685707THQ Wireless released Star Wars: Trench Run tonight which offers you a chance to relive the key scenes surrounding the destruction of the Death Star by the rebel forces in the original Star Wars the movie.

Your mission: Use the Force to overthrow the evil Galactic Empire as they attempt to destroy the small rebel base on the jungle moon of Yavin 4. As part of the Rebel Allianceʼs Red Squadron, you dogfight with TIE fighters above the Death Starʼs surface before heading into a trench where you are inundated by cannon fire. Dodge obstacles and stay out of Darth Vaderʼs sights as he tries to gun you down before you have the chance to fire your proton torpedoes into the thermal exhaust port the size of a womp rat. If successful, a direct hit will cause a chain reaction that destroys the Death Star, thus saving the Rebel base from impending doom.

For anyone who has seen the movie, the plot is laid out for you: combat some Tie fighters, navigate the trench while avoiding obstacles and taking out turrets, avoid Darth Vader's attack from behind and finally shoot your proton torpedoes into the exhaust port.

The only tie-in with the Force is the ability to slow-down time by pressing on the left side of the screen which slows the action down. Right side of the screen fires your lasers while a top left button alternates your cockpit or exterior view. The game comes with Mission and Arcade modes. Mission mode takes you through the above objectives in sequential order while Arcade focuses on two areas (Trench Run and Dogfighting) that you play over and over in increasingly difficult levels.

Overall, the game feels like a series of mediocre mini-games tied together by scenes from the original movie. While there are multiple difficulty levels, none of the individual gaming components were particularly compelling, so once we had made it through the campaign mode on easy (a 10-20 minute endeavor), we weren't sure what there was left to do. The endless arcade mode does offer some added distraction, but quickly grows old as you realize you are just playing those same levels at increasing difficulty.

In the end, it's not a game we see ourselves coming back to again, and given the number of other great games we've recently seen, we just can't recommend it.

App Store Link: Star Wars: Trench Run, $4.99

TouchArcade Rating

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  • http://www.squarezerostudio.com squarezero

    Frankly, this makes me a little angry. How can you screw up an x-wing game? On the iPlatform, which is pretty much made for dogfighting? It's such a freaking no brainer! And why would THQ get hired again to do a Star Wars game after the massive fubar that was Force Unleashed?

    The execs at THQ should take a quick look at CoD:Zombies and hang their heads in shame.

    • George Lucas' Neckfat

      I quite liked the iPhone take on force unleashed even if it had no replay value. It was one of the first games I bought for the iphone and I liked the gestures part of it.

      Anyhoo, those of you who are old enough might recall the original line drawing/green & black arcade classic version of Star Wars. Looking at the youtubes of this version, to me it looks like this is a re-imagining of that game. And I've gotta say, my brother and I spent hours playing that game.

      I will wait till this game is cheaper though.

    • http://www.monicadickey.com Monica Dickey

      Definitely. There is no way I'm paying $5 for a 10 minute game that I will probably never play again. Alas.

  • http://www.squarezerostudio.com squarezero

    Frankly, this makes me a little angry. How can you screw up an x-wing game? On the iPlatform, which is pretty much made for dogfighting? It's such a freaking no brainer! And why would THQ get hired again to do a Star Wars game after the massive fubar that was Force Unleashed?

    The execs at THQ should take a quick look at CoD:Zombies and hang their heads in shame.

    • George Lucas' Neckfat

      I quite liked the iPhone take on force unleashed even if it had no replay value. It was one of the first games I bought for the iphone and I liked the gestures part of it.

      Anyhoo, those of you who are old enough might recall the original line drawing/green & black arcade classic version of Star Wars. Looking at the youtubes of this version, to me it looks like this is a re-imagining of that game. And I've gotta say, my brother and I spent hours playing that game.

      I will wait till this game is cheaper though.

    • http://www.monicadickey.com Monica Dickey

      Definitely. There is no way I'm paying $5 for a 10 minute game that I will probably never play again. Alas.

  • Eric
  • Eric
  • http://www.wolf3dmaps.com thewiirocks

    "[O]nce we had made it through the campaign mode on easy (a 10-20 minute endeavor), we weren't sure what there was left to do."

