I'm not entirely sure if this is something you'd even classify as a "game", but if there's one thing gamers like it's earning experience points, filling up bars, and just generally leveling up regardless of when, where, or why. The Epic Win app seeks to close the divide between actually doing things in the real world, and this intense desire to level up anything you can in any way possible in the virtual world.

The trailer does a better job explaining it than I could possibly could:

Epic Win has some serious video game design pedigree behind it, both with Rexbox who worked on Little Big Planet for the PSP and PS3 as well as Studio FungFung who is best known for MiniSquadron [$2.99 / Free]. I'm not entirely sure if earning experience points in an iPhone game is enough motivation to get anyone to do anything, and it does seem awfully easy to cheat in the game... But, without truly knowing just how epic the Epic Win app is, all we can do is speculate.

  • ravenvii

    The screencap of the YouTube video reminds of me Grim Fandango, a game that MUST be ported to iOS!

  • ravenvii

    The screencap of the YouTube video reminds of me Grim Fandango, a game that MUST be ported to iOS!

  • MrMuesli

    That reminds me, I must clip my toe nails...

  • MrMuesli

    That reminds me, I must clip my toe nails...

  • Cameron

    I love the graphics. Disappointing that they're not being used for an actual game.

  • Cameron

    I love the graphics. Disappointing that they're not being used for an actual game.

  • Cory

    so this looks like the "life" RPG thing the guy talked about at this years GDC i think it was? the video of his talk is on G4TV.com somewhere but basicly it was about how things in real life will start to have RPG elements in them so that you gain things for doing things like riding the bus to work or driving a hybrid. he had a slide show where say brushing your teeth got you 20 points, and the points symbol looked very much like the 200 points one in this video. for people that have seen it or people that find it and watch it, check out how similiar it is... crazy.

    • John

      Well, that guy was talking about putting RPG elements into real life and having actual consequences, this is more like putting RPG elements into non-consequential a to-do list. Like he was talking about how a marketer could use ideas developed in video games to make people want to watch advertising--you get 10 points the more full ads you complete, you get 20 points based on the amount of bowls of cereal you consume in a day, you 11 get points for throwing a coke can in the recylcle instead of the garbage. He imagined a world where disposable technology became so advanced that sensors that could keep track and tally this point system could be placed into all objects. He saw it as a natural progression in social gaming, what was beyond things like farmville and facebook.

      This to-do list, while similar in 'concept' is completely different in execution and is on a miniscule scale, looks to be more a copy of another similar idea on the app-store, which is a to-do list with openfeint achievments integrated.

      • Stefanie

        Which app is that? I'd like to check it out! Thanks.

    • http://twitter.com/MattRix Matt

      This is the talk, it's awesome, you should definitely watch it if you're interested in games or game development: http://g4tv.com/videos/44277/DICE-2010-Design-Outside-the-Box-Presentation/

  • Cory

    so this looks like the "life" RPG thing the guy talked about at this years GDC i think it was? the video of his talk is on G4TV.com somewhere but basicly it was about how things in real life will start to have RPG elements in them so that you gain things for doing things like riding the bus to work or driving a hybrid. he had a slide show where say brushing your teeth got you 20 points, and the points symbol looked very much like the 200 points one in this video. for people that have seen it or people that find it and watch it, check out how similiar it is... crazy.

    • John

      Well, that guy was talking about putting RPG elements into real life and having actual consequences, this is more like putting RPG elements into non-consequential a to-do list. Like he was talking about how a marketer could use ideas developed in video games to make people want to watch advertising--you get 10 points the more full ads you complete, you get 20 points based on the amount of bowls of cereal you consume in a day, you 11 get points for throwing a coke can in the recylcle instead of the garbage. He imagined a world where disposable technology became so advanced that sensors that could keep track and tally this point system could be placed into all objects. He saw it as a natural progression in social gaming, what was beyond things like farmville and facebook.

      This to-do list, while similar in 'concept' is completely different in execution and is on a miniscule scale, looks to be more a copy of another similar idea on the app-store, which is a to-do list with openfeint achievments integrated.

      • Stefanie

        Which app is that? I'd like to check it out! Thanks.

    • http://twitter.com/MattRix Matt

      This is the talk, it's awesome, you should definitely watch it if you're interested in games or game development: http://g4tv.com/videos/44277/DICE-2010-Design-Outside-the-Box-Presentation/

  • Finch

    Oh Metal Slug, Nobody will ever really forget you because EVERYONE steals your explosion animation for their crappy flash projects.

