Last month we reported the announcement that DoDonPachi DaiFukkatsu is coming to the iPhone this summer from legendary shmup developer Cave, who have already released one of their classic arcade shooters to the App Store, the excellent Espgaluda II [$8.99/Lite]. Fans of bullet hell shooters were frothing at the mouth over the news, but unfortunately the trailer that came along with the announcement served as only a tease, and didn't expose much in the way of gameplay or information.

Now a few weeks later, Cave has released a brand new gameplay trailer for the game, now called Dodonpachi Resurrection, along with some screenshots and info about the enhancements to this iPhone port. Much like Espgaluda II, Dodonpachi Resurrection will feature a mode that is practically identical to its arcade counterpart as well as an iPhone specific mode. This new iPhone mode features a new scoring system and is tailored to gaming on the go. In addition to these two modes a third practice mode will be included.

The screen on the left is from Arcade mode, and the one on the right is from iPhone Mode and shows the Hyper Cannon at work (click to enlarge):

Based on the trailer for Dodonpachi Resurrection, fans of the genre should be in for the same frantic gameplay that Cave games are known for – hundreds of bullets flying onscreen, humongous enemies, and devastating super weapons. As such, just like Espgaluda II, the game will be exclusive to 3rd generation iPod touches (32 and 64 gig), iPhone 3Gs, iPhone 4, and iPad. Also, brand new music has been composed exclusively for this iPhone release by notable Japanese composers Kenichi Maeyamata and Shoichiro Hirata.

Another noteworthy aspect to Dodonpachi Resurrection is that the iPhone version will mark the first time the game will have appeared anywhere other than the arcade. Espgaluda II was ported from arcade to the Xbox 360 prior to coming to the iPhone, and it says a lot to the overwhelming popularity of the iOS platform and how well suited a game like this is to the touch screen that it is appearing here first. Espgaluda II absolutely nailed the controls, and set the benchmark for every shmup to come out for the iPhone since. If they can pull off those same tight controls for Dodonpachi Resurrection, which hardcore Cave fans consider a superior series to Espgaluda, then we should be in for quite a treat when the game is finally released.

The price for Dodonpachi Resurrection has not been set, and Cave still hasn't narrowed down the release past “Summer 2010”, but rest assured that as soon as we hear anything more we'll be the first to let you know. In the meantime, drop by the thread in our upcoming games section and join in on the discussion.

  • russiaone

    Espgaluda 2 remains the best shmup in the App Store. Air Attack gave it a shot, but no dime. CANNOT WAIT FOR THIS BABY.

  • russiaone

    Espgaluda 2 remains the best shmup in the App Store. Air Attack gave it a shot, but no dime. CANNOT WAIT FOR THIS BABY.

  • Metalbear

    Never really delved into this genre. Could someone explain it to me?

    • russiaone

      a helluva lot of bullets on screen for you to dodge, while raining down justice...

  • Metalbear

    Never really delved into this genre. Could someone explain it to me?

    • russiaone

      a helluva lot of bullets on screen for you to dodge, while raining down justice...

  • rudi

    Please cave, give us a hd version for ipad for both shooters!

    • Zonko

      No chance of an 'HD' version as the 2D assets used in these games run on very antiquated hardware. As such, the assets are actually originally drawn lower resolution than even an iPhone 3G/S screen, let alone a 4 or iPad.

      So for Cave to do a higher res version they would have to redraw every sprite and every background tile, which is obviously never going to happen for obvious reasons.

      • Simeon

        There is a version of Espgaluda II for Xbox 360, don't underestimate Cave.

        Can't wait for this.

      • http://www.quikphix.org xonox

        They mention here : http://www.next-gen.biz/news/cave-iphone-a-good-match-for-bullet-hell-shooters

        That the iPad might not have enough ram. Don't underestimate their 2d hardware, it was very specialized hardware (before they chose to move to pc-based arcade boards).

      • fenster

        Ever play emulated retro games on a PC..? There is a lot you can do with filters to make low res assets look better at high res.

  • rudi

    Please cave, give us a hd version for ipad for both shooters!

