Last week we took a look at InMotion Software's dual stick dungeon crawler, Catacombs [App Store], which was just released mere moments ago. We're still working on our full review of the game, but here are some details from the preview:

Catacombs takes the familiar controls of the numerous dual-stick games, but instead of simply asking you to slay a never-ending supply of enemies, you have to make your way through the maze-like corridors of whatever evil dungeon your character found themselves in.

Along the way you will come across locked doors that must be unlocked with keys hidden inside the dungeon, as well as tons of gold and treasure. To assist you on your quest, the monsters of the dungeon randomly drop power-ups that do things like increase your movement speed, or offer different offensive bonuses.

Fans of dual stick shooters, dungeon crawlers, and Gauntlet will be right at home rampaging through the halls of Catacombs. Catacombs comes loaded with 24 dungeon levels, with a level pack that has another 24 forest levels available for an additional 99¢.

App Store Link: Catacombs, 99¢

  • Anonymous

    You should think of a new way to end articles. I'm tired of reading "if you like x, you'll like this."

    • http://www.mentation.nl/thanatist/ Thaurin

      Even though, as far as conclusions go, it's a pretty useful conclusion? Maybe they should end the articles with: "Maybe you'll like it. May you won't. Meh." Better?

      • http://www.allan-lee.com Allan

        I'd rather see,, "If you hate cancer, you'll love this!"

  • Anonymous

    You should think of a new way to end articles. I'm tired of reading "if you like x, you'll like this."

    • http://www.mentation.nl/thanatist/ Thaurin

      Even though, as far as conclusions go, it's a pretty useful conclusion? Maybe they should end the articles with: "Maybe you'll like it. May you won't. Meh." Better?

      • http://www.allan-lee.com Allan

        I'd rather see,, "If you hate cancer, you'll love this!"

  • http://www.silentrocco.com SIlent Rocco

    I think, it's really just the icon, which sells the game to me :)

  • http://www.silentrocco.com SIlent Rocco

    I think, it's really just the icon, which sells the game to me :)

  • araczynski

    finally, a game i want and don't have to wait for a stupid sale for :)

  • araczynski

    finally, a game i want and don't have to wait for a stupid sale for :)

  • Colbertj

    Amen to that brother! The app store has made me such a cheapskate, but it's true, I rarely pay more than a buck for a game.

  • Colbertj

    Amen to that brother! The app store has made me such a cheapskate, but it's true, I rarely pay more than a buck for a game.

  • misfitskater6

    Just so everyone is aware, only the dungeon stages are available at the outset, the second level set is forest which is DLC and costs another $1.

    • misfitskater6

      BTW not saying this is an issue or anything, just so that there are no surprises. I bought the game and have barely played and I have the forest already too :D

  • misfitskater6

    Just so everyone is aware, only the dungeon stages are available at the outset, the second level set is forest which is DLC and costs another $1.

    • misfitskater6

      BTW not saying this is an issue or anything, just so that there are no surprises. I bought the game and have barely played and I have the forest already too :D

  • Thomas

    Sweet! Another game that will be 40% concealed by my thumbs!

    But seriously... the preview video shows just how bad the game is in this regard (no fault of the people making the video obviously). I understand that we have no choice but to use the touch screen for game controls but something has to give. Apple is the king of overpriced accessories for overpriced gadgets. Where is the control pad + face buttons accessory already?

    I mean it wouldn't be tough. Take a PSP, rip out the screen, shove in an iPod Touch. Done! :)

  • Thomas

    Sweet! Another game that will be 40% concealed by my thumbs!

    But seriously... the preview video shows just how bad the game is in this regard (no fault of the people making the video obviously). I understand that we have no choice but to use the touch screen for game controls but something has to give. Apple is the king of overpriced accessories for overpriced gadgets. Where is the control pad + face buttons accessory already?

    I mean it wouldn't be tough. Take a PSP, rip out the screen, shove in an iPod Touch. Done! :)

  • http://www.inmotionsoftware.com InMotion Software

    True, only the dungeon is available initially, however the Dungeon campaign has 24 levels with a boss at the end. All in all the dungeon is about 1-1.5 hours of gameplay. The forest campaign ($0.99) adds another 1-1.5 hours on top of that. We felt the lower price point is a more attractive option for the more casual gamer or for those on the fence.

    Brian Howard
    InMotion Software

  • http://www.inmotionsoftware.com InMotion Software

    True, only the dungeon is available initially, however the Dungeon campaign has 24 levels with a boss at the end. All in all the dungeon is about 1-1.5 hours of gameplay. The forest campaign ($0.99) adds another 1-1.5 hours on top of that. We felt the lower price point is a more attractive option for the more casual gamer or for those on the fence.

    Brian Howard
    InMotion Software

  • Caleb

    No plans for free updates/levels in the future?