    • http://www.minisquadron.com Tak Fung

      I'm pretty sure Metal Slug isn't the first people to come up with an explosion animation like that.....but thanks for the comments

    • http://www.squarezerostudio.com squarezero

      This is the kind of idiotic outrage that makes me proud of being a gamer.

  • Finch

    Oh Metal Slug, Nobody will ever really forget you because EVERYONE steals your explosion animation for their crappy flash projects.

    • http://www.minisquadron.com Tak Fung

      I'm pretty sure Metal Slug isn't the first people to come up with an explosion animation like that.....but thanks for the comments

    • http://www.squarezerostudio.com squarezero

      This is the kind of idiotic outrage that makes me proud of being a gamer.

  • http://www.minisquadron.com Tak Fung

    Thanks for the newsage TA! It is of course easy to "cheat" in the game, but don't forget it is still an actual ToDo app, so it remains useful as a productivity tool. And cheating is fine, it's your time and your todo list could obviously be to do your todo list......er, yeah!

  • http://www.minisquadron.com Tak Fung

    Thanks for the newsage TA! It is of course easy to "cheat" in the game, but don't forget it is still an actual ToDo app, so it remains useful as a productivity tool. And cheating is fine, it's your time and your todo list could obviously be to do your todo list......er, yeah!

  • Random Madness

    been there Dunnit! ...

  • http://mayblogmaynot.blogspot.com Maniacfive

    first todo list that might actually make me ditch my notebook and pen. not sure about encouraging me to be more productive, but will encourage me to be more organised ;-)

  • Random Madness

    been there Dunnit! ...

  • http://mayblogmaynot.blogspot.com Maniacfive

    first todo list that might actually make me ditch my notebook and pen. not sure about encouraging me to be more productive, but will encourage me to be more organised ;-)

  • dave

    Im getting this day 1

  • dave

    Im getting this day 1

  • Jim

    There is already a GTD/RPG in the store, called Level Me Up.
    http://itunes.apple.com/ca/app/level-me-up-hd/id330451384?mt=8

  • Jim

    There is already a GTD/RPG in the store, called Level Me Up.
    http://itunes.apple.com/ca/app/level-me-up-hd/id330451384?mt=8

  • http://berdan.ca Berdandy

    Looks like a nicer iPhone version of Chore Wars (http://www.chorewars.com/). CW was fun, but it got boring after about a week. It did, however, have the nice ability to spend your in-game loot on real life rewards. For example, doing office dishes could net you 5-10 GP (with bonus loot if you're lucky). If you collected 1000GP worth, you could spend it for a free lunch (redeemable by the 'office' or whatever you wanted to set up as the admin)

  • http://berdan.ca Berdandy

    Looks like a nicer iPhone version of Chore Wars (http://www.chorewars.com/). CW was fun, but it got boring after about a week. It did, however, have the nice ability to spend your in-game loot on real life rewards. For example, doing office dishes could net you 5-10 GP (with bonus loot if you're lucky). If you collected 1000GP worth, you could spend it for a free lunch (redeemable by the 'office' or whatever you wanted to set up as the admin)

  • jon

    This idea has already been done in the app store.

  • jon

    This idea has already been done in the app store.

  • dave

    sure this idea has been done, but has been done WELL? from the recommended "Level me up" i think not. IOt is neither fun, engaging or visually appealing, that is if you actually like stock icon art. Epic Win, if it's trailer is representative of its game design, and art detraction, seems like real fun. Where Level Me Up was a pain in the ass from the start.

    • dave

      Post Gin and tonic Spell check:

      Sure this idea has been done, but has it been done WELL? From the recommended "Level me up" I think not. It is neither fun, engaging or visually appealing, unless you actually like stock icon art. Epic Win, if it's trailer is representative of its game design and art direction, seems like real fun. Where Level Me Up was a pain in the ass from the start, epic win looks like something I would actually use.

  • dave

    sure this idea has been done, but has been done WELL? from the recommended "Level me up" i think not. IOt is neither fun, engaging or visually appealing, that is if you actually like stock icon art. Epic Win, if it's trailer is representative of its game design, and art detraction, seems like real fun. Where Level Me Up was a pain in the ass from the start.