    • Zonko

      No chance of an 'HD' version as the 2D assets used in these games run on very antiquated hardware. As such, the assets are actually originally drawn lower resolution than even an iPhone 3G/S screen, let alone a 4 or iPad.

      So for Cave to do a higher res version they would have to redraw every sprite and every background tile, which is obviously never going to happen for obvious reasons.

      • Simeon

        There is a version of Espgaluda II for Xbox 360, don't underestimate Cave.

        Can't wait for this.

      • http://www.quikphix.org xonox

        They mention here : http://www.next-gen.biz/news/cave-iphone-a-good-match-for-bullet-hell-shooters

        That the iPad might not have enough ram. Don't underestimate their 2d hardware, it was very specialized hardware (before they chose to move to pc-based arcade boards).

      • fenster

        Ever play emulated retro games on a PC..? There is a lot you can do with filters to make low res assets look better at high res.

  • postmanmanman

    Mere words cannot accurately describe my anticipation. I'm a sucker for a good bullet-hell...

  • postmanmanman

    Mere words cannot accurately describe my anticipation. I'm a sucker for a good bullet-hell...

  • Metalbear

    I WANT IT. NOWZ.

    :)

  • Metalbear

    I WANT IT. NOWZ.

    :)

  • akira01

    Yeah BABY !!!!

  • akira01

    Yeah BABY !!!!

  • http://www.quikphix.org xonox

    Esp Galuda 2 is one of the best shmups ever. I can't wait until they release this one now. If you haven't checked out Esp Galuda 2, the lite version is worth a try!

  • http://www.quikphix.org xonox

    Esp Galuda 2 is one of the best shmups ever. I can't wait until they release this one now. If you haven't checked out Esp Galuda 2, the lite version is worth a try!

  • Xeliorones

    Now I prefer AirAttack than ESPGaluda but i'm still very interested in this future release, but I regret so much they won't support the ipad through universal or hd version.

  • Xeliorones

    Now I prefer AirAttack than ESPGaluda but i'm still very interested in this future release, but I regret so much they won't support the ipad through universal or hd version.

  • http://twitter.com/BulkSlash BulkSlash

    I can't wait for this, I adore Espgaluda II so I'll probably end up checking the App Store daily to see if this has been released!

  • http://twitter.com/BulkSlash BulkSlash

    I can't wait for this, I adore Espgaluda II so I'll probably end up checking the App Store daily to see if this has been released!

  • Andrew

    Ugh. Espgaluda II was way too short for $10. I'm staying far away from any Cave shmups if they're going to be overpriced like that.

    • Zonko

      They're high-score games, designed to be played over and over and over. Or did you not realise that? And 10 dollars is a steal for such an amazing game. Buy it on the 360 and you'd pay 4x that much.

      • ExtraBitterStoat

        This man has obviously not seen how much people are willing to shell out for an arcade PCB of any Cave game...

      • Timroyce

        Actually Espgaluda II for Xbox 360 is like $90 plus overseas shipping.
        Which is why I don't have it yet...

    • Xurkey

      A perfect arcade port of an excellent STG too much at 10 bucks? Get your priorities straight you are making me sick.

      • Andrew

        Priorities? LOL. Go take a shower, then tell me about priorities.

    • Chris

      In response to ESPGaluda II being too short, it's not intended to be epically long. You're supposed to play for points. Try to beat the game without having to continue. Learn the patterns. Thats the idea behind a good shooting game. Also, remember that this was an arcade game that people would play with actual quarters (or Yen) --- it's supposed to be played in short doses & not take a year to beat.

    • george

      Try playing it on hard and come back and say that, love these part timers who play on monkey mode, then piss&moan because it's to easy, jeesh!

      • EightFlyingCars

        Don't mind Andrew, he's just confused by shooters that don't have cover systems and space marines.

  • Andrew

    Ugh. Espgaluda II was way too short for $10. I'm staying far away from any Cave shmups if they're going to be overpriced like that.

    • Zonko

      They're high-score games, designed to be played over and over and over. Or did you not realise that? And 10 dollars is a steal for such an amazing game. Buy it on the 360 and you'd pay 4x that much.

      • ExtraBitterStoat

        This man has obviously not seen how much people are willing to shell out for an arcade PCB of any Cave game...

