Arguably the biggest bombshell to come out of today's keynote was the announcement of Apple's own social gaming network, that they're calling 'Game Center'. It appears that Apple will be duplicating the functionality of the other social networking services with a matchmaking system, online leaderboards, achievements, and everything else you'd expect to see. Apple plans on releasing Game Center "later this year".

This development makes the future of existing social gaming platforms such as OpenFeint, Plus+, and others seem fairly uncertain. With each new network, it has seemed like gamers have been more and more irritated that their achievements, scores, and friends are fractured even further and require yet another username and password to access.

Presumably, Game Center will work either off your iTunes credentials, or some other tightly integrated way to completely eliminate this annoyance. Details are extremely scarce right now, but needless to say, we will be following Apple's Game Center, as well as the response of the other social networking services very closely as this all unfolds over the coming months.

Photos courtesy of Gizmodo.

  • Geb

    it's. about. time.

    I am fed up with the 6 social networks for games. Apple should have done this a while ago. I know it won't happen, but the other networks should prepare to go quietly into the night -- and Chillingo and Gameloft should just migrate.

    • RhythmMan

      Are they going to use our iTunes nicknames? Do we have to register before someone else takes the one we want? Hate that

      • Noah

        You sign in using your Apple Account. Then you choose a unique nickname. I grabbed NoahK since Noah was already taken. Cheers!

  • Geb

    it's. about. time.

    I am fed up with the 6 social networks for games. Apple should have done this a while ago. I know it won't happen, but the other networks should prepare to go quietly into the night -- and Chillingo and Gameloft should just migrate.

    • RhythmMan

      Are they going to use our iTunes nicknames? Do we have to register before someone else takes the one we want? Hate that

      • Noah

        You sign in using your Apple Account. Then you choose a unique nickname. I grabbed NoahK since Noah was already taken. Cheers!

  • arr4ws

    im sad for openfeint. They did a great job so far.

    • B34$T

      They still have more features than what has been announced for this.
      -Facebook/Twitter integration
      -game save feature(albeit I haven't seen it used)
      -Chat
      -Multiplayer servers
      Heck plus+ has the first two over this Game Center.

  • arr4ws

    im sad for openfeint. They did a great job so far.

    • B34$T

      They still have more features than what has been announced for this.
      -Facebook/Twitter integration
      -game save feature(albeit I haven't seen it used)
      -Chat
      -Multiplayer servers
      Heck plus+ has the first two over this Game Center.

  • internethe

    Apple blatantly copying Microsoft again. It's just a photocopy of Xbox LIVE. I thought Apple never copied anyone? What happened to the innovation?

    • Josh

      Seriously? We're still doing that?

      I agree, Apple fanboys often brag about that... but lets not stoop to their level.

    • Adams Immersive

      I assume Microsoft tolerators ranted about OpenFeint and Agon and Plus+ too?

      Apple’s offering what users want: a single consolidated alternative to those other services. (Which we can thank for filling a need so far—and I wish them luck.)

    • kirothak

      its much less about copying something, its more about fixing a problem with the app store.

      people want a social gaming network, not 10 half assed ones.

      about time apple fixed this joke. make there own and ban the rest, use theres in your apps or none at all. sounds harsh but its the only way this will ever work out for the end users.

      • http://www.ummband.com poutini

        "people want a social gaming network, not 10 half assed ones."

        I totally agree. As much as I dig openfeint, I would be thrilled to do away with the five others I'm currently hooked up with.

        Sign me up, apple.

    • Yog Shoggoth

      Cuss those devils behind Steam too!

    • Jack

      I'm with you here but I wouldn't call apple behind on this one. How many phones do you know of that do this? Sure the xbox does buts it's a game console. I havent seen xbox live running on any windows devices last I checked. I think this is a really cool move by apple. Next best has to be ds friend codes haha ya right

  • internethe

    Apple blatantly copying Microsoft again. It's just a photocopy of Xbox LIVE. I thought Apple never copied anyone? What happened to the innovation?

    • Josh

      Seriously? We're still doing that?

      I agree, Apple fanboys often brag about that... but lets not stoop to their level.

    • Adams Immersive

      I assume Microsoft tolerators ranted about OpenFeint and Agon and Plus+ too?

      Apple’s offering what users want: a single consolidated alternative to those other services. (Which we can thank for filling a need so far—and I wish them luck.)

