Mobigame's EDGE Returns to the App Store (Again)
posted by Eli Hodapp on October 6th, 2009 9:13 PM EDT in $4.99, Games, Maze, News, Platform, Puzzle, iPhone games, iPod touch games
After a very long and dramatic legal battle between Mobigame and Tim Langdell over a trademark dispute over the name "Edge", the game has once again appeared on the App Store. EDGE [App Store] is a game where you control a colorful cube through a series of 3D isometric maze-like levels packed with puzzles to solve and obstacles to overcome.
Featuring both touch and accelerometer controls, EDGE requires both quick thinking and fast reactions to progress past the first few levels.
We enjoyed EDGE, and recommend picking the game up now — both because it's a great game and also in case it gets pulled again as it's unclear whether or not EDGE is here to stay. An official statement from Mobigame is said to be coming soon.
If you haven't kept up with the "Edge" dispute which has caused quite a stir on the Internet, EA recently petitioned to get the "Edge" trademark thrown out, and Langdell responded calling the petition a "desperate attempt by EA". For a complete background on the dispute, check out the summary provided by TIGSource. Needless to say, the whole situation is unfortunate, and it's sad to see such a great iPhone game caught in the legal crossfire.
App Store Link: EDGE, $4.99















long live edge.. not ea's… o_O
Everyone buy this now, before Langdell launches a few more edge related lawsuits out of his official word-ownership cannon.
Glad to see this. Just saw the update available.
I'm not really an EA fan, but I might have to buy one of their games in thanks for using their weight to fight against Langdell. It's all fun and games when you're just bullying small developers with little or no legal recourse. I hope Langdell loses this bogus trademark.
Buy Mirror's Edge
By the way, it's a good, refreshing game from EA.
Jolly good. Picked the game up right away when I saw this article.
BUY BUY BUY BUY… EVERYONE
bought!
waoh… the whole story compiled on tigsource is really fascinating… what a d*ckhead, that little man known as tim langdell…
please, dear god of videogames, may warner bros. do an "edge" movie one day, and let their lawyers teach langdell how hard life can be… lol
Tim Langdell is a douchebag.
Sadly, EDGE may have already been pulled… iTunes' link to the game is broken right now.
Hey Hjj, that's a great idea! I've been looking for an excuse to buy Tetris, even though I own about 50 other copies of it. I'm officially buying it for Edge.
Im sure glad i snagged this when it was originally released, I havent had a lapse in play time ever!
I bought this when it first came out, probably one of the top iphone games i have played. super fun, but not too difficult puzzle wise and beautiful levels and music.
BUY THIS WHILE YOU CAN!!!!!!!
Umm, until they actually release a statement, isn't it conceivable that the reason Edge is back in the App Store is because they're giving Langdell a cut? I'll hold off until I know where my money's going.
Firstly, EA has made a great PR move in pushing this issue, because it's very clear Langdell has been – admittedly minor – thorn in their side since the announcement of Mirror's Edge. Now pushing the issue further makes them appear fantastic to the hardcore who follow this sort of stuff as well as giving them more incentive to rid themselves of Langdell.
Secondly, I would hope that the couple guys who were deeply involved in making EDGE haven't been sitting on their hands the past few months and that either some extra levels or another project is in the works. All this attention will do EDGE – in the long run – and whatever they do in the future no harm at all.
This game is massive win. Especially with Apple calling it a Top 30 game on the App birthday but not even having it on the store had to make Apple look REALLY stupid (as obviously the developer doesn't want it down).
Pick it up and leave a review, please. This group deserves all the support they can get after having to waste time with these scum-sucking sleazebags.
Is this really worth $4.99? It looks pretty interesting but…
Personally I think it's one of the best games for the platform. The presentation is second to none, and the music combined with those almost sterile retro-esque graphics has an almost hypnotic effect.
Actually, no, strike the above. I think it's THE best iPhone game. Nuff said.
I second that.
I third that! This game is worth the asking price. I fact, I think it's worth three or four times that. It's a brilliant game. One of the best on the store. I've had it for a long long time, and it's still on my first and most-played page on my phone.
My wife and daughter would both agree with that too.