    • dave

      Post Gin and tonic Spell check:

      Sure this idea has been done, but has it been done WELL? From the recommended "Level me up" I think not. It is neither fun, engaging or visually appealing, unless you actually like stock icon art. Epic Win, if it's trailer is representative of its game design and art direction, seems like real fun. Where Level Me Up was a pain in the ass from the start, epic win looks like something I would actually use.

  • Colin

    Awesome motivational idea!
    It's more of a productivity tool than a game, it's just taking the mechanics of a game and applying it on real life for motivational purposes. I've been looking for something exactly like this- the others just don't cut it! Will be getting this day 1. Thanks for the heads up TN.

  • Colin

    Awesome motivational idea!
    It's more of a productivity tool than a game, it's just taking the mechanics of a game and applying it on real life for motivational purposes. I've been looking for something exactly like this- the others just don't cut it! Will be getting this day 1. Thanks for the heads up TN.

  • Colin

    ^Sorry - TA (not TN)!

  • Colin

    ^Sorry - TA (not TN)!

  • http://www.peitsch.de Sebastian

    This is what I always told my dad when he said I was playing to much WoW. If I'd get an instant reward for doing something, I'd be doing those things all the time. The video already shows the flaw. Cleaning ONE DISH should be rewarded, for it takes at least as long as it does to kill something in WoW while doing quests. The gratification seems to be to far in between. And there's the added problem of being able to cheat.

    So - it's a nice idea in general but not practicable. If there was a way to get a pellet for every call center agent to get some XP from every phonecall they answered... if there only was for these gratifications to only be handed out once you really did a task - then it would work.

    This way it's just like you saying to yourself "I get an ice cream cone once I did 50 pushups". Pushing yourself to do the tasks is the problem, not ticking off a list...

    • Adams Immersive

      And yet, that ice cream (or other) incentive works for many people. You CAN “cheat” yourself, but not everyone does.

    • http://www.minisquadron.com Tak Fung

      You're absolutely right, I mean - we're not touting this app as something that will suddenly make you do the things you need to do (I wish!), but rather - and interesting for me, is that I already use ToDo lists anyway. So while I'm using it - wouldn't it be fun if I happen to also be able to level up and grab loot? So coming from the other angle where it is actually already useful - it becomes something that hopefully enhances the enjoyment for people that use ToDo lists anyway, or wish to use a simple one but found the existing ones not to their liking :D

      AND THERES A TREEMAN!

  • http://www.peitsch.de Sebastian

    This is what I always told my dad when he said I was playing to much WoW. If I'd get an instant reward for doing something, I'd be doing those things all the time. The video already shows the flaw. Cleaning ONE DISH should be rewarded, for it takes at least as long as it does to kill something in WoW while doing quests. The gratification seems to be to far in between. And there's the added problem of being able to cheat.

    So - it's a nice idea in general but not practicable. If there was a way to get a pellet for every call center agent to get some XP from every phonecall they answered... if there only was for these gratifications to only be handed out once you really did a task - then it would work.

    This way it's just like you saying to yourself "I get an ice cream cone once I did 50 pushups". Pushing yourself to do the tasks is the problem, not ticking off a list...

    • Adams Immersive

      And yet, that ice cream (or other) incentive works for many people. You CAN “cheat” yourself, but not everyone does.

    • http://www.minisquadron.com Tak Fung

      You're absolutely right, I mean - we're not touting this app as something that will suddenly make you do the things you need to do (I wish!), but rather - and interesting for me, is that I already use ToDo lists anyway. So while I'm using it - wouldn't it be fun if I happen to also be able to level up and grab loot? So coming from the other angle where it is actually already useful - it becomes something that hopefully enhances the enjoyment for people that use ToDo lists anyway, or wish to use a simple one but found the existing ones not to their liking :D

      AND THERES A TREEMAN!

  • Trevor

    As long as there is a way to get more points for bigger task. I should get 5 points for taking out the trash but if I put get a job on that list it better be worth like 100.

  • Trevor

    As long as there is a way to get more points for bigger task. I should get 5 points for taking out the trash but if I put get a job on that list it better be worth like 100.

  • Ndev

    I love the idea.. It's crazy enough to actually work and get me to be more active :)

  • Ndev

    I love the idea.. It's crazy enough to actually work and get me to be more active :)