    • kirothak

      its much less about copying something, its more about fixing a problem with the app store.

      people want a social gaming network, not 10 half assed ones.

      about time apple fixed this joke. make there own and ban the rest, use theres in your apps or none at all. sounds harsh but its the only way this will ever work out for the end users.

      • http://www.ummband.com poutini

        "people want a social gaming network, not 10 half assed ones."

        I totally agree. As much as I dig openfeint, I would be thrilled to do away with the five others I'm currently hooked up with.

        Sign me up, apple.

    • Yog Shoggoth

      Cuss those devils behind Steam too!

    • Jack

      I'm with you here but I wouldn't call apple behind on this one. How many phones do you know of that do this? Sure the xbox does buts it's a game console. I havent seen xbox live running on any windows devices last I checked. I think this is a really cool move by apple. Next best has to be ds friend codes haha ya right

  • Geb

    I don't think this is a question of innovation really. Most gamers expect Achievements and Trophies and friend support now. If anything Apple is acknowledging they are behind and playing catch-up.

  • Geb

    I don't think this is a question of innovation really. Most gamers expect Achievements and Trophies and friend support now. If anything Apple is acknowledging they are behind and playing catch-up.

  • Cause007

    Thank God this came through the pipeline! A dedicated game center. The number of 3rd party apps were getting ridiculous. It'd be completely out of control by this time next year if Apple wasn't stepping in.

    Best of all, those games that don't use social networking app (Scrabble, Words with Friends) will keep your friends in one place w/o having to search for them for every different application.

    RIP OpenFeint, Plus+, Crystal, and every other XBox Live wannabe. (I hope your efforts are somehow compensated, however)

  • Cause007

    Thank God this came through the pipeline! A dedicated game center. The number of 3rd party apps were getting ridiculous. It'd be completely out of control by this time next year if Apple wasn't stepping in.

    Best of all, those games that don't use social networking app (Scrabble, Words with Friends) will keep your friends in one place w/o having to search for them for every different application.

    RIP OpenFeint, Plus+, Crystal, and every other XBox Live wannabe. (I hope your efforts are somehow compensated, however)

  • http://www.silentrocco.com SIlent Rocco

    One for ALL! Please!
    So, all the others might slowly close down.
    I would like to have all games under one roof.
    One nickname, one password, one platform. Yes!

  • http://www.silentrocco.com SIlent Rocco

    One for ALL! Please!
    So, all the others might slowly close down.
    I would like to have all games under one roof.
    One nickname, one password, one platform. Yes!

  • Mr TOSS

    Thread Already Started on Forums: http://forums.toucharcade.com/showthread.php?t=51459

  • Mr TOSS

    Thread Already Started on Forums: http://forums.toucharcade.com/showthread.php?t=51459

  • http://www.buzzabit.com/aaron Aaron Sullivan

    As a dev that hasn't released a game yet, I'm very happy about this. It makes decisions much easier. Also, the iAds mean there will be a lot of higher quality free games I hope. I would consider offering free versions with ads and paid versions with none. Should be able to please most people that way.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    As a dev that hasn't released a game yet, I'm very happy about this. It makes decisions much easier. Also, the iAds mean there will be a lot of higher quality free games I hope. I would consider offering free versions with ads and paid versions with none. Should be able to please most people that way.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    I wouldn't expect plus and OpenFeint to suddenly close shop. They just need to differentiate and/or integrate with Apple's service. I don't think anyone will be able to compete on face value. No one wants to manage multiple services.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    I wouldn't expect plus and OpenFeint to suddenly close shop. They just need to differentiate and/or integrate with Apple's service. I don't think anyone will be able to compete on face value. No one wants to manage multiple services.

  • Joe

    Extremely happy about this as both a developer and a gamer, having a single social gaming system is light years better than what we have now.

  • Joe

    Extremely happy about this as both a developer and a gamer, having a single social gaming system is light years better than what we have now.

  • swarmster

    I feel a little bad for OpenFeint, Plus+, Agon, etc, etc, but like others I hope they pass the torch sooner than later. I always thought the lack of a Live-like service was a missed opportunity for Apple to create a cohesive gaming environment on their devices, but then Apple was never a gaming company, so I didn't expect this.

    Now please, Apple, standardize saved games and allow us to manage them! No more leap-of-faith re-installs and device upgrades!

