A little over a month ago I first posted my review of Godville [Free] and was entirely amused by the concept behind the game. In essence, Godville is barely a game at all, as your interaction with the world is limited to either encouraging or punishing your hero who otherwise just goes about his business. You play as your hero's god, and the "game" basically consists of you reading the events that transpire in your hero's life. Depending on how you treat your hero either through punishment or encouragement, your hero will either be a cold hearted bastard killing everything in its path or a happy go lucky lover of all things living... Or something in between.

Godville is a community driven game, and once your hero reaches level 10 you're able to participate in the idea box. You can submit ideas for items, equipment, quests, enemies, combat actions, and tons of other things. Users then vote on these entries, which are eventually implemented in the game. Initially, the adventures of your hero in Godville when the game first launched were fairly repetitive, but after a month of idea box submissions from users, the game has only grown more amazing.

Not only is Godville getting better from user submissions, but the developers have been hard at work releasing updates both to the Godville client itself, and the web-based backend that powers the whole game. Special artifacts are one of my new favorite inclusions. These are new items that your character will loot from monsters or win from duels that have special abilities. Of course your hero is entirely too stupid to operate said artifacts themselves, but you can spend your god power (otherwise used for punishing and encouraging) to have them operate the item. These items can teleport them back to town, put a gold brick in their inventory, strike a death from their records, and many other things.

The amusing part of all this is that if you don't catch that your hero has one of these special artifacts in their inventory, chances are they'll just give it away, sell it, or otherwise get swindled out of it before you even have a chance to use it. Even if you do use it and it has some marvelous effect, they'll usually just hawk it for beer money anyway. How little control you have over your hero is part of what makes Godville so much fun for me, as my hero almost never does what I want him to do, but seemingly has developed his own (fairly stupid but evil) personality of his own.

Previous to the recent update, your character would randomly find themselves in duels with the heroes of other players. Now, every few hours, you can send your hero off to an arena to immediately participate in these duels. Aside from potentially humiliating another god with defeat, winning a duel also awards you all the coins that the opponent is holding along with some other swag... This is often lost anyway as your hero's ego grows and he bites off more than he can chew in combat, then endlessly begs you to be resurrected.

I decided to post about this game again not only because it has had significant updates since our initial review, but also because I'm downright amazed that a game that isn't really even technically a game has held my attention for so long. Checking up on what my Godville dude is doing has somehow managed to slip in between checking my email and checking my Twitter feed on my phone. Admittedly, when I first tried the game I thought Godville had sky-high novelty value, but I didn't see it lasting for me as most novelty-heavy games are only amusing until said novelty runs out.

The buckets of creativity being dumped in to Godville seems to always make loading up the game amusing. Initially I only saw Godville as a clever jab at the grind of RPG's as instead of you spending your time grinding, your hero does it for you. After spending an immense amount of time with the game over the last month, Godville seems to be the most captivating virtual per experience I've had so far on the iPhone. If you haven't yet, you really need to give this game a try to see if it grows on you just as much as it has grown on me.

  • Caribou

    Reminds me of ProgressQuest!!

    (ProgressQuest is still the best "alternative" to MMORPG's ever... solves every single one of the complaints about playing MMORPG's! ;-)

    (but I think I may have to go play Godville now)

  • Caribou

    Reminds me of ProgressQuest!!

    (ProgressQuest is still the best "alternative" to MMORPG's ever... solves every single one of the complaints about playing MMORPG's! ;-)

    (but I think I may have to go play Godville now)

  • Yuppo

    I'm exactly the same, only game I launch everyday.

  • Yuppo

    I'm exactly the same, only game I launch everyday.

  • Metalbear

    Great choice of "game" to revisit! I even made the mistake of getting my parents into the game, and now they are hooked as well. Thanks!

  • Metalbear

    Great choice of "game" to revisit! I even made the mistake of getting my parents into the game, and now they are hooked as well. Thanks!

  • ZippyZ

    My hero seems to be quite a coward, he's always running away from conflict.

  • ZippyZ

    My hero seems to be quite a coward, he's always running away from conflict.

  • Brandon

    I got bored... ;)
    Guess it's just no my thing... (that and I don't have an iphone with 24/7 internet, or 24/7 internet for that matter...)

