Daredevil Dave: Motorcycle Stuntman! is the inaugural release from developer M-Digital Media (aka schplurg, long time TouchArcade forum member). It places you in the role of a stuntman traveling the globe earning money by performing insanely dangerous motorcycle jumps, and looking stunningly handsome while doing so. The goal is to land each stunt in as few tries as possible, so as not to blow all your profits on expensive medical bills from crashing. It's an entertaining blend of strategy and action wrapped in a very humorous package, and is quite impressive for being the very first game from a new indie developer.

The game's main Tour mode consists of 18 different stunt levels, unlocked one after the other. Certain elements of each stunt are randomized each time you play, such as the length of the jump or height of objects like flaming hoops. Your job is to determine the appropriate angle of the launch ramp and proper speed you must travel to land safely intact on the other side. You would think that important details like these would have been carefully calculated before attempting such deadly feats, but Dave doesn't do things that way. He strongly believes in appearance first, safety and planning second. Thus, the task of properly negotiating him across each jump happily falls on you, the player.

Each level in Daredevil Dave is incredibly imaginative in design and objective. Sure you'll be jumping over busses, through rings of fire, and across canyons (you know, typical daredevil stuff), but there's also more exotic challenges like a lava jump inside a volcano and launching over a tank of man-eating sharks. Figuring out the best way to land each jump takes trial and error, and thankfully there's a Practice mode where you can try each one as many times as you wish. It's imperative that you do so, as each failed attempt in Tour mode can be costly, but is made slightly arduous by forcing you to back out to the menu each time you want to practice. Also, scrolling through each level one by one in this mode can be a pain. However these UI issues are only a minor annoyance, and could easily be more streamlined in an update.

Upon starting a level, you're shown a zoomed out side-view of the area where the stunt takes place. Here you can see what components make up the jump, the distance between the starting and ending ramps, and adjust the launch ramp angle. Once you've scoped out the scene to get an idea of what you're supposed to do, and have set your ramp incline, you exit this screen into a first-person view of Dave on his motorcycle, complete with handlebars and a speedometer. Dragging an onscreen throttle accelerates you towards the launching ramp, but no steering is required. There are also a couple of options if you prefer having a different angle on the action, but unfortunately there's no replay function for reliving particularly memorable moments.

Successfully landing a jump is a satisfying feeling, but at the same time it's even more satisfying to spectacularly crash and burn in a failed attempt. Luckily the developer realizes this, and once you've beaten all 18 levels of the Tour you unlock Injury mode. This is basically the opposite of Tour mode as you try to purposely crash Dave in the most elaborate way possible, with your score being based on how large of a hospital bill you can rack up. Dave can be lit on fire, chopped up in helicopter blades, run over by freeway traffic, attacked by sharks, and more. Put simply, crashing is a blast, and if you like games like Stair Dismount or Max Injury there's a lot of that same type appeal in Daredevil Dave.

The core of the game is a trial and error trajectory game, but there's so much personality and creativity in this game it's hard not to like it. Between the humorous dialogue, Dave's Duke Nuke'Em style one-liners, and the brutally painful looking bails, I was grinning the entire time I played. The gameplay is fun and well-suited to the iPhone, and there's a good amount of challenging content. There's a few rough-around the edges aspects to it but at it's $0.99 sale price, it's still a bargain for the amount of entertainment. Don't feel bad if you find yourself purposely steering Dave into the shark tank for your own sadistic pleasure – I do that too.

TouchArcade Rating

StarStarStarNoneNone
  • Dylan

    The game is cool but has many crashing issues that take away from the enjoyment. Hopefully they will update soon.

    • Tack

      Crashing is built into the game. It even says that Daredevil Dave hates it.

  • Dylan

    The game is cool but has many crashing issues that take away from the enjoyment. Hopefully they will update soon.

    • Tack

      Crashing is built into the game. It even says that Daredevil Dave hates it.

  • Jon

    Runs perfect on my 3G. Never a crash.

    Love this game, Dave is hilarious! I agree the practice menu could use a little tweaking but no big. Recommend this game very highly, especially at the sale price. It's a steal!

  • Jon

    Runs perfect on my 3G. Never a crash.

    Love this game, Dave is hilarious! I agree the practice menu could use a little tweaking but no big. Recommend this game very highly, especially at the sale price. It's a steal!

  • BdragonST

    This is a must buy game at 99 cents.. Only crashed on me once after playing for like 2-3 hours.

  • BdragonST

    This is a must buy game at 99 cents.. Only crashed on me once after playing for like 2-3 hours.

  • TheFamousEccles

    I love it, but I really want to try out the Injury Mode. I've put hours into this, but the fact that you have to restart completely after losing your money makes this a pain to win.

  • TheFamousEccles

    I love it, but I really want to try out the Injury Mode. I've put hours into this, but the fact that you have to restart completely after losing your money makes this a pain to win.

  • rich_952000

    Everyone reading this article and browsing the forums owes it to themselves to pick this up and see what can be achieved by the likes of a fellow gamer(schplurg) with some serious talent.

  • rich_952000

    Everyone reading this article and browsing the forums owes it to themselves to pick this up and see what can be achieved by the likes of a fellow gamer(schplurg) with some serious talent.

  • Songbird

    This games is so awesome. For 99 cents its a steal so go get it now!