    What was everyone expecting? Anyone who's played the original arcade game knows that it's just a loop of the Death Star run, over and over and over again. And just like this version, it's effectively a few mini-games tied together with cut-scenes. (Only they were more impressive back then. ;))

    Am I missing something here, or did everyone set this game up with unrealistic expectations?

    • Rixx

      Looks like a modern version of the vector arcade cabinet that is sitting beside me.
      Seems to play just great, exactly what I was expecting. Now give me an option to go vector outlines too! :)

      • Yog Shoggoth

        The cabinet games were awesome. I'd have saved enough for a mortgage back then if only I avoided the arcades...

        Anyone else wondering why the cockpit view appears to be from a TIE Fighter?

    • Anonymous

      My expectations were high based on the price...

  • http://www.wolf3dmaps.com thewiirocks

    "[O]nce we had made it through the campaign mode on easy (a 10-20 minute endeavor), we weren't sure what there was left to do."

    What was everyone expecting? Anyone who's played the original arcade game knows that it's just a loop of the Death Star run, over and over and over again. And just like this version, it's effectively a few mini-games tied together with cut-scenes. (Only they were more impressive back then. ;))

    Am I missing something here, or did everyone set this game up with unrealistic expectations?

    • Rixx

      Looks like a modern version of the vector arcade cabinet that is sitting beside me.
      Seems to play just great, exactly what I was expecting. Now give me an option to go vector outlines too! :)

      • Yog Shoggoth

        The cabinet games were awesome. I'd have saved enough for a mortgage back then if only I avoided the arcades...

        Anyone else wondering why the cockpit view appears to be from a TIE Fighter?

  • jedi

    Try it on Jedi level then tell me it isnt a challenge, i like this game however i am a star wars geek..

    • Bobby Fatt

      >Anyone else wondering why the cockpit view appears to be from a TIE Fighter?

      This is a level variant that pops up every five levels in the Trench arcade part. What happens is that you see the action from Darth Vader's POV, as he tries to get weapons lock on your X-Wing. You are still flying Red 5, and so you need to move out of his sights while flying the trench and avoiding obstacles, all from a strange angle. Its a nice touch, but yeah, everyone seems to think this screen shot comes from you flying a TIE. Not true.

  • jedi

    Try it on Jedi level then tell me it isnt a challenge, i like this game however i am a star wars geek..

    • Bobby Fatt

      >Anyone else wondering why the cockpit view appears to be from a TIE Fighter?

      This is a level variant that pops up every five levels in the Trench arcade part. What happens is that you see the action from Darth Vader's POV, as he tries to get weapons lock on your X-Wing. You are still flying Red 5, and so you need to move out of his sights while flying the trench and avoiding obstacles, all from a strange angle. Its a nice touch, but yeah, everyone seems to think this screen shot comes from you flying a TIE. Not true.

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    yeah it was a balance between being like Brothers in Arms ( too much game for a device ) and not being enough for sure. So we went with being able to have fun flying an xwing (you can fly as Darth Vader as well, but that's an easter egg ;)

    I still love playing it, but then again, I knew what to expect ;) It was designed around quick gameplay - get in, have some fun, get out. and I think with that in mind, this is alot of bang for the little time you have to play.

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    yeah it was a balance between being like Brothers in Arms ( too much game for a device ) and not being enough for sure. So we went with being able to have fun flying an xwing (you can fly as Darth Vader as well, but that's an easter egg ;)

    I still love playing it, but then again, I knew what to expect ;) It was designed around quick gameplay - get in, have some fun, get out. and I think with that in mind, this is alot of bang for the little time you have to play.

  • Brian

    Yep.. Kinda like we suspected:

    "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror"

    Sadly the anticipation for this game was far better than actually playing it.

    There are some real cool things that just seem wasted. The recreation of the target reticle to look/act just like the movie version is pretty sweet. Had they included the original Atari Arcade ROM as an unlockable bonus - it would have been worth it.

  • Brian

    Yep.. Kinda like we suspected:

    "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror"

    Sadly the anticipation for this game was far better than actually playing it.

    There are some real cool things that just seem wasted. The recreation of the target reticle to look/act just like the movie version is pretty sweet. Had they included the original Atari Arcade ROM as an unlockable bonus - it would have been worth it.

  • http://www.jindofox.com jindofox

    It's an arcade game, and it has great sound, graphics, and controls. It also has a bunch of Star Wars movie clips. That's certainly worth five bucks to me and I heartily endorse this game for old-school Star Wars fans.