    • Adams Immersive

      Hear hear! A per-app backup/restore solution is needed in general, but for games most of all! Some apps/games roll their own solution for this (I plan to myself) but a standard method would be nice.

  • swarmster

    I feel a little bad for OpenFeint, Plus+, Agon, etc, etc, but like others I hope they pass the torch sooner than later. I always thought the lack of a Live-like service was a missed opportunity for Apple to create a cohesive gaming environment on their devices, but then Apple was never a gaming company, so I didn't expect this.

    Now please, Apple, standardize saved games and allow us to manage them! No more leap-of-faith re-installs and device upgrades!

    • Adams Immersive

      Hear hear! A per-app backup/restore solution is needed in general, but for games most of all! Some apps/games roll their own solution for this (I plan to myself) but a standard method would be nice.

  • Jeffyg3

    Good. I've been Talking about that Apple should have their own game community system. I hate how there's separate systems for each game. Hopefully this will finally end Openfeint, plus+, and the rest of them and have unified community.

  • Jeffyg3

    Good. I've been Talking about that Apple should have their own game community system. I hate how there's separate systems for each game. Hopefully this will finally end Openfeint, plus+, and the rest of them and have unified community.

  • Christian Bale

    Lol the iPhone has a better online service than the Wii and it's a phone. Let's just hope it's gonna be free otherwise f that.

    • Rosh

      Agreed. If it's payed then count me out.

      • lol

        lol, always someone will moan about something that costs, yada yada yada, god its just so sad these days....anyway, its part of the OS and their API's its free you cheap bastards

  • Christian Bale

    Lol the iPhone has a better online service than the Wii and it's a phone. Let's just hope it's gonna be free otherwise f that.

    • Rosh

      Agreed. If it's payed then count me out.

      • lol

        lol, always someone will moan about something that costs, yada yada yada, god its just so sad these days....anyway, its part of the OS and their API's its free you cheap bastards

  • Heaven

    YES! I've been asking for this ever since two or more networks starting to form. Too many me-toos! While I agree Open Feint probably did the best, Apple is going to be the most secure and easiest to access for new users.

  • Heaven

    YES! I've been asking for this ever since two or more networks starting to form. Too many me-toos! While I agree Open Feint probably did the best, Apple is going to be the most secure and easiest to access for new users.

  • dumas1000

    OpenFeint is a joke when it comes to achievements. Too easy, too cheap, too casual. You can amass massive point totals on OpenFeint with no effort at all. Gameloft Live is the best social network in terms of achievements, although it's a little goofy at times. They create some rather peculiar achievements. This new service will likely resemble a little too closely OpenFeint. Every game will have achievements and thousands of those games will essentially give their points away for free. No effort at all. Just boot up the majority of these casual games and you'll be rolling in achievement points in a matter of minutes. With Gameloft, at least you know there are some standards. Gameloft isn't going to give you some stupidly simplistic Atari-esque game where you can unlock damn near every achievement in a matter of 10 minutes, then brag to everyone about how high you're score is.

    • Ahiru

      gameloft live is great... apart the fact that ONLY gameloft's games can have it integrated for obvious reasons... the lamest of them all in my humble honest opinion, even though their games are like top-notch...

  • dumas1000

    OpenFeint is a joke when it comes to achievements. Too easy, too cheap, too casual. You can amass massive point totals on OpenFeint with no effort at all. Gameloft Live is the best social network in terms of achievements, although it's a little goofy at times. They create some rather peculiar achievements. This new service will likely resemble a little too closely OpenFeint. Every game will have achievements and thousands of those games will essentially give their points away for free. No effort at all. Just boot up the majority of these casual games and you'll be rolling in achievement points in a matter of minutes. With Gameloft, at least you know there are some standards. Gameloft isn't going to give you some stupidly simplistic Atari-esque game where you can unlock damn near every achievement in a matter of 10 minutes, then brag to everyone about how high you're score is.

    • Ahiru

      gameloft live is great... apart the fact that ONLY gameloft's games can have it integrated for obvious reasons... the lamest of them all in my humble honest opinion, even though their games are like top-notch...

  • kk1r

    Great news.
    A unified online service is a necessity for any serious gaming platform. Too bad for Plus+ and OpenFeint. I hope they find a way to migrate their users to Apple's service. Today was filled with awesome news for iPhone users!