  • Songbird

    This games is so awesome. For 99 cents its a steal so go get it now!

  • Noodle

    I admire that this was made by an indie dev (and fellow forum member) but think I should bring some balance to this love in.

    Although the concept of the game is fantastic it's execution is clearly lacking in a number of ways. Firstly the sound design is fairly rudimentary, with limited sound effects looped, varying volume levels and a seemingly random peppering of catchphrases used throughout. The UI is useable but basic and you'll quickly tire of the menu structure. The graphics are fine in my opinion but it would be nice to have the option to replay stunts from various angles after crashing/completing a level rather than the current setup.

    Overall the concept behind this game is fantastic and I'd certainly recommend buying it to support its refinement/development but I think its a bit disingenuous to make out that its a wholly rounded gaming experience (especially in comparison to the stuff normally featured on TA) because its pretty rough at the moment.

    • Deewin

      I hate to say it, but if this game has a good concept then another dev will make a more polished version of this and sell more copies. There was catapult style puzzle game called Defend the Castle, but then a game called Angry Birds cloned the formula and made it more appealing with the cartoony graphics and really cute theme. Now it's the #1 selling app on the app store!

    • Jared Nelson

      You mention bringing balance, but basically you are echoing the review.
      -You think it's a fantastic concept, as do we.
      -You feel there are some cumbersome UI issues, as do we.
      -You wish there was an option for replays, as do we.

      You bring up points about the sound that we did not, which I somewhat agree with, but overall it wasn't detrimental to my experience with the game and so was left alone. We also mention that the game is a bit rough around the edges, as are many games featured on the front page (most recently Mr. Onions).

      I have absolutely no problem with differing opinions regarding our reviews, but feel like when you're calling this one "disingenuous" I need to say something. Regardless of whether it was made by a forum member or not, Dave is a fun game that would have still been featured. In fact, it took me nearly a week after the release before I actually noticed the game and tried it out. Only after did I learn it was made by someone in the forums.

      Just would like to clarify since sometimes people tend to make some wild accusations about TA's ethical credibility.

  • Noodle

    I admire that this was made by an indie dev (and fellow forum member) but think I should bring some balance to this love in.

    Although the concept of the game is fantastic it's execution is clearly lacking in a number of ways. Firstly the sound design is fairly rudimentary, with limited sound effects looped, varying volume levels and a seemingly random peppering of catchphrases used throughout. The UI is useable but basic and you'll quickly tire of the menu structure. The graphics are fine in my opinion but it would be nice to have the option to replay stunts from various angles after crashing/completing a level rather than the current setup.

    Overall the concept behind this game is fantastic and I'd certainly recommend buying it to support its refinement/development but I think its a bit disingenuous to make out that its a wholly rounded gaming experience (especially in comparison to the stuff normally featured on TA) because its pretty rough at the moment.

    • Deewin

      I hate to say it, but if this game has a good concept then another dev will make a more polished version of this and sell more copies. There was catapult style puzzle game called Defend the Castle, but then a game called Angry Birds cloned the formula and made it more appealing with the cartoony graphics and really cute theme. Now it's the #1 selling app on the app store!

    • Jared Nelson

      You mention bringing balance, but basically you are echoing the review.
      -You think it's a fantastic concept, as do we.
      -You feel there are some cumbersome UI issues, as do we.
      -You wish there was an option for replays, as do we.

      You bring up points about the sound that we did not, which I somewhat agree with, but overall it wasn't detrimental to my experience with the game and so was left alone. We also mention that the game is a bit rough around the edges, as are many games featured on the front page (most recently Mr. Onions).

      I have absolutely no problem with differing opinions regarding our reviews, but feel like when you're calling this one "disingenuous" I need to say something. Regardless of whether it was made by a forum member or not, Dave is a fun game that would have still been featured. In fact, it took me nearly a week after the release before I actually noticed the game and tried it out. Only after did I learn it was made by someone in the forums.

      Just would like to clarify since sometimes people tend to make some wild accusations about TA's ethical credibility.

  • Marc

    dave's movements appear that of an 80's stormstrooper action figure - cool

  • Marc

    dave's movements appear that of an 80's stormstrooper action figure - cool

  • Steve

    The game is 'OK' for 0.99c but still needs some work/changes.
    I hate the Hospital screen on the practice mode - just not needed,
    needs an option to turn off. Load times are a little show on my 3G
    Also some of the screens are too dark and I had a hard time seeing my approach to the ramp in day light.

    The game is not perfect, but for .99c I would say 'Buy It'
    Steve

    • rich_952000

      I too have found some jumps "dark". This is when I go into my settings on my device and turn the brightness ^. :)

  • Steve

    The game is 'OK' for 0.99c but still needs some work/changes.
    I hate the Hospital screen on the practice mode - just not needed,
    needs an option to turn off. Load times are a little show on my 3G
    Also some of the screens are too dark and I had a hard time seeing my approach to the ramp in day light.

    The game is not perfect, but for .99c I would say 'Buy It'
    Steve

    • rich_952000

      I too have found some jumps "dark". This is when I go into my settings on my device and turn the brightness ^. :)

Daredevil Dave: Motorcycle Stuntman! Reviewed by Jared Nelson on . Rating: 3