While we weren't too crazy about Dungeon Defenders: First Wave [$2.99] in our review, the latest news from Trendy Entertainment is really cool. In an upcoming update, the game is going to have completely cross-platform multiplayer. How cross-platform? Well, the following video shows the game being played with an iPad, two different Android devices, and on a PC:

Characters are also going to be completely portable between platforms as well. Prior to this announcement, we've seen some cross-platform multiplayer on the App Store such as Homerun Battle 3D, but I haven't seen anything like this before. The thought of being able to bring my iPad over to a friends' house and play in a multiplayer game with them that they're playing on their PC feels like the future.

  • GaiaIllusion

    I've been waiting for this game to be released on Steam. Looks like this update will make it very interesting. :)

  • http://www.buzzabit.com/aaron Aaron Sullivan

    This is cool to be sure. I can't believe that Blizzard isn't developing WoW for the iPad. They must be, right? In secret?

    • http://twitter.com/javahawk Joshua Javaheri

      They'd have a difficult time developing a Persistent world on the iPad. Not happening on current gen hardware, sorry!

      • http://www.buzzabit.com/aaron Aaron Sullivan

        Well, there is a storage space issue. The current game is many gigabytes, but there is not a single limitation in the iPad against "persistent worlds". The other issue is interface, I suppose. Still, the game has been running for 6 years and it still scales down pretty well last I checked. Not to mention there is already a Mac version of the game so there are some barriers already overcome.

        Except for Blizzard's computer focus and Activision's apparent hostility towards iOS and Android, I wouldn't be surprised to hear Steve Jobs invite Blizzard onto the stage during the iPad 2 announcement to introduce WoW for iOS. Just sayin'.

      • Anonymous

        I think it a lot more likely that they would be developing an iPad version of their successor to WoW... "Titan". Who knows.

  • Kaokien

    does this game work on macs ?

  • Kaokien

    does this game work on macs ?

    • http://www.buzzabit.com/aaron Aaron Sullivan

      Checked their site. Doesn't look like it.

    • TheEvilNoob

      rofl he said works and macs in the same sentence. Macs dont work period and just to answer your question they said that at this time the answer is no they will not be adding a mac version.

  • Kaokien

    does this game work on macs ?

  • monster

    Aww man, in a strange way this ruins the game for me. It would be a lot worse if it was an FPS, but how do you balance the differing accuracy of controls across platforms?
    I guess if there's no PvP then it's a moot point.

    • http://twitter.com/javahawk Joshua Javaheri

      I dont know what you mean by balancing differing accuracy of controls... The gameplay is seamless. Its pretty slick.

      • monster

        It's nothing to do with the gameplay, I'm not sure why you bring it up. I'm talking about controls.

        Even without the control issues that the game has (based on TA's review), do you really think you would have equally accurate control of the game when playing on an iDevice when compared to playing on a PC? I'm not saying it's not possible, but speak in generalities.

    • http://www.facebook.com/philash Philip Asher

      Yeah, right now Dungeon Defenders is only PvE, so nothing to worry about there :)

    • Marcelfarrokhi

      If you watch the video towards the end, they make a comment about preparing your character for a Dungeon Defender: Arena of some sorts with PVP.

      • monster

        I would hope they are planning some PvP in the future, even if it's a separate game, for me this kind of mix is perfect for PvP.

  • swarmster

    "Characters are also going to be completely portable between platforms as well."

    In a lot of ways that is the more interesting of the points, even ignoring the other platforms. It's taken forever for us to be able to carry characters/progress between an iPod/iPhone/iPad, so this is good to see and makes me far more likely to purchase in the future.

  • http://www.facebook.com/people/Cat-Astrophy/100000838113704 Cat Astrophy

    The most important feature of this update is that it no longer requires 4.2 to purchase.

  • elamre

    but but... i thought android didnt have the Unreal Engine? anyone clarify this for me? :_)

    • jake

      it does now ;)