  • kk1r

    Great news.
    A unified online service is a necessity for any serious gaming platform. Too bad for Plus+ and OpenFeint. I hope they find a way to migrate their users to Apple's service. Today was filled with awesome news for iPhone users!

  • Blueman

    Well, I'm done with Plus+ then.

  • Blueman

    Well, I'm done with Plus+ then.

  • http://www.ChronoSoft.com CommanderData

    As a developer in the middle of creating my next game, this news is both GREAT and troubling. On the one hand, Apple's take will no doubt be fantastic. On the other, I don't want to wait until fall for release of my new games (or whenever the Game Center goes live). What do I do in the meantime? Forge onward with Plus+, knowing that I will have to rework stuff later? Cool news, but timing is a headache for me :)

    • Heaven

      Release the game w/o community integration. Update with Game Center.

  • http://www.ChronoSoft.com CommanderData

    As a developer in the middle of creating my next game, this news is both GREAT and troubling. On the one hand, Apple's take will no doubt be fantastic. On the other, I don't want to wait until fall for release of my new games (or whenever the Game Center goes live). What do I do in the meantime? Forge onward with Plus+, knowing that I will have to rework stuff later? Cool news, but timing is a headache for me :)

    • Heaven

      Release the game w/o community integration. Update with Game Center.

  • http://www.funkyvisions.com Funky Visions

    Just a note. This is developer preview only in 4.0. It won't be available to customers just yet. I would bet at least 1 year away.

    • lol

      But they announced the OS will come this Summer, so a major portion of their keynote today doesn't happen to next year? doubt it, it will be live when the os DROPS.. bet me

      • Noah

        No, he's right. It specifically says to not create games that use the Game Center as it wont be available to customers this summer when OS 4.0 drops. It's for Dev use only for testing. Voice chat, etc.

  • http://www.funkyvisions.com Funky Visions

    Just a note. This is developer preview only in 4.0. It won't be available to customers just yet. I would bet at least 1 year away.

    • lol

      But they announced the OS will come this Summer, so a major portion of their keynote today doesn't happen to next year? doubt it, it will be live when the os DROPS.. bet me

      • Noah

        No, he's right. It specifically says to not create games that use the Game Center as it wont be available to customers this summer when OS 4.0 drops. It's for Dev use only for testing. Voice chat, etc.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    I think Apple just doesn't know how long it will take or even exactly what devs really want out of the GameCenter service. That's why it's "preview" right now. Devs get to give tons of feedback. Save games will be a big one, whether it fits into that particular service or not.

    As for the other services, they need to figure out how to migrate. It's on them now. I wonder if they could sort of use the id from Apple's service to allow people to link into the extra services they might provide. That way each of those services could maybe offer something extra without adding complications or headaches for the user.

  • Quill72

    I don't give a fukfu.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    I think Apple just doesn't know how long it will take or even exactly what devs really want out of the GameCenter service. That's why it's "preview" right now. Devs get to give tons of feedback. Save games will be a big one, whether it fits into that particular service or not.

    As for the other services, they need to figure out how to migrate. It's on them now. I wonder if they could sort of use the id from Apple's service to allow people to link into the extra services they might provide. That way each of those services could maybe offer something extra without adding complications or headaches for the user.

  • Quill72

    I don't give a fukfu.

  • Jon

    Oh yay! Just what we needed, yet another redundant online gaming network for the iPhone/iPod.

    Unless they strike some kind of integration deal with the existing systems, this is just going to make things even more complicated than before.

  • Jon

    Oh yay! Just what we needed, yet another redundant online gaming network for the iPhone/iPod.

    Unless they strike some kind of integration deal with the existing systems, this is just going to make things even more complicated than before.

  • klouud

    what about save game manager?

  • klouud

    what about save game manager?

  • altair77

    come on guys why you think this is bad? it is good and lets hope apple will close all the other center so we have only that i mean am sick of coming services almost in every game openfeint,plus+ now crystal come on its better having one instead of having 5 difrent accounts on each service. oh and now with this iphone will be more like handheld gaming platform this will be like xboxlive or psn

  • altair77

    come on guys why you think this is bad? it is good and lets hope apple will close all the other center so we have only that i mean am sick of coming services almost in every game openfeint,plus+ now crystal come on its better having one instead of having 5 difrent accounts on each service. oh and now with this iphone will be more like handheld gaming platform this will be like xboxlive or psn

  • Phil_Lapineau

    They should've done this right from the beginning. Now, it just looks like more totalitarianism on Apple's part -- another microcosm of the freedom vs. convenience debate.