      • Timroyce

        Actually Espgaluda II for Xbox 360 is like $90 plus overseas shipping.
        Which is why I don't have it yet...

    • Xurkey

      A perfect arcade port of an excellent STG too much at 10 bucks? Get your priorities straight you are making me sick.

      • Andrew

        Priorities? LOL. Go take a shower, then tell me about priorities.

    • Chris

      In response to ESPGaluda II being too short, it's not intended to be epically long. You're supposed to play for points. Try to beat the game without having to continue. Learn the patterns. Thats the idea behind a good shooting game. Also, remember that this was an arcade game that people would play with actual quarters (or Yen) --- it's supposed to be played in short doses & not take a year to beat.

    • george

      Try playing it on hard and come back and say that, love these part timers who play on monkey mode, then piss&moan because it's to easy, jeesh!

      • EightFlyingCars

        Don't mind Andrew, he's just confused by shooters that don't have cover systems and space marines.

  • polyplay

    All hail Cave!!!

    Now, if we could only get Treasure to release some new stuff...

    • george

      here here, imagine all of treasures back cat, they could be rakeing it in.

    • Zonko

      Ikaruga or Radiant Silvergun would be incredible. Treasure seem pretty quiet these days, just putting out the odd thing on the Wii.

      • Andrew

        *Yawn* Still not worth $10.

      • Zonko

        Yawn? Huh?

        Ikaruga is possibly the greatest video game of all time. It's worth $100, let alone $10.

      • Jack

        Yeah, I think we've established that Andrew doesn't understand the point behind Cave style shmups and doesn't understand that they're score attack games, not 'get to the end' games. That's why they all equal 'yawn' in his pea-brain, as they're "too short" and therefore over-priced.

        But it's not the length, Andrew, it's what you do with it that counts...

  • polyplay

    All hail Cave!!!

    Now, if we could only get Treasure to release some new stuff...

    • george

      here here, imagine all of treasures back cat, they could be rakeing it in.

    • Zonko

      Ikaruga or Radiant Silvergun would be incredible. Treasure seem pretty quiet these days, just putting out the odd thing on the Wii.

      • Andrew

        *Yawn* Still not worth $10.

      • Zonko

        Yawn? Huh?

        Ikaruga is possibly the greatest video game of all time. It's worth $100, let alone $10.

      • Jack

        Yeah, I think we've established that Andrew doesn't understand the point behind Cave style shmups and doesn't understand that they're score attack games, not 'get to the end' games. That's why they all equal 'yawn' in his pea-brain, as they're "too short" and therefore over-priced.

        But it's not the length, Andrew, it's what you do with it that counts...

  • http://twitter.com/Fujibayashi Fujibayashi

    oh sweet, sweet god in a fried chicken bucket. Just.... wow. Counting down the seconds...

  • http://twitter.com/Fujibayashi Fujibayashi

    oh sweet, sweet god in a fried chicken bucket. Just.... wow. Counting down the seconds...

  • george

    Surely there will be an ipad version cave?

    • ExtraBitterStoat

      I've played ESPGaluda II on the iPad. Even with the pixel doubling, I think it works really well.

      • http://twitter.com/Fujibayashi Fujibayashi

        I second that... ESPGALUDA II in double-pixel rez works *just right* for me. ESPGALUDA and ASSAULT SQUADRON are the most amazing shooters I've played not only on my iDevices, but on most platforms. Oh, but would only Treasure bring their PS2 Gradius V to the Apple world!
        Long live TOUHOU / Bullet Hell!

  • george

    Surely there will be an ipad version cave?

    • ExtraBitterStoat

      I've played ESPGaluda II on the iPad. Even with the pixel doubling, I think it works really well.

      • http://twitter.com/Fujibayashi Fujibayashi

        I second that... ESPGALUDA II in double-pixel rez works *just right* for me. ESPGALUDA and ASSAULT SQUADRON are the most amazing shooters I've played not only on my iDevices, but on most platforms. Oh, but would only Treasure bring their PS2 Gradius V to the Apple world!
        Long live TOUHOU / Bullet Hell!

  • Grubjelly

    Too manic, I'll pass.

