'Hoggy' – A Great Puzzle Platformer

posted by arn on December 9th, 2009 4:42 AM EST in $1.99, 4 stars, Platform, Puzzle, Reviews, iPhone games, iPod touch games

547319_2Raptisoft's Hoggy game is a great puzzle platformer that has stayed under the radar in the weeks since its release.

In the game, you control the title character Hoggy a strange blob-like creature whose girlfriend has been captured by the Moon Men. Your job is to collect the keys across 45 levels to unlock the doors to her release.

Each level requires you to collect all the fruit while avoiding baddies, bombs and other obstacles in your way. Hoggy is controlled well using tilt for movement and a single tap on the screen reverses gravity. Hoggy will flip from the bottom to the top of screen and vice versa with the tap of your finger. This maneuver becomes quite natural and is essential to your success.

The game's levels are varied with plenty of different enemies, obstacles and triggers along the way that keeps the game fresh. This video shows a couple of different levels you'll come across:

Hoggy offers great level designs, intuitive controls, and variety of enemies in a nicely polished package. A lite version offers 14 levels for you to get a feel for the game. Overall, Hoggy comes highly recommended.

App Store Link: Hoggy, $1.99, Hoggy Lite, Free

TouchArcade Rating:
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25 Comments

  • Future777 says:

    It´s good to see the game on the front page. Hoggy earned it! A great game!

  • drone9 says:

    thx for this article!
    totally overlooked this great looking title in the forum.

  • Chad says:

    Hoggy looks suspiciously like Kirby.

  • James says:

    This game looks great! I am definitely going to buy it. 14 Levels for the Lite version is TOO MANY. With that many no one will buy the full. Looks really good though.

  • Jakarta says:

    Looks great but not feeling the tilt for movement.

    • Cranker says:

      I don't usually like tilt control which is why I was not a fan of Rolando and more of Boiunce but I will give it a try.

    • Adams Immersive says:

      I’m wary of tilt controls, but using tilt just for horizontal steering is OK in my view.

      Whenever I object to tilt control in a game, I find it’s because it uses vertical or 360-degree tilting. That’s hard to get right. But this game seems to only need the horizontal. Other horizontal-only tilt games have been no problem for me. (Driving games are an obvious example.)

  • Jenny says:

    Look forward to trying this out! Also, you got the pay and free links reversed! Thought you should know!

  • MellowFellow says:

    Wow how many Nintendo games does this rip-off? I see some Kirby,Mario 2 level pieces and even Mario 3 has some influence in here.

  • Mr Slinky Spring says:

    I was looking for NOVA in Gameloft's page and found HAWX is out!

  • Oneiromancer says:

    I liked the lite version and will probably get the full tonight, but…is there any indication of future updates or extra level packs? The 14 levels in the lite version went by pretty fast, and I know that the difficulty increases, but with only 45 levels in the main version I've already played a third of them!

  • Jonah says:

    Bought the lite version, played through it, and sprung for the full. Great stuff here, especially the level design.

    As for the Mario 2 comparison, well, yeah: the urns and keys look a lot like the urns and keys from that game. But, well, so what? Most games for the iPhone are just ripoffs of old concepts with new graphics. I'd prefer an original concept with unoriginal graphics any day of the week.

  • Crickets says:

    Played through the lite version. Good stuff.

    I was also concerned about the tilt control, but found it to be extremely effective in this game.

    Great game play, try the lite version.

  • Oneiromancer – the lite version has a different set of levels :) so u get 15 lite + 45 full game.

    • Oneiromancer says:

      Hey…that's awesome! Definitely gonna buy then.

    • ZildjianKX says:

      Isn't the first level the same in both the light version and the full version :)

      I've read reviews that you can't go back and play levels after you finish the game. Is this going to be fixed in a future update?

      Great game, btw.

  • Jonah says:

    Finished the game (minus a couple skipped jars), and I'm pretty satisfied. The boss fight was truly excellent, and I'm a guy who's usually disappointed by boss fights.

    The level design is great, but I have a few complaints about the world design. One, that you can't go back and play levels you've beaten, at least without restarting the game. Two, that it's possible to beat the game without fighting the (again, awesome) boss, and that when you do so you have to start a new game if you want to play said boss.

    The latter is especially problematic, because the actual end of the game is sort of off the beaten path so that it LOOKS like a secret, so if you go there early hoping to see everything, you end up accomplishing the opposite. This could be fixed by making the boss obligatory. And really, why shouldn't it be?

  • Oliver says:

    Jonah: totally man! I just did the same thing, then searched the net for someone preaching on this crazy design flaw. I thought, let's take a break from this wicked end boss and go check on that secret, might as well savor this killer game. Then WTF? Now it's over!! Freaking craziness, but otherwise stellar game. Haven't had that much fun since Archibald's Adventures :)

  • Hogg says:

    There are2jars that cannot Be resches how can i get there?

  • michael says:

    I just finished the game, have completed all the levels. was truly great!
    To reach the two (very special) locked level, you have to finish the one other level as a cube. the level to do so is the one that reminds marked with a question mark. how to do it? well, try… :0) if you finish it as a cube, you can break the walls and play the 2 great levels ;0) did enyone else also play these two levels?

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