  • Phil_Lapineau

    They should've done this right from the beginning. Now, it just looks like more totalitarianism on Apple's part -- another microcosm of the freedom vs. convenience debate.

  • ck

    I think it's a good thing. I'm not a hardcore iPhone gamer, but it already bugs me that every other game has a different network that wants you to sign up, log in, etc. Some may feel like this is totalitarianism (a bit brutish a word to use), but this is certainly something that could benefit from having one platform rather than a whole bunch of them.

    That said, considering Apple has no experience of this, and they're likely to put some people out of work, it'd be nice to see if they could work with (or simply buy) some of these existing companies since they are already doing these things and have the know-how.

  • ck

    I think it's a good thing. I'm not a hardcore iPhone gamer, but it already bugs me that every other game has a different network that wants you to sign up, log in, etc. Some may feel like this is totalitarianism (a bit brutish a word to use), but this is certainly something that could benefit from having one platform rather than a whole bunch of them.

    That said, considering Apple has no experience of this, and they're likely to put some people out of work, it'd be nice to see if they could work with (or simply buy) some of these existing companies since they are already doing these things and have the know-how.

  • 1337brian

    Finally! I have been complaining about this forever!!!

  • 1337brian

    Finally! I have been complaining about this forever!!!

  • Rustyjaw

    This is smart. Good for Apple for recognizing the need and responding.

  • Rustyjaw

    This is smart. Good for Apple for recognizing the need and responding.

  • apan_bajs

    YeS the save game issue must be resolved, I also want to be able to sync my save games between the iPhone and iPad.

    • 1337brian

      at least the ability to back up saved games!

  • apan_bajs

    YeS the save game issue must be resolved, I also want to be able to sync my save games between the iPhone and iPad.

    • 1337brian

      at least the ability to back up saved games!

  • ultimo

    I just hope they do not introduce something that COSTS ppl....
    remember Mobile Me a.k.a. .Mac?

    • 1337brian

      Good point... Maybe they'll do like Xbx-live and have different levels of membership?..

    • ck

      I doubt it would cost money. Unless iPhone OS 4 blocks out the current networks, if their Game Center cost money people (and developers) would just keep using the other networks instead.

  • http://notoneyet ultimo

    I just hope they do not introduce something that COSTS ppl....
    remember Mobile Me a.k.a. .Mac?

    • 1337brian

      Good point... Maybe they'll do like Xbx-live and have different levels of membership?..

    • ck

      I doubt it would cost money. Unless iPhone OS 4 blocks out the current networks, if their Game Center cost money people (and developers) would just keep using the other networks instead.

  • ultimo

    I'll be Glad tht the icons WONT be spoiled any more....

    Note : why do we forget whts not seen & discuss the things that have been discussed time & again?

    35 comments & no one thought about the pricing thingy? Seems like TA is filled with just Kids... Duh! :P

    • ultimo

      Apart from Rosh obviously :)

    • http://www.northernbytes.ca Louard

      We discussed the issues with this at length at work yesterday, including the possibility of cost either to devs or users. What I think is more likely could be a new approuval process specific to GC hopefulls through which Apple could set guidelines for how a game should make use of GC features etc. Part of such an approuval process could also, theoretically, involve Apple picking and choosing which games they event want as GC games. They may use GC as a means of creating a 'premium' breed of games. At this point, I fear we'll be in an XBox Live style situation where Live Arcade games (GC enabled) are quite popular but Indy Games (the rest of us) don't even get looked at.

  • http://notoneyet ultimo

    I'll be Glad tht the icons WONT be spoiled any more....

    Note : why do we forget whts not seen & discuss the things that have been discussed time & again?

    35 comments & no one thought about the pricing thingy? Seems like TA is filled with just Kids... Duh! :P

    • http://notoneyet ultimo

      Apart from Rosh obviously :)

    • http://www.northernbytes.ca Louard

      We discussed the issues with this at length at work yesterday, including the possibility of cost either to devs or users. What I think is more likely could be a new approuval process specific to GC hopefulls through which Apple could set guidelines for how a game should make use of GC features etc. Part of such an approuval process could also, theoretically, involve Apple picking and choosing which games they event want as GC games. They may use GC as a means of creating a 'premium' breed of games. At this point, I fear we'll be in an XBox Live style situation where Live Arcade games (GC enabled) are quite popular but Indy Games (the rest of us) don't even get looked at.