    • noah

      It runs in the background, whether you have internet access or not. :)

  • Brandon

    I got bored... ;)
    Guess it's just no my thing... (that and I don't have an iphone with 24/7 internet, or 24/7 internet for that matter...)

    • noah

      It runs in the background, whether you have internet access or not. :)

  • Bassism

    I still love this game. Every time I load it up, it never fails to put a smile on my face. Except the last time, when I found out that the poor sod got himself killed for the first time ever, losing all the wonderful amounts of gold he was carrying.

    Ah well, at least I don't have to get it back.

  • Bassism

    I still love this game. Every time I load it up, it never fails to put a smile on my face. Except the last time, when I found out that the poor sod got himself killed for the first time ever, losing all the wonderful amounts of gold he was carrying.

    Ah well, at least I don't have to get it back.

  • noah

    I. Love. GodVille.

    The new arenas are pretty awesome. You can win lots of Gold, get a Golden Brick (used to build your Temple), and a full refresh of Godpower.

    You can also tell your hero to do certain things...

    "Join the guild "wait for sunders""
    "Examine that ruby ring you just picked up"
    "Dig a grave... for your soul!"
    "Heal! NOW DAMMIT!"

  • noah

    I. Love. GodVille.

    The new arenas are pretty awesome. You can win lots of Gold, get a Golden Brick (used to build your Temple), and a full refresh of Godpower.

    You can also tell your hero to do certain things...

    "Join the guild "wait for sunders""
    "Examine that ruby ring you just picked up"
    "Dig a grave... for your soul!"
    "Heal! NOW DAMMIT!"

  • DvEight

    hodapp!! you were somehow higher than me on the destruction chart! i have no idea how seeing as ive been pure eveil for like 7 str8 days haha!
    this game is amazing, i rarely hold my attention to 1 game, but since i found this i love it, its so much fun!

  • DvEight

    hodapp!! you were somehow higher than me on the destruction chart! i have no idea how seeing as ive been pure eveil for like 7 str8 days haha!
    this game is amazing, i rarely hold my attention to 1 game, but since i found this i love it, its so much fun!

  • Bob D

    Great gane, but the ability to buy godpower refills as in-app purchases has really unbalanced the game, as people that buy the refills now have a huge advantage in the arena (not sour grapes, my hero is 4-2 in duels) . Other than this, yes, the game just keeps getting better.

    • Autherpendragon

      IAPs do make it simple to buy your way to the top, but I haven't made any and I'm at 12/14 in arena now, so it doesn't seem to be that bad. I check in with this game so many times a day it's pathetic :)

  • Bob D

    Great gane, but the ability to buy godpower refills as in-app purchases has really unbalanced the game, as people that buy the refills now have a huge advantage in the arena (not sour grapes, my hero is 4-2 in duels) . Other than this, yes, the game just keeps getting better.

  • deadclown

    Okay, I keep opening this stupid app. To the point where, apparently, I like it. The submissions are getting to where the amount of ass they kick is significantly more than the grammar they lack. :D

    God name: Diablo
    Char name: Scarlock

    Add me yo!

  • deadclown

    Okay, I keep opening this stupid app. To the point where, apparently, I like it. The submissions are getting to where the amount of ass they kick is significantly more than the grammar they lack. :D

    God name: Diablo
    Char name: Scarlock

    Add me yo!

  • Jim

    The combat system needs work. I know the point is to not be too involved but two people hitting 'encourage' and 'restore god power' until the other person runs out or just doesn't care anymore is boring.

    • Letmebreakittoyou

      psst, you're missing the point of this game.

  • Jim

    The combat system needs work. I know the point is to not be too involved but two people hitting 'encourage' and 'restore god power' until the other person runs out or just doesn't care anymore is boring.

  • EJ

    Just got this app... pretty cool. I'll probably keep it. God: Imnotreal Char: Iamreal

  • Kami Ai

    This game has gotten a renewal of interest due to the Android app... lots of new players (I'm one!) -- and as the review states, a year ago, it is surprisingly addictive and really does my interest.  

    Oddly, Wikipedia doesn't have an entry for Godville - it does for Progress Quest, but Godville is a tremendous upgrade over that game -- it was the first of its kind, but I like the community in Godville and the ability to add things, influence our heroes and heroines, and actively participate in the arena (to the extent of God Power - but if the other person doesn't have much, you can't use much either - that fixes the balancing issue somewhat)

    Kami Ai  -- Add me :)