Easily one of my favorite platforming games (and just plain favorite games period, really) is this past February's League of Evil [$1.99/Lite] from Ravenous Games and WoblyWare. The game featured bite-sized levels of increasingly difficult platforming challenges in a similar vein to Super Meat Boy, with a great 3 star rating system for each level that begged you to replay over and over until you've perfected every one.

League of Evil became known as one of the top examples of tight virtual controls on iOS as well, and during the past year numerous content updates have added tons of new levels for more than 160 total along with new features like ghost replays and iCade support. In short, League of Evil owns, and is one of the best platforming games on the App Store.

With the positive reception and success of League of Evil, it's no surprise that a sequel would be in the works and the developers have began to tease the first screens for League of Evil 2 in our forums. Ravenous Games and WoblyWare are once again at the helm for this new entry in the series, but this time have enlisted the help of Bulletproof Outlaws to completely overhaul the visuals, or "kick the graphics up to 11!" as Derek from Ravenous puts it. Eleven. It's one louder. Think about it.

Now, first of all, I'm a big pixel art geek and I absolutely loved the pixel graphics in the first League of Evil. However, after seeing these gorgeous new screens for League of Evil 2 I have to admit that I'm really looking forward to this new visual style. Plus, the developers are talking up how silky smooth the new character animations are, and I really can't wait to see this new game in motion.

Since League of Evil 2 is being built off of the same engine as the first game, you can expect the same type of bite-sized level design and tight controls that you've come to know and love. All of the original enemies and hazards will be making another appearance along with about a half a dozen new ones. Right at launch the game will feature more than 100 levels spanning 5 different environments, and more than likely it will receive post-release update love with new features and content similar to what happened with the first game.

Sadly, there is no word on a release date for League of Evil 2 just yet, but all I know is it can't come soon enough. We'll be pestering the developers for more details in the near future, and until then check out the thread in our forums for discussion of the game.

  • Anonymous

    So many games that require a quick reaction just don't seem to have the control.  League of Evil nailed the controls and I love it.

  • http://www.jshamblin.com J.Shamblin

    The visuals still feel retro to me. It might be because the art reminds
    me a lot of the illustrations used in old NES game manuals.

  • Anonymous

    Like the new graphical style. Kind of reminds me of Castle Crashers/Alien Hominids look. Can't wait for it to come out. It looks nice so far. I've got a huge backlog of iOS games to beat first though...

  • http://www.facebook.com/OoOoOomonkey John Usher

    Hmmmm I'm not liking the screen shots I much prefer the art/graphics of the first game.

    • http://twitter.com/QWERTYtheBold Brandon

      I have to agree with you there. But I'm sure it'll be just as fun as the original.

  • http://twitter.com/OneClickMac oneclickmac.com

    Damn, I'm more pumped for this than Infinity Blade II!

  • http://twitter.com/Inaba_kun Phil Baxter

    Not sure I'd say the new visuals go to 11, rather they look drab, empty, and very unfinished. 

    The original looked weak too, but this is no better, just different.

    What I found most unsettling about the original however was the frame rate. 2D scrollers require 60 frames per second. It's not a nice extra, it's fundamental to playing the game. The first League of Evil, despite it's super low end visuals, was a headache inducing 30 frames per second.

  • http://twitter.com/Alanfalcon Alanfalcon

    Fantastic! You know, even though I have the iPhone 4S I find myself having more fun playing games like League of Evil and Sad Robot than those games that push the processor like Infinity Blade. Goes to show that gameplay trumps all else, though I hope IB2 improves on the gameplay aspect of the series.

  • Anonymous

    Yes!!! I can't wait!