Halfbrick's latest game actually started its life on the PlayStation Network as a PSP Mini, along side Fieldrunners and a small hand full of other similar bite-sized titles. Recently making its way to the iPhone, Blast Off is nearly identical to its PSP counterpart, with the control scheme as the main differentiator.

In Blast Off, you control a tiny rocket ship blasting through space rescuing astronauts. Touching the screen tilts your ship in that direction and fires your rocket, usually sending you off that way. Your enemy in the game is gravity, and the game is over when you crash-- Numerous celestial bodies are scattered across each level, each which have a different effect on your ships trajectory.

As you blast through space, you have to keep an eye on your air and fuel gauges. Air serves as the timer for the levels, and fuel is consumed as you touch the screen to let off rocket burns. Once you get a feel for how the ship performs in space, it won't take long for you to sling shot around planets and use gravity to your advantage to really only need to fire your rocket for minor course changes.

Two different game modes are included, endless mode where you need to rescue as many astronauts as possible while picking up power ups to refuel and refill your air supply. Classic mode consists of 45 levels with multiple difficulties where players must collect as many astronauts on screen as possible then make their way to the warpgate without running out of air or fuel. Both game modes are a lot of fun, although I've found myself preferring endless mode.

Online scores and achievements are tracked via OpenFeint, and Halfbrick has even released the game's soundtrack as a free download on their site. If you've had fun with these kinds of gravity puzzle games in the past, Blast Off is really worth a look.

App Store Link: Blast Off, 99¢

TouchArcade Rating

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  • Lord Gek

    I see no examples or discussions of the Endless Mode other than this preview (it isn't even mentioned in the game's description). So is this like a Survival Mode in a RANDOMIZED environment or just another way to run through the game's extremely scripted missions (like as opposed to them normally being somewhat stand alone, this Endless Mode could be sort of a Campaign Mode stringing them all together)?

  • Lord Gek

    I see no examples or discussions of the Endless Mode other than this preview (it isn't even mentioned in the game's description). So is this like a Survival Mode in a RANDOMIZED environment or just another way to run through the game's extremely scripted missions (like as opposed to them normally being somewhat stand alone, this Endless Mode could be sort of a Campaign Mode stringing them all together)?

  • ChrisD

    I bought this a couple of days ago. Good game and fairly easy even on the hard levels. Hope they come out with new levels. I beat it way to quickly.

  • ChrisD

    I bought this a couple of days ago. Good game and fairly easy even on the hard levels. Hope they come out with new levels. I beat it way to quickly.

  • http://www.callboxlive.com Stan Winstone

    Hmm- is it just me or does this whole game sound like just one aspect of Space Miner?

    • Lord Gek

      While it LOOKS a little Space Miner like (graphically speaking), I really don't see ANY connection between the two.

      This is a game all about trying to sling around planets' gravitational fields so as to snag as many astronauts as possible, not a cool suped up Asteroids game with an occasional astronaut rescuing mission.

    • John

      Nothing like space miner at all, Plays completely differently, only sinilarity being the space theme.

  • http://www.callboxlive.com Stan Winstone

    Hmm- is it just me or does this whole game sound like just one aspect of Space Miner?

    • Lord Gek

      While it LOOKS a little Space Miner like (graphically speaking), I really don't see ANY connection between the two.

      This is a game all about trying to sling around planets' gravitational fields so as to snag as many astronauts as possible, not a cool suped up Asteroids game with an occasional astronaut rescuing mission.

    • John

      Nothing like space miner at all, Plays completely differently, only sinilarity being the space theme.

  • MetaGonzo

    Yes. Space is the only common ground here. Both are great (Miner FTW; sorry Blast. Really like you, too.)

  • MetaGonzo

    Yes. Space is the only common ground here. Both are great (Miner FTW; sorry Blast. Really like you, too.)

  • Mart

    lol space minor ripoff

  • Mart

    lol space minor ripoff