  • Caleb

    No plans for free updates/levels in the future?

  • John

    So it's a $2 game so far with more charges to come. BLEAH!

    I'd rather get a full game for a straight price than play these 'buy more' games.

  • http://micro John

    So it's a $2 game so far with more charges to come. BLEAH!

    I'd rather get a full game for a straight price than play these 'buy more' games.

  • Sam

    Just bought this game and deleted it, its interface is nice you run around killing undead, BUT there is no purpose of the game, I got to map 11 and lvl 6 and nothing changes, you collect gold for what? you can't spend it and any upgrades you pickup are temporary, there is no challenge as you just shoot dead endless respawning boring undead who never get near you. This game is a FAIL it has no point to the game, its like a boring grind with no purpose. THIS is why its $1 cause they didn't bother making it interesting or didn't polish it at all. I hate developers like this, they spent months making the game then release it without making it fun. Spend another 4 weeks tweaking it and adding shops to buy real weapons, have progressively harder enemies that can be a challenge. This game could be so much more but the dev's were short sighted.

    • http://www.inmotionsoftware.com InMotion Software

      To each his own I guess. It's not meant to be a $6 RPG.

      BTW the depth of gameplay was not because of our short-sightedness, it was a conscious decision. It's meant to be a simple, fun, arcade style dual-stick shooter with a fantasy theme.

      Also, this isn't our first time around, we have been developing for the iPhone for almost 2 years now, our first app released a few weeks after the store opened. Believe it or not this game was developed over about 5 weeks from start to finish. Call it app store economics if you will, but it's a niche game and spending another 4 weeks on it would make it very unlikely to ever make a profit for us. Consumers for the most part are demanding low prices, we oblige by building a $1 worth of game, and for those who find it enjoyable you can get $2 worth of game. Nothing more, nothing less.

      If that's not your thing, hey, no harsh feelings. We still appreciate your business and hopefully next time around we can make a game that's more to your liking.

    • MidianGTX

      Now there's a guy who was born too late to play Gauntlet.

  • http://na Sam

    Just bought this game and deleted it, its interface is nice you run around killing undead, BUT there is no purpose of the game, I got to map 11 and lvl 6 and nothing changes, you collect gold for what? you can't spend it and any upgrades you pickup are temporary, there is no challenge as you just shoot dead endless respawning boring undead who never get near you. This game is a FAIL it has no point to the game, its like a boring grind with no purpose. THIS is why its $1 cause they didn't bother making it interesting or didn't polish it at all. I hate developers like this, they spent months making the game then release it without making it fun. Spend another 4 weeks tweaking it and adding shops to buy real weapons, have progressively harder enemies that can be a challenge. This game could be so much more but the dev's were short sighted.

    • http://www.inmotionsoftware.com InMotion Software

      To each his own I guess. It's not meant to be a $6 RPG.

      BTW the depth of gameplay was not because of our short-sightedness, it was a conscious decision. It's meant to be a simple, fun, arcade style dual-stick shooter with a fantasy theme.

      Also, this isn't our first time around, we have been developing for the iPhone for almost 2 years now, our first app released a few weeks after the store opened. Believe it or not this game was developed over about 5 weeks from start to finish. Call it app store economics if you will, but it's a niche game and spending another 4 weeks on it would make it very unlikely to ever make a profit for us. Consumers for the most part are demanding low prices, we oblige by building a $1 worth of game, and for those who find it enjoyable you can get $2 worth of game. Nothing more, nothing less.

      If that's not your thing, hey, no harsh feelings. We still appreciate your business and hopefully next time around we can make a game that's more to your liking.

    • MidianGTX

      Now there's a guy who was born too late to play Gauntlet.

  • Symbolist

    Downloading. This DLC thingie is meant as a protection against piracy; so I will have to accept it.

  • Symbolist

    Downloading. This DLC thingie is meant as a protection against piracy; so I will have to accept it.

  • darwiniandude

    Buying. Dual stick shooters are cool, but this looks like it has more depth to it (level progression it) cool!

  • darwiniandude

    Buying. Dual stick shooters are cool, but this looks like it has more depth to it (level progression it) cool!

  • darwiniandude

    Brian @ InMotion:

    Great game so far. I would have been even keener to buy it had I known it was by the Dungeon Defence / I dig it guys :)

    Anyway, I love that in the extras menu you've made it warn you before exiting the game. I'm glad since many devs have hidden buttons which make you quit out which is frustrating.

    The main reason for this message though is that I found a small bug. When you click the links to your other titles, it says "Attention: This link will take you out of I Dig It" with Exit and Don't Exit buttons.

    This game isn't I Dig It, you need to change your dialog text :)

  • darwiniandude

    Brian @ InMotion:

    Great game so far. I would have been even keener to buy it had I known it was by the Dungeon Defence / I dig it guys :)

    Anyway, I love that in the extras menu you've made it warn you before exiting the game. I'm glad since many devs have hidden buttons which make you quit out which is frustrating.

