been introduced to Smash Cops, check out its trailer. It's a Burnout-style game with an fresh virtual control scheme that should, actually, make for something special. We're definitely stoked to get our hands on a final build.

  • Anonymous

    Whoa. This looks amazingly fun.

  • John

    Finally, was looking forward to it last week until it was yanked at the last second.

  • Merlin Cheng

    This game reminded me of the iOS version of NFS Hot Pursuit. Been looking for a similar game where you play as the cops. Look's awesome. 🙂

  • any-mouse

    Those 5000 lucky guys don't sound lucky to me! If they ever want the updates they'll have to pay for it again

    • Anonymous

      I doubt it. If they submit the app as the same item in ITC it will be the same item. Likely they just hit the 'remove from app store' button and will hit the 'allow sale' button when they can.

    • Brandon Blokzijl

      No they don't. Only need to purchase an item once, once purchased it's yours including feature updates whether it's pulled and put back again or not.

      • pecet

         No, it's not. I bought Tetris from EA twice on appstore, because they pulled out old version, and uploaded new. I didn't had any updates for old one.

      • Anonymous

        That's a completely different scenario. EA made a different Tetris and removed the old version from the app store.
        Some might call what EA did a 'greedy money grab'. They are practically the only developer with enough clout to pull that off.

  • Anonymous

    This is really looking amazing. I can't wait!

    Good on them for experimenting with new control styles!

  • Anonymous

    Probably gonna be in the minority here, but this just doesn't do much for me. Will wait for something more 'burnout-like' to come out.

    • Anonymous


  • whil mccutchan

    I got a copy before it went down.  *shrug* it's alright, not changing my life or anything though.  The new control scheme is interesting, but not ground breaking. 

  • Anonymous

    Well, I enjoyed it. But it was a little to short....

  • Anonymous

    Funny thing is, there are now over 30,000 players in GameCenter. Hmmm.....

  • J.Shamblin

    Awesome. The theme reminds me of the old Chips TV show.

  • Anonymous

    The controls look like they could be tons of fun but the top down view seems like it'll make for tiresome gameplay play for most.

  • Anonymous

    got it before it went down, and, honestly, I don't really find the default control scheme to be all that interesting... or fun actually. I changed to using the joystick setting after the tutorial (which basically forces you to use the default one).

    Regardless, it's a pretty fun game; it's mission based with several varieties which keeps it interesting and good for quick bursts of play.

  • Anonymous

    TOO short.