  • http://www.jindofox.com jindofox

    It's an arcade game, and it has great sound, graphics, and controls. It also has a bunch of Star Wars movie clips. That's certainly worth five bucks to me and I heartily endorse this game for old-school Star Wars fans.

  • jon

    I'm pretty positive they just pulled some material from Rouge Squadron. This was a secret level that you could unlock if you beat everything with a bronze medal or higher (or something like that... it was many years ago I don't remember it so well).

    here's a link to the Rouge Squadron version if anyone's interested.
    http://www.youtube.com/watch?v=fGOi4F5mUeg

    • http://www.jindofox.com Jindo Fox

      Ummm .... you do know that Rogue Squadron was based on a movie called "Star Wars" too, right? :-D

      • Blades

        Wait a minute.....Star Wars is a movie????

        ;

  • jon

    I'm pretty positive they just pulled some material from Rouge Squadron. This was a secret level that you could unlock if you beat everything with a bronze medal or higher (or something like that... it was many years ago I don't remember it so well).

    here's a link to the Rouge Squadron version if anyone's interested.
    http://www.youtube.com/watch?v=fGOi4F5mUeg

    • http://www.jindofox.com Jindo Fox

      Ummm .... you do know that Rogue Squadron was based on a movie called "Star Wars" too, right? :-D

      • Blades

        Wait a minute.....Star Wars is a movie????

        ;

  • Bulk Slash

    I agree, this game is a let down. They drag each section of the game on for far too long in an attempt to give it some longevity but in reality it just makes it a bit tedious. Maybe they can look at adding a level where you dog-fight in space as you approach the Death Star or maybe add the Return of the Jedi Death Star attack?

  • Bulk Slash

    I agree, this game is a let down. They drag each section of the game on for far too long in an attempt to give it some longevity but in reality it just makes it a bit tedious. Maybe they can look at adding a level where you dog-fight in space as you approach the Death Star or maybe add the Return of the Jedi Death Star attack?

  • acidbottle

    argh im starting to get confused here with the comments.

    some say its like the arcade and others are saying there is no dogfight section above the deathstar, as per the coin-op.

    i seem to remember it took about 10-15 mins to complete 1 run of the original arcade game, i guess this is the same but without the tower shooting or dogfights above the deathstar (which are now on the stars surface)?

    i agree tho on one thing, the original arcade version had to be included here!

    • Bulk Slash

      It's similar to the arcade but not the same. You don't shoot TIE fighters as you approach the Death Star, instead the first stage starts directly above the Death Star and you need to shoot a set number of TIEs to move on to the Trench Run. There isn't a section where you skim the surface of the Death Star shooting towers like in the arcade game.

      The Trench run then has four sections, initially you're shooting turrets, next you're dodging obstacles, then you're being chased by Vader then finally you shoot your proton torpedoes and hopefully blow the thing up.

      Oh and I just discovered if you quit the game without destroying the Death Star you get a modified clip from the film showing the Death Star destroying the rebel planet! :D

      • acidbottle

        nice one, thanks for clearing that up :)

  • acidbottle

    argh im starting to get confused here with the comments.

    some say its like the arcade and others are saying there is no dogfight section above the deathstar, as per the coin-op.

    i seem to remember it took about 10-15 mins to complete 1 run of the original arcade game, i guess this is the same but without the tower shooting or dogfights above the deathstar (which are now on the stars surface)?

    i agree tho on one thing, the original arcade version had to be included here!

    • Bulk Slash

      It's similar to the arcade but not the same. You don't shoot TIE fighters as you approach the Death Star, instead the first stage starts directly above the Death Star and you need to shoot a set number of TIEs to move on to the Trench Run. There isn't a section where you skim the surface of the Death Star shooting towers like in the arcade game.

      The Trench run then has four sections, initially you're shooting turrets, next you're dodging obstacles, then you're being chased by Vader then finally you shoot your proton torpedoes and hopefully blow the thing up.

      Oh and I just discovered if you quit the game without destroying the Death Star you get a modified clip from the film showing the Death Star destroying the rebel planet! :D

      • acidbottle

        nice one, thanks for clearing that up :)

  • Adams Immersive

    Nothing wrong with a mini-game, nor with finishing a game quickly on Easy (just as long as it’s not over too quick when set harder). However, I guess the Star Wars name/license always carries a price, so it’s not as cheap as a non-themed mini-shooter game would be. That’s OK if you’re a Star Wars fan, and $5 is just not much money at the end of the day. I, however, am not a Star Wars fan (don’t hate it, don’t love it) so this isn’t for me.