  • chedita

    only one thing I have to say is that I have been for this to come out ever since I got an ipod touch.

  • chedita

    only one thing I have to say is that I have been for this to come out ever since I got an ipod touch.

  • Ahiru

    we all saw this coming... didn't imagine it would be that soon though..

    well, guess that's for the best - i'm "still" on my 30k gamerscore milestone on OpenFeint, been trying to rank up on Plus+ but their servers are a letdown that ticks me off.. AGON was cool and all, but never really bothered playing games with AGON, even though i have quite a few... Crystal is almost taking off with all the Chillingo goodness... but...

    i'm glad this will come to an end (i mean, towards one end hopefully), this almost makes me quit gaming for now until the official release... no more spoiled icons like some said, no more 5, 6 different accounts with friends spread out... one single goal (mean this for achievements/trophies/gamerscore) to achieve, and the best thing (hopefully) - no more CRAPPY games for achievements whores (OpenFeint has a lot of them), they should filter and apply some standards as for game quality for this service.

    and i hope (again) that - wish you guys best - OpenFeint, Plus+, Crystal, AGON, etc, they all either cease to exist and join Game Center or unite and BEAT the crap out of Game Center with a parallel service (a free one in case Apple charges a membership account).

  • Ahiru

    we all saw this coming... didn't imagine it would be that soon though..

    well, guess that's for the best - i'm "still" on my 30k gamerscore milestone on OpenFeint, been trying to rank up on Plus+ but their servers are a letdown that ticks me off.. AGON was cool and all, but never really bothered playing games with AGON, even though i have quite a few... Crystal is almost taking off with all the Chillingo goodness... but...

    i'm glad this will come to an end (i mean, towards one end hopefully), this almost makes me quit gaming for now until the official release... no more spoiled icons like some said, no more 5, 6 different accounts with friends spread out... one single goal (mean this for achievements/trophies/gamerscore) to achieve, and the best thing (hopefully) - no more CRAPPY games for achievements whores (OpenFeint has a lot of them), they should filter and apply some standards as for game quality for this service.

    and i hope (again) that - wish you guys best - OpenFeint, Plus+, Crystal, AGON, etc, they all either cease to exist and join Game Center or unite and BEAT the crap out of Game Center with a parallel service (a free one in case Apple charges a membership account).

  • Tkun

    I feel bad for those other Live-like services, especially Openfeint, which is the best one in my opinion. On the other hand, I'm very happy that I don't have to use tons of different accounts anymore.

  • Tkun

    I feel bad for those other Live-like services, especially Openfeint, which is the best one in my opinion. On the other hand, I'm very happy that I don't have to use tons of different accounts anymore.

  • http://www.mayhempanic.com MayhemPanic

    I like OpenFeint, it's very slick. But the idea of Achievements was always going to be devalued if they could be achieved through free games.

    I like the higher standards of Plus+, and XBL is only good because of the standards they set.

    Really hope they don't screw up Game Center, it could be huge.

  • http://www.mayhempanic.com MayhemPanic

    I like OpenFeint, it's very slick. But the idea of Achievements was always going to be devalued if they could be achieved through free games.

    I like the higher standards of Plus+, and XBL is only good because of the standards they set.

    Really hope they don't screw up Game Center, it could be huge.

  • beetle004

    Would be cool if they allowed chat incl vioce chatr and allowed us to save games and game vids on their server....a la youtube only for iphone gaming vidz!!

  • beetle004

    Would be cool if they allowed chat incl vioce chatr and allowed us to save games and game vids on their server....a la youtube only for iphone gaming vidz!!

  • http://digg.com WhoCares

    Don't blame OpenFeint for devalued achievements. Each developer has the ability to set the achievements up any way they want. Blame the devs if you must. But you guys knew that already right?

    You also realize you paid ZERO $$ for all these services you complain about. These companies made no money off their Game Networks because they offered them free to devs. I'm sure they planned to monetize at some point but until then they had many developers and resources working around the clock to bring you the things you complain about.