  • Grubjelly

    Too manic, I'll pass.

  • wohdin

    Oh god I love you Cave.♥
    They made the best decision ever by putting their classics on the iPhone. This is a day-one buy for me.

  • wohdin

    Oh god I love you Cave.♥
    They made the best decision ever by putting their classics on the iPhone. This is a day-one buy for me.

  • Kia

    Sigh. Too depressing they don't work on older hardware. It's not like I'm even running an original. DX Want, so very very much.

  • Kia

    Sigh. Too depressing they don't work on older hardware. It's not like I'm even running an original. DX Want, so very very much.

  • http://www.rustysabre.com/ Eric

    Man do I wish I could play these games, but until further notice I'm stuck with an iPod Touch 2nd Gen. I'm just glad Air Attack runs so well on my device, so at least I have something to occupy my time until I can upgrade my hardware.

  • http://www.rustysabre.com/ Eric

    Man do I wish I could play these games, but until further notice I'm stuck with an iPod Touch 2nd Gen. I'm just glad Air Attack runs so well on my device, so at least I have something to occupy my time until I can upgrade my hardware.

  • http://soiled.com Gload
  • http://soiled.com Gload
  • starcat

    this is my favorite type of shooter. gradius and R-type and thoes kind are for absolute wussies.

    go look up bullet hell on youtube.. check out stuff like "shoot the bullet"

    or imperisable night.

    each type of Bullet hell from Touhou has a gimick.

    Shoot the bullet has a camera where you have to capture the boss while all this rediculous stuff is going on. very fun.

    also perfect cherry blossom has something called "the border between life and death" the closer you get to death the more awesome your special move is.

    theres 5 or 6 games like this but they all have a different gimick. they are called Spell cards.

    just look up TOUHOU series

    • Avid

      The way you describe the gimmicks make the games sound lkme they designed for girls.

  • starcat

    this is my favorite type of shooter. gradius and R-type and thoes kind are for absolute wussies.

    go look up bullet hell on youtube.. check out stuff like "shoot the bullet"

    or imperisable night.

    each type of Bullet hell from Touhou has a gimick.

    Shoot the bullet has a camera where you have to capture the boss while all this rediculous stuff is going on. very fun.

    also perfect cherry blossom has something called "the border between life and death" the closer you get to death the more awesome your special move is.

    theres 5 or 6 games like this but they all have a different gimick. they are called Spell cards.

    just look up TOUHOU series

    • Avid

      The way you describe the gimmicks make the games sound lkme they designed for girls.

  • jaklar

    The wait is killing me. I loves me bullet-hell. There is a guide for Espgaluda II for iPhone, helps people unfamiliar with the genre better understand this unique shooter type (and score more points). http://itunes.apple.com/us/app/guide-for-espgaluda/id383801750?mt=8

    • Grubjelly

      They're really stretching to make these relatively repetitive games seem to stand apart from the others. I think they miss the mark, since special secrets are needed to be divulged by such guides in order for newer players to do as well as the veterans, which is opposite of the Perfect Game Ideal in which theoretically all scoring knowledge can be obtained without consulting others.

  • jaklar

    The wait is killing me. I loves me bullet-hell. There is a guide for Espgaluda II for iPhone, helps people unfamiliar with the genre better understand this unique shooter type (and score more points). http://itunes.apple.com/us/app/guide-for-espgaluda/id383801750?mt=8

    • Grubjelly

      They're really stretching to make these relatively repetitive games seem to stand apart from the others. I think they miss the mark, since special secrets are needed to be divulged by such guides in order for newer players to do as well as the veterans, which is opposite of the Perfect Game Ideal in which theoretically all scoring knowledge can be obtained without consulting others.

  • Dennis

    I want this for the soundtrack alone. Never mind all the nerd rage I'm going to have playing this game. Aha!

  • Dennis

    I want this for the soundtrack alone. Never mind all the nerd rage I'm going to have playing this game. Aha!

  • Crunc

    Day 1 for me as well. Can't wait for it! Hopefully they throw us a bone and do another early adopters discount.

  • Crunc

    Day 1 for me as well. Can't wait for it! Hopefully they throw us a bone and do another early adopters discount.