  • Adams Immersive

    Nothing wrong with a mini-game, nor with finishing a game quickly on Easy (just as long as it’s not over too quick when set harder). However, I guess the Star Wars name/license always carries a price, so it’s not as cheap as a non-themed mini-shooter game would be. That’s OK if you’re a Star Wars fan, and $5 is just not much money at the end of the day. I, however, am not a Star Wars fan (don’t hate it, don’t love it) so this isn’t for me.

  • MTFox

    Alright, the actual gameplay doesn't compare too well with recent cutting edge titles, and within that context "Star Wars: Trench Run" also seems a bit overpriced. But it's still just $5 and it's STAR WARS! Simple, brief entertainment; I don't have the time for complex story-driven RPGs anyway. So, while a bit of a disappointment, it's still o.k. (but not more).

  • MTFox

    Alright, the actual gameplay doesn't compare too well with recent cutting edge titles, and within that context "Star Wars: Trench Run" also seems a bit overpriced. But it's still just $5 and it's STAR WARS! Simple, brief entertainment; I don't have the time for complex story-driven RPGs anyway. So, while a bit of a disappointment, it's still o.k. (but not more).

  • br1an

    Is there a reverse mode where you can play as Vader's tie-fighter, battling the x-wing attack, eventually leading to the Death Star destroying planet Yavin IV?

    If not, there should be.

  • br1an

    Is there a reverse mode where you can play as Vader's tie-fighter, battling the x-wing attack, eventually leading to the Death Star destroying planet Yavin IV?

    If not, there should be.

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Hey guys, I'm actually the developer of the game, and I think I could clear up some misconceptions respectfully. I say respectfully because I appreciate Touch Arcade taking time to evaluate the game

    The game was designed for small devices and people's mentalities around them - quick in, have fun, get out - "oh crap I'm late for work" types of people. Hence, the game is about flying an X-Wing fighter ( and some others if you can find them ;).

    That said, I'd like to clear up 2 points:
    1. The game has nothing to do with any other game. It's built from the ground up, inspiration and all. Definitely influenced by the other games I've played, but nothing ported over etc.
    2. It's has 2 arcade modes along side the mission mode. They're not "practice" modes. They're designed with the "space invaders" mentality - each level gets increasingly harder until the player can't continue. For the trench, this means speed and more aggressive cannons. For Dog Fighting, it means speed as well as aggressiveness of the Tie Fighters.

    So, it definitely is to the point with the Mission - it's not terribly long unless you're doing it on hard or Jedi. The Arcade modes are meant for leaderboard bragging and seeing how far you can push yourself ;)

    I do hope Touch Arcade plays the game just a bit more, especially in the arcade modes. We've been playing it internally for 3 months and we're STILL battling it out on the leaderboards. I think that says something for re-playability for sure. Every other review we've read has been positive about the game, and while I realize some people won't like it, it does feel like the Touch Arcade reviewer didn't spend as much time with it as they might have with other titles. If I'm wrong, I'm wrong, but again, this is the only negative review where someone said they couldn't recommend it.

    I do hope everyone catches the little things Ive put into - I'm a HUGE StarWars fan and there are many "little" perfections that can be enjoyed for sure

    Take care - John

    • rebellion

      nicely put!

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Hey guys, I'm actually the developer of the game, and I think I could clear up some misconceptions respectfully. I say respectfully because I appreciate Touch Arcade taking time to evaluate the game

    The game was designed for small devices and people's mentalities around them - quick in, have fun, get out - "oh crap I'm late for work" types of people. Hence, the game is about flying an X-Wing fighter ( and some others if you can find them ;).

    That said, I'd like to clear up 2 points:
    1. The game has nothing to do with any other game. It's built from the ground up, inspiration and all. Definitely influenced by the other games I've played, but nothing ported over etc.
    2. It's has 2 arcade modes along side the mission mode. They're not "practice" modes. They're designed with the "space invaders" mentality - each level gets increasingly harder until the player can't continue. For the trench, this means speed and more aggressive cannons. For Dog Fighting, it means speed as well as aggressiveness of the Tie Fighters.