    Most of you sound like a bunch of whiny brats. You really care about your imaginary scores in an imaginary world that only reflect how much time you wasted trying to acquire? You think every game should be free or $1 while you drink your $3 red bull. You think developers are rolling in cash but you are wrong. There are some success stories but there are so many failures even when the devs put in crazy amounts of work to trying to appease people who complain about everything.

    I think the only thing keeping devs in the market is their love of making games and the fact apple makes it easier to deliver than most mediums. You guys really need to step back from your greed and sense of entitlement before making such senseless comments.

    • chris f

      terrific post WhoCares. the red bull thing was classic

  • http://digg.com WhoCares

    Don't blame OpenFeint for devalued achievements. Each developer has the ability to set the achievements up any way they want. Blame the devs if you must. But you guys knew that already right?

    You also realize you paid ZERO $$ for all these services you complain about. These companies made no money off their Game Networks because they offered them free to devs. I'm sure they planned to monetize at some point but until then they had many developers and resources working around the clock to bring you the things you complain about.

    Most of you sound like a bunch of whiny brats. You really care about your imaginary scores in an imaginary world that only reflect how much time you wasted trying to acquire? You think every game should be free or $1 while you drink your $3 red bull. You think developers are rolling in cash but you are wrong. There are some success stories but there are so many failures even when the devs put in crazy amounts of work to trying to appease people who complain about everything.

    I think the only thing keeping devs in the market is their love of making games and the fact apple makes it easier to deliver than most mediums. You guys really need to step back from your greed and sense of entitlement before making such senseless comments.

    • chris f

      terrific post WhoCares. the red bull thing was classic

  • Joel

    Possibly generalising, but well said, WhoCares.

  • Joel

    Possibly generalising, but well said, WhoCares.

  • Pachi

    I am surprised its not called iGame iCenter..

    • tr

      haha yeah.. Apple is sooo overdoing the 'i' prefix

  • Pachi

    I am surprised its not called iGame iCenter..

    • tr

      haha yeah.. Apple is sooo overdoing the 'i' prefix

  • dumas1000

    It's not Openfeint's fault that their achievements are devalued. But that still doesn't change the fact that their achievements are in fact devalued. It doesn't matter whose fault it is. At the end of the day, it is what it is. Openfeint's achievement system is so worthlessly devalued that they mean absolutely nothing to me. I couldn't care less whether a game has Openfeint support or not. Openfeint means nothing to me. It adds zero to my overall gaming experience. this is mostly Because the whole achievement thing is so empty and shallow that it's not even worth my effort.

  • dumas1000

    It's not Openfeint's fault that their achievements are devalued. But that still doesn't change the fact that their achievements are in fact devalued. It doesn't matter whose fault it is. At the end of the day, it is what it is. Openfeint's achievement system is so worthlessly devalued that they mean absolutely nothing to me. I couldn't care less whether a game has Openfeint support or not. Openfeint means nothing to me. It adds zero to my overall gaming experience. this is mostly Because the whole achievement thing is so empty and shallow that it's not even worth my effort.

  • http://blog.mundue.net Matt

    The idea that this is a bmobshell or any sort of surprise is laughable. Have you not been paying attention?

  • http://blog.mundue.net Matt

    The idea that this is a bmobshell or any sort of surprise is laughable. Have you not been paying attention?

  • Ahiru

    even though OpenFeint is not responsible for what kind of achievements the devs choose to implement, it should follow a "pattern".

    look at XBL - "regular" games have a standard 1000 points (may vary, but still) and arcade games have 200. Most of them are very standard (as in points, like 5, 10, 50, 100, 200 and so on), and look at OpenFeint - a game can have 100 achievements spread out in 1 point, 2 points each....... So much effort for so little reward. And you get a crappy indie game that gives you 500 for playing a lite version for like 5 min. Not their fault, but it sure could have been a pattern.

  • Ahiru

    even though OpenFeint is not responsible for what kind of achievements the devs choose to implement, it should follow a "pattern".

    look at XBL - "regular" games have a standard 1000 points (may vary, but still) and arcade games have 200. Most of them are very standard (as in points, like 5, 10, 50, 100, 200 and so on), and look at OpenFeint - a game can have 100 achievements spread out in 1 point, 2 points each....... So much effort for so little reward. And you get a crappy indie game that gives you 500 for playing a lite version for like 5 min. Not their fault, but it sure could have been a pattern.