Here in the weeks leading up to Monday's 40th anniversary of the Apollo 11 moon landing, a number of lunar themed games have appeared in the App Store.  Some are more interesting than others, but a couple stand out in particular.

  • Moon Drop - $0.99

    moon dropNimblebit's Moon Drop [App Store] is an amusing little cartoonish game that challenges you to guide wave after wave of colonists, descending from space in lander pods, to a designated landing pad on the lunar surface.This is done by tapping / holding areas of the screen near the colonists; the pods will steer away from where you're tapping.  It's a bit like herding, really -- and the more colonists in the wave, the more out of hand the task becomes.  The closer you land to the center of the pad, the higher the score, but miss the pad and it's bye-bye colonist....

    It's a good game kept interesting by the challenge that increases from wave to wave.

    See the developer's gameplay video.


    [ Full HD version | Low Bandwidth version ]

    App Store Link: Moon Drop, $0.99

  • Lunar Module 3D - $0.99 (introductory price)

    lunarmodule3d screenJ-Squared Software's Lunar Module 3D [App Store] is a rather more realistic, less arcade-style lunar landing game than Moon Drop.Different from most games of the sort, it's a 3D affair that presents a fairly accurate rendering of the lunar surface thanks to a shape-from-shading process run on actual lunar photos.  The game challenges you to use tilt controls to navigate between multiple landing and refueling platforms arrayed about the actual Apollo 11, 14, 16, and 17 landing sites, along with the Tycho crater site.

    Accompanying the slow-paced, low-gravity action across the desolate moonscape is an ethereal, new age soundtrack that makes the game a rather relaxing, almost zen-like experience.

    Lunar Module 3D is currently being offered at a 50% off, introductory price of $0.99.

    See the developer's video.

    App Store Link: Lunar Module 3D, $0.99

  • TouchArcade Rating

    • mrWalrus

      I am a big fan of the Moon.

      Downloading Lunar Module 3d right now. =D

    • mrWalrus

      I am a big fan of the Moon.

      Downloading Lunar Module 3d right now. =D

    • http://www.myspace.com/moonsofjupitermusic RM imagery

      As am I. I mean, my music project is Moons of Jupiter.

      And I played Lunar Lander in the arcades countless times. I once went to hotel upstate with my parents when i was 11 (around 1980) and found 1 pinball table and 2 arcade games. One was Lunar Lander which I saw for the first time. I was on it the whole trip and took over the hi-scores.

      Sorry to get OT but this genre holds something special for me. DLing now...

    • http://www.myspace.com/moonsofjupitermusic RM imagery

      As am I. I mean, my music project is Moons of Jupiter.

      And I played Lunar Lander in the arcades countless times. I once went to hotel upstate with my parents when i was 11 (around 1980) and found 1 pinball table and 2 arcade games. One was Lunar Lander which I saw for the first time. I was on it the whole trip and took over the hi-scores.

      Sorry to get OT but this genre holds something special for me. DLing now...

    • http://www.myspace.com/moonsofjupitermusic RM imagery

      Alright, my 2 mission impression is - Damn, that's a lotta game engine for 99 cents.

      Need sound options for us to control music and thrust (thrust defaults too loud in my headphones).

      So far, fuel hasn't entered the game (but I see that it's there in the demo vid). I wonder what role time plays further on if at all. My feeling is that every Mission is timed, just so that we can try to beat our own hi-scores with the fastest completed missions. Having a basic "Casual mode" as well would please many who just want to float and land at leisure. I would easily pay $5 for this gameplay and timed scores with leaderboards.

      I'll have more after i play through it, but it's certainly created with passion, i thank u.

    • http://www.myspace.com/moonsofjupitermusic RM imagery

      Alright, my 2 mission impression is - Damn, that's a lotta game engine for 99 cents.

      Need sound options for us to control music and thrust (thrust defaults too loud in my headphones).

      So far, fuel hasn't entered the game (but I see that it's there in the demo vid). I wonder what role time plays further on if at all. My feeling is that every Mission is timed, just so that we can try to beat our own hi-scores with the fastest completed missions. Having a basic "Casual mode" as well would please many who just want to float and land at leisure. I would easily pay $5 for this gameplay and timed scores with leaderboards.

      I'll have more after i play through it, but it's certainly created with passion, i thank u.

    • Bobster

      All these nimblebit games... well I guess they got their name right, they are small alright! :D

    • Bobster

      All these nimblebit games... well I guess they got their name right, they are small alright! :D

    • cookiemonster

      moon drop looks like it could be a fun pick up and play...lunar module just looks boring. im not really seeing the point of it. just lift off and move to another platform to land???

    • cookiemonster

      moon drop looks like it could be a fun pick up and play...lunar module just looks boring. im not really seeing the point of it. just lift off and move to another platform to land???

    • Bobbo

      It looks like that but it's actually pretty tough to get to all of the landing sites without running out of fuel especially in the harder levels. quite good fun.

    • Bobbo

      It looks like that but it's actually pretty tough to get to all of the landing sites without running out of fuel especially in the harder levels. quite good fun.

    • Spencerian

      Combined with the virtual experience of reliving the moon landing on wechoosethemoon.org (sponsored by the JFK Library), either game should complete my personal fun in enjoying the commemoration. I grabbed LM 3D to start...

    • Spencerian

      Combined with the virtual experience of reliving the moon landing on wechoosethemoon.org (sponsored by the JFK Library), either game should complete my personal fun in enjoying the commemoration. I grabbed LM 3D to start...