    So, it definitely is to the point with the Mission - it's not terribly long unless you're doing it on hard or Jedi. The Arcade modes are meant for leaderboard bragging and seeing how far you can push yourself ;)

    I do hope Touch Arcade plays the game just a bit more, especially in the arcade modes. We've been playing it internally for 3 months and we're STILL battling it out on the leaderboards. I think that says something for re-playability for sure. Every other review we've read has been positive about the game, and while I realize some people won't like it, it does feel like the Touch Arcade reviewer didn't spend as much time with it as they might have with other titles. If I'm wrong, I'm wrong, but again, this is the only negative review where someone said they couldn't recommend it.

    I do hope everyone catches the little things Ive put into - I'm a HUGE StarWars fan and there are many "little" perfections that can be enjoyed for sure

    Take care - John

    • rebellion

      nicely put!

  • JediMike

    Anyone find the "Easter Egg" to switch to the Tie Fighter view?

  • JediMike

    Anyone find the "Easter Egg" to switch to the Tie Fighter view?

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Darth's ship rocks m/ -the cockpit view makes it so wide open. The view in both the Dog Fight and trench section are awesome

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Darth's ship rocks \m/ -the cockpit view makes it so wide open. The view in both the Dog Fight and trench section are awesome

  • anthony

    John, I would like to review the game for the next Touch of Gaming Podcast. We record tomorrow, 11/18 night. Any chance you can send me some codes to give out to listeners? anthonycatanzaro at gmail . com. Thanks, +anthony

  • anthony

    John, I would like to review the game for the next Touch of Gaming Podcast. We record tomorrow, 11/18 night. Any chance you can send me some codes to give out to listeners? anthonycatanzaro at gmail . com. Thanks, +anthony

  • JediMike

    As a big Star Wars fan, I'd just like to say thanks for the game. Now give me the plans to the Death Star ... I mean Darth's Tie Fighter.

  • JediMike

    As a big Star Wars fan, I'd just like to say thanks for the game. Now give me the plans to the Death Star ... I mean Darth's Tie Fighter.

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Hey all, we've put out a v1.1 patch that should be approved shortly by apple. It fixes not only the performance on a 3G iPhone, but now, you can play on a 1st Gen iPhone with the same experience! in fact, we took out the crappy 3G trench and put the nice 3Gs trench back in for everyone to enjoy.

    read about it: http://rockonflash.wordpress.com/2009/11/20/star-wars-trench-run-fixed-for-2g3g-iphones/

    Also, I went ahead and revealed how to get to Vader's ship - I wanted to give SOMETHING to the people who suffered the 3G experience initially.

    the performance on the 3G is so good now, that I actually put my money where my mouth was last night, and went to level 25 on Dog Fight arcade last night just to prove my point - it rocks m/

  • http://www.rockonflash.com/infrared5/iphone/games/TrenchRun/betas/Xwing_5.png John

    Hey all, we've put out a v1.1 patch that should be approved shortly by apple. It fixes not only the performance on a 3G iPhone, but now, you can play on a 1st Gen iPhone with the same experience! in fact, we took out the crappy 3G trench and put the nice 3Gs trench back in for everyone to enjoy.

    read about it: http://rockonflash.wordpress.com/2009/11/20/star-wars-trench-run-fixed-for-2g3g-iphones/

    Also, I went ahead and revealed how to get to Vader's ship - I wanted to give SOMETHING to the people who suffered the 3G experience initially.

    the performance on the 3G is so good now, that I actually put my money where my mouth was last night, and went to level 25 on Dog Fight arcade last night just to prove my point - it rocks \m/

  • http://www.weisserth.net Tobias

    All of THQ's games are a rip-off. Little gaming for a lot of money. Nobody should buy their games, so they consider to change their strategy.

  • http://www.weisserth.net Tobias

    All of THQ's games are a rip-off. Little gaming for a lot of money. Nobody should buy their games, so they consider to change their strategy.

  • Adam

    I will buy this but I haven't bought this one yet because I have other games on my list to buy first but if they released an x-wing vs tie-fighter for ipad I would pay good money for it immediately!

  • Adam

    I will buy this but I haven't bought this one yet because I have other games on my list to buy first but if they released an x-wing vs tie-fighter for ipad I would pay good money for it immediately!