    The main reason for this message though is that I found a small bug. When you click the links to your other titles, it says "Attention: This link will take you out of I Dig It" with Exit and Don't Exit buttons.

    This game isn't I Dig It, you need to change your dialog text :)

  • darwiniandude

    Brian @ InMotion:

    Great game so far. I would have been even keener to buy it had I known it was by the Dungeon Defence / I dig it guys

    Anyway, I love that in the extras menu you've made it warn you before exiting the game. I'm glad since many devs have hidden buttons which make you quit out which is frustrating.

    The main reason for this message though is that I found a small bug. When you click the links to your other titles, it says "Attention: This link will take you out of I Dig It" with Exit and Don't Exit buttons.

    This game isn't I Dig It, you need to change your dialog text :)

  • darwiniandude

    Brian @ InMotion:

    Great game so far. I would have been even keener to buy it had I known it was by the Dungeon Defence / I dig it guys

    Anyway, I love that in the extras menu you've made it warn you before exiting the game. I'm glad since many devs have hidden buttons which make you quit out which is frustrating.

    The main reason for this message though is that I found a small bug. When you click the links to your other titles, it says "Attention: This link will take you out of I Dig It" with Exit and Don't Exit buttons.

    This game isn't I Dig It, you need to change your dialog text :)

  • Ahiru

    so, no diablo-ish this time? no random levels/loot to collect? and supposedly this is a 4.99 or 6.99 game if you get all the future expansions?

    anyways, not bashing the game, i'm actually in an urge to buy it, but just trying to make things clear - just a plain dual-stick shooter with a dungeon theme?

    • http://www.inmotionsoftware.com InMotion Software

      Think gauntlet and you've got the right idea.

      As it stands the game is $0.99 with a single $0.99 DLC. For this price you get a great dual-stick shooter with an RPG-Lite and dungeon crawling gaming experience, along with 3 characters each with their own flavor.

      Also, as far as future plans are concerned we don't like to comment on unreleased content / games. Suffice it to say that if the game has enough interest (ie: meets our sales expectations) to warrant expansion - well we can all think of some great ideas!!!

      Brian Howard
      InMotion Software

      • Ahiru

        sounds good to me, i loved I Dig It, and i love dual-stick shooters.

        any plans on adding "online" achievements to your games (@InMotion)??? like openfein, plus+, agon or whatever...

  • Ahiru

    so, no diablo-ish this time? no random levels/loot to collect? and supposedly this is a 4.99 or 6.99 game if you get all the future expansions?

    anyways, not bashing the game, i'm actually in an urge to buy it, but just trying to make things clear - just a plain dual-stick shooter with a dungeon theme?

    • http://www.inmotionsoftware.com InMotion Software

      Think gauntlet and you've got the right idea.

      As it stands the game is $0.99 with a single $0.99 DLC. For this price you get a great dual-stick shooter with an RPG-Lite and dungeon crawling gaming experience, along with 3 characters each with their own flavor.

      Also, as far as future plans are concerned we don't like to comment on unreleased content / games. Suffice it to say that if the game has enough interest (ie: meets our sales expectations) to warrant expansion - well we can all think of some great ideas!!!

      Brian Howard
      InMotion Software

      • Ahiru

        sounds good to me, i loved I Dig It, and i love dual-stick shooters.

        any plans on adding "online" achievements to your games (@InMotion)??? like openfein, plus+, agon or whatever...

  • Symbolist

    This game is boring and ugly. Gameplay is no fun and feels like stupid work. Dungeon crawling: I am already on my knees.

  • Symbolist

    This game is boring and ugly. Gameplay is no fun and feels like stupid work. Dungeon crawling: I am already on my knees.

  • Flying Norseman

    Nice little game. I like it.

  • Flying Norseman

    Nice little game. I like it.

  • Adam

    It makes me want to cry that this game has the potential to actually be like Gauntlet, like it says. Ugh.. why couldn't you just have given it more depth, difficulty, and multiplayer.. that would be like a dream come true. Please consider adding some depth to this game, make it truly be more like Gauntlet.

  • Adam

    It makes me want to cry that this game has the potential to actually be like Gauntlet, like it says. Ugh.. why couldn't you just have given it more depth, difficulty, and multiplayer.. that would be like a dream come true. Please consider adding some depth to this game, make it truly be more like Gauntlet.

  • xMort

    Game is ok if you not play it straight for one hour. Gameplay is still same and not much of a chalange.
    Can any one explain to me if there is a purpose for leveling up and looting gold? I can't find any.

  • xMort

    Game is ok if you not play it straight for one hour. Gameplay is still same and not much of a chalange.
    Can any one explain to me if there is a purpose for leveling up and looting gold? I can't find any.