(Until Samurai Showdown's arrival, Edge was just about all that they played.)
YES!!! Bought and downloaded. I've been trying to get this game for awhile now and I finally have it. I really is one of the best games I've ever played and it's nice to have it back on my phone.
Two very good reasons to buy this:
1) The game is fun, well done and well worth the price
2) Mobigame need our support, I'm pretty sure it wasn't free to fight off Langdell
The reason EA are finally taking a swing at Langdell is because he's been pushing pretty hard against Mirror's Edge, to the point of claiming that his own company is developing a game called Mirrors.
The man has been poking a giant with a sharp stick for a long time now, and he seems surprised that they're reacting angrily.
For the full story, check out the amazing Chaos Edge blog:
http://chaosedge.wordpress.com/
They've got the full investigative journa-scoop on the whole mess, including Edge Games and their hasty overnight repackaging of old Russian games to make it seem like they're a real games publisher, and the saga of Racers, a game they claim to be sold out on, but… well, read it yourself.
It is now listed as 'Edge by Mobigame.' I have to wonder if that is part of a loophole or means of distancing it from the point of contention.
how about i register the word "YES" in every single country, make it my own trademark? i think langdell is smart (smart as in "s*cker")… o_O
I think for the good of games industry, and the further evolution of the human race, Tim Langdell needs to be removed from the gene pool.
yup, this guy is as annoying as uwe boll… ok, a lot more i mean…
I cannot purchase this game at 9:52 AM CDT. I hope its just a fluke.
Purchased the game as soon as I saw the announcement this morning. I was never sure if I really wanted the game, but it is surprisingly very good. I'm really enjoying it! Very worthwhile purchase, and I feel good to have helped Mobigame!
I'm confused, is this an update of the renowned "bobby bearing" by edge games?
See how Mobigame has tried to profit by associating its game with the classic Bobby Bearing and the world-famous EDGE® trademark? How many thousands of gamers have been hoodwinked like bob into thinking they were getting a new EDGE GAMES®-made Bobby Bearing, and instead got a pale imitator that plays nothing like the original classic, and indeed bears only a superficial resemblance?
Don't be fooled by Mobigame's sleazy tricks. Only THE EDGE® can give you the true CUTTING EDGE® EDGE GAMES® experience!
P.S. for the love of god please buy bobby bearing
Tim, if that's really you, get out of here. First of all, Bobby Bearing is more like Marble Madness, while MobiGame's Edge is different, featuring squares and cubes, and different play mechanics. The only similarity between the two is the fact you navigate an avatar through an isometric maze. Secondly, MobiGame chose the name "Edge" most likely because in their game, your avatar is a cube (and cubes have EDGES, you know) and you must be careful not to go over the edge (which is what you seem to be doing). Finally, I'm sure MobiGame had no intention of using the name Edge to fool anyone into thinking they're buying Bobby Bearing because "edge" is a common noun that tends to pop up when talking about cubes and it fits the gameplay well. I never even HEARD of Bobby Bearing until I read your post because (from what I read on Wikipedia) it only saw release on three outdated computers (I didn't have a C64, and the other two were mainly in the UK), but if you make an iPhone version maybe I'll give it a try…
I bought this game the day it came out, have been happy ever since
It's great how they cant remove an app from your iphone once you've got it and installed it, haha
In fact they can (killswitch), but they don't for a 'minor' event like that, thanks to the fuss that would result from such a move.
There is a Lite version if you want to try before you buy…
This Langdell guy has gone over the edge! He should know by now that you can't trademark every use of a common noun!
BTW, I bought the game when it first came out and I love it!
I'm away from TA for a week and I miss all the good news
Buying it now while it's still available… which will hopefully be "forever."
awesome game. buy it.
Finally it's back!!!!!!!! It was the first game i went hunting for when i got my Touch, and saddened and disgusted to read about why I couldn't buy it.
Playing the Lite version until i can get to the store to buy an iTunes card!!
People, people– buy this game! So original, great looking, and HIGHLY addictive!!
You could buy it to support Mobigame, or to send a hearty F U to Tim Langdell, but really just buy it because it's AWESOME.
(Then, explain to me how people are finishing levels so fast! Like, the first level in